Throw some ideas around for the logic of the gulag manager idea, as i'm beginning to code it, after having fixed a nasty bug.
>>35656Has some good ideas, but i was thinking their could be multiple prisonner types, all with their own inclinations. Inclinations would notably be between 4 state they can be in: Idle, working, as a dead body needing to be disposed of, and as a dispoed of dead body, and a "revolt" gauge.