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What is 6 - 3?

Not reporting is bourgeois

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File: 1656914308691.png (Spoiler Image,8.53 KB, 449x209, ClipboardImage.png)

 

Is Dwarf Fortress the most Historical Materialist game of all time?

>Simulates thousands of years of history

>Simulates individual lives
>Simulates entire economies
>Simulates private property, families, cities, states
>does not privilege the player with any kind of protagonism. You are simply an entity in a larger civilization
>any entity can be wiped out at any given moment and replaced with a similar one.
>deep physics simluation that includes erosion, precipitation, and the formation of continents
>can instantaneously generate an entire encyclopedia of interconnected occurences spanning thousands of years
>simulates marriage, divorce, courtship, cheating, betrayal, coups, assassinations, persecutions, and purges
170 posts and 19 image replies omitted.

>>39986
That was my biggest gripe with the steam release, changing hotkeys around would have been fine but for some reason I can't fathom they selectively removed some hotkey functionality. But now thats a fait accompli until someone puts in the effort to mod in better hotkey support.

>>27773
I actually like weird games that simulate things, but it's hard to pull them off. DF in particular, not the steam version, but the old version, has "model interaction collapse" as a problem. Tarn keeps writing code to simulate different aspect of reality. He schools himself on this or that to model something in dwarf fortress. But it breaks by interacting with other parts of the game. That's how you have alcohol poisoning from cats licking their feet or economics breaking. Models that simulate well on their own often do badly when combined. It's an interesting problem.

>>41271
Hasn't all the sim interactions like feline alcoholism been a major contributor to DF's charm

>>41273
true it is charming in a way. glitches and bugs and unintended consequences are always charming, but i was mostly talking about model interaction collapse in general as a challenge to simulation creators. simulation creators want their models to interact cohesively. sometimes the model interaction collapse is funny and charming, but not always. sometimes it can make things a slog, or broken, or boring.

>>41274
I think this is a challenge that has to be solved top-level, as a design philosophy thing. Look at the recent Zelda games and how they handle things interacting through a "chemistry" system as they call it. If you start from considering how all the different pieces interact instead of designing them separately as their own systems, it keeps everything more cohesive.



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From my understanding people who can't afford to pay a game and pirate it would still not buy it when locked behind denuvo. They would just not play it at all through piracy

>boohoo you won't pay up for my shitty aaa goyslop so I'll just lock it up behind a horrible server based DRM making life miserable even for my paid audience
6 posts omitted.

>>41275
>erm this major abstraction that you can go to jail over is actually fake because I say so
>you are an """idealist""" for talking about existing phenomena under capitalism because they won't exist under communism
you sound like an utter retard unable to read lmfao, whats next, money is not "real" so talking about it is idealism? fucking imbecile

>>41275
>>41287
oh also this is just golden
>pretentious pseudo-intellectual ass
retard doesnt even understand what idealism remotely entails while engaging in it LMAO, just peak leftoid discourse

this is what happens when you read philosophy instead of marx

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>>41264
>>41275
>Why do the bourgeois do thing?
<They do it to protect what capitalist society recognizes as property.
>Oh, so you want to maintain property you fucking traitor glowie bourg shill buzzword buzzword buzzword?
I'm speechless.

>>41287
>strawman
>strawman
>NO U
>>41289
>strawman
Infantile disorder. I wasn't arguing against the things you mentioned.

>>41291
Infantile disorder is not a slur lol



 

We already have enlisted.
23 posts and 2 image replies omitted.

>>41108
>grind
just play ww2 stuff
honestly I grinded into jets by pure inertia and it's not an enjoyable experience. it is really weird because the maps aren't big enough to accommodate for post-vietnam bvr engagements but they added them anyway and it feels like a botched and dumbed down dcs, including simulator mode

>>41190
I don't think the manpads will affect planes, helicopters sure, but the plane meta on high tier (like the trailer) is to never spend more than a couple seconds around the tank area
the real problem is going to be that tank battles are 95% camping and stealth, which the infantry will significantly disrupt. the rewards for killing infantry as a tank are going to be low so it won't be worth revealing your position, but if the infantry spots you you are fucked anyways. it will make the high tier tank grind even less entertaining

Idk why people even play ground in that game, its the slowest most skilless (literally who sees the other first wins) most boring shit ever compared to air which is one of the most fun air simulators out there with the best selection of planes to play

>>41263
ground is more dynamic actually. planes, at least in realistic and simulator, are a literal flowchart
do I out-maneuver them -> circle
do I out-run them -> boom and zoom
do I out-climb them -> ascending spiral
do I out-turn them -> scissors
do I out-energy them -> vertical circle
none of the above -> bait and call a friendly

ground is chess, air is rock-paper-scissors

>>41278
Not really. That anon is right for calling ground battles a game of hide and go seek. The only good thing about it is that it’s the only game mode with semi realistic tank combat out of any other milsim in general, and that you don’t get one shotted in every exchange so you’re allowed to strategize if you give a shit about that.



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The whole design philosophy of Pokemon for the last decade and over is basically modeling every decision about the direction of the games catering to the whim of the least well adjusted immature 30 somethings and their nostalgia while also making sure eight year olds buying their shit.
50 posts and 15 image replies omitted.

>>41242
my guess if they think reddit invented "irony" and now pull that card when someone invokes the word.

>>41248
>reddit invented "irony"
19th-century continental philosophy is literally filled with irony. Definitely a 4chinlet.

>>41266 (me)
>two pairs of eyebrows
Fuck, I noticed only just now, thank you, Google Images, for your excellent art.

>>41219
>>41212
Still find it disingenuous that they lump together gardevoir with other animals that mostly like lopunny, when gardevoir's are humanoid (comparing to other pokemon), but the problem is, unlike digimon where it's has renamon (even without breast as a anthro), a humanoid furry, standing on two legs, who (in the anime) is has human sentience/mind and can talk to human as well, in canon they're basically anthro unlike other digimon, unlike gardevoir where they are humaniod in body, but have a mind of an animal that also can't speak and in canon they're supposed to be an animal.

>>41223
>Shin Megumi Tensei, the goat
That's because SMT has actual eldritch abominations including woman, eldritch woman/men, monster men/woman, also few furies as well. Only having some mosters, and a few monster animals, animals and kids instead unlike pokemon's 95'% animals.

>>41362
>Still find it disingenuous that they lump together gardevoir with other animals that mostly like lopunny, when gardevoir's are humanoid (comparing to other pokemon), but the problem is, unlike digimon where it's has renamon (even without breast as a anthro), a humanoid furry, standing on two legs, who (in the anime) is has human sentience/mind and can talk to human as well, in canon they're basically anthro unlike other digimon, unlike gardevoir where they are humaniod in body, but have a mind of an animal that also can't speak and in canon they're supposed to be an animal.
(eldar.webm) is related



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Seems like a pretty anti-communist game, kind of weird to find one in a time when capitalism is going to be in a bit of turmoil. Y'know what I mean? But this is just going off of what my impressions of it were
6 posts omitted.

>>41092
>The contributors are all pulled from 8chan /agdg/ as well
yeah, i'm sure i saw the game being promoted on zzzchan's /v/ back then and one of the 8kun/qanon/ or reddit tier post said kind of "they don't know it's our game" while posting image of someone giving positive reception towards the game, that maybe or may not talked about the theming.
Even if it was true most cyberpunk are in a capitalist dystopia, why are you even surprise about that.

>>41095
>it had sewerslvt music
Got the problem :^)

>>41099
It seems to be a trans-core game from trans-fucking reactionaries before transhumanist panic became the party line of rightoids

It doesn't seem to really appeal to anyone. It's deus ex without the clever writing or gameplay mechanics, and boring anime girl bullshit

>>41149
>trans-core
MY LIVES ARE GONE!!
DO YOU REMEMBER?! MY LIVES ARE GONE!!

Have no idea what It's about but appearently it's got level design inspired by the devs doing urban exploring. Even if chvddy it might be worth checking out for that.

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>>41079
>more "this capitalist dystopia is so cool" slop
I said it in the other thread about this game, even if the premise was better I still don't like when stuff panders so hard to the audience. I liked deus ex, stalker, system shock and all of those, but it almost feels offensive to be targeted so explicitly by a consumer product. it's like the difference between hotline miami 1 and 2



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Hi, vegas modder here. I am trying to make new vegas more immersive by bringing realistic elements to the game. I took inspiration from the sudan war and the war in tigray as reasons to add in missiles to some of the leveled lists in this game more responsibly. I think having more explosives and missile systems in game makes new vegas feel more like a game about living in a conflict zone than simply being another generic RPG protagonist. In game, you end up with this scene of an NCR fire team defending station charlie while a heavy trooper with a missile launcher provides support. Looks pretty tactical

What do you guys think? also feel free to add suggestions on what I could add to the game

It definitely needs more explosions and better explosion graphics.
https://www.nexusmods.com/newvegas/mods/54619

>>41188
Ok. How do you feel about having demolition and artillery teams in new Vegas?



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I just beat this game, I remember seeing another discussion thread about this game but I can't find it, but I want to talk about the game, full spoilers.
237 posts and 60 image replies omitted.

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File: 1740182944364-1.png (1.27 MB, 1080x837, ClipboardImage.png)

>>40118
>The light still shines even though the star is gone
>In the dark times, should the stars also go out?


Real.

>>41024
Got DMCa'd.
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Total War has deteriorated to such an absurd fucking degree they make good ideas shitty in practice every new game. i entered the TW fanbase quite late (2016) but despite that i find myself playing mostly older games, shogun 2, Attila and occasionally Napoleon. i LOVE the ideas Troy put foward having more resources has always been an obvious expansion for TW, being able to switch between fantasy and historical is also a very good idea considering the many mythical creatures they could've/havd added. and yet despite all of this Troy is fucking shit because the core fundamentals of TW have degraded to such an extent it's just a worse game. Morale is utterly useless and broken, units can survive until they have 5 men in them, literally what's the point of tactics? why flank? battles are now only decided on who has the better men. Shogun 2 and Napoleon have by far the best morale system, despite Attila using the Rome 2 system i still find it quite good (at least for the early game). shit even fantasy TW should be awesome and instead all units feel the exact same, how do you even do that? you have limitless opportunies yet 90 percent of the roaster serves the same function. i have lost all hopes on those faggots.
6 posts and 1 image reply omitted.

>Total War Troy
>Sonic Forces
>Sonic Superstars
>Hyenas
SEGA can't keep getting away with this! At least the Yakuza and SMT games are good.

>>40487
>older games, shogun 2, Attila and occasionally Napoleon.
AHAHAHAHAHA you cant be serious. I started playing from Shogun 1 onwards and I still dont understand this bitching and moaning about Total Wars being ruined. I think the problem is user base turning from nerds to normies who love to complain about everything.

>>40552
i like thrones of brittania

>>40487
yean napolean and attila are my favorites, but i actually enjoy three kingdoms and pharoah plenty

>>40924
there are certain mechanics which i simply do not like of modern TW such as hitpoints, though it is more berable in Attila imo

>>40552
shit when it released,decent now,like all the other ones.
seriously,all the base warhammer ones were poop too (now they have mods as a crutch too),and don't get me started on Rome 2



 

Switch 2 Direct just dropped!!!

Your thoughts?!?!?!?!?!?!?!??!?!?!?!??!?!??!?!?!?!?!??!?!?
14 posts and 2 image replies omitted.


very cool very cool very cool
very cool very cool very cool
very cool very cool very cool
very cool >>41093 very cool
very cool very cool very cool
very cool very cool very cool
very cool very cool very cool

>>41036

I just want it to be backwards compatible and not require an internet connection to play.

>>41118
it's "backward compatible" for certains games,but you need to pay for the update to the new console lol
it requires an internet connection to download the game when you insert it but after it's fine

>>41118
since the times when console games accessed any hardware directly are long past and the switch 2 will likely use a similar aarch64 processor, backwards compatibility should require minimal effort to implement. if they won't it's either greed or not wanting to cut out the current catridge drm/reader versioning fuckery



File: 1743078740405.png (1.07 MB, 603x917, Sisters of battle.png)

 

It’s the 42nd millennium in the newest edition, the tyrannic wars have mostly ended, the wars for Armageddon still loom on with the orks weakening each day, the necrons, tau, and eldar are showing signs of instability, and the imperium is looking towards entering another “age of apostasy” situation even with the galaxy being torn in half. If the age of strife never happened, the imperium in its current state would be as strong if not stronger than the ICOG from xeelee. But how strong is the imperium right now?

They’re pretty fucking OP that’s for sure.

Unlike the low effort bait spewed out on community threads, the imperium has only been expanding rapidly since the Horus heresy. The guard and the astartes got reorganized into legions and chapters to maintain cohesion and improve their stability. The sisters of battle exists as a check to keep the administratum and inquisition from irresponsible decision making and as a stand-alone fighting force. Recovered STCs have brought the return of primaris and centurion space marine power armour. Guilliman, Vulkan, and rogal dorn are back. Several space marines were discovered during exploration trips or were added to the chapters. Some improvements (and I mean some) to imperial leadership have been seen to make the empire less comically fascist and incompetent under guilliman. Finally, the sheer number of humans in the galaxy has rapidly grown thanks to fertility rates and the introduction of vitae wombs on planets like Vraks—seriously, those planets can produce fifty million soldiers a year; imagine how many people in general they pump out. To top of everything else, all imperial worlds have been fortifying for ages now while the imperium has been passively expanding its reach into new worlds since the great crusade started. Just look at the story of tertium as an example of how fucking huge the empire really is.
Unless GW can pull an extremely sound excuse to give some random heretic or alien uniquely strong plot armour, this franchise isn’t going to end the way Fantasy did but with the galaxy cleansed of any nonhuman and robotic life in a few centuries to millennia. The only things going on so far are the returns of angron, Magnus, and mortarion.
Thoughts? Personally, I want to see how this board game ends. Would be nice to finally justify not painting anymore models.
12 posts omitted.

While I’m here, I might aswell spread some guardsman propaganda

The average imperial guard officer is what one could call today the “ideal adult.” Unlike you and I, imperial officers do not suffer from any lifestyle issues. They don’t have issues with obesity, weight, blood pressure, sensory deficits, mobility, addiction, or chronic disease. Officers have the mobility of an elementary school gymnastic student well into old age and can climb, vault, swing around, and lift many heavy objects.

Aside from having no real hindrances to their health, the imperial officers are exceptionally fit and well trained too. Unlike what GW likes to fetishize, the guard is full of genuinely really strong people. These guys are partially resistance to extreme pain, they can independently tend to their own wounds, they can march for hundreds to thousands of kilometres in a single sitting, they have an entire professionals worth of military experience and knowledge in their first recruitment years, and they’ve got some of the best planning and teamwork skills you could get out of a military. The astra militarum is like the mobile infantry if it was competent. That’s just the start really.

These guys also come with fully automatic armour penetrating laser rifles with attachments and optics provided as a standard weapon—a weapon known for having functionally unlimited ammo mind you; full body protective armour with a protective helmet is available in abundance in many ranks; they got heat sensing visors and optics capable of tracking down a target several to several dozen kilometres away; dropship troops that can stand in for the fucking space marines when they aren’t available; they come with an unholy amount of artillery and missile systems; they’ve got manpower number in the quadrillions of soldiers; and to top it off, they’ve got some of the most heavily advanced augmentations assigned to their best soldiers to operate at peak performance.

The guard is so good that GW had to nerf these guys a couple of editions ago just to keep these guys from beating every other faction. The guard is simply that powerful.

>>40933
Narratively that would be a good ending, but wouldn’t that sort of retroactively justify all the fanaticism, brutality, and other horrors the Imperium did before?

>>41011
Why? The only way for fascist imperium shitbaggery to be justified is if it survives a post alien future. Otherwise, the imperium becoming post human and communist and surviving might aswell exist as a massive fuck you to all the aliens and planetary governors that thought humanity genuinely couldn’t have been better.

>>41012
I don't think it's that it couldn't have been better, it's that this sort of fanatical hyper-militarism was necessary to get humanity through an extremely dangerous time when they could have been annihilated if they weren't so ruthless. It's a bit like the USSR, where all the harshness and extreme measures of the Stalin years were effectively justified by the Nazi invasion and its defeat, since they were implemented in preparation for such a conflict.

>>41023
Not really. The imperium’s militarism and fanaticism actually does more damage to its survival than anything else.

I’m pretty sure that if the morons at Terra could be bothered to take advantage of a single forge world’s lost knowledge or even just give a few hive cities a good clean up (in the literal sense to get rid of rubble, debris and dirt) the quality of living and longevity of the empire would last a good century from something so petty.



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