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File: 1689215808260.jpg (61.92 KB, 800x613, gabe newell porn.JPG)

 No.29229[Reply]

Did any of y'all buy any games during this steam summer sale? I wanna get something, but I have no idea what I want, and the sale is about to end. I think I want to buy something indie, since I usually pirate AAA games.

 No.29231

I grabbed Tyranny and Pillars of Eternity 2, they're both under 10 bucks right now.

 No.29232

Space engineers, Tooth and Nail, Sunblaze, and Ori & the Blind Forest. Think it was about 20 for all that. Also blew all my points on emotes since I have a few workshop entries that've accumulated them over the years.

 No.29233

>>29229
Probably gonna get Far Cry 5 but TF2 key selling wasn't working when I tried so I'll try again in a few hours

 No.29235

I bought an rpgmaker game I had mild interest in for like a $1.24 and that was it. I have too many games in my library I haven't played to care about sales at this point.



 No.28941[Reply]

As a latin american, its always good when these companies care about localization,regional prices etc, back in 2022 if im not wrong the Latin american representative was fired, the reason? latin america is not "profitable" enough so they will focus on NA and EU, mind you these are the same people that say they value equality, if they arent getting money you aint worth a rat's ass to them.
Second, Matthew Dawkins a Freelance Writer and Developer for Vampire: The Masquerade, is racist prick, who thinks and writes all native people as "Savages" ( he is writing about the Abya Yala ) ill add the prints

TLDR: dont give money to fascist pricks who only care for money and parade you like a prize
35 posts and 5 image replies omitted. Click reply to view.

 No.29168

File: 1688697221330.png (351.22 KB, 805x448, ClipboardImage.png)

>>29165
The people working on the games already got paid. They don't own the IP anyway, even if they literally created it from nothing.

 No.29170

>>29168
What happened to the second paycheck in "paycheck to paycheck"?

 No.29174

>>29170
Proletarians are paid for their labour power, not the product of their labour. Pirating games is not stealing from proles, it's denying profit to capitalists.

Anyone who will then turn around to say "oh but then the capitalists can't pay the workers!" are counterrevolutionaries.

 No.29211

>>29170
Actually try to read Marx sometime, tankfag.

 No.29212

File: 1689107890086.gif (1.88 MB, 640x360, 1342554355949.gif)




File: 1625496188849.jpg (106.24 KB, 1280x720, Xi-Jinping-1.jpg)

 No.10657[Reply]

Holy shit holy shit did you know comrade Xi Jinping is childhood friends w/ Nie Weiping and plays Go

Holy shit the great helmsman plays Go wow

Also a Go game general
17 posts omitted. Click reply to view.

 No.24195


 No.25391


 No.27408

Is there a lichess for this

 No.27410


 No.29199

File: 1688985867902.png (4.29 MB, 1920x1080, ClipboardImage.png)




File: 1688957021603.png (764.76 KB, 1427x1078, Monkey_paw.png)

 No.29198[Reply]

your favorite niche IP finally gets a new title….but its a musou game

 No.29200

>>29198
Almost every game I love has been monkey pawed already. What's the point. God I hate bourgeois of all stripes.



File: 1688642013388.jpg (995.9 KB, 3840x2160, nx2.jpg)

 No.29160[Reply]

Ngl, I'm kinda excited for this

 No.29161

>>29160
I thought it was called Steam Deck, no?

 No.29182

File: 1688789714688.gif (Spoiler Image, 129.39 KB, 680x315, 070.gif)


 No.29183

Switch……….2!

 No.29192

File: 1688823237641.jpg (329.34 KB, 1500x844, kyoto_animation_fire.jpg)

It better be backwards compatible or I'm going to start some shit

 No.29193

File: 1688839544165.png (29.35 KB, 1021x269, nx2.png)

>>29160
Current rumours are this



File: 1687988397465.jpg (49.07 KB, 599x337, sh2.jpg)

 No.29051[Reply]

i dont have my hopes up for this remake
Even tho the story of the game is already stablished, Bloober seems to not understand what psychological horror means, take for example the blair witch game, in the good ending you kill yourself, to bloober team people with trauma are so dangerous, they're better off dead, the solution to mental health issues to them is bullet to the frontal lobe, if this game is a "re-interpretation" of Silent hill 2, we can expect the most shallow portrail of mental health issues, that game has good portrayal of menetal health issues, and dont even get me started on the medium game and their portrayal of a survivor of sexual assault and how they handle that narrative.
and before people say "oh what about the in water ending"
Difference is that In Water is never stated to be the definitive solution to the Jame's situation.

In The Medium, you only have one option and the game tries to hammer it in your face that its the only """""logical""""" way out. Even the achievement for beating that game acts like its a definitive solution to the topic, which is gross and irresponsible.

Considering Bloober Team already doesnt understand, or willfully changed the main character's behavior just from the trailers alone, do you REALLY think theyll handle the other characters and endings well?

 No.29054

Timely to make this thread when this article about Bloober's "next phase" dropped today
https://archive.is/ih1EO
>Layers of Fear was Bloober Team’s final psychological horror game. The studio didn’t advertise this fact, but behind the scenes, a switch flipped weeks ago: When the remastered and expanded Layers of Fear collection came out on June 15th, it marked the end of a phase that was known internally as Bloober Team 2.0
>Going forward, developers at Bloober will rely on action and player input to generate disquiet, and they hope that this nudge in creative direction will drastically expand the studio’s audience. This mechanics-first ethos was actually implemented internally in 2019, when Bloober began building the remake of Silent Hill 2 for Konami.
>“We decided that our next titles should be much more mass-market oriented,” Babieno said. “We’d like to talk with more people. We’d like to deliver our ideas, with our DNA, not by environment or storytelling, but by action. So all of our future titles will have a lot of gameplay mechanics. They will be much bigger.”

 No.29058

>>29054
Jesus…

 No.29064

File: 1688017477322.gif (2.35 MB, 640x640, cat-shaking.gif)

>>29051
I do not have high hopes for it or anything Konami-related in general. That they outsourced it to some shitty sellout Polish indie horror dev instead of doing it in-house is tantamount to how much they barely care about the result as long as it sells. Fuck em.

 No.29190

I have disliked all of the recent slew of video game remakes by default, but the entire idea of remaking Silent Hill 2 is especially ill-conceived. It's famously aged very well and is generally considered one of the best games ever released, if not outright the best. Exactly what value is added with a remake? The only possible way it can go is down. Even if Bloober Team did everything right, it would almost certainly still be inferior to the original. And they are very unlikely to do "everything right", considering their middling track record and news like >>29054. Maybe the franchise reboot Konami is doing at the moment will have some positive effects by way of the other announced games, but the Remake is 100% a mistake just as a principle.

 No.29191

Another pinball machine would have been less of an insult



 No.27819[Reply]

Does anyone remember this gem?
3 posts omitted. Click reply to view.

 No.27832

I liked playing the first one a lot as a kid. Wanted to make my own levels but they all looked like shit visually. I was really hyped for the 2nd one when I was in 5th grade but my fucking ps3 got YLOD and I didn't get a new one until I was in 8th grade and at the point lbp3 was going to get released in a few months and I had lost interest in the series. I did try Dreams a few years ago and it's really impressive, but obviously doesn't have the same feel that lbp did. I think MM kinda reached the limit with their "create a game within a game" shtick since Dreams is stuck between being too complicated for the layman to make anything impressive with while being too limiting and not worth the effort for those that do have the skills to make things beyond a one off game or a few prototypes when they could be using an engine that gives them more freedom over what they make. On top of being limited to the ps4/ps5 it just becomes a niche game with a small community that doesn't compare to lbp in its heyday and

I'm getting sidetracked. I really liked bomb survivals even though they were repetitive and low effort. Still remember acing the bunker and getting the square guy costume and having people online ask me how the fuck I got it and feeling like top shit.

 No.27836

>>27832
I remember people being angry at the practice of h4h, really brings memories

 No.28980

>>27820
I liked the fact that you could make your own level, i remember messing around with the editor trying to create a decent level. Too bad all i created was pure crap

 No.29184

File: 1688800623302.jpg (170.29 KB, 615x644, 1653591101563.jpg)

>>27819
The music was mint and it was honestly a very fun platformer with plenty of customization options.
The music, the atmosphere, the lot. It was also some of the best couch co-op I ever played.

I miss that game and the memories it brought me as a kid

 No.29189

>>29184
I miss it as well….it was genuinely a fun and amazing game



File: 1688780299827.png (232.49 KB, 497x278, ClipboardImage.png)

 No.29177[Reply]

Hi, My name is Zachary Zacharias, and I am the zookeeper at the zoo here in Goron City, and I'm here today participating in the fundraiser. Our zoo is greatly in need of some additional resources to help house and feed the animals, and continue to provide a wonderful opportunity for the children in the city of Goron. To help me here today, I've brought one of our animals with me. This is Tommy Turtle, from the zoo. Tommy is one of the outstanding attractions that many children come to see here. Obviously, they feed Tommy, you can see how large he is. He is far beyond the size of an ordinary turtle. In spite of the fact that he seems well fed, most of our animals are not, and we do need addition help buying food and helping to shelter the animals. So I'd ask you, please, if you're here in Goron City, just stop by the zoo, say hello to Tommy and some of our other fine animals, and we'd appreciate very much a donation to help us keep the zoo going. Thank you!

 No.29187

amogus

 No.29188

sus

 No.29194




File: 1688754219998.jpg (84.43 KB, 616x353, sdf3536d.jpg)

 No.29175[Reply]

For anyone who's played it…How many parents can you murder right in front of their children? I really need to know, realism is a big thing for me in games like these…

 No.29176

>>29175
I don't think there's an option to rape little girls in it and then get aquitted, 0/10



File: 1688222241834.jpg (20.92 KB, 474x225, th-2033422588.jpg)

 No.29109[Reply]

The game in some ways does feel like d2 or even like d1 in some moments. What matters for diablo, well really for blizzard in general, is a shift away from power creep and convoluted rpg progression.

Bethesda did this with oblivion and Skyrim and now blizzard is doing this with dragonflies reduced level cap and diablo 4s progression and combat mechanics. Things like 100+ level caps, damage in the millions being seen casually in endgame content for either games listed, enemy spam, and more are visibly gaining attention from the studio as legitimate problems to these games and I'm hopeful for where they go. Personally I hope they fix the awful crafting and profession system of wow to make gold a primary resource for crafting materials and just scrap professions all together since even hardcore players barely understand their purpose
10 posts and 1 image reply omitted. Click reply to view.

 No.29149

This genre always made me feel like a stick in the mud. I just get bored after a couple several hours of holding right-click to watch hordes of enemies die.

 No.29150

>>29149
That's how I felt about Skyrim, poe, d2 and Morrowind

This is a symptom of the verticle progression tied to many rpgs especially hack and slash titles. You get boring combat with increasingly meaningless stats as the game progresses. Most normal games especially fps titles like far cry 2, hl2, ori, Rayman legends, rain world and many more have far more interesting gameplay because verticle sxaling is toned down to a level that the developers can focus on other aspects of gameplau

 No.29163

>monsters scale to your level

what a heap of fucking garbage

 No.29164

>>29163
it just werks :^)

 No.29167

>>29164
I was just about to comment something similar on Bethesdas garnage approach to dealing with power creep in their RPGs ahaha



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