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QTDDTOT - Questions that don't need their own thread, games edition.

I think this board could use one of these, and i didn't want to make an entire thread for one game.

Is Paper Mario Color spash a good game? or is it bad like the sticker one?
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Hidden Agenda 1988


I have noticed recently that graphic fanboys have been making a comeback. Especially started with the new console meme and the Cyberpunk copium. Most of the excuses for bad games are just about look at the pretty pictures. What happened? I thought this kind of gay corporate shills got phased out by the gameplay focused direction a few years back.


The industry will always be (or at least seem) louder than the passionate crowds.



The paper Mario series have been one of my most fond memories with games.

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I am just going to post the best waifu already.democratic_socialismDemocratic Socialism



>the /v/ermin coomers are leaking into leftypol


Literally who


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nice ass


High Elves = Ashkenazi Kikes
Wood Elves = Mizrahi Kikes
Khajiit = Pajeets
Argonians = Mutts
Dark Elves = Sandgroids
Nords = Germanic EVROPEANS
Imperials = Mediterranean EVROPEANS
Bretons = Celtic EVROPEANS
Reachmen = Slavic EVROPEANS
Redguards = Nafris
Orcs = Groids


> images - 2021-08-30T09244….jpeg
t. leftcum flag

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Nords fully exterminated Snow Elves, and also almost fully genocided Orcs, Wood Elves, Dark Elves and Dwarves

Imperials fully genocided the Ayleyds

Redguards fully genocided the Lefthand Elves, and every single Elf in Hammerfell during Ra Ga Da

Bretons, being the weakest of all due to mixture with Elves, only massacres Orcs from time to time

Meanwhile Elves never fully genocided a single Man race, never conquered anything beyond their racial borders, and during most of history were always on defensive against the stronger Humans, why is that?


Elves being a weak/dying/going extinct/ancient race being displaced by humanity is the most generic fantasy trope there is.

Lord of the Rings
Warhammer 40k
Dragon Age

There's hundreds more examples but I just picked some recent ones.


For a decently long while in TES there was a pan-human alliance which threw itself against every elfen force that opposed them so you can chalk up every elf force except for the Falmer and Lefthand Elves.

The Falmer were defeated in a war of attrition, being a low-density population inhabiting Skyrim they were basically unprepared for the mass-migration of fuckangry Atmorans, who mind had the favor of actual dragons on their side as well.

The Lefthand elves are weird, they are implied to be dimensional-hoppers in some sources so they may as well have just fucked off as they might've been genocided.

Orcs were said to have not have any kind of central leadership until the end of Daggerfall, so for the most part Orc tribes were little better than buff goblins.

Ayleids were destroyed by a coalition of Cryods (the pre-Imperials) and Nedes (the pre-Nords) working together, plus a good number of sympathetic Bosmer as well. The Ayleids were desperately outnumbered and without their slave-economy they could not produce magical constructs to help defend themselves because they relied on soul gems from their slaves to power them. Not to mention by the midpoint of the war a load of Ayleid lords turned traitor and supported the humans anyways.

>Bretons, being the weakest of all due to mixture with Elves, only massacres Orcs from time to time

This one is a bit less clear-cut because the Bretons were initially the slaves of the Altmer that lived in the region, but since they didn't enforce the blood-purity shit of the Summerset Isles and they eventually freed all of their slaves they freely intermingled and ended up producing an entirely new race with time. There is still a few island chains in and around High Rock which is more Altmer than Breton, but they are considered part of the Breton people anyways because of their shared ties.

The Dwemer didn't get eradicated as much as… fucked off? Were completely erased from history by a vengeful god? We're still not entirely sure. They made a giant brass artificial god in the process, whatever happened to them.
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 No.290[Reply][Last 50 Posts]

So I'm not an experienced game developer or anything, but I figured we should have a general dedicated to this sort of thing, especially since I'm interested to hear peoples' ideas on lefty-orientated videogames that would be cool for me to make.
I've been using Blender since I was 11 or 12 years old (I'm 20 now) so I'm pretty much at a level now where I can model any game asset I want. I'm also in school for Computer Engineering, and have been a hobby programmer since I was around 14 working with Python, C, and GLSL shaders, so I can script pretty much anything as well. I would say my main weaknesses when approaching a task like this are Sculpting, Spriting, and Painting, so to any drawfags/artfags with skills: I invite you to contribute on whatever projects we end up embarking on.



Blender: https://www.blender.org/
Kritas: https://krita.org/en/
>Game Development
Godot: https://godotengine.org/
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if you mean a mixture of stretagy & shooter you should take a look at the arma/ofp cti mods for inspiration (and fun)


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Have any of you ever just fucked around with game assets? Having previously worked in a job that used game engines, I can confirm the pleasure that can be achieved by spawning a few thousand instances of an asset and raising it a mile in the air.


I've never played Warcraft, but are you assuming the game is the same size?
Because it's I assume possible for one professional graphics designer to make a tiny game with that same graphics quality, which would be far, far easier than a full game with that quality. One half is the artistic skill and the other half is doing it over and over again which takes time and motivation.
I'm skipping over the actual gameplay stuff and graphics engine stuff because I'm assuming a game engine would work.


yeah like a similar level fo 3d graphics to the early 2000s in polygon count or w/e or better, but a smaller scale game.


What do you recommend for making fighting games?

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post games where you are monke
hard mode: no donke kong
nightmare mode: you return to monke
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I love F-Zero GX


Did they ever manage to fix the glaring control flaws in DKC Returns?


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Toki return to monke. Toki save woman.


>monke game thread
>Not a single post about the greatest TD game series ever
Pathetic display. And I thought this board had taste.


Monkey Mischief

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 No.2314[Reply][Last 50 Posts]

I think this game is on to something lads
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connected to*



How tho?brocialismBrocialism


I finished this game for the first time a week or so ago, it was really great, played through with my BF and enjoyed it thoroughly.

I can only emphasise the other good stuff people have said in this topic about it, I will say that I was expecting there to be more combat (since there's pretty much none) but I'm not disappointed in what ended up happening. I found the bit with the phasmid at the end to be really beautiful, also.


Blu and Redd Mann?!

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Does anyone have experience making indie games? How hard would it be to create a game today that has about the same level of graphics as warcraft 3, but using modern technology?


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Does anyone play this game or wow classic? I used to play quite a bit of classic, TBC, WOTLK and early cataclysm. TBH i consider the first three expansion packs unbeatable in their quality, esp. Vanilla and TBC. WOTLK was also the height of Arena pvp.

I don't think bu-blizzard could ever recreate something on this level. Classic Blizz (90s->2007/8) was an AWESOME time. Activision merger started to take its toll around the time Cata rolled out. Even WOTLK though having tons of oldfag devs etc. it still began to show a few signs of this, though arena pvp was at it peak and beast. Raiding was good, but already you saw the cycle of "running out of ideas", with them updating naxxramas. Cataclysm was supposed to be a reinvention of classic wow which is why they redid a bunch of classic zones including Orgrimmar.

I feel like after this period Blizz started to succumb to the same late-capitalist bullshit of hollywood where every single movie is a reboot. Every game nu-Blizz/activision-blizz made after that just seemed like a shitty recycle of previous ideas (ex: Heroes of the storm - lets make a moba like 6 years after they were hot and make all the characters in there from our other games or shitty generic). Even overwatch wasn't as original as people think, the characters felt like shitty incredibles/disneyfied versions of archetypical charcters.

The mechanics/graphics of wow have gotten better but the balance and storyline have become shitty. This isn't an inditement of the programmers or technical artists but more the corporate leadership and creative direction.


Got into TBC Classic recently, EU Zandalar Tribe, Horde. Played in Classic, so I just finished going through 60-70. Honestly most kino RPG gameplay progression I have seen, possibly ever. Hilariously TBC story was considered dogshit because it fucked up the big epic storylines by character assasinating all of WC3 cast, but in the down-to-earth world story it was the best the game ever was. World felt big, interconected and believable. Factions felt like real unlike the faction wide reputation factions in nu-wow.

Honestly nu-wow is a ship of Thesius. There is no single thing that ruins it, or makes it so bad when compared to say TBC. Yea world is fucked now in SL, but I can see TBC that has this same design in terms of questing but still remains good in other parts. The new loot system that basically invalidates everything each tier could work in TBC wothout ruining much as well. Same with raidfinder. Same with crossrealm. Same with store mounts. Same with tmog. Same with items being boring turds. Same with idiotic end game systems. Same with new talents. Same with streamlined proffesions. But if you drop all of that shit at once it just completely breaks the experiance. I honestly don't know if live can ever recover. One thing I believe should be prio number one is to beef up the world: break the lazy design where all zones are seperate, add backtracking between various zones, add actual group content, fix up reps to not be so isolated, add in rewarding gear that competes as being prebis for heroics (or at least normals) in raids, hell, add in MoP challange modes as seperate thing from M+ and lock them with an attunement, and by god Jack, kill that fucking retarded WQ system and bring back proper dailies.


im thinking of playing classic TBC the thing is I feel like i'll be really behind in terms of gear now that its been out for how long


It was only out for summer and Blizzard slacked off on releasing P2, which will come in 2 weeks now. Personally I srarted a few weeks back and already got my character some respectable gear for raiding, mostly because pre-raid items are possible to aquire while leveling and there are some good easy to get options out there. Also Karazahn is easy and there are pugs for Mag and Gruul, so the gear isn't that painful to get, only if you are really trying to get full bis.

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Be me
Sees new Saints Row trailer and gameplay
Literally every comment on Youtube and Twitter are:


Why are GERMers like this? Do GERMers need to be systematically executed en masse?
10 posts omitted. Click reply to view.


Everything I don't like is woke SJW: An internet guide to Ch*d discussions



vro stop playing games designed for the undeveloped minds of children


Here's your hardcore street gang bro


Based, unironically love the WD2 vibe

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