[ home / rules / faq ] [ overboard / sfw / alt ] [ leftypol / siberia / hobby / tech / edu / games / anime / music / draw / AKM ] [ meta / roulette ] [ cytube / git ] [ GET / ref / marx / booru / zine ]

/games/ - Games

Name
Email
Subject
Comment
Flag
File
Embed
Password (For file deletion.)

Join our Matrix Chat <=> IRC: #leftypol on Rizon

| Catalog | Home
|

File: 1652363208731.png (179.04 KB, 460x215, long war.png)

 No.17561[Reply]

I feel like playing an XCOM style game, but I've already played basically every game in the genre. I'm considering Long War but the primary characteristic, long-ness, doesn't really appeal to me. Some of the changes seem fun though. The devs are making their own game Terra Invicta which looks cool, hopefully it's out soon.

Anyway, anyone got any ideas/thoughts?
13 posts and 6 image replies omitted. Click reply to view.

 No.17600

For me it's Xenonauts with X-Division mod. For that cold war feels.

 No.17601

>>17562
That game was sooo good holy shit.

 No.18220

>>17567
>I love the old graphics
this, I play all my games at 300p

 No.18221

>>17593
>>17600
was going tell about that, another one of the games I grabed on a give away.

 No.18260

In case you need something on-the-go.



File: 1650843263559-1.jpg (1.05 MB, 3600x2400, problematic.jpg.jpg)

File: 1650843263559-2.jpg (193.86 KB, 1035x776, MW-quest-Ahnassi.jpg)

 No.16744[Reply]

What problematic or progressive things have you noticed in games?

I've been thinking about Morrowind. Morrowind is actually a surprisingly progressive game considering its age, with comparatively few restrictions on character creation, allowing you to create more or less whichever character you'd like without being pigeon holed by stereotypes or caught out by the developer's assumptions about what kind of person you are, but one small unfortunate element that has stood out to me for a while is that Ahnassi's questline is cut off if your character is a woman, which is a shame because it's a really good questline with some nice rewards and Ahnassi is a highly appealing character. There's no reason for this to be the case - opening it up would be a great way to make Morrowind more inclusive to players with sapphic characters. It's an odd decision because Bethesda clearly weren't afraid to include LGBTQ+ characters at the time, with Crassius Curio (a problematic figure, but one recognised as such in text) attracted to players of either gender.
11 posts and 2 image replies omitted. Click reply to view.

 No.16820

File: 1651062023784-0.jpg (44.82 KB, 687x386, sankara.jpg)

File: 1651062023784-1.jpg (823.73 KB, 1800x1802, evo.jpg)

In Morrowind you literally work for the glowies to assassinate an anti-imperialist leader leading a resistance against the local comprador regime so the Westoid empire can continue extracting rare resources (using local slave labor) via an exclusive imperial company contract.

This is after the ruling clique betrayed the previous anti-imperialist leader and tapped into the forbidden source of power within Red Mountain to gain absolute control, much like the Dengoids betrayed the revolution by becoming slaves to Capital.

 No.16835

>>16820
based dagoth ur advancing the dialectic of both life and death AND mortal and divine

 No.16848

>>16818
Context? The TES fanbase seems to be pretty ok, at least as far as fantasy fans go.

 No.17503

>>16744
>Morrowind is actually a surprisingly progressive game considering its age
Foucault was right, goodness me.

 No.18256

Vivec was so cringe he painted his body with the Ukrainian flag 3,000 years before it was cool.



 No.18199[Reply]

You know how I fucking know this games gonna be the equivalent of the shockingly mediocre game that was infinite

Because literally nothing not a single ioda of actual shit to do beyond run around while static animations play for the entire god damb video play on an empty map while the word design is boring as shit at the same fucking time.
17 posts and 5 image replies omitted. Click reply to view.

 No.18246

>people pretending that, in retrospect, Sm64 wasn't disappointing coming from SMW.
>people implying that SA2 is somehow not a great game
Frontiers lacks enemies, just like most sonic fangame tech demos. And in the select-pick gameplay the physics fucked up already on the magnet section. Frontiers could be fun if it plays well, but all I see is a low-effort project that I could make myself. I don't see any brilliancy, creativity, or visual flair.

To be fair on the 'realistic' graphics. They kind of had to with the sonic movies to go in this direction. I would have preferred more color but I'll gladly run some color correction on my own.

Seriously. How long would it take a single person to create what's been shown in Sonic Frontiers? Where did they waste all their time on? It's just a bunch of rails in an empty field. Same with the pokemon games. It's all so empty.

 No.18248

>>18246
>>people pretending that, in retrospect, Sm64 wasn't disappointing coming from SMW.
>>people implying that SA2 is somehow not a great game
nobody said that.

 No.18249

>>18248
>why did mario successfully transition

 No.18251

>>18249
WE 👏 HECKING 👏 STAN 👏 OUR 👏 NEW GIRLBOSS 👏 PLUMBER

 No.18252

>>18249
maria?



 No.18088[Reply]

>short answer
Creation engine and bethesdas laziness
<long answer the one you likely want

Bethesda games have terrible gunplay due to three major reasons. The limitations of the creation engine means bullet and collision physics aren’t accounted for during combat that well resulting in a level of inaccuracy during firefights that both breed a reliance on the deadeye mechanic and constant guesses where bullets should be vs where they’re present and how they affect a target. The poor animation laced in with even worse AI not only make the gunplay feel static but also boring and trivial. And finally the level design of each zone in these games encourage no sense of exploration, or variety in combat. We’ll see these flaws being realized first in how unrealistic the combat is and how it fundamentally affects everything else in game.

Because the physics and collisions within most Bethesda games is notoriously bad due to the creation engines limitations(it was developed from another engine used to make MMO games not single player RPGs so you can expect the reasons as to why it’s so awful) which frequently causes rag dolls moving and clipping through ingame assets, precision errors causing projectiles to load in places where they shouldn’t and the core design of the players arsenal fundamentally being subpar as the fault of Bethesda development directly all result in feelings of cartoonishness if not confusion as to how the guns of fallout are even supposed to work. Examples of this are in how snipers when scoped will block out the view of the players FOV when in real life there’s just a lense that zooms in on the target while everything else is visible, this causes a blinding effect where the player can’t use snipers in closed spaces regardless of how large as their vision gets clouded. another is how theirs very little if not no recoil or even sense of weight felt when firing guns like assault rifles or shotguns, this causes not only an imbalance in weapons that can confuse players as to how they’re supposed to work but also can make the player preform worse in combat due to not knowing when firing too much or too little is effective. How suppressors can sometimes prevent feelings of recoil felt altogether even though their real life purpose is simply to cover the sound of fire, further enhancing feelings of confusion over the mechanics of your arsenal. All ofPost too long. Click here to view the full text.
6 posts and 2 image replies omitted. Click reply to view.

 No.18095

>>18094
IdTech and its derivatives does not really work great with open spaces bro, and Havok is a physics engine that is used in Creation Engine to begin with. What would really work for FO76 is something that is built to handle open spaces from the beginning, like Unreal Engine or CryEngine.

 No.18096

>>18095
I’ll agree with you on cryEngine but for unreal I’ll have to stop you there
There’s a reason why unreal is called the jack of all skills type of engine and it’s because of you try to do anything specific with it your gonna encounter problems quick if you don’t have addons whom have their own types of problems. CryEngine or source yes those are legitimate candidates for what fallout games should’ve been built with or at least an add on for creation that applies similar features those engines have. I’m curious what bethesdas doing with creation 2

 No.18097

>>18096
UE would still be a less of a shit engine for an MMOFPS than Creation even with its problems though. But yeah, CryEngine would the ideal pick.
>Source
It is an IdTech derivative if a distant one, and would some serious problems with loading a large map, namely loading time and lag due to the rendering engine being tailored to small-to-medium sized maps from the beginning. Just look at how Postal III turned out and you will see.

 No.18133

What if we just locked John Carmack in a room with a computer and a big of cocaine and told him not to come out until he created the ultimate game engine

 No.18223

>>18091
that first image is just laziness to blame rather than the engine. at worst it might reduce performance for calculating meshes that don't need to be seen at all but it speeds up development effectively.



File: 1608528070116.png (75.85 KB, 376x157, Total_War_logo.png)

 No.4353[Reply]

Does what it says on the tin.
46 posts and 4 image replies omitted. Click reply to view.

 No.13545

>>4415
>Even the Chinese ripoff managed to do it.
What game are you referring to? Chinese copycat games have gotten pretty damn good in comparison to Western stuff lately

 No.17785

My emperor (Philotheos) who happened to be standing outside Constantinople when an earthquake hit died. I imagine his bodyguard carried him to one of his many palace's to avoid the sweltering heat when the massive quake occured and buried them all. He was actually a regent as the previous Komnenos ruler had no kids and adopted him like a year before he died. The throne has passed onto (Avramios) who is the brother of the guy who adopted my recently dead emperor and is descended from (Alexis Kommeneos). Avramios has no kids and has adopted 4 sons he is an old man (68) and does not have long left his chosen heir is (Ignatios) the strategos or Caesarea which is a fortress protecting against Muslims raids and would be conquers. Not pictured is (Herakleionas the Bastard) of the (Vryennios) line who has also had no kids and has 4 adopted sons… Herakleionas is the strategos of Thessaloniki and he is an illegitimate son of (Nikiphoros Vryennios) and (Anna Kommeneos) he is also a patron of the arts having his own bard as a companion (raising moral and popularity). The Roman empire is hard pressed by the Muslims of the Fatimids who are constantly attacking our walls at (Iconion) and (Caesarea) may they hold out. Recently in the west emperor Philotheos and general Avramios have taken Sofia, Targoviste, and Baia from the Cuman barbarians. Only Sofia was spared from the sacking as many pagans were put to lord Christ's sword in Targoviste and Baia as shown in this drawing.

 No.17793

How do i run my country in Empire: Total War?

 No.17904

>>17793
Step 1: Install Darthmod to make fix all the shit CA didn't at release.
Step 2: Play Britain and focus NA and India
Step 3: Destroy France on turn 1 by attacking Paris
Step 4: Learn to spam line infantry
Step 5: Repeat Step 4
Step 6: Repeat Step 4 and 5
Step 7: Win by 1726

 No.18211

>charge cavalry into bowmen
<cavalry loses fight
medieval is garbage



 No.16631[Reply]

I have never bought a game on any online platform and I have pirated games for 20+ years. I hope to be among equals.
20 posts and 8 image replies omitted. Click reply to view.

 No.16688

>>16684
>A commodity is whatever the capitalist class says it is
Only if you are a bourgeois economist, whose purpose is to make up excuses for the ruling class.
Marxists do try to be scientific about economics. If a thing doesn't behave like a commodity, then it isn't one. Changing the name of a thing doesn't change what it is.
>and uses the bourgeois state's monopoly on force to enforce.
Commodity production is when the state artificially limits supply to drive prices above market exchange value ?
I know monopoly capitalism is a stage of capitalism, but monopolies aren't engaged in commodity production, they just extract monopoly-rent from the rest of the economy. That's all this is.

 No.16690

Last game I bought was in 2013. I do miss being able to play certain multiplayer games with friends but for that I need friends first so it's not like I'm missing out but it's also not like I pirate just because it's free. I pirate because I get a better experience than what a paypig would. I would purchase multiplayer games in a heartbeat if I had no other option (and friends).

 No.16694

What's the best way to pirate steam games? steamunlocked?

 No.16734

>>16694
steamunlocked is fine, but they use a premiumshit uploader where you have to pay to get a good download speed. i don't think i need to explain why this is unacceptable for modern games

 No.18198

I pirate for older games and systems but I buy if the game is really cheap (under $5 or if I really like the game's quality)



 No.18163[Reply]

It was really original for its time but players started leaving the reasons where getting noticeable with

Idk how to describe it, just how goofy the game was getting with its events and skins, like think of it this way initially, you have a really popular game that’s one of the first of its kind known for essentially being a milsim with BR elements that’s a paid game.

Than suddenly for no fucking reason the devs start shoving in paid skins in an already P2P game and people start leaving, a new map drops that’s complete shit and while people are furious new skins release and they start looking more and more out of place for what a milsim would be like, then after that fiasco you add in a fucking battle pass, loot boxes more dumb fuck maps, more dumbass looking paid skins, a god awful mobile port with zero cross platform play, random bugs and try making the game f2p while players leave as an attempt to fix the damage only to spit in the face of people that bought the fucking thing in the first place while the UI is still as overcluttered as it started off as if not more.

Fuck

 No.18186

>Than suddenly for no fucking reason
fortnite

 No.18190

>really original for its time
it litterally wasn't,the DayZ battle royale mod existed for a long time when it came out (and the battle royale minigames in minecraft too)

 No.18191

>>18190
Of course BR games existed before pubg but most were limited to mods or mini games not as fully fleshed out games

I mean hell it’s kind of funny knowing dayZ was originally a mod for arma



 No.18130[Reply]

If you remove the left firing button, and the minimal, and the logo on the bottom left side of the screen, and disable auto-aim, and disable ADS, and set the opacity of all menu buttons to 10% so you can barely see them on screen(it’s even better on PC because they straight up aren’t there), and ignore all reward screens, and modify the games files so hitmarkers, HP bars, nametags on teammates and killcams don’t play, and only ever play ranked where the difficulty is acceptable, and ignore the battle royal mode this game is actually quite fun

Because with these settings and options of playing reduce all the games features to just the gunplay, which is literally the only enjoyable component of the game. Everything else including zombies is shit
4 posts omitted. Click reply to view.

 No.18145

>>18144
Don’t worry
I quit in less than a day of playing because as mentioned prior there’s only one fun mechanic in it. After that I just went back to fucking around in terraria

 No.18152

>>18145
What mechanic? One that isn't in other cod titles?

 No.18155

>>18152
There’s fun cod titles beyond WaW?

 No.18159

>>18155
I liked Black Ops II and the first two CoD games the most.

 No.18162

I don't get how anyone can stand playing an FPS on a touch screen.



File: 1653997837243.png (1.04 MB, 1280x720, ClipboardImage.png)

 No.18141[Reply]

Does it hold up in the action genre? The first thing I noticed is that enemies take more than a single hit to defeat, and I kind of liked the sense of pacing that gave the original games. The game so far doesn't feel like anything special. Like a worse DMC or Bayonetta. Am I correct in thinking thus?

 No.18146

>>18141
Idk man

It’s just another style based game with minimal usage of skill like in the other games mentioned due to its easy difficulty. At least for me



File: 1617228259631-0.mp4 (26.91 MB, 1920x1080, SuperTuxKart.mp4)

 No.8444[Reply]

Kart racing general

You may now play as Alunya in SuperTuxKart.gentooGentoo
66 posts and 33 image replies omitted. Click reply to view.

 No.17988

>still have to hear what's bad
I still have to hear what's good about it or what's the point of playing something mediocre when it's not good. You want to argue semantics on the difference between mediocre and bad, I don't. You want to argue we need to refference to a game by its full name when you can't even use the official spacing. There's no game called "Tux Kart" by your own logic. Both games literally share the same code. And regular Tux isn't even the default you find on search engines. If your strongest defence is an attack on connotation then that's not really an attack at all. You've got no point. You're not clever enough to attack me on tone, you're not clever enough to defend the game. I'll give it to you it's hard to defend kuso.

 No.17992

>>17988
It's fun.

 No.17996

I'll stand by that it's mediocre. That I have standards. That picking something just because it's FOSS is sour-grapes. That mediocre might as-well be called bad. Because it is certainly not good.

 No.18126

>>17996
t. grapefag

 No.18140

>>18126
Grapes are delicious



Delete Post [ ]
[ home / rules / faq ] [ overboard / sfw / alt ] [ leftypol / siberia / hobby / tech / edu / games / anime / music / draw / AKM ] [ meta / roulette ] [ cytube / git ] [ GET / ref / marx / booru / zine ]
[ 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 / 17 / 18 / 19 / 20 / 21 / 22 / 23 / 24 / 25 / 26 / 27 / 28 / 29 / 30 / 31 / 32 / 33 / 34 / 35 / 36 ]
| Catalog | Home