[ home / rules / faq ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / latam / hobby / tech / games / anime / music / draw / AKM ] [ meta ] [ wiki / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]

/games/ - Games

Name
Options
Subject
Comment
Flag
File
Embed
Password(For file deletion.)
What is 6 - 3?

Not reporting is bourgeois

| Catalog | Home
|

File: 1739525262892.jpg (19.51 KB, 474x608, th-2080453146.jpg)

 

Why is there none hoi4 mods that are set in the 90s and you have to try and save the soviet union. The 90s are completely untapped and it would cool to do shit with the IRA or the gulf war. As well the Yugoslav wars would also be fun.

There was the canceled East vs West Cold War game by Paradox, check out the amazing OST btw
Not many details available, but must’ve been planned to have a game continue even after 1991 into the 21st century, I mean the OST sounds kinda ambient, so very modernish.

Continuing with your train in thought OP, where are the military simulators and FPS set in the 90s? Modern military, future, Cold War and WW2, but wheres the 90s??



File: 1739230638419.png (81.64 KB, 456x428, a.png)

 

I HATE MAP PAINTERS
I HATE GACHA MECHANICS
I HATE "UPGRADES" AND POWER FANTASY CENTRIC DESIGN
I JUST WANT SOME CO-OP ADVENTURE GAMES TO PLAY WITH FRIENDS

I'll even settle for more singleplayer puzzle games.​​​​​
7 posts and 4 image replies omitted.

>>39758
OP IS CLEARLY A GIRL so don't be so mean. she wants to play sims 2 and roblox puzzles, and that's valid ok?

>>39827
you fucked up. you're dead kiddo

>>39827
>Lawl, Sims 2 is so cringe, guys, amirite? Only fake gamer girls play them!
Listen here, cuck. One more negative word about The Sims franchise and I'll force you to drop the soup in a shower. These games are literally better than crack. Have you ever tried roleplaying as Vladimir Lenin?

>>39829
>I'll force you to drop the soup in a shower.
Who would be eating soup in the shower to begin with!?
>Have you ever tried roleplaying as Vladimir Lenin?
Yes, this is precisely why I play grand strategy games to begin with.

>>39855
>Who would be eating soup in the shower to begin with!?
I will force you to eat the soup.
>this is precisely why I play grand strategy games
Apples and oranges, The Sims is a social simulator series. It's like comparing Victoria 3 to XCOM. Like, you can do that but these are strategy games of different scale. In Sims games you have to micromanage one or few characters down to their basic needs like food and sleep, it's part a survival game, part an RTS, part a sandbox, part an RPG and part a character and architecture creator. Which is sort of like Garry's Mod but it's restricted enough while giving you hundreds of options without addons or mods to be more like your grand strategy games on a very tiny scale.



File: 1738042803522.png (491.76 KB, 775x744, killporky.png)

 

I've had this idea in my mind for a few years to make a strategy game about organizing labor unions and worker-owned cooperatives, but I'm not really sure how to make it FUN and RADICALIZING for both KIDS and ADULTS. thoughts?
2 posts and 1 image reply omitted.

>>39437
>>39438
Thanks for your suggestions. These are interesting routes I hadn't suggested, and would actually be easier to make than a huge map painting sim or spreadsheet type game where you manage a growing union at a national level

>>39408
After playing inscryption and staring at the image of the sniper bot for a few minutes, i had this idea of making a deckbuilding turn-based-strategy game themed around revolution in a future dystopia. Like you would play cards on a grid with attack points for every ordinal direction, have visible terrain values like camouflage and buildings whose occupation would trigger events. If i had ever managed to get the engine right (involving >>>/tech/27752 ), the plot would have involved siding with one of several factions that were references to now dated leftypol personalities (leninhat, syndicat, s, jvnko).

What kind of genre were you thinking, OP? There are a number of ways you could approach this.

File: 1738732243027.webm (10.73 MB, 360x360, salting.webm)

>>39516
I initially thought of it as a time period game where you play as a union salt for the IWW (or some fictional equivalent) in the 1920s. But it doesn't have to be a time period game and it doesn't have to be salting specifically. I liked the idea of salting because it would add a stealth element to it. But if it was contemporary you could add a whole bunch of social commentary on top of that but I don't know if I can do all that gracefully. I got this idea after reading a guide to salting on the IWW website which no longer exists but is on web archive.

https://web.archive.org/web/20110605071434/http://www.iww.org/en/organize/strategy/salt.shtml

File: 1739480209259.jpg (47.24 KB, 600x446, unionize.jpg)

bump for interest



 

Has Oneyplays fell off. Cause all the new videos are kinda mid to the old videos. The old ding dong and Julian videos are timeless while the new stuff is barely remember-able. They don't even have Zack. And i know he's busy with smiling friends but he's kinda of a big part of Oneyplays. Chris also hasn't made any new animations in a while. Also i know about Bolwbo and i heard it's cancelled but i might be wrong so yeah idk. But it just starting to feel alot more worse. Do you guys also feel like this?
7 posts and 2 image replies omitted.

>>39215
Too "self-hating redditor" for me lately. Cory and Lyle can be an antidote to this somewhat but anything without them is just detached complaining and jokes about soy.

>>39405
Yeah they're leaning too hard on bashing "woke" games lately. Forspoken and Avengers and the like were fun series, but the shtick is wearing thin. I wish they just had goofy fun. The Sonic vids are better about this.

Oh well, LPs are a waste of time anyway.

>>39488
They can bash woke games all they want for all I care, it's funny. My issue is that there's a sincere nastiness and cynical bent to their personalities recently that wasn't present even in the sleepycast days.

>>39501
that's what happens when people become fabulously wealthy and famous, they just see everyone else beneath them

>>39501
I've been watching their LP of Dustborn and I like that they praised the atlernative history aspect of it, while still shitting on the parts of it that suck.



File: 1735259264816.jpg (132.63 KB, 616x353, capsule_616x353.jpg)

 

Why has no one made a thread about this game, yet? Hello?? It's a Soviet city builder game. Has anyone here played this?

https://store.steampowered.com/app/784150/Workers__Resources_Soviet_Republic/
9 posts and 4 image replies omitted.

>>39014
make hentai so your people become incels and dont reproduce

>>38885
Is it even playable at this point? Was completely broken when it came out.

>>39009
Bud the Spud was just made a hero of socialist labour for delivering a record number of potatoes in a single day.

It's hard

>>38885
I have it, although i haven't played it in like a year



File: 1738425382427.png (436.32 KB, 742x1024, IMG_1564.png)

 

The Zerg, the tyranids, and well… the bugs from helldivers 2 (I can’t take how uncreative the naming was) are too strong in all their games. The biggest design flaw is the lack of armour all these creatures have. The second biggest flaw is the lack of regeneration.
There’s no way to justify how much ammunition is thrown at these creatures given how easily a single bullet can kill a bug. A single hit should canonically be able to immobilize a bug.

Factoring addressed this problem pretty well by well… giving nearly all the biters armour and healing properties. Even if the protection isn’t much, by giving the biters healing properties and plating, there’s at least some way to justify why killing these beings should be difficult. Even starship troopers got this right just by making the skin of the warrior arachnids super thick and keeping each bug completely covered in that protection.
4 posts and 2 image replies omitted.

>>39471
I don't remember, but honestly I don't see how it would matter. A giant flapping insect shouldn't be able to compete with a jet powered plane.

File: 1738469177420-0.jpeg (245.67 KB, 1920x1531, IMG_1570.jpeg)

File: 1738469177420-1.jpeg (227.38 KB, 1920x1600, IMG_1571.jpeg)

File: 1738469177420-2.jpeg (296.9 KB, 1600x985, IMG_1572.jpeg)

File: 1738469177420-3.jpeg (136.01 KB, 1600x1143, IMG_1573.jpeg)

File: 1738469177420-4.jpeg (154.28 KB, 1600x1143, IMG_1574.jpeg)

>>39480
Check out George Horesh. Although his bug designs are for starship troopers, they provide solutions to what the tyranids should have been. These aliens shouldn’t really be bugs, but more like insects with tendrils and armoured appendages.

Each bug can withstand multiple rounds of ammunition, carry some form of biochemical ranged weapons, and organize themselves to minimize their casualties.

>>39480
>A giant fapping insect shouldn't be able to compete with a jeet powered plane.
Sorry?


File: 1739283101522.jpeg (74.17 KB, 474x712, OIP (1).jpeg)

>>39480
The big ones should lose against jets, but the smaller gargoyles would win by forming dense clouds for the jets to crash into or by attaching themselves to the jet en masse and bringing it down through their combined weight.



File: 1738604418166-0.png (420.27 KB, 530x530, ClipboardImage.png)

File: 1738604418166-1.png (170.83 KB, 965x561, ClipboardImage.png)

 

The Helghast are the antagonists of the Killzone series. They are a race of mutated humans who were exiled to the planet Helghan, after a war with the ISA (Future Space NATO).
Although the creators used a mishmash of both Fascist and Soviet imagery for them, their ideology is never expanded beyond "militaristic authoritarianism". But many people always ended up sympathizing with them, and the official party is portrayed as a workers' party
https://www.youtube.com/watch?v=ZXAugWfVb0E
7 posts and 1 image reply omitted.

>>39556
>Want strong pale bald fash gf tbh
You want her to read you ᴉuᴉlossnW or Dugin before bed or something? I wouldn't withstand such torture.

>>39600
But then I get rid of her fascism by showing her love and we live happily after that

>>39602
>But then I get rid of her fascism by showing her love and we live happily after that
Literally an "I can fix her" fantasy.

>>39603
Exactly

>>39533
>nazbol
>right-wing
Well aren't you supposed to be doing acrobatics to be nazbol?

OP
The last game in series really helped toning down the deadly antagonist aspect of the Helghast.
It made a lot of people feel nervous for finding themselves sympathizing towards a group which thus far had been presented in a largely monochromatic way.



File: 1738540281893-0.jpeg (410.19 KB, 900x580, IMG_1578.jpeg)

File: 1738540281893-1.jpeg (865.57 KB, 1376x828, IMG_1579.jpeg)

 

I think the biggest problem with the game is scenery. The combat isn’t really immersive and neither are the NPC fights. I think that if the maps were even half as large as a normal arma map and that if the projectiles had semi or fully realistic physics, the game would have been much more immersive and much scarier. Instead, the forever winter almost feels like a glorification of what modern combat is like due to how much action and explosions it features.

>>39490
>would have
<the forever winter almost feels like
What are you talking about? Isn't this game in pre alpha?

>>39671
Yeah. The maps for me feel too small given how large the world building is



File: 1710013939236.png (Spoiler Image,2.33 MB, 1441x1030, ClipboardImage.png)

 

Most of the fighting games still played today were developed in the 90s and as a result, their characters reflect the cultural contexts of that era as they were largely inspired by martial arts films and combat sports, Paul Phoenix is a perfect example, He embodies the early American full-contact karate, which is a mishmash of certain elements from basic karate that American servicemen in Japan picked up with Army boxing. His style features basic boxing techniques combined with backfists and karate-type lunge punches, reminiscent of legends such as Bill Wallace and Joe Lewis.
3 posts and 1 image reply omitted.

>>34057
Street Fighter is the better game and that's all that matters to me

File: 1710143213487.png (166.7 KB, 817x998, ClipboardImage.png)


File: 1710739635385-0.jpg (499.93 KB, 1421x791, 1569462482191.jpg)

File: 1710739635385-1.png (10.69 MB, 1200x4641, ClipboardImage.png)

File: 1710739635385-2.png (10.34 MB, 1200x5797, ClipboardImage.png)

fighting manga are filled with this. Pretty much the entire case of early Baki and Kengan were based on real MMA fighters or pro-wrestlers.

>Andreas Regan - He is based on the real-life professional wrestler, André the Giant and El Gigante.

>Zulu - He is based on the real-life fighter Rei Zulu.
>Dentoranee Sitpika - The character is based on the real-life Muay Thai fighter named Changpuek Kiatsongrit.
>Kanji Igari - Kanji Igari is based on the real-life professional wrestler Antonio Inoki
>Kinryuuzan - He is based on former sumo wrestler Takanohana Kouji.
>Izou Motobe - The character is based on the real-life Japanese martial artist Seishi Horibe.
>Kaiou Retsu - Kaiou Retsu is based on the real-life Chiinese martial artist Bruce Lee.
>Sergei Taktarov - He is based on the Russian fighter Oleg Taktarov.
>Raberto Gueran - The character is based on the real-life Panamanian former professional boxer Raberto Durán.
>Kiyosumi Katou - The character is based on the real-life karateka named Kiyotaka Katou.
>Kaoru Hanayama - The character is based on the real-life yakuza, Kei Hanagata.
>Roland Istaz - He is based on the real-life Belgian professional wrestler Karl Charles Istaz.
>Iron Michael - He is based on the real-life American former professional boxer, Iron Mike Tyson.
Post too long. Click here to view the full text.

>>34056
Well, both Street Fighter and Tekken are supposed to be semi-realistic, with all real martial arts represented that aren't bullshido (granted, you can claim that Chinese martial arts are bullshido too but let's not start a flame war here). So of course you're gonna see karate and boxing. And what do you mean "anachronistic?" The tournaments featuring these martial arts are still being organized. Do you mean "old?" Most effective martial arts techniques were invented centuries ago (muay thai's history literally spans for more than a millenia), you're not gonna see a new martial art pop up every year if it's not bullshido.

>>34059
W00T!



File: 1738729239970.jpeg (265.07 KB, 828x441, IMG_1588.jpeg)

 

Games glorify violence for the spectacles and push pro-violent ideas on people along with multiple misconceptions of violence. I won’t blame video games for fascist scum to do bad things, but I won’t absolve violent video games and violent media any responsibility in misinforming gamers on violence either.

Action slop is slop because the fighters in action lack self preservation and preparation. Just compare how much less views an artillery or tank fight gets compared to any melee combat or gun fight. Even though the former is used much more often, it isn’t as interesting to proles.

I think milsims like arma and hell let loose get action right. There’s more focus on teamwork, long ranged combat, safety, and some level of maturity about what you’re doing. Gamers become much more encouraged to respect other people and not view themselves narcissistically like what self insert action slop does all the time. Ironically, I think the most realistically violent games do the most to discourage people from participating or consuming violent media.
2 posts omitted.

>>39559
>Games glorify violence for the spectacles and push pro-violent ideas on people along with multiple misconceptions of violence.
The vanguard of the revolution, everyone.

>>39563
I’d rather than be educated on violence and avoidant of it than be a bloodthirsty fascist barbarian.

>>39564
You can't help using buzzwords for everything, huh?

>>39559
did you consider the possibility of aBBC, op?

>>39562
>Cod is genuinely pro us propaganda
This is a genuine criticism of CoD but it has nothing to do with it being unrealistic. Milsims sure are not the opposite of CoD in that regard, go play Spec Ops: the Line or something.



Delete Post [ ]
[ home / rules / faq ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / latam / hobby / tech / games / anime / music / draw / AKM ] [ meta ] [ wiki / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]
[ 1 /2 /3 /4 /5 /6 /7 /8 /9 /10 /11 /12 /13 /14 /15 /16 /17 /18 /19 /20 /21 /22 /23 /24 /25 /26 /27 /28 /29 /30 /31 /32 /33 /34 /35 /36 ]
| Catalog | Home