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File: 1696386638034.png (Spoiler Image,372.52 KB, 737x738, 111684461_p0.png)

 

Thoughts on Arknights?
Kinda surprised there's not already a thread about this, there's so much politics crammed into this game's story I'd imagine people here would have interesting takes on.
56 posts and 36 image replies omitted.

The new game looks meh. Looks like genshin impact or something and the only guns are pistols everything else is melee

Oh shit Kal knew about Elves back in chapter 7.






File: 1744955160596.png (196.86 KB, 1178x1051, 1744036370728.png)

 

Visual Novel General #1


This general is for the discussion of English-translated Japanese visual novels.
All posting of untranslated visual novels belongs on…oh wait :(
E-celeb shitposting is not allowed.
Kindly use spoiler tags appropriately when discussing plot spoilers to facilitate smooth discussion.

>Having trouble with your VN? Try the following before you ask for tech support:

1. Be in Japanese locale
2. Read the Readme
3. Check https://rentry.org/4chan-vn-help
4. Copy error messages with CTRL+C and paste them with CTRL+V into DeepL
5. Google it

Post too long. Click here to view the full text.
9 posts and 4 image replies omitted.

>>44260
Everlasting Summer

Is it weird if I love short VNs but I can't really get into long ones with branching paths? I don't like doing the different paths because it feels like I am betraying my favourite characters, I don't want to go with the ones I don't like. Planetarian is my favourite VN for this reason. Also I was thinking of playing Chaos Head but I can't find a translation.

>>44432
Have you played a Type-Moon VN yet? The sex scenes in tsukihime can be a bit grating, yet otherwise it's a fine mystery novel. It uses branching, mostly unrelated, paths to make the narrative feel more extensive, while remaining introspective and small in scope. Fate Stay/Night does this even more effectively, but as the progenitor of the Fate franchise its setting isn't as intriguing as it should be, feeling more fantastical in contrast to tsukihime albeit still very anime-edgy and nasu. In any case playing with a guide is usually the right choice for non-dating, non-gimmicky VNs.

Oh, and at the moment i'm playing Dies Irae. It's utter chuuni dreg, but it also has a few great fights and passably well-written heroines, so i'm not complaining.

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This is actually much better than I initially grasped.

When I watched the anime at 13 I just believed it was one of those gauche shock horror animes, but the visual novel and manga gave this much more depth than I would suspect it had. At first I thought the story writing was kind of vapid, until I realized it‘s a rabbit hole with twist after twist that made my head spin but also made me enjoy detangling the story like a detective. Story writing that employs time lines and considers the knowledge base of the viewer/reader at certain moments is very difficult considering how convoluted the story gets. Much respect to the author for that. Additionally, the uncanny feeling of the series is quite distinct. The story goes from slice of life, light hearted anime to irreversible tragedy and frightening loneliness and madness in such an unexpected but convincing way. I usually dislike the old school anime look, but the visual novel made the style grow on me and it surprisingly works very well with the eerie mood in the second half of each chapter when shit hits the fan.

Definitely recommend. The visual novel I mean, not the anime which leaves out so much that you will underappreciate the series.



 

Has anyone on here played S.T.A.L.K.E.R.?

It's set in post-soviet ukraine, about a cast of "stalkers" searched for artifacts in a mystical chernobyl exclusion zone.
12 posts omitted.

>>45205
Are you the guy who tried to mod NV desert full of empty ruins

>>45210
those are called miracles in the bible, bestie

>>45230
Yes, and the mod did work surprisingly well. I just cannot take the amount of crashing issues I initially had with it. The issue got fixed, but I still don’t want to release the mod regardless because there’s two major mods for NV that are came out

Long 15 and dry wells together effectively tripled the size of the games map. There’s other worldspace mods that affect that games issues with its map size which combined quintuple the maps size. I feel that introducing more worldspace mods is overkill at that point.

>>45233
My curiosity and pattern recognitionisms have been satisfied, thank you

>>45234
Your welcome. Check out nexus for dry wells and long 15. The mods got released and triple the games base map size



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of course most /pol/tards side with caser's legion but looking at it almost every single faction is awful one way or the other, The NCR is literally a reboot of America that is in the middle of a manifest destiny, House is a egotistical maniac and probably appeals to Musk bros and Yes man is just a libertarian wet dream
519 posts and 115 image replies omitted.

>>44514
>slavery is less economic right than american liberalism

>>44514
>slavery is less economic right than american liberalism
massive trvclear fallout

>>44904
house invented crispr cell rejuvination

New 76 Ohio update with Walter Goggins just dropped but apparently the servers were so ass barely anyone could play and they turned them off for maintenance

I just heard Ella Purnell speak and shes got a British accent what the fuck



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Welcome, comrades! Here we discuss everything Sonic the Hedgehog.

/lsthg/ #1 - Free as the Wind Edition

NEWS
>Sonic Racing: CrossWorlds - Accolades Trailer
https://youtu.be/C6BSu_x0gcE

>Sonic Rumble arrives this November

https://x.com/Sonic_Rumble/status/1978491359452364988

>Sonic the Hedgehog 4 to release on March 19, 2027

https://variety.com/2025/film/news/sonic-4-release-date-march-2027-1236280697/

RECENT SEGASONIC GAMES
Post too long. Click here to view the full text.
14 posts and 2 image replies omitted.

>>45119
Archie being great is controversial?
I would consider reading those comics again, if I were into comics right now, which I'm not

I genuinely wonder how nobody has noticed the correlation between the series' shift in quality and it's odd change in political leanings. No I'm not joking, you'd actually be surprised.
We all know the original few games were environmentalist, that's a very simple premise to really put out there, but later on in SA2 we had GUN as well, like the actual military (possibly a private military). They were pretty distinct antagonists, I mean they literally murdered children.
After the shift to third party though, there IS a distinct change. By Shadow 2005 they actively write GUN in a sympathetic light and have characters you would not expect to help them, do so.
By Sonic 06, the shift is so major that the person previously victimized by GUN is now directly working for them. Ontop of that, it is the first time the series has actively justified monarchism as a real and tangible thing that has merit to be upheld. Elise is able to contain iblis because she is of royal blood, not of the specific, soleanan royal family, no just "royal blood." We know this is the case, because Silver (a peasant) tries to contain iblis, and Blaze, note, a PRINCESS, has to come and contain iblis herself. The game is actively justifying monarchism, by saying these two princesses are special for being royalty, biologically speaking.
Sonic 06 is arguably the pole opposite of what came before, writing wise. Sonic is no longer cool, he sucks it up to royalty, and literally tells Elise to run from her problems, but in any case, that's not my point.
The point is that after 06, things were never the same again, in terms of the series political leanings, subconsciously or not (since all art is influenced by external factors, which politics are), Sonic games have lacked what they did before.
Ignoring how the 2010s marked an era intentionally avoiding complication and sticking to very run of the mil plotlines (and rehashing), even the game conceptualized as "Sonic Wars" has very little in terms of political substance. The war in forces is a backdrop, there is literally zero depth to what a war torn earth is like, it's ironically a far cry from the series roots in environmentalism. Compare the locales in Forces with the bad futures of Sonic CD, and you'll see exactly what I mean.
All of those are the impetus for the Sonic movies, they are obviously commodified kids films, but personally I find them rather insulting. A "good cop" father figure is one thing, I hate it but Post too long. Click here to view the full text.

>>45171
Sally was a princess but at the same time Archie had a lot more context around it, especially with the state of the world (the mobians were mostly fresh out of their version of the stone age), Sally and Elias' opposition and resentment to their own roles and the concept of being royalty.

A lot of nu sonic fans (especially the ones who have cropped up around 'that' twitter circle) I don't consider real fans. They have no appreciation for the subtle writing and themes in the early sonic games or the overt themes of Archie. They're parasites who have no place in the fandom

Luckily they are the extreme minority and it seems a lot of the younger alpha/gen z fans are intelligent enough to understand and agree with the environmentalist/anti-technofascism themes of Sonic. The fandom is probably one of the only worthwhile ones in terms of cultural output and personal beliefs.

>>45171
two things come to mind: speaking strictly on environmentalism, it was all the rage during the late 80s and throughout the 90s, likely because we had reached "the end of history" and everyone was convinced that all it took to save the planet from moneygrubbing industrialists was conscious liberalism. not a single soul believes that today unless you're particularly retarded or an atlanticist (but i repeat myself), so environmentalism was dropped out of everything once the link between capital and environmental destruction became obvious to everyone, no more captain planet, no more x-men or gi joe PSAs at the end of every episode telling you not to litter, and no sonic that speaks for the trees.

second, the early games worked because it relied on narrative simplicity. this guy is the evil industrialist, and then sonic is a real rebel, tuned to what's cool and what's cool is environmentalism. if you squint he looks like he wears air jordans, that's how cool he is. he's like the lorax if the lorax wasn't a preachy fuck. very easy to parse. the minute you have like the president or three later agencies trying to add political nuance, everything becomes shit. it doesnt work and it has never worked (unless you completely rework the universe but i argue the comics arent really sonic anymore but something else entirely) i cant even fault it for it having monarchy apologia. 06 reached lows so remarkably low that it was unable to even deliver a coherent story, let alone an understandable subtext, i mean it feels like the story was more interested in sonic wanting wanting to fuck, and what represents libidinous fantasies more than wanting to fuck a virginally pure holy madonna, you think it's a coincidence that all the sonic fetish stuff balooned after that? no! everyone's unconscious understood the message, sonic is a fuck beast, he fucked even the virgin mary. there's nothing holy anymore.

>>45183 (me)
this is just to say, sonic, being a marketable company mascot, it's not its own entity. it's always been a figure designed by council, emerging from the zeitgeist like some swamp creature. sonic was an environmentalist because it was cool at the time, and he became an enemy/collaborator of a literal deep state because in 2001 the american mind had melted after 9/11. now sonic persists in its eternal twilight, past its intended demise, vacillating between imaginary sexual object for the absolutely deranged, and nostalgia bait. it is what it is.



File: 1656914308691.png (Spoiler Image,8.53 KB, 449x209, ClipboardImage.png)

 

Is Dwarf Fortress the most Historical Materialist game of all time?

>Simulates thousands of years of history

>Simulates individual lives
>Simulates entire economies
>Simulates private property, families, cities, states
>does not privilege the player with any kind of protagonism. You are simply an entity in a larger civilization
>any entity can be wiped out at any given moment and replaced with a similar one.
>deep physics simluation that includes erosion, precipitation, and the formation of continents
>can instantaneously generate an entire encyclopedia of interconnected occurences spanning thousands of years
>simulates marriage, divorce, courtship, cheating, betrayal, coups, assassinations, persecutions, and purges
173 posts and 19 image replies omitted.

>>41273
true it is charming in a way. glitches and bugs and unintended consequences are always charming, but i was mostly talking about model interaction collapse in general as a challenge to simulation creators. simulation creators want their models to interact cohesively. sometimes the model interaction collapse is funny and charming, but not always. sometimes it can make things a slog, or broken, or boring.

>>41274
I think this is a challenge that has to be solved top-level, as a design philosophy thing. Look at the recent Zelda games and how they handle things interacting through a "chemistry" system as they call it. If you start from considering how all the different pieces interact instead of designing them separately as their own systems, it keeps everything more cohesive.

The new control scheme is such unplayable dogshit, what were they thinking?

>>45178
That people who got filtered by the old control scheme would be more likely to buy the game if everything took a million clicks to do, and they were right.

>>45179
The dev team at the engineering firm I worked at designed an application for the engineers to use which had a bunch of smart keyboard shortcuts, and documents outlining how to use them, and nobody uses them, instead choosing to do everything with mouse. So this is true. Also I think a lot of people never use keyboard shorcuts because they never learned how to type in school, and so, for them, keyboard shortcuts are actually slower than using the mouse, because they have to search around the keyboard for keys they can't feel out from muscle memory… another thing that's very depressing is the generational gap in designing everything around PC vs. designing everything around smartphone and tablet.



File: 1763606479977.png (1.11 MB, 1920x1080, 2025-11-12_02.34.16.png)

 

Does leftypol play minecraft? I have no friends and wanted to start a new lan world
20 posts and 5 image replies omitted.

>>45134
I'm playing on tlauncher and they did not update sodium so I can't use the mod yet

>>45134
Wow look at that vast nothing.

>>45143
tlauncher legacy (legacy launcher) i hope? please don't tell me that you use the adware one that adds shit ass slop servers to your serverlist each time you boot up the game

>>45164
may god (or whatever the equivalent for you is) help you
also you can update sodium yourself like any other mod https://modrinth.com/mod/sodium/versions

yes



File: 1764362556278-0.png (258.88 KB, 640x382, ClipboardImage.png)

File: 1764362556278-1.png (361.51 KB, 1515x371, ClipboardImage.png)

 

Does anyone else has experience with obvious Steam moderators alt accounts?

it seems to happen so often that users jump into threads instigating others to attack them and then get people banned, this is a known fact.

however what i don't see enough people talking is how these accounts seem to go undetected by moderators if not downright a lot of them have moderators as friends

some of these go as far as to have groups with names like "cabal, cult" and such.

one would think it's just users weaponizing moderation

til you realize these users can go around breaking every single rule without getting banned for months, if at all.

some people claim their accounts have turned into "moderator magnets" in which you can't even engage in any discussion as moderator alt accounts will start to target you hoping you'll give them anything at all they can to stick a ban to you

the more common reason for these bans is that you were being "argumentative or combative"
Post too long. Click here to view the full text.
4 posts omitted.

>>45106
then stop answering the LGBT ragebaiters ?

>>45112

i don't

like i said, anything slightly uppitty or out of context even sarcasm will get you in the moderators sights.

i have like 20 clown badges and i have never been banned

>>45116
basado

>>45117
it's also my main account with 300+ games, step up your game sabiny



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File: 1764378399522-1.jpeg (984.73 KB, 828x854, IMG_3105.jpeg)

 

I seriously cannot understand how monster hunter games are still the only games with a coherent ecology for their over worlds. From a developer standpoint, they shouldn’t be hard to implement—at least on a highly superficial level. Just separate neutral mobs from hostile mobs based off a zone so players have a choose between venturing off into places with dangerous territory vs venturing to hunting grounds. Ffs, we already have level bands and levelled areas, how hard is something like this to implement? I’m not even going deep on this like with realistic day/night cycles or mob migration. This is purely the superficial stuff.
3 posts and 1 image reply omitted.

So-called gygaxian worldbuilding was actually the norm in rpgs before the advent the of the jrpg corridor.

>>45111
>>45110
Interesting

>>45111
I hate one page dungeons. All the prep work of keying your own dungeon, none of the fun creativity. Vidrel has such a point about some GMs wasting time prepping pointless factoids that only interest them. I know a guy like that with binders upon binders of notes for an RPG setting nobody will ever play in, and on the off chance they do he's going to bore them to death guaranteed.

>>45128
>binders upon binders of notes for an RPG setting nobody will ever play
Now make such an arcane TTRPG system, that would be challenging or near impossible to run irl, the game logic of your indie CRPG. Problem solved!

monster hunter has it relatively easy because the big monsters have overwhelming protagonism and it kind of opaques the rest of the small creatures, they just program a few simple routines for the big guys, some interactions with the aptonoths or whatever and that's enough to sell you on the fantasy of a real breathing world.



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not surprised at all that the studio raising funds for Azov is taking it out on small indie game devs

you can't even see the game store page at the moment anymore

give these people a hand and they'll take an arm

critical support to Platypus Entertainment and their struggle against NATOcucks
2 posts omitted.

Damn it, I was about to get that game to play with my friend.

Maybe bro shouldn't have supported the imperialist russian invasion of Ukraine while ripping off a Kiyv studio 🙄

Zigger shit ass game lmao

>>44813
>>44814
зов хахаха

>>44806
Metro 2033 also has guitar player sitting at fire.



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