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What is 6 - 2?

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File: 1760935730038.png (843.84 KB, 1444x798, ClipboardImage.png)

 

Does anyone know what game this is? I have no more information than this screenshot, sorry. Apparently it's like a modern Far Cry 2, don't know anything else about it.

Looks like stalker 2 according to saucenao

>>44609
Skyrim

Sonic the hedgehog

interesting. i wonder if they stole that detector design from the mod or if its real

>>44609
stalker 2 but it is garbage
play stalker call of pripyat instead, preferably with the misery mod



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Anyone here play Shadow Empire? It sounds like the deep kind of autism simulator you guys might be into. They say you need read the 400 page manual before you're ready to play.

https://store.steampowered.com/app/1154840/Shadow_Empire/
>Shadow Empire is a deeply complex, turn-based 4X wargame set in a post-apocalyptic sci-fi universe, uniquely blending grand strategy with highly detailed simulation and role-playing elements. Its standout features include a sophisticated procedurally generated planet system that dictates climate, resources, and lifeforms, ensuring massive replayability, and a central, rigorous logistics system that makes supply chains—for both military and civilian needs—critical to success, distinguishing it from most other 4X games. Furthermore, the game incorporates an intricate Leader and Political Management system, where players must recruit, manage, and deal with staff (who have their own skills and agendas) and their nation's internal factions, often through a Stratagem card system, adding a strong human and organizational dynamics layer to the conquest on the detailed, hex-based map.

Gameplay overview trailer.

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I just bought Shadow of Mordor for ps3 because it was $10. Never seen anything about it. I don't even know what kind of game it is. It's still in the package. I'm never any good at holding interest and learning all the controls of new games. I still haven't finished Skyrim, which I've been playing for 6 years. I have 3 characters, levels 62, 67, and 73. Still haven't finished even half of the fucking quests. How do people beat games? I can't spend 5 or six hours a day, 4 days a week on a video game. And yet it seems like you have to put in that much time to actually complete modern games; and people seem to enjoy spending that much or even more time "gaming".
I just don't get it. I'm from a simpler time where you could beat Contra with a friend and a code and an hour of your afternoon. Haven't beaten any GTA games either. The missions are too hard and you can't skip a lot of them.
Shadow of Mordor may never get opened.

>>44530
Looks like Civilization 6 kind of.

>>44556
some people do just spend that much time playing games. definitely not healthy to do that much. but thats why i like strategy games and tactical shooters. former i can play at my own pace and pick up once every couple weeks and continue a campaign when i have the time, no need to "finish" the game. latter is already in 45-1hr matches & tac shooters are usually more about communication with team anyway so i can enjoy the competitive element and helping out the team without needing to play a ton to hit some fast twitch skill baseline



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I don’t even hate the game, I just the world design. That’s sucks. I can tell gearbox was actually trying to make exploring pandora actually feel as if you’re venturing through a planet and not just travelling from level to level but they still fumbled the map designs by not adding verticality. All the maps are so flat and 2D. I hate referencing anthem for anything since that game is probably the biggest fumble in gaming history, but anthem got world design down right by making the world feel vertical.

Outside of that, the game was surprisingly well received.

I didn't even know that Borderlands 3 was out. Damn.

>>44525
Strange. Borderlands 3 was actually quite popular long after it came out.



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Post cases of game companies having lightning in a bottle and still fucking up somehow, lol.

I'll start:
Some Kiwi creates a zombie mod for the military simulator he trained on when serving as chairforce so he can have some LAN party fun, buddies complain that theres nothing to do so he adds looting mechanics, game hits the early 2010s internet like some crack cocaine epidemic, perfect storm of zombie hype with the Walking Dead, I Am Legend, Dead Rising and the zenith of e-celebs doing Let's Play content on Youtube. 2.5 million players in under a year, Bohemia Interactive makes so much money its unreal. Arma 2, an eurojank 2009 military simulator gets modding attention unseen since the release of Oblivion, maps, gamemodes, even the first game iteration of a Battle Royale genre get created. Mod basically kickstarts the Battle Royale, Looter Shooter, Crafting Survival & Extraction Shooter genres.

One and a half year later, it is 2013, the Standalone DayZ is announced and released in December. Its a terrible mess, doesn't have a tenth of the content the mod had and runs like dogshit, with a $30 price tag I might add.

13 years have passed since 2012. Bohemia Interactive had the opportunity to create games like Escape From Tarkov, H1Z1, PUBG, Fortnite and all those crafting survival games, all of which made a combined of multiple hundreds of million. Its not like they didn't try, they released some shitty Free-To-Play Battle Royale in 2019 that only has 90 players right now, way way too late. Instead they are stuck with a dying game hitting only 50k daily players on a good day. Gone are the 2.5 million players of old.

I like dayz but it's insane that it's been out for over a fucking decade and basic shit like vehicles crash the fucking servers.



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what games do you find overrated??????????????!?!?!?!?!

i played a few hours of Mario Odyssey for the first time, and I'm soooo bored. Everything feels so empty and devoid of enemies. and it's so easy, and the moons are so unsatisfying to collect due to being everywhere
92 posts and 13 image replies omitted.

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Any overrated game contest should be won by Witcher 3 by default. Lauded as one of the best RPG games ever, universally acclaimed by critics and players alike, and it is even at its best just so painfully mediocre. Oversized ubisoft-like map filled with meaningless collectibles and bandit camps, no buildcrafting freedom, dodgeroll combat that stays exactly the same no matter what you fight, the worst designed progression I have ever witnessed in a video game, and writing so predictable at numerous points I failed to predict it, expecting twists that never came, because I refused to take something so obvious at face value. As a fan of both books and game, this was the most dissapointing game I ever played.

>>43745
trvke; however you forgot
>unskippable cutscenes with slop writing but you can choose to look at the floor so it "preserves player agency"

>>43747
>the Havok physics engine
glorified tech demo

>>44491
I like open word sandboxes, but it just doesnt fit the story of Witcher and Gerald as character. He is a fantasy janito/traveling folk hero, not Elder Scrolls protagonist who would spend his time crawling through ancient ruins for loot and XP. Also the bizzarnes of profesional monster slayer getting 1 hit killed by shitty drowners because enemy level is utterly independend of their species.
If they wanted to make open world witcher game, they should have made Ciri the protagonist, we knew nothing of her character which would give player much more freedom on how to build her and or what choices to take in quests.

>>44505
Yeah, but she is already an established character from Witcher 3, so you dont get the clean slate protagonist that fits into open world games.

all of them tbh

i stopped caring about videogames years ago and my interest never came back

they just feel like pointless busywork to me now



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Daily reminder that fitgirl is a zionist and if you download repacks from her site you might be getting israeli backdoors
10 posts omitted.

>>44459
It's not

>>44462
She never confirmed it was fake. And when you search fitgirls's site on google with zionist the result is this page

>>44441

Implying she wrote this comment there then deleted it and the whole discussion

>>44464
>She never confirmed it was fake
Ive seen screenshot where she says it bullshit, so I have as much proof as you do

Screenshots without links are worthless.

could be true tbh, if you delete a comment from disqus it does completely delete it and havent dug around if anyone archived it



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Has anyone here played Silent Hill F?

The body was too short or empty.
The body was too short or empty.
The body was too short or empty.
4 posts omitted.

All the right wing grifters on youtube are calling it woke leftist misandrist propaganda, because it dares to say domestic abuse is bad and women deserve equal rights.

>it has a costume system
ahah,at least it's not made by koei tecmo so they stopped themselves from putting fetish outfits

>>44458
>Dark Souls
>hack and slash
These are 2 very different things and SHf is neither.
Combat isn't nearly dark souls level hard, but I do agree there's too many enemies at certain parts.

Very important note before any of you start NG+:
DO NOT USE THE PILLS. USING PILLS EVEN JUST ONCE IN AN NG+ LOCKS YOU OUT OF ALL NEW ENDINGS.
I only found this out the hard way, don't repeat my mistake.

I'm playing it rn. Im a pretty big SH fan and I think its a genuinely close contender for one of the series best entries. The combat doesn't resemble souls like games in really any capacity, if anything the combat is like Ocarina of Time or something. All the scares have felt very earned by the game and didn't come off as forced or overdone and it genuinely had me jump and yell FUCK more than a handful of times.
The only real complaint that I have is that I wish there were more enemy types. There's like 5 basic enemy types each with an otherworld counterpart, not counting bosses. I feel like I'm the older games there was a lot of variety with enemies so you couldn't always know what you were going to have next and this game doesn't really have that.
I still think the game is worth checking out if youre a j-horror/silent hill fan. There have definitely been far worse entries in this series and this isnt one of them.



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Any CS enjoyers here? I only play pirated CS1.6 because of potato PC but I follow the CS2 scene as well. Just say whatever you want about the beloved game here.
12 posts omitted.

>>43270
Damn I love guys in masks and uniforms
I would violently throatfuck both guys in OP's image and make them gag so bad their entire masks would be soiled with spit and cum

>>43296
damn right

1.6: tankies
source: revisionists and opportunists
CSGO: third worldists
CS2: liberals

>>43300
danke mein freund

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>>43270
>cs general
>no cs server
Ok where is the official leftypol 1.6 server? Anons here will learn the pain of a mid flash rush on dust2.

>>43328
Mr bloodgasm
I havent played in a long while
Remind me how to host servers again



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For real life military tactics, well tactics are actually pretty ancient. The historical cause for large scale formations and mass marches was mainly caused by either poor education among common soldiers or weapons too heavy/large to carry easily. Otherwise, squad level tactics, raids, deception warfare, mobility, and other “tacticool” nonsense has been a part of war for eons or possibly thousands of years. The main enabler is usually mobility for infantry soldiers to avoid having to rely on mobs of slow moving men for battles.
I don’t see why in nearly every RTS game I’ve seen, seemingly everything revolves around post feudal era mob tactics you’d find from countries like Britain, Germany, or the USA before it started getting into formal warfare. Am I just missing something?
>pic rel
13 posts omitted.

Honestly the only RTS game I played a lot of was Planetary Annihilation and I just played the biggest casual team battles that would go on for hours and I would roleplay the whole thing and zoom in on the battles that would be like gallipoli or the skirmishes in destroyed cities and I would pretend I was zipping through them in ODM gear.

>>44429
>zero-k
I've yet to play a spring engine RTS that wasn't macroslop and BAR has more players than zero-k.

>>44427
>Starcraft is perfect and no other game comes close
Can't queue unit production for no good reason.
>MOBAs added tons of RNG and PVE so that matches would become complete coinflips which permanently ruined the RTS genre forever.
Completely misses why MOBAs ruined RTS which is appealing to APM obsessed autists.

Always saw RTS's as "Chess with ants"
>>44401
I think Real Time Tactics would be like Arknights if you couldn't just helidrop operators and they had to run to the tile you're deploying them to.

>>44443
>doesn't like macro
>doesn't like apm-intensive micro
you are either baiting, confused about what you actually want, or have a massive skill issue
roblox has more players than any rts, what's your point. the difference between zero-k and bar is the scripting capabilities and the focus on asymmetric warfare and emergent gameplay. you can delegate macro or micro to the ai depending on your play style. ta was all about macro

>>44420
He could be, we have to see how strong he is first



 

people are going crazy over an anime gacha GTA sleeping dogs spiderman yakuza game, worth it or nah? not a gacha fan personally but the gameplay trailer looks too ambitious and filled up with content
13 posts and 2 image replies omitted.

>>44410
I was more talking about the trans stuff in arknights but yeah true when there's gay couples in gachas they don't do much with it really.

>>44322
I don't know, this kind of looks like a mess. I hate the zero personality generic anime guy + i hate the annoying loli + it has too many mechanics + the mechanics it has were probably executed better in the other games it's borrowing from.

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I was gonna >meme arrow all the stupid shit I was seeing but I gave up after a couple minutes. This looks like the most soulless slop I've ever seen.
>but the gameplay trailer looks too ambitious and filled up with content
It looks like there is absolutely no vision for the game whatsoever and the mechanics probably don't really interact in a meaningful way and it's like a dozen different games stitched together.

The dialogue feels like it was written and performed by AI too.

>>44421
Yeah the old Project Mugen trailers seemed a lot more grounded: Saints Row with some cut scenes and characters with a mix of combat styles. Grapple hooks were there but not so much of a focus that it drowns out everything else and obsoletes other modes of transport. More character driven.

Also what the fuck I thought this was pre-COVID, not 2 years ago??

>>44414
You can probably get a 16 petabyte drive for like $5 over there.



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