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What is 6 - 4?

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Now you can move in 360 degrees with a weapon out in third person

https://www.nexusmods.com/newvegas/mods/89967



File: 1698976842425.jpg (Spoiler Image,350.54 KB, 1767x1346, Mount and Blade Warband 1.jpg)

 

A thread for discussing Mount & Blade series.
Which game do you play? Do you have favorite mods? Are you active in multiplayer? Do you roleplay? Tell us about your characters and their adventures!
69 posts and 49 image replies omitted.

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>>37954
>>37953
I'll tell you what's the hardest faction. The rhodocks based on Italian city states. Sieges against them are a cunt

Khergit are horsemen but when defending their castles they lack. I can take on a 200 garrisoned town with 70 guys from first siege

But with rhodocks.. God i can still hear the crossbows on the 11354th siege of grunwald catsle…waves after waves. Do you have any idea what it's like to lose a 29 of your elite huscarls in less than a minute? If you faced a rhodock catsle you do.

>>37998
>frustrated by how unbalanced this game is
>When I played crossbows character, I was completely dominating

File: 1731530495068-0.png (649.19 KB, 623x400, ClipboardImage.png)

File: 1731530495068-1.png (1.87 MB, 1280x720, ClipboardImage.png)

>warband players putting the Confederacy to shame by selling hundreds of war prisoners in they playthrough to slave traders and ransom brokers (they pay me money though) (no i can't sell Lords to slavery becase..because i can't okay??)

>>37932
>Two elite Sturian and Khuzai troops, completely different cultures living in completely different environments, and they are basically pallet swaps.
Sturgians are slavs and Kuzhaits are Mongols, so their similarities are pretty logical actually given the extensive interaction between those two cultures.
>>37949
>In Bannerlord, every is all-rounder, everybody has everything.
Not really. Batanians have shit cavalry, Vlandians and Sturgians have shit ranged, Kuzhaits have shit infantry, etc. The only real all-round faction is the Empire. Not only that but the structure of the troop trees tend to force different factions to focus on different types, e.g. if you want Batanian cavalry you have to raise them to tier 5, whereas other factions can get them as low as tier 2 or 3. This also makes a difference in terms of AI army composition, since factions with more easily accessible troop types in their trees will have more of that type. I find myself riding around and gathering recruits from specific cultures based on their strengths, like when doing an independent kingdom run I would always take some time to ride over to Batania to scoop up as many Fians as possible since they’re so much better than all other archers.

I made so many mods for M&B and I will never release them.



 

do they?
1 post omitted.

>>38147
jerk off and find something to keep yourself occupied with in the long term

>>38148
>my electrochemistry doom spiral procrastination instincts talking to me.

>>38145

Yes but more in the watching lps than playing.

Nah, both because I was using it to cope with more stressful things when I was lonely, and now that I have friends and am no longer in middleschool/highschool I have a more healthy relations with gaming as an art:

Well it distracts me from it. Also give me something stimulating to do, I like to think of myself as a smart person, but Im stuck in a menial job, so video games are the only opportunity I have to actually use my intellect.



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What a dissapointment. I love Gris, it is one of my favourite games to this day. It made me cry just by art and sound. This is nothing like Gris. It's a boring action game about… a dog? I don't know what it's meant to be about. Nothing in this game affected me emotionally. Oh wow the dog grows up and then dies, who'd have seen that coming when the game is set in four seasons and the dog is growing up really fast over the year. The evil virus humans make no sense, what are they meant to represent? Industrialism? Covid? I have never cared less for a dog in a video game, and I am speaking as someone who does not care about dogs in video games or in real life. It is just mediocre art, not saying it shouldn't exist just that its bad and I hate how everyone seems to love it. These games are always extremely popular. Make one about a rabbit and then maybe I'll care.

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>>38059
Did you play the jackastral flash games/VNs on newgrounds back in the day? His most popular series is dead detention, a scribbly, 2010s humor zombie apocalypse parody. Many of his games deal with loss and depression, taking place in the same wider universe. While this might be my nostalgia talking, i think they are compelling in style and often very comfy despite the subject matter.
https://jackastral.newgrounds.com/games

Gris is shallow slop. Play more games and develop some taste, jesus fucking christ

>>38072
I don't know what games you think are not slop if you think Gris is slop, it was an indie passion project. It deeply affected me with just its presesentation and gameplay.



File: 1731963883584.png (Spoiler Image,585.86 KB, 804x453, {0F58E05F-BAC3-4048-B332-7….png)

 

>teens forced into world where they have to kill each other for freedom
>problems resolved by "voting like their lives depended on it.
>once the characters awaken from their false consciousness and see the world for what it is, they literally solve the finally problem with abstentionism

was it actually 'based?'

>>38100
Kinda but I don't think anyone who isn't a leftist will come to the same conclusions as you did, I think this leftist message is accidental due to the circumstances the characters are thrown into.



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Anti-Imperialism bros.., I keep being called CVUD for liking Chinese monkey game and Gacha Waifus over le pronouns Dragon Age Veilguard.
39 posts and 2 image replies omitted.

>>37879
West vs East is a false dichotomy (I play games from any country), the more important question one should ask is indie vs AAA since American AAA is too big to fail nowadays. And obviously just don't play games you don't like. Yes, even indies indulge in idpol. Then how about playing something else?

>>38063
I mean yeah obviously, play what you like, but the wider industry trends definitely lead to less good games being made

>>38067
>but the wider industry trends definitely lead to less good games being made
I don't see how the wider industry trends are relevant in any way to the indie scene. This applies to games, comics, music, animation, journalism, you name it. The indie scene has all the benefits of old pop culture without the modern pop culture's drawbacks. I think that the mainstream is simply too mainstream nowadays, it relies too much on pandering and past formulas.

>>38078
Half of 'indie' nowadays is just endless titles chasing after some AAA. Look how many Civ ripoffs there are now for example, yet not one of them is actually better or really worth playing.

>>37879
Nice ass cheek video, OP.



 

monthy python ahh game



File: 1625496188849.jpg (Spoiler Image,106.24 KB, 1280x720, Xi-Jinping-1.jpg)

 

Holy shit holy shit did you know comrade Xi Jinping is childhood friends w/ Nie Weiping and plays Go

Holy shit the great helmsman plays Go wow

Also a Go game general
20 posts omitted.


File: 1688985867902.png (4.29 MB, 1920x1080, ClipboardImage.png)







 

damn call of duty got john wickified
2 posts and 1 image reply omitted.

>dude gets stabbed and shot point blank
>no visible wounds whatsoever
Damn, this is so dissonant. The finisher animations themselves are very brutal, but there is no depth to them besides some cheap blood spray effects.
Honestly I wish Raven took a page from their own earlier games and did the inverse by implementing a detailed body damage system akin to Soldier of Fortune II (2002 release!) and perhaps even use the increased gore as not just a way to make the game more "brutal" or "edgy", but also add impact to combat by having characters respond accordingly by trying to take wounded squadmates into cover or panic themselves in reaction to gibbing.

>>38020
is it bad that i never played this game yet the video you posted seemed more intresting that most modern vidyas i played? i'm startin to think i have a nostalgia bias but it's because the deaths seemed more believable than in recent CODs.

>>37996
So what's this COD revising in history?

>>38020
>>38025
the first SOF was more like action Rambo where you mow down loads of enemies and skinheads or blow off their arms and legs with shotgun. it was pretty fun and dont take it too seriously
the sequel was more grounded and realistic. I think it was pretty good for the time, and I probably ended up playing it twice. but there are annoying missions that go no forever, running through the Colombian jungle and get hit in the head out of nowhere. a lot more difficult than the first one. I'd say it's worth giving a try if you can get hold of it.

>>38030
Saddam had a zombifying virus supplied by a super secret, super bad deep state organization within the CIA. Other then that, surprisingly ahistorical, it's like they gave up completely on the setting.



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If the studio got anything right, it was level design more than anything. The souls borne games (except dark souls 2) have always felt large despite the playtimes being small. There are lessons that game designers on this board should take.

>interiors should have multiple exits

<more exits gets the player to feel like they’re moving through a labyrinth like in Castlevania instead of a hallway like in the original doom
>increase the dimensions of each level
<increasing the dimensions of each level’s space is a cheap way to make areas feel larger without having to add more content or areas to a level
>keep new zones visible
<the player should be consistently able to see silhouettes of levels they will be entering in or leaving from. The images produced create a sense of scale and helps the player navigate the game
>consider verticality
>nothing breaks up the monotony of navigating through a level as much as changing the dimension that someone travels in.

Thats all. Feel free to add to this list of level design tips.

>from software
stupid name. makes sentences confusing. fuck them.



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