Total War has deteriorated to such an absurd fucking degree they make good ideas shitty in practice every new game. i entered the TW fanbase quite late (2016) but despite that i find myself playing mostly older games, shogun 2, Attila and occasionally Napoleon. i LOVE the ideas Troy put foward having more resources has always been an obvious expansion for TW, being able to switch between fantasy and historical is also a very good idea considering the many mythical creatures they could've/havd added. and yet despite all of this Troy is fucking shit because the core fundamentals of TW have degraded to such an extent it's just a worse game. Morale is utterly useless and broken, units can survive until they have 5 men in them, literally what's the point of tactics? why flank? battles are now only decided on who has the better men. Shogun 2 and Napoleon have by far the best morale system, despite Attila using the Rome 2 system i still find it quite good (at least for the early game). shit even fantasy TW should be awesome and instead all units feel the exact same, how do you even do that? you have limitless opportunies yet 90 percent of the roaster serves the same function. i have lost all hopes on those faggots.
14 posts and 1 image reply omitted.>>43792maybe it's because I played pretty much only with SFO,but the ebin dragons get absolutely murdered by like two units of halberd stopping them from flying away.
also guns in general melt single entities,and being a big monster is terrible to not get hit.
Only talking about warhammer 3 tho,never played the first one and I don't remember 2
>>43792It does seem like they've only compounded the worst parts of empire since it came out.
I think the biggest issue Total War games all suffer from is too much fighting, which makes individual battles feel meaningless. Soldiers train fast, manpower is conjured out of thin air, money is plentiful, so the result is a neverending stream of soldiers constantly coming your way, grinding the pacing to the halt. The best Total War experience I had was with SSHIP mod for Medieval 2, which severely increases unit wage plus adds bunch of other expenses, unit pool replenishment takes long time, so when I played as Lithuania at the beginning of the game half a stack was a major army, and defeating it actually had an impact on the overall war because neither me nor computer can just shit out another one in a turn.