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Or was its release never happening?

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12 posts and 2 image replies omitted.

Who's saying it's delisted? Still shows up for me.


>>45595
urgay still

File: 1769021894487.png (106.53 KB, 640x440, ClipboardImage.png)





 

is this video game racist?
is this a racist video game?
in your opinion is the subject matter and or execution of this video game of a racialist/racist quality?
body was too short
https://store.steampowered.com/app/1662860/Trapper_Drug_Dealing_RPG/

I googled the dev and this looks like his blog https://lathongaming.com/blog-list so if thats anything to go by its apparently just a regular RPG

>Welcome to Lathon Gaming, a game development studio specializing in the creation of unique and immersive video games. Our current property, 'Trapper: Drug Dealing RPG', showcases our dedication to innovative storytelling and gameplay.


>At Lathon Gaming Studios, our mission transcends mere pixels and polygons. We’re not content with the status quo—the predictable churn of visually impressive yet mechanically hollow games. No, our vision extends far beyond the glossy sheen of graphics cards and shaders. Our goal? To liberate the gaming industry from its self-imposed shackles, those very chains forged by an overreliance on eye candy.


>Picture this: a vast digital canvas where gameplay reigns supreme, where every button press, every strategic move, and every narrative twist matters. Our gaming properties are more than just lines of code; they’re immersive worlds waiting to be explored. Robust gameplay mechanics form the bedrock—the heartbeat—of our creations. Imagine intricate skill trees, dynamic AI opponents, and quests that unravel like ancient scrolls, revealing hidden secrets and unexpected challenges.


>But wait, there’s more! Our content isn’t just engaging; it’s a feast for the senses. Picture sprawling landscapes, each blade of grass swaying in the breeze, beckoning you to explore. Dialogue choices ripple through the fabric of the story, allowing you—the player—to dictate your own fate. Will you be the noble hero, the cunning rogue, or the enigmatic wanderer? The choice is yours, and the consequences echo across our meticulously crafted universes.


>And let’s talk risk. The industry tiptoes around innovation, fearing the abyss of the unknown. But not us. We’re the trailblazers—the ones who dare to leap into uncharted territory. Our games aren’t afraid to challenge conventions. We’ll toss aside tired tropes, flip the script, and redefine what it means to be a gamer. Whether it’s a mind-bending puzzle mechanic, a genre-blending fusion, or an art style that defies categorization, we’re all in.


>So, fellow adven
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>>45505
I mean that's obviously AI slop, not like he's gonna say 'yeah it's racist lmao'.

>>45504
More important question is who the fuck cares? This game looks like it had a budget of $3.50, there's plenty of much more popular racist games on Steam



 

Does any anons have that full post where the Halo trilogy as a gnostic Biblical reversal of christianity? It certainly diminished Christianity's cultural influence
https://www.halopedia.org/List_of_references_to_religion_in_the_Halo_series#The_Covenant_and_the_Church
a few I recall from the post
> The Ark is a tool for genocide
> The Flood is a corrupts, not cleanses the lands
Other than biblical occultism, any other interesting takes on halo, anons?



File: 1762699050476.jpg (477.39 KB, 1680x1050, 12b234112b.jpg)

 

Primitive Society Simulator is a historical society-building game that lets players guide a prehistoric tribe from a simple communal existence to a stratified civilization. It begins in an egalitarian “primitive communist” stage, where resources, labor, and tools are shared, and there is little distinction between individuals. As the tribe develops agriculture, metalworking, and trade, it begins to produce surpluses, allowing some members to specialize as craftsmen, warriors, or leaders.

This specialization gradually introduces inequality: leaders accumulate authority, private property appears, and social ranks emerge. The game models this shift through systems like organization hierarchies, diplomacy, and class-based housing. Over time, patriarchal families, inheritance, and noble titles develop, solidifying class divisions. In this way, Primitive Society Simulator portrays the long historical transformation from communal, cooperative tribes into societies defined by hierarchy, property, and power.

https://store.steampowered.com/news/app/1876880/view/530981557607858282?l=english
22 posts and 8 image replies omitted.

File: 1768386532988.png (2.81 MB, 1680x1050, 345343535.png)

>>45495
>The recent update completely transformed the game's atmosphere—from a charming, cozy adventure into a dark, intense war management experience
Can confirm this. Especially with introduction of slavery and execution to keep them from rebelling. Warfare is much better than the original. But its still a work in progress. Just got a major update of nobles, different soldier classes, new household items, new storage system and house designations. Now villagers can own the house they sleep in and this is reserved for males only apparently.
>Is the game well optimized?
My 16-years-old PC could run it with no problems so probably yours too. Just replaced my processor and the villagers move hyper fast now. Check system requirements.

https://store.steampowered.com/news/app/1876880/view/538873641933211285

DOES THIS GAME HAVE DYNAMIC PRICES

>>45512
No. Goods are owned communally. Between tribes they barter or trade with seashells.

>>45529
i am dissapointed. makes sense though

>>44815
that's actually really interesting anon, thanks for sharing. I've always been interested in "historical materialist" type games.



 

I asked Chatgpt to help me with with modernising the concept art of the characters from Resident Evil Dead Aim.
Se we got Bruce McGivern, Fongling and Morpheus D. Duvall.



File: 1757685011549.png (2.51 MB, 2284x1292, ClipboardImage.png)

 

>Metroid Prime 4 is open world with a motorcycle
Literally everything is open world slop now. Even a series that named the genre where you explore intricate interconnected levels.
53 posts and 5 image replies omitted.

>>45174
There is a lot of bandwagoning happening. It’s really not the that bad. Mckenzie is about as annoying as Otacon from MGS to me. The desert portion feels tacked on a bit because it’s basically used to collect gems for a later part of the game. That might be annoying for some players but I collected them while traveling to different locations so it wasn’t a big deal. I think people were expecting more modern elements like an actual open world rather than a hub, but I knew that was never going to happen while the game was being held back by the switch 1. If your expectations aren’t that high and you like metroid it’s a good time. People are complaining about the story but I would still rank it higher than Other M despite it being paper thin.

>>45256
expectations seem to have been a bit overflown, but also there seems to be a general sense of bitterness towards nintendo because the switch 2 is a bit expensive and they still don't have a definite "killer game" that justifies the entry price

>>45256
>>45260
Also scathing reviews of other Nintendo sequels (TotK) have been doing number recently so some people are probably trying to bottle that lightning.


>>45256
Switch 1 had proper open world games like Xeno X and BotW/TotK though. How was it held back?



File: 1738042803522.png (491.76 KB, 775x744, killporky.png)

 

I've had this idea in my mind for a few years to make a strategy game about organizing labor unions and worker-owned cooperatives, but I'm not really sure how to make it FUN and RADICALIZING for both KIDS and ADULTS. thoughts?
7 posts and 3 image replies omitted.


File: 1753550932173.png (448.81 KB, 868x767, ClipboardImage.png)

b u m p

>>43690
classic video up there with richard spencer getting punched in the face

>>39561
I like the idea of quicktime dialogue events like they were used in Katana Zero, even though those were not the central point of the game. Trying to convince someone a union is worth their time when they're trying to go back from their lunch break of they're in the parking lot about to go home could be treated in a similar way.

>>39437
this seems like a cartoony base building game so I'm not sure how the playstyle would translate to union organizing



 

- Games about Horse Racing,
- actual Horse Racing,
- Your favorite horse,
- related media, etc…

## Links
https://en.wikipedia.org/wiki/Horse_racing
https://umamusu.wiki/Main_Page
Admittedly don't know much about horse racing myself so if you got more links feel free to share.
79 posts and 56 image replies omitted.


They added horses to minecraft again

File: 1768163678643-0.webp (131.64 KB, 1172x781, G-TTZneXkAAN4iV.webp)

File: 1768163678643-1.webp (44.39 KB, 521x781, G-TTZnbXcAAPMCw.webp)


>>45480
I don't like this horse. it mocks me with its smug aura
flood detected post discarded flood detected post discarded

File: 1768351404001.jpg (428.16 KB, 1920x1080, mpv-shot0001.jpg)

so I started watching the horse show and I can't help but notice Special Week eats meat that isn't birds. care to explain this?
I also need to know if any of the girls poop during any of the races
thank you for your attention



File: 1750447552931.png (21.3 KB, 527x349, stop-killing-games.png)

 

Reminder to sign the initiative if you haven't already done so
https://eci.ec.europa.eu/045/public/#/screen/home

>FAQ

https://www.stopkillinggames.com/faq
>Easy to read tracker for the votes
https://stopkillinggamestracker.pages.dev/
>Stop Killing Games Graphs
https://stopkillinggames.neocities.org/
119 posts and 23 image replies omitted.

>>43555
and no posting anything about it here since it got popular

Acerola made a 1 hour presentation establishing the context for both Stop Killing Games and the decline of the (AAA) industry as a whole.

>>43754
>you will own le nothing
(loud groan)

>>43756
reddit pls go

Please, sign ECI to end EU-Israel trade agreement and spread it online and offline too

Demand the full suspension of the EU-Israel Association Agreement in view of Israel’s violations of human rights

https://citizens-initiative.europa.eu/initiatives/details/2025/000005_en



File: 1762895942082.png (1.04 MB, 1160x480, video-game-crash.png)

 

>In 1983 the video game industry crashed, plunging from an estimated global market value of $42 billion in 1982 to only $14 billion in 1985. It was catastrophic for what had seemed an unstoppable industry and, like most economic crashes, spawned many myths about its causes and outcomes.

>The popular imagination blames the crash on a combination of poor-quality games (most famously, E.T. the Extra-Terrestrial), the rise of home computers, and the increasing number of video game consoles for consumers to choose from. These myths have largely been accepted and perpetuated by historians, social media personalities and popular culture.


>Fast forward to 2025 and the video game industry seems to be going through another crash. Just this year alone, according to the website GamingLayoffs.com, the industry collectively has laid off 3,563 game developers. Gaming website Kotaku reports that Virtuous Ltd, the studio behind one of the biggest successes of the year with The Elder Scrolls: Oblivion Remastered, is laying off three hundred employees.


>What the crash of 1983 and the ongoing crash of 2025 have in common is that in both cases, most media, historians and social media influencers have muddied the waters on the cause and source of the crisis.


>In a way, the gaming industry is a canary in the capitalist coal mine. Video games are a sort of luxury goods – nobody ever died from not being able to play Donkey Kong Country or failing to grab the latest Call of Duty game. What this means in practice is that the capitalists who own and run the industry can be as greedy and rapacious as possible, above and beyond what they think they can get away with in more “serious” industries.


>Going back to 1983, Atari’s home version of Pac-Man – considered one of the worst games ever made – still managed to sell a total of seven million copies. Subjectively that’s an eye watering sum of units to sell; objectively it was the highest selling game the Atari console would ever sell. But despite this, Pac-Man for the Atari 2600 console reveals one of the unspoken truths about capitalism: it’s not enough to be successful. While Pac-Man sold seven million units, the corporate executives had banked on selling twelve million – that target would have required every single Atari
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>>45186
>collapse of the western video game industry
didn't happen,give me one studio who collapsed

>>45190
several small studios collapsed, but you're right, that's less of a collapse, and more like a concentration of capital towards the top

>>45190
Massive layoffs since 2021

>>45209
that's just the covid/post covid boom in the market no longer being relevant,so they fire people to compensate with the hirings that happened back then

>>45034
I think you'd have a lot more indie developers under socialism. If you didn't have to work to eat every day until you die, there'd be more of a reason to dabble in programming and learn something.



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