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File: 1684855964521.jpg (209.94 KB, 1920x1080, 2743606-3ds.jpg)

 No.27950[Reply]

>Stop making games for your handheld
>Most of its online games are dead aside from Pokemon
>Discontinue it
>Kill the eshop so you can't buy games
>Only effective way to use it at this point is to hack it and pirate games
<A few months later spend time and resources to put out a "stability update" that prevents people from putting CFW on it if they don't already have it, making it a virtual brick unless you pay insane prices for physical copies from some guy on ebay that wants you to pay $60+ for nearly decade old pokemon games

What's even the point? I get porky wants to maximize the hecking profits but they're not making a single cent off the 3DS anymore. I doubt there's a significant amount of people who own a 3DS but don't want to get a Switch.
18 posts and 3 image replies omitted. Click reply to view.

 No.28188


 No.28189

>>28185
I already can imagine Valve fans using Nintendo fans' trump card: "Valve is a small independent company, they would go out of business if they didn't do this." What's so funny is that they literally control almost the entirety of the Windows and GNU/Linux markets. If they did put the boot on this the publishers would've been forced to comply.

 No.28190

>>28189
The case seems pretty open and shut as I said before, the primary purpose of Dolphin is to violate Nintendo's IP rights, I fail to see how Valve could have any defence in court where this would surely end up.

 No.28191

>>28190
Emulation is protected under fair use. What the user uses the emulator for is not the business of the emulator's vendor. There are plenty of cases that made this clear: https://en.wikipedia.org/wiki/Video_game_console_emulator#Legal_issues

 No.28192

>>28190
I was talking about DRM, removal of negative reviews and other such cases. In this case they could have resolved this quietly so Nintendo's hitmen wouldn't target the dev team like it was with Gary Bowser.

Also, you're using Nintendo's warped understanding of copyright laws. The purpose of Dolphin isn't to violate Nintendo's intellectual "property" (emulators are just media players). The issue is the dev team's negligence regarding the private keys. Which they could have just not shipped.

>>28191
The question is about the legality of emulators, not ROMs. Although emulators are definitely legal under the US law.



 No.27215[Reply]

What is your personal best game of all time?

To me it's Portal. I think it's a flawless game:
>beautifully elegant execution of innovative gameplay mechanics
>beautifully elegant level-design
>beautifully elegant storytelling and dialogue
>beautifully elegant audio and soundtrack
>haunting liminal spaces and magic I can't describe

if a 10/10 game is possible, I believe it's Portal. I really wish I could unplay it, so I could play it again for the first time. I guess I'll have to wait until I'm an elderly man with dementia :C
93 posts and 27 image replies omitted. Click reply to view.

 No.28161

>>28147
I hope one of the endless ss13 remakes works out at some point. I like the game in theory but BYOND is so cancerous to actually play a game in

 No.28167

>>28160
I would definitely recommend it to the fans of KOTOR 1, personally. Just to see a different take on Star Wars lore. My favorite RPGs are Arcanum, Fallout 1/2, Planescape, but KOTOR 2 is somewhere in the top 10 most likely.
That Mandalorian planet is peak comfiness.

 No.28173

dark souls 1 for the atmosphere and the mood that the music and the visuals set in it, and the way that the game helps you learn how to play it
maybe i should play more souls games because that was all that i played
there are also other great games witcher 3 and morrowind i played
there are also indie games that i have enjoyed that are jrpgs but i won't list because i want to keep them to myself. but they are good, the writing is high quality, so is the art and the music, but it only has around 20 reviews on steam so the amount of people who played it is very small

 No.28175


spec ops the line what do people think of it here

 No.28176

>>28175
SPOILERS ahead.
Its great as a journey into insanity. Gameplay is utterly mediocre, but once the protagonist starts loosing his mind, there are some many memorable moments. The setpiece with teleporting heavy soldier as lights flicker, shooting yourself in a hallucination, the absolute chaos of final level, the fact that in the end you cant even tell what is real and what is not. Lovely. The absolute strongest emotional moment for me was the epilogue, when the US soldiers come to save you, and I had to fight my own instincts to not shoot at them, because the entire game is about shooting them, it trains you to reflexively do it no questions asked. Brilliant.
However the whole meta-commentary on nature and morality of modern FPS games, and role of a player, fell completely flat. The big shocking white phosphorus moment made me feel absolutely nothing, because the game railroads you into it. Its obviously a bad thing to do, I tried to progress without using it but after like 20 restarts I realized you literally cant, the game wont let you. So then you fire it against your will, and the game points fingers at you and goes "Wow what a horrible person you are, dont you feel bad now?". From what I read original it was meant to be a choice, but during development all of their testers were avoiding picking it, so they just made it mandatory.



 No.28001[Reply]

A new Marathon game by Bungie has been announced… but it's a PVP extraction shooter. Who even wants this shit? With Bungie's experience they surely could have made a Doom 2016 or Wolfenstein New Order style re-imagining and pulled it off, but instead it's a cashgrab. Honestly what was I expecting considering all they've been making for the last decade is a franchise so shit it makes me want to blow my brains out playing it. It's a shame because the original Marathon games were great. Porky is going to be porky.
1 post omitted. Click reply to view.

 No.28003

>>28001
I want to know the reasoning behind this. Usually you take old dead IPs and "reimagine" them because the name recognition can boost sales, but how many people know about the Apple exclusive sci-fi shooter from the 90s that "the Halo/Destiny guys" made before Halo/Destiny beyond people who are already deep into video games?

 No.28004

File: 1684988798345.jpg (77.84 KB, 720x450, 602821250.jpg)

It really sucks it won't have a singleplayer campaign. Still, I like the aesthetic in this one, it kinda reminds me of the second game.

 No.28005

File: 1684999031705.jpeg (115.54 KB, 1200x1080, security here.jpeg)

DON'T CALL IT A MAZE
IT IS THE PATH THAT YOU CHOSE

>>28001
More seriously though, it'll probably be a prospective airing of the title to garner public interest in it, since Bungie is more widely known for their MP stuff now. We'll probably see Marathon SP stuff in the future.

 No.28020

>watch MandaloreGaming's reviews of Marathon games
>and Pathways into Darkness
>Halo is mentioned, themes are repeated throughout the games
>comments are baffled by how similar it is to Destiny games
Are these the game version of someone's Time Cube-tier worldview?

 No.28159

To be fair, if they did something like Doom 2019 or the new Wolfenstein games, then it's just going to end up being similar and compared to Halo, specifically Bungie's Halo games.

Personally I think they should have just called it something else even if it's set in the Marathon universe, I know they've stuck with the name Marathon because
>the players are called "Runners" hahahagedit?
But it's not a sequel or even really a reimagining of the previous games and the UESC Marathon doesn't look like it's going to appear, there must be so many names they could have come up with to link it to the Marathon universe that people who know will know, while not begging one-to-one comparisons with the old series.



File: 1662021880740.jpg (133.51 KB, 616x353, capsule_616x353.jpg)

 No.21766[Reply]

Check this out. An erotic visual novel set in a Soviet pioneer camp. WTF.
https://store.steampowered.com/app/331470/Everlasting_Summer/
19 posts and 3 image replies omitted. Click reply to view.

 No.28133

>>23154
Average Michel Foucault enjoyer.

 No.28135


 No.28136

>>28135
"I smell a spooked conservative," - average Michel Foucault enjoyer.

 No.28145

I want to fuck the nurse.

 No.28148

>>28145
Now this is the goal I can admire.



 No.28006[Reply]

A place to talk about Atari2600 games
4 posts omitted. Click reply to view.

 No.28016

>>28015
Stfu, we gonna install wood panelling in your damn house now boy

 No.28069

SNOOOOOORE MIMIMIMIMIMI SNOOOOOOOOORE MIMIMIMIMI

 No.28140

Here are decent Atari 2600 games:
1. Dragonfire
2. Fishing Derby
3. Centipede
4. Joust
5. Stampede
6. Yar's Revenge
7. Berzerk
8. Frogger
9. Asteroids
10. Space Invaders
11. Donkey Kong & Donkey Kong Jr
12. River Raider
13. Adventure
14. HERO
Post too long. Click here to view the full text.

 No.28141

You can get a Stella emulator to play Atari 2600 games.

 No.28144

>>28141
Alternatively, you can play something good instead lol



File: 1667969988669.png (197.78 KB, 400x225, ClipboardImage.png)

 No.24257[Reply]

The game has now come out, what are your thoughts on this comrades
37 posts and 5 image replies omitted. Click reply to view.

 No.24772

File: 1670512521305.jpg (123.34 KB, 800x800, domestic2.jpg)


 No.28131

>>24611
>"Sonic is a kid's franchise"
>proceeds to complain about it not meeting Sonic fans' standards
Why do you care? Kids are just a target demographic for out-of-touch bougies and their marketing dogs to market their products to. If it doesn't suit your tastes that's fine but treating the demographic appeal as something sacred when you're not even a part of the target audience (and even when you are) is kinda spooked.

>>24257
I cannot give a comment on a quality of a game I haven't played unfortunately. But it seems badass with the Hedgehog May Cry mod installed and the OST is amuzingly similar to that of Metal Gear Rising of all fucking things.

>>24368
>Thoughts on Robo Blast 2 ?
Me and the egoist telekommunist council approve its GPL-licensed source code. And it using Doom's engine is awesome.

 No.28137

>>24611
Sonic has always been edgy, but more playfully rebellious and not full shadow-with-a-gun edgy.
However I agree round sonic is superior.

 No.28138

>>28137
>Sonic has always been edgy, but more playfully rebellious and not full shadow-with-a-gun edgy
Fleetway's Sonic is actually edgier than regular Sonic, ranging from a snarky sarcastic brat to a homicidal maniac. Albeit he's more like Dante and Carnage rather than being grim all the time and having no sense of humor like Cable or Punisher, he's more eccentri. And Sonic the Comic was being printed starting from the 90s, no less. It's a fairly old trend. Whether it helps with making people treat Sonic seriously is a different question.

 No.28139

>>28138
There are, like, a bajillion interpretations of Sonic.

Sonic is the Goddamn Batman confirmed.



 No.26399[Reply]

So how bad are they going to butcher this?

 No.26403

ussr bad capitalism good now buy the latest tetris game

 No.28124

https://github.com/26F-Studio/Techmino

is this a good tetris clone? it's open source and i heard about it

 No.28125

File: 1685625220783.jpg (9.1 KB, 700x403, tetris-bsd.jpg)

>>28124
Bsdgames is a pretty good tetris clone.



File: 1632466434284.png (33.04 KB, 1024x1346, z5vz4asbyny31.png)

 No.12574[Reply]

Are Undertale and Deltarune leftist games?
68 posts and 16 image replies omitted. Click reply to view.

 No.25814

>>21877
Ralsei is an even bigger doormat than his Light World counterpart smh.

 No.25894

I'm fully aware this is jumping full into speculation-tier, but honestly I'd love an infodump on how monsters construct their food so we could analyze the political economy of monsterkind. Their society seems to resemble capitalism, but we have no idea how their nourishment translates to how many magical goods they can produce. I suppose those are just arbitrary variables and the fundamental points of Marxism would still stand though, even if valued in monster-food units instead of human-food units.

 No.26195

I didn't see Undertale making a political point. The protagonist is a kid. How many kids become killers? It was more a critique on RPGs and grinding mechanics than anything about violence being good or bad.

 No.26648

Vaguely /leftypol/ related AU:

A post-Pacifist world where Muffet dominated the world through her business prowess, and her descendants dominate a cyberpunk world 80 years after monsterkind left the underground. Main character starts as a libertarian type, the best of their political analysis being that if we get rid of the state and the "cronies", the market will set itself well again.

Good ending: Main character, through allying with those either struggling under and/or fighting against the capitalist system, realizes that a society run by the market cannot stand and joins the communist revolution, understanding that ArachCorp is not the end, and never could be, not until capitalism worldwide is destroyed.

Bad ending: The character joins in with the corps and their ideology goes to full-on ancapism. After getting promoted for their ruthlessness, they are pushed to the conclusion that relying on the idea of "property rights" to make sure that no one takes from you is nothing but a show of weakness, becomes a full-on egoist, slaughtering their porky allies and taking their wealth(and perhaps literal power through some soul-harvesting mechanic), only for it to be implied that they too will fall to the revolution eventually.

Neutral Ending: They get blackpilled and become a shitposter like us I guess

 No.28123

File: 1685610303436.png (30.07 KB, 452x413, ClipboardImage.png)

kris is a great friend



 No.27992[Reply]

For bethesdas first real shooter this actually turned out to be a pretty good game on a such a “dated” engine. Yet things like real time shadowing for objects, actors and items is fully possible, the team did have cinematic camera animations(admittedly for first person but there’s some rare 3rd person ones aswell). They even got a pseudo train by attaching a train to an NPCs head which just makes me ask, how much of the constraints behind this engine really a victim of its age and how much of this was to avoid save bloat and wasting time before release?
5 posts omitted. Click reply to view.

 No.28050

>>28047
They upgraded the graphics and animations I’ll give them that but the physics and ai is cartoonishly bad.

I think the physics will improve from starfield due to flight mechanics and new updates but the ai for me is expected to stay the same ignoring scripted encounters

 No.28075

File: 1685390015001.png (495.59 KB, 964x690, ClipboardImage.png)

My brother in Atom, I…

 No.28097

>>28075
Honestly that’s just impressive to me. Really shows how much the team for 3 understood their own engine to pull off shit like that

 No.28098

>>28075
Why hat thought? Would it not be simpler to make train its own creature? Like changing model of dog to train.

 No.28106

>>28098
making a whole new creature would probably take longer than this



 No.28048[Reply]

the game cube world apparently is getting an update on it called cube world omega which has been shown recently in a blogpost from the game's creator

so if anyone is interested in talking about the game then this thread is here
3 posts omitted. Click reply to view.

 No.28056

>>28048
It's weird seeing that this game actually got released. I remember being in 8th grade and people were calling this vaporware online a little over a decade ago. Is it good?

 No.28060

Last I checked this was vaporware from 13 years ago, and I don't have high hopes

 No.28062

>>28056
it was released 10 years ago, I remember playing it with my high-school friends
it wasn't bad, I played it for like 30 minutes before getting bored
there is a similar open source game, veloren, which can also be entertaining for 30 minutes and it runs better and has native linux support

 No.28063

>>28062
>>28060
>>28056

i remember seeing comparisons between this game and trove back around 10-8 or a little less years ago, but i never really played it until 2019 which is when a version of it released on steam

there was an official steam release in 2019 but it was controversial and people didn't like it very much. basically the creators made it so that levelling was removed from the game and progress was reset when you move out of regions, so your progress is locked inside of a region, if you move your character out of a region in the game you lose your items and stuff and have to restart from zero but if you go back in that region your stuff that you got inside of that region comes back. i personally played it and i think it wasn't that bad despite its flaws but the original alpha version was obviously much better, and it is repetitive to constantly have to restart from zero in the game after completing the content in a region

the creator got bullied off the internet from the backlash of the update, and only came back a few days ago to post this update to the game which we don't know much about yet

>>28053

no i am not

 No.28064

Oh my Woolay has been fast with that update.



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