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File: 1692500394106.jpg (19.55 KB, 256x363, UFO_Aftermath_cover.jpg)

 No.29791[Reply]

Here's the caveat: MISS me with games that don't have an overworld layer because IMO that's more fun than the actual battles half the time. Games like Gears Tactics feel very halfassed due to not having that layer where you can do research and get immersed.

My favourites are the 'After'X series, very underrated, but eager to see if there's any unsung gems I missed. Doesn't necessarily have to be modern day vs aliens.
12 posts and 1 image reply omitted. Click reply to view.

 No.34119

File: 1710574709913.gif (1.16 MB, 379x498, wink1.gif)

>>29791

Phoenix Point, thank me later.

 No.34124

>>34119
Played it already twice, good suggestion though. Polyphonic tendency for life.

 No.34126

>>30591
Battle Brothers and Wartales are great games both on management and tactical level.
But if you are looking something close to XCOM in terms of combat, I cant recommend Showgunners enough. There is virtually no management other than picking which gun to equip, and overworld consists of finding colectibles and solving puzzles, but it has the most tightly designed combat encounters of any of these games I played.

>>34119
I adored the writing (out of place ancom faction and wacky DLC arms dealer notwithstanding) and the desperate atmosphere the whole game had, enforced by how every mission you are under constant pressure, everything can go south due to single mistake. But for that to make for actually fun gameplay the mechanics need to be reliable and clearly communicated to the player. Instead I kept running into shit like bullets flying out of gun at bizarre angles, overwatch soldiers unloading magazine into a wall instead of approaching mutant, enemies hitting my guys through cover or wasting bunch of research time and resources on an armored transport because the game forgets to tell you its not something your soldiers take on missions but rather something you take on mission instead of your soldiers.

 No.34238

>>34111
I must be at like 200 hours at least… it's just so fucking repetitive and I have to savescum so much. I'm really thinking of just giving up. It doesn't help that my playstyle is kind of boring, I just give 90% of my troops the best sniper rifles I can buy/manufacture because it works for most all situations.

 No.34255

>>34040
>>34111
>>34238
lol anon seeing what you're going trough I'm almost sorry I talked about this mod, I'm currently midgame I think, mid 99, no idea how many hours I played, and it's true that it can be repetitive.
The thing is you have to progress fast if you can on the research tree and the interrogations to stop some missions for appearing, no idea how to get rid of those pesky "haunted houses/farms" though, I just don't do them anymore because those psy attack coming from the other side of the map are too annoying and I have a good score.
The game is throwing you some mean difficulty curve balls also, the red dawn HQ was annoying but man fuck the vampire castle DRAINING your balls sanity, I had to do it two times because I couldn't capture the queen the first time.

As of now I use salvaged alien laser rifles, pulse rifles, black ops snipers with tritanium ammo, one or two smartgun, a minigun, a dog and a laser tank. I also give a smart pistol and a katana to my guy with the most TU who I also equip with a synthsuit built with what I could get from Osiron crates. Melee is OP in this mod. I also save scum, otherwise I would use explosives, mortars, grenade launchers, rocket launchers way way more



File: 1666479915073.jpg (170.37 KB, 1000x712, U8LsrTqjv8KAMao1[2].jpg)

 No.23683[Reply]

There was an abortion of a thread in the main leftypol. This is for discussing W40k from a leftist reading, sort of Sigmarxist lite.

Interestingly enough, first, the Imperium is actually a great deconstruction of how booj and sheeple in the first world can justify their imperialism and inhumanity. Basically, you have folk justifying child soldiers, lobotomizing dissidents, etc, just because if they didn't do it, either AI or Xenos would overrun the Imperium.

A second focus of conversation might be Genestealer Cults as a deconstruction of proletarian revolts.
33 posts and 5 image replies omitted. Click reply to view.

 No.34214

>>34181
Much better than when it first came out, get Toybox to fix the still broken stuff just in case.

 No.34219

>>34213
squatmunism

 No.34246

>>34181
This is literally one of the best crpgs I played already and I am barely past prologue
https://www.youtube.com/watch?v=_25eAN2fo14
Like, my God dude

Also I should emphasize that due to this entire game universe being set up in the 1980s that while it is a direct rebuke of Thatcherite bullshit and policies [spoiler]keep in mind GW is literally British, the tongue in cheek poking fun at reactionaries routinely goes over their retarded Poes Law heads[/spoiler] but it was also quite clearly premised more off of Soviet stuff, given that again, 1980s.

Like the emperor of mankind is quite literally Space Stalin. That's the whole hilarious thing about the lore, Lorgar basically found out the hard way that Emprah is not only a dick he's also full of shit, and that is especially hilarious that the entire false, heretical Ecclesiarchy was literally made up by a fucking heretic traitor who helped start the Horus Heresy partly because the Emprah DESPISED religion in all its forms. There's a great part in the fluff where the Emperor hunts down and burns to death the last living priest on planet Earth. How in the fuck a bunch of reactionaries can like that is beyond me, but what I usually found is they're literally too retarded and pigshit ignorant (like all else) to know any better, and so they trundle along blithely thinking this setting agrees with them and their xenophobia. It's just priceless to me because the fake ass pseudo Catholic theme, if you actually know and understand the lore, the Emperor himself would literally murder the entire Ecclesiarchy and purge the fuck out of anybody else who supported it and had the audacity to worship him as a god or replace science and the glorification of rational secularism with religious superstition. It was quite literally a shitty, degraded version of Space Sovietism, it's basically if the space USSR grew so corrupt that someone made a state sanctioned church to worship Mao or Stalin as a god after they died. It's literally North Korea tier. That's part of the irony too, is it's actually one of the most shitty imperialistic societies out there, in much the same way as, who was it Orwell? That one author who was Socialist got horrified at the betrayal of Socialist values by the Stalinist crew. Oh and also that Post too long. Click here to view the full text.

 No.34247

>>34181
oh shit sorry and I didn't even answer your question, so far so good and I just really love Owlcat. I want them to actually have my money. But I also adore Slavic devs. Mainly, because for whatever strange reason they don't fucking suck like Western corpos, probly due to something called SOUL. Anyway I haven't noticed fuckery yet but supposedly that shit all come at act 4 or something. The first half was fine before, it may be fixed now anyway. Oh and also. Yes this is true, you get Iconoclast, Puritan, and Heretic. There's a choice I made that I literally didn't realize was gonna get me cut by a cursed warp artifact, I now am haunted by a demon. That, to be fair, I took for darkest hour accidentalyl having something to do with a heretical cult. This works really superbly for me, as I like to have an actual personal story arc and struggle with my characters, something that made some games like KOTOR more memorable by not knowing I was the big R, and drifting to the dark side, or VTMB and its whole deal, or even FNV slowly making me cold and callous just by dealing with wastelanders. It's something I particularly adore about RPGs, the ones that actually give you the option to have that kind of terrible push and pull temptation, the inward struggle against darkness and tyranny. Not just as a narrative plot, but truly having it incorporated in both headcanon and gameplay choices, and this game let's me really start off by being a crime lord with accidental flirtations with chaos that I used the devout voice, and got heretical and imperial tattoos. I want this character to struggle, even without being a psyker. And yeah you can do the psyker thing too.

I have no idea how all this works in gameplay as I not far yet, however this being Owlcat game will give you many such options including eventually alienating your party. Of the starting few, you have an iconoclast, a puritan, and a heretic (Tlas Idira and Argenta don't get along, Sister Argenta absolutely despises Idira and all psykers like her sanctioned or not so I'm pretty sure you'll lose your big gun sister of battle companion by going down that path)

>>30082
It's called the Ultramarines and Matt Ward and yes it does and yes it's fuckin retarded. Stupid mfers, you know, all that is Ultramar and RPost too long. Click here to view the full text.

 No.34248

>>23673
>left wing
Genestealers are quite LITERALLY how reactionary bullshit establishmentarians operate. Remember the Tea Party and Tea Party Express? Remember how those corpo RNC ghouls tried hijacking Anonymous and the whole "we are legion" thing for their teabaggotry?

Although I always thought the Trump thing hilarious because he's clearly of the ruinous powers trying to take down the imperium, cause a civil war, and spread the coof, the gift of Nurgle among his retarded followers.

>would I support

The fuck kind of full retard question even is that?
No, I don't support being assimilated into the same coopting corporatist hive which has coopted literally everything, even to the point of selling pretorn jeans for fucking 200$ USD that we would get that way by just being working poor. I swear the fucking commercialization and coopting of the working class is one of the most obnoxious fucking things.

>>23678
More or less how the fuck is Chaos remotely Socialistic though? They're literally egotists, fully self absorbed narcissists without any real code or honour well except maybe Khorne. I mean I guess maybe in the sense that many anarchists claim to be pro-communal pro-Social but realistically they aren't that kind of anarchist.

>>23679
A lot of genestealer cults hide by pretending to be worshipers of the emperor. And try to skirt by the law and notice by being as goody twoshoes publicly as possible while subverting all the systems. They're way more like the fascists tbh. Like, it's to the point where an inquisitor can basically just write off yet another failed uprising on some hive city as the type of failed leftist Decembrist type stupid shit incompetence uprising that is no more heretical than it is xeno.
Post too long. Click here to view the full text.



File: 1708329769907.png (559.84 KB, 640x448, ClipboardImage.png)

 No.33762[Reply]

I'm curious to see what would happen if a game with a phenomenal story and great combat, but with PS2-era graphics, got released. I wonder how well it would hold up against modern AAA games
31 posts and 13 image replies omitted. Click reply to view.

 No.34147

>>33765
I have played a lot of games, and I would considered ARMA 3 to be the end point of realism, I don't think there is a single reason to go beyond that.

 No.34188

>>33795
What game is the first screenshot?

 No.34189

>>34188
Final Fantasy Type-0

 No.34190

ps1 and ps1 graphics feel so oddly dreamlike and comfy, realism could never

 No.34196

>>34190
my point is that the realism of PS2 era is enough, anything beyond that is entirely a waste of space more often then not.



 No.34099[Reply]

I'm wondering what a Marxist reading of Genshin would come out to, given that a few Mihoyo founders are Communist Party of China members.

How do you read Liyue, for instance? Ningguang, for instance, seems like a representative of the Party State, given her omnipresent surveillance empire, while Keqing is an eternal revolutionary and humanist.
3 posts and 1 image reply omitted. Click reply to view.

 No.34105

The world of Teyvat - and Celestia in particular - is a reflection of the neoliberal world order as someone of the mid 2010s might understand it. As we live under capitalist realism, so to do the people of Teyvat live under Celestain realism. The overgods of Celestia are the god-hegemons of Teyvat; their Heavenly Principles decide what is good and what is not, their agents the Archons deliver blessings to their faithful.
Dig deeper and we see how this is all a lie. Of Sun And Moon revealed that they are but interlopers and not the original gods, that their world order is as artificial as the capitalist one of our world. And it is upkept in much the same way, with blood. Teyvat's beautiful scenery is built upon the corpses of the many civilisations that came before and drew Celestia's ire, with at least 3 genocides (likely more) that can be linked directly to Celestian action. Civilisations that advanced too far for their liking and started questioning the world order (or just fell out of favour as happened to Sal Vindagnyr) were both physically annihilated with the Nails and literally rewritten out of history with Irminsul. Knowing this true history is of course forbidden, as Orobashi found out the hard way when he got his coils on Of Sun And Moon and got sentenced to death immediately and his followers condemned to cultural genocide.
And as much as it is in our world, there is seemingly nobody who can take up the banner of resistance. This knowledge has been successfully suppressed outside the mainstream, and even if it was known everyone is too preoccupied with their lives, making a living on the "surface"; what does some kooky old history matter to them, they've got to feed themselves in the here and now. Nobody's got the time for some revolution against the whole world order.

 No.34109

Try Arknights first, much easier to analyze since the politics is a lot more grounded. Also the structure is a lot more chapterized, since there's no open world stuff.

 No.34150

https://www.marxists.org/archive/marx/works/1837-pre/verse/verse11.htm
Invocation of One in Despair

So a god has snatched from me my all
In the curse and rack of Destiny.
All his worlds are gone beyond recall!
Nothing but revenge is left to me!

On myself revenge I'll proudly wreak,
On that being, that enthroned Lord,
Make my strength a patchwork of what's weak,
Leave my better self without reward!

I shall build my throne high overhead,
Cold, tremendous shall its summit be.
Post too long. Click here to view the full text.

 No.34170

>>34099
>Marxist Themes in [non-Marxist work]
Don't be like an Evafag plz.

 No.34173

well theres a water spirit frog thats a communist



File: 1686268270016.jpg (80.73 KB, 616x353, brante.jpg)

 No.28499[Reply]

please post your favorite indie games and tell us something about them,
any description will do, all are welcome

presenting: The Life and Suffering of Sir Brante
https://store.steampowered.com/app/1272160/The_Life_and_Suffering_of_Sir_Brante/


The Life and Suffering of Sir Brante is a narrative-driven RPG that comes to life on the pages of the protagonist's journal. Set in a ruthless world where any form of dissent is mercilessly crushed, the story follows a man who has dared to challenge the existing order. Set out on a lifelong journey and become an individual able to carve out their own destiny… But remember that freedom never comes cheap.

Life in the Great Arknian Empire is harsh and its hardest Lot is yours by the circumstance of birth. You are a commoner, holding no rights and no title. To seize your fate and become the rightful heir to the legacy of the Brante family you will have to come to grips with ossified tradition and prejudice. Embarking on a life-long journey from one's birth until true death, you will have to endure great upheavals, face adversity, and make many difficult choices. Every decision will affect not only the protagonist, his family, and loved ones, but may even topple the foundation of the Empire itself.
Key features

At the turn of time
Every imperial citizen's life is predetermined by their estate. The deities known as the Twin Gods have bestowed this truth to the world, dividing mortals into Lots. The nobles lead and rule over others, while the clergy guides people on the one true path, and the lowborn suffer, toiling away for the glory of the Empire. You may accept your fate without question, but it is also in your power to change the cosmic order that governs all.

Post too long. Click here to view the full text.
54 posts and 22 image replies omitted. Click reply to view.

 No.34103

>>34098
stop being a fucking cunt, and chill out, let the man be enthusiastic

 No.34104

>>34098
Too much bump on head or too little. It's a mystery

 No.34133

File: 1710768514396.jpg (18.43 KB, 460x215, VS.jpg)

Void Stranger
https://store.steampowered.com/app/2121980/Void_Stranger/
This is one of those games that's more enjoyable the less you know going in. Without spoiling too much, it's a sokoban puzzle game with an overarching narrative that you only find out about slowly as you play. Somewhat comparable to games like Myst and Outer Wilds where the progression is information based.
The one caveat is that you probably won't enjoy the game if you don't enjoy the sokoban puzzles. There are a bunch!

 No.34134

>>34133
>The one caveat is that you probably won't enjoy the game if you don't enjoy the sokoban puzzles
That's a shame, I was sort of interested in it. I really liked their other game ZeroRanger and I love Outer Wilds and games like it where you have to work out whats going on. I just really can't stomach puzzle games like that. I have PTSD from box puzzles in JRPGs.

 No.34135

>>34134
It's not exactly block pushing, the main mechanic is picking up and putting down floor tiles to make a path to the exit. There isn't quite as much forethought involved in my experience. The devs do refer to it as a sokoban, though.



File: 1710013939236.png (2.33 MB, 1441x1030, ClipboardImage.png)

 No.34056[Reply]

Most of the fighting games still played today were developed in the 90s and as a result, their characters reflect the cultural contexts of that era as they were largely inspired by martial arts films and combat sports, Paul Phoenix is a perfect example, He embodies the early American full-contact karate, which is a mishmash of certain elements from basic karate that American servicemen in Japan picked up with Army boxing. His style features basic boxing techniques combined with backfists and karate-type lunge punches, reminiscent of legends such as Bill Wallace and Joe Lewis.
1 post omitted. Click reply to view.

 No.34058

File: 1710015704711.png (762.84 KB, 740x416, ClipboardImage.png)

>>34056
Another example from Tekken would be the Mishima family. the three are basically the progressions of Karate. Heihachi uses old-school Okinawan style, Kazuya comes from a background of Karate fighters who transitioned to kick-boxing and Jin is the prototypical Karate-based kick-boxer who didn't have to adapt his style.

 No.34059

>>34058
OKINAWA IN THE HOUSE REPRESENT

 No.34064

>>34057
Street Fighter is the better game and that's all that matters to me

 No.34073

File: 1710143213487.png (166.7 KB, 817x998, ClipboardImage.png)


 No.34132

File: 1710739635385-0.jpg (499.93 KB, 1421x791, 1569462482191.jpg)

File: 1710739635385-1.png (10.69 MB, 1200x4641, ClipboardImage.png)

File: 1710739635385-2.png (10.34 MB, 1200x5797, ClipboardImage.png)

fighting manga are filled with this. Pretty much the entire case of early Baki and Kengan were based on real MMA fighters or pro-wrestlers.

>Andreas Regan - He is based on the real-life professional wrestler, André the Giant and El Gigante.

>Zulu - He is based on the real-life fighter Rei Zulu.
>Dentoranee Sitpika - The character is based on the real-life Muay Thai fighter named Changpuek Kiatsongrit.
>Kanji Igari - Kanji Igari is based on the real-life professional wrestler Antonio Inoki
>Kinryuuzan - He is based on former sumo wrestler Takanohana Kouji.
>Izou Motobe - The character is based on the real-life Japanese martial artist Seishi Horibe.
>Kaiou Retsu - Kaiou Retsu is based on the real-life Chiinese martial artist Bruce Lee.
>Sergei Taktarov - He is based on the Russian fighter Oleg Taktarov.
>Raberto Gueran - The character is based on the real-life Panamanian former professional boxer Raberto Durán.
>Kiyosumi Katou - The character is based on the real-life karateka named Kiyotaka Katou.
>Kaoru Hanayama - The character is based on the real-life yakuza, Kei Hanagata.
>Roland Istaz - He is based on the real-life Belgian professional wrestler Karl Charles Istaz.
>Iron Michael - He is based on the real-life American former professional boxer, Iron Mike Tyson.
Post too long. Click here to view the full text.



 No.30697[Reply]

I woyld say this is probably one of the more interesting singleplayer shooters of the last decade. I loved the weapon and firing mode synergies, bosses with complex movesets that require you to utilize the movement techs and various weapon abilities to the max, badass voice acting by Stefan Weyte and Gianni Matragano, style combo system akin to DMC and Bulletstorm and a rather cool low-poly art style combined with detailed textures that really does remind of 90's-early 2000's games. On the bad side, I found level design to be kinda meh most of the time and I am kinda worry what will happen of it all with the recent Unity install fee shitstorm, since of the final act only the first level was finished as of now.

 No.33896

this is probably one of the best games ever made, gianni is pretty mid on it THOUGH

 No.33897

SÉX with fps

 No.33899

>>30697
People rediscovering boomer shooters again. Maybe CoD games weren't as fun as people claimed them to be.
>>33897
I'm not fond of shoving objects into my ass BUT…

 No.34118

how the fuck do i p-rank shit in act ii



 No.25224[Reply]

A thread about Elder scrolls 3 Morrowind
58 posts and 30 image replies omitted. Click reply to view.

 No.33041

Is OpenMW better than the code patch and graphics extender for the original engine

 No.33051

>>33041
At this point it's up to which mods you want to use. A lot of MWSE ones aren't being ported to OpenMW since they would have to be totally reimplemented, but for the most part you can find mods that do basically the same thing for whichever you prefer.

 No.34106

File: 1710419302606.mp4 (77.89 MB, 320x180, dagothur7.mp4)


 No.34107

>>34106
IA dubbing ?

 No.34108

>>34107
no it's real



File: 1710362762763.jpg (326.69 KB, 2560x1440, the grand cloistwer.jpg)

 No.34097[Reply]

Any elden ring enjoyers? Looking to play with people online do co-op and stuff.


 No.24968[Reply]

They’re not profitable
They’re not good no none of them are fun at all especially not in comparison to single player coop games
And they’re also outdated mechanically and literally considering how old the genre is


Outside of how fucking retarded companies like nexon, blizzard, Amazon, and BioWare are there’s legitimate reasons for why this genre seriously should’ve went the way of club penguin at this point and it’s that MMOs have stayed functionally the same since EverQuest 2 was a thing. I mean the closest thing you have to a “modern” level example of these games is new world because it has collisions and basic as shit combat mechanics you’d see in action games from over a decade ago, rather than the lazily shoehorned tab target spam keys to win nonsense you’d have fun with on your dads shitty probably broken janky as shit pc you’d use in your kid years and those aspects of that game are still badly implemented and complained about to this day


There’s no fucking hope for these games even the technically popular MMOs like WoW and ff14 struggle to maintain server counts that aren’t community servers(or the fact that some of their servers are shutting down completely) and any attempt at a revolutionary change that’ll bring what’s seen everywhere else in gaming to the mmo seen in Asian countries is laughably bad or insidiously implemented with layers and layers of microtransactions like BDO. I don’t get why there’s still whales for these trash games when there’s so much else to play you could be having fun with that don’t require an entire communities worth of people to pair up with(ignoring how most people that played these games have already moved on to other aspects of their lives)


I don’t understand this at all at how long they’ve lives
29 posts and 5 image replies omitted. Click reply to view.

 No.32381

>>32379
Moreso, Bethesda cooperated with Valve at their first attempt with the same revenue rate. The only reason why the whole mod shop thing went down is because Valve wanted to handily shift the blame onto Bethesda as the modders began to disagree with how shit the payment is and started to withdraw from Steam Workshop.

 No.32382

>>32378
You could convert Linden dollars back into USD though, that was the whole point.

 No.34085

File: 1710271472638.jpg (211.22 KB, 1280x720, maxresdefault.jpg)

I just installed Return of Reckoning, which is a fan-operated revival of Warhammer Online. Very old-school, it has a charm to it, makes me nostalgic about playing WoW for the first time, which was my first and only MMORPG. I play it with no regard for optimality, just doing whatever is fun, questing in area greatly under my level because I want to finish questline and occasionally visit battleground for PvP.

 No.34089

File: 1710287797528.webm (5.73 MB, 640x360, 1401411217968.webm)


 No.34096

>>34085
RoR feels so clunky but I love the old world Warhammer fantasy stuff. I wish we could get a new MMO based off of Warhammer Fantasy.



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