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File: 1627793657623.png (72.85 KB, 255x200, ClipboardImage.png)

 No.11418[Reply]

Quick! Post a 9+/10 game that has some actual educational value.
2 posts omitted. Click reply to view.

 No.11463

File: 1628055655964.jpg (82.03 KB, 512x271, unnamed(2).jpg)


 No.11464

Idk if 9/10 But Exapunks is the more normie friendly TIS-100 and arguably teaches programming.accelerationAcceleration

 No.11465

File: 1628058427869.jpg (592.36 KB, 1276x717, screenshot0227.jpg)

The Expression Amrilato

 No.11489

>>11465
Will I actually learn some basic Esperanto if I read this?

 No.11538

>>11489
If you take it seriously, yes. There are study sessions and minigames where it quizzes you about it. You need to pass the quizzes to continue the story but there's a setting to skip them.



File: 1627672956824.jpeg (11.24 KB, 637x358, download (7).jpeg)

 No.11390[Reply]

Modern games are boring as shit because the player has no reason to play the game. This sounds retarded but it's true, modern games are designed with an end goal, too many games are either multiplayer minigames or open world games where the world is filled with nothing and you have no sense as to what your supposed to do in those games, what ends up happening is the player either feels as if they're aimlessly moving a character in the game accomplishing quite frankly nothing or have already finished the game like in games like Alex legends or modern warfare and thus have 0 reason to open or play the game again as it's unlikely they'll find anything new or interesting to play. This lack of a purpose is one of the reasons as to why games since the late 2000s started seeing a noticeably declining quality in actual game design despite the fact that graphical technology has improved(of course if your willing to pay thousands just to run new releases at consistent frame rates than it's an improvement) and player dissatisfaction has risen to a point where ancientfags in gaming either have given up on new releases due to fears of wasting their money on a game that's gonna be shit and bug infested day 1. I blame world of warcraft for this trend as they made the belief that you can get players consistently spending on a game without a real purpose, and with it a bunch of new MMOs hoping to copy world of warcrafts success started launching all while making mistakes the developers of WOW had already came over during the 90s and early 2000s, suddenly the open world format would become an increasing normality with franchises like far cry and soon the world of modern gaming began to decay over a reason that could be fixed pretty easily. Oh well
7 posts and 3 image replies omitted. Click reply to view.

 No.11420

I blame crap like Minecraft (quite literally an unfinished game) for our modern standards more than MMORPG skinner boxes.

 No.11421

The problem with modern games is capitalism. It's why we get rehashed shit, microtransactions up the ass, and huge marketing campaigns for shitty rushed games.
GAMERS need socialism because it's the only way games can go back to being FUN. Games were GOOD when they were made by passionate nerds instead of committees seeking the most profit.

 No.11431

>>11421
>>11421
>The Soviets only got into gaming in a few years
>created king shit like Tetris
Imagine if the Soviet still exist today. We would have state funded Slav jank. All I want to see is people having enough resources to carry out their passion projects. Like Phil Tippett and his 30 years movie.

 No.11436

>>11420
I blame Activision and ea. They shut down so many studios…

 No.11438

>>11436
EA has been doing that since the '80s.



 No.11384[Reply]

I am a socialist in almost every aspect in my life. I help organize, I promote worker rights, I don't ignore feminist and racial struggles. Yet when it comes to console exclusivity I transform into the complete opposite of everything I believe in. As an owner of a console, I enjoy exclusives and I hate it whenever an exclusive gets ported to PC. I know every game being on every piece of hardware especially PC is the right, moral, and "proletarian" choice, but I can't help but rage and denounce at the sight of any exclusive, even the ones from a different console, gets ported.

Maybe it's some residue PTSD from being in a tight-knit Demon's Souls community when I was younger, and seeing the community flooded by morons and petit-bougie assholes when the Souls series was ported to PC.

What do you guys think of console exclusivity?
4 posts and 1 image reply omitted. Click reply to view.

 No.11400

>>11399
>just sorry
*just separate

 No.11404

>I hate it whenever an exclusive gets ported to PC
I suspect OP is taking the piss and yet I have to admit such people exist. Consoles really shouldn't exist and I say that as somebody who has played far more on console than on PC. On a PC, you can use the processing power for games and other things. The console is just a more restricted PC. In the future, all software and media will be freely available.

 No.11429

>What do you guys think of console exclusivity?

To hell with it. I do not give two flying fucks about 'community' or something like it if i can get to more easily play games with my friends.

 No.11432

File: 1627878445102-1.jpg (176.61 KB, 923x1360, 71TYDLm3pAL.jpg)

>>11384
Back to /pol/
>https://en.wikibooks.org/wiki/4chan_Chronicle/Endless_Summer

Or the BBS boards of yesteryear
>https://en.wikipedia.org/wiki/Eternal_September

The >Universal< Computer
>https://www.scientificamerican.com/article/the-physical-origin-of-universal-computing/

OP, either you are the cringe you despise, the newfag/moron/petite bougie/pick your denigration that doesn't understand how social/public goods like communities work, or this is a bait thread.

All consoles and all culture are united in the future through emulation. You may as well cringe that Agamemnon's accent is all wrong in modern Greek plays. Or that no one mentions the French Parliament under Louis XVI with respect anymore.

As for muh culture, your unwillingness to take the time to enlighten the 'morons' is the reward of sloth and apathy. Leisure now, persistent morons later. There was a time when you were the moron in Dark Souls, I promise you.
Post too long. Click here to view the full text.

 No.11444

I wish consoles didnt exist because I dont want to waste my time playing sub par games



File: 1627495856688.png (1.47 MB, 1560x720, graphics dont matter.png)

 No.11336[Reply]

Theres no way to improve 3d models, textures or lighting anymore what matters are animations and physics along with art and game design these days, battlefield 2042 wont look better than bfv, bf3 hell maybe not even bad company 2 but what it can do to show it's an improvement is by implementing improvements to its physics engine to make the world feel more interactible and immersive like bf1
10 posts and 1 image reply omitted. Click reply to view.

 No.11349

>>11344
Due to the rate of profit AAA studios like ubisoft and Activision have been pumping out shitty bargain brand releases every year because profit margins are too thin within the pc and console gaming industry to produce well written,refined games with original assets like portal 2 ,old school runescape, half life 2, call of duty classic and world at war, and far cry 2. The modern gaming industry isnt what it was like in the early 2000s where most games were polished linear 1 purchase games that occasionally came with expansion packs that doesnt make enough mullah and that sure as shit doesn't keep the absolute vultures that are investors from pulling out their stocks so to compensate game devs are systemically forced to keep finding ways of pumping out money out of the same fucking assets out of the same unoptimized code with the same safe new releases every year that people are already familiar with because the risk of a new title like anthem coming out and just fucking flopping is higher than ever as profit margins continue to lower and the prospect of innovation within computer graphics to provide gamers better performance and new experiences is a dream. We will never see a game like bad company 2 ever again for a long long time

 No.11350

>>11349
>We will never see a game like bad company 2 ever again for a long long time
Good, because it was dumbed down trash that signified the death of the Battlefield series. You shit eater.

 No.11351

I just mean some games look the same or worse than 5 years ago but struggle to push 60 frames on current hardware.

 No.11352

WiW is unironically the best looking game there is, and it has deffended this title ever since 2004. Art design and a good sense of creating aesthetics that fit together beat any sort of super fancy graphic technology, ESPECIALLY the meme experimental shit like textile/hair physics or "advanced" liquids like FromSoft shit after DS2 exemplifies (DS2 best looking FS gane btw), where suddenly every monster with loose clothes or some fur becomes a hairy scrotum that splashes shitty looking blood which then goes on to place a stain on the 3D model skin which just makes it look dirty.

 No.11356

>>11352
>WiW is unironically the best looking game there is
That title belongs to a game released ten years earlier.



File: 1627418726125.png (85.3 KB, 404x295, Navi.png)

 No.11315[Reply]

So the entire premise of Majora's Mask is that Link lost his friend Navi and went on a journey to look for her… And never finds her in the end. Did they forget about her at some point in development? Tatl gets a nice resolution to her story, but we never hear about what happened to Navi. What a cruel way treat a character from the previous story.
6 posts omitted. Click reply to view.

 No.11358

>>11320
much like links awakening

 No.11363

>>11358
Link was actually on his home to Hyrule when he was shipwrecked, having finished his side quest. Link never finishes his side quest in Majora's Mask.

 No.11433

Isn’t it implied that he simply went back to searching after Majoras Mask

 No.11460

She was dead and he learns throughout the game to make peace with that

 No.11506

Zelda games are so boring
It's all text and text and text

What do people like about them exactly



File: 1627374141217.png (167.77 KB, 1200x800, AI dungeon.png)

 No.11290[Reply]

Anyone else here fool around with A.I dungeon a lot?
Post your custom prompts or stories etc ITTzapatistaZapatista
4 posts omitted. Click reply to view.

 No.11330

>>11323
Not them, but I think they're referring to a security flaw that allowed someone to access hundreds of thousands of supposedly private/unpublished stories. The bug had already been reported before that, but the AI Dungen developers ignored it that first time.

>>11325
I also used it, only to write some porn (it was very successful at that), but when I tried to make it follow a very specific and less pornographic plot (for a smut fic) it constantly derailed the story with really stupid and un-sexy shit.
I hope whoever spied on my private stories had a good laugh reading my frustrated responses to the AI.
>At a certain point you realize you're writing most of the content yourself and begin to wonder why you're even playing AI Dungeon.
kek, that's exactly how it feels.

 No.11507


 No.11511

Has anyone here got KoboldAI to work on linux?

 No.11512

>>11507
Welp, looks like I have to download my stories and delete my account before someone decides to publicly mock my shitty porn fanfiction.

>>11511
I suppose this is the alternative I've been reading about. Got any guides?

 No.11528




File: 1627256371138.jpg (910.39 KB, 888x1276, peeps kek.jpg)

 No.11249[Reply]

/v/ and /tg/ tend to say that gatekeeping would've kept the soul of the hobby intact but what would gate keeping even entail anyways?

 No.11250

what a great fucking question. Like being a racist incel was never going to stop women from playing games anyway. Consumer revolts don't work! fucking gamergate retards. Look at how they dumbed down games across the board to appeal to wider audiences. Thats fucking capitalism. You gotta make the money.

 No.11258

Gatekeeping is a stupid concept because it's completely ineffective when it comes to something the gatekeeping group has no control over. The audience of games has always been larger than the desires of a handful of online autists.



 No.11168[Reply]

I was kind of intending this thread to be a storehouse of replies for

<hurrr but who would work without profit motive???? you ever thought about that commie?


where fans have for one reason or another put in a great deal of time and effort to maintain or recreate digital experiences.

For example, I stumbled on some videos for a fan recreation of TIE fighter which, from the clips of it, looks really neat. It seems like video related is a mod based off of another mod for the million year old X-wing Alliance engine. I need to look further into it and see if it's built off of the original game, or its own standalone deal meant to mimic it.

Then there's also Tamriel Reborn that seems like it isn't just a remake of the original, but actually expands on the original Morrowind, I guess to add back in all of the content that had to be cut. Apparently they've been going at it since 2001.

https://www.youtube.com/watch?v=CKyrzZRo-O0

Then there's DOOM, which has just had an insane amount of work done on it and with it since it was released. It's actually pretty amazing to see what people are capable of doing with it after so long.

https://www.youtube.com/watch?v=t3bwKzHEpbA

 No.11546


 No.11547

I'm currently working on not to say a game but rather a practice in blender to recreate GTA Vs map but with more detail with things cities typically have like industrial and sanitational sites, detailed factories with interiors shops and more. This project however is taking me alot of time as modeling and texturing all the assets takes forever and if I put detail into any of said models my dogshit computer begins to start lagging as it cant handle high polygon counts. Is there a way to use pop in within blender to evade this along with easier ways to build models faster

 No.11555

File: 1628402918044-0.jpg (35.45 KB, 414x205, bfp2R2Logo.jpg)

File: 1628402918044-2.jpg (114.19 KB, 1280x1024, POE2 submarine.jpg)

Battlefield games had some great modding scenes until 2's rank-and-unlock bullshit killed them.

 No.11556

>>11168
C&C has the best modding scene for any RTS games. Mental Omega was so good until they introduced all the Weeb shit.



File: 1626925598251.gif (15.85 KB, 148x148, trolledtheprequel.gif)

 No.11155[Reply]

Do you like when games mess with you, anon?
1 post omitted. Click reply to view.

 No.11170

Depict1 is a great game.

 No.11178

Sometimes this can get out of hand but I always like these because there's a sense of having a very personal dialogue between the developer and player. It's depressing sometimes to think about how the modern vidya generation is so quick to dismiss things like these as unfair garbage. Well yeah, sometimes that's the whole point! Now can you beat it? The developer has laid down the gantlet, are you a bad enough dude to accept the bullshit and persevere?

 No.11179

I don't get it. You should be able to fall down and jump through with the fire flower.

 No.11210

File: 1627176184649.gif (232.44 KB, 1023x895, trolledthesequel.gif)

>>11179
Only with duck sliding and pixel perfect precision.

 No.11213

>>11155
>pic
Nothing wrong with that. It's easier to not get hit when you are smaller, but the power-up allows you to get hit once without dying. So overall you still are better off when you have the power-up at that point. What's awful is some warp pipes in SMB Lost Levels send you back by several levels and you can't avoid them by skilled movement once you are in that situation, it's just something you have to know about in order to avoid.



 No.11133[Reply]

>he's a /GBAmer/
seriously, grow up

 No.11134

????

 No.11140

>>11134
oh god how old am I

 No.11143

>>11140
I'm in my 20s and I still play GBA games (on emulator). They're great. With its small resolution it looks great on a small smartphone screen.
I've been playing GBA games recently so I've been thinking of developing a GBA game of my own.

 No.11146

in my country having a GBC scored a lot of pussy

 No.11147

>>11146
Pedo alert



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