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File: 1667818357648.jpg (65.33 KB, 700x432, thefutureofs.jpg)

 No.24222[Reply]

What are some good in-depth science fiction RTS games that are scientifically and logistically accurate?

 No.24224

>>24223
fast forward

 No.24227

>>24223
KSP did it, just add RTS mechanics.

 No.24228

>>24222
Terra Invicta (game by the guys who made XCOM's famous Long War mods)
https://store.steampowered.com/app/1176470/Terra_Invicta/

 No.24233

Children of a Dead Earth maybe? It has realistic orbit mechanics and a pretty realistic view of what space warfare would actually look like.
https://store.steampowered.com/app/476530/Children_of_a_Dead_Earth/



 No.24217[Reply]

No forced in hero system
No forced squad system
Movement tech is still present but being spending hours mastering it isn’t a requirement as long as you understand positioning and your aim isn’t complete shit meaning it’s pretty easy for anyone on any system to pick up and play well at
And what gadgets do is pretty straightforward and easy to understand


Just a simple game to hop in and enjoy at any time

 No.24218

tf2 used to be like that but i dont even know what the fuck it is now

 No.24221

>>24218
it's still that

 No.24232

Game seems cool, but isn't it pretty glitchy? Would you recommend trying it out?
>t. never played PUBG or any other Battle Royale game



 No.24199[Reply]

The combat is just dumb fun, the level design is open and allows so many different ways to move fast compared to the linear structure of most games before it, I love the new 3d platforming mechanics and overall the game is looking a lot more stable than what was first shown

 No.24200

>>24199
The environments and enemies look too much like hyperrealistic Michael Bay shit though.

 No.24202

It's weird seeing a cartoon hedgehog run around these super real environments and shit, but I have to admit the trailer made it look fun

 No.24206

>>24199
So, did Sega hired that man finally?

 No.24210

>>24206
sega's been hiring him since mania



File: 1667627550523.png (599.14 KB, 1200x793, ClipboardImage.png)

 No.24191[Reply]

The technology to not make drifting controllers exist but because of capitalism they don't use it

Sorry Sega

 No.24194

>patented
There's the problem.
At least this will be useful once the patent expires.

 No.24196

>>24194
hallhell sensors that the sega saturn used are patented??

 No.24197

File: 1667657945472.jpg (145.14 KB, 900x900, unnamed.jpg)

Idk why nobody other than Sega thought about hall sensors before. Also:
>new
>patented

 No.24198

>>24194
Actual arcade sticks used on arcade cabinets takes some time before they drifted (and easy to fix) so it is also console manufactures cheaping out on build quality.



File: 1667409969147.mp4 (9 MB, 1920x1012, goombaa.mp4)

 No.24108[Reply]

rate my goomba stompin bros
ignore the sudoku in the end, i just wanted the coin and the mushroom but i lost them both :(
12 posts and 1 image reply omitted. Click reply to view.

 No.24183

>>24181
It's more impressive if you imagine anon has only one finger and is doing the best he can

 No.24187

>>24181
it's a regular human error and i got mad afterwards i realized i couldn't jump anymore to get the other coin

i was expressing my anger and disapproval artistically by running past everything

>>24183
C'MON
JUST FOR THAT, YER GETTING ANOTHER PLAY TONITE!

 No.24190

>>24187
Hurry up then

 No.24192

File: 1667627578146.png (135.53 KB, 400x225, ClipboardImage.png)

>>24190
i have to exercise, but

 No.24193

>>24192
exercise those fucking thumbs of yours so you won't constantly slip and miss coins



 No.24128[Reply]

Guy undergoes failed blood transfusion gets crazy hallucinations and starts murdering randos and wild animals in southern Britain
2 posts and 1 image reply omitted. Click reply to view.

 No.24131

>>24130
it will eventually happen so many console exclusives are being ported over to steam

 No.24136

>>24131
2 more weeks bros

 No.24137

>>24131
>caring about exclusivity deals when there’s the free option

 No.24164

File: 1667551207303.jpg (59.03 KB, 1066x769, bloodborne.jpg)

I love this game so much anons

 No.24165

>>24136
Sony already ported Uncharted and is in the middle of porting The Last of Us both of which were pretty much Playstation's brand for decades. Bloodbourne doesn't stand a hope in hell of remaining exclusive the only question is how long it will take.



File: 1667147281037.png (1.73 MB, 1920x1080, 4qfbxuwvgpw91.png)

 No.24019[Reply]

Behold your god, gamers
5 posts and 1 image reply omitted. Click reply to view.

 No.24039

>>24019
He playing Neon Prime

 No.24043

>>24019
he looks like a NONCE

 No.24054

File: 1667232282993.jpg (216.88 KB, 1280x720, microsoft shark.jpg)

>>24028
They would become yet another subsidiary of Microsoft, the company that Gaben and other founding Valve members left in the first place.

 No.24158

File: 1667539479471.png (508.32 KB, 900x507, ClipboardImage.png)

>>24019
Not my god, #savetf2

>>24026
FFFFFFFFFFFFFFFFFFFFFFFFFFFFF

 No.24159

>>24054
it would be so funny, but also wild how steam started at microsoft

any other stories like these



 No.24089[Reply]

>apex file size on pc
<58 GB
>apex file size on ps4/5
<42 GB
>apex file size on switch
<24.4 GB
>apex file size on mobile
<1-3GB

Apex is just an example of what I’m trying to ask here. WHY IN THE FLYING FUCK DO DEVS MAKE PC GAMING SO FUCKING EXPENSIVE AND SLOW. It clearly doesn’t have to be like this
26 posts and 3 image replies omitted. Click reply to view.

 No.24149

>>24115
Ff7 remake is 100gb

For a game with 2000s era Pixar movies graphics.

 No.24150

>>24148
And of course those old textures you didn’t want are still loaded first lagging the shit out of your PC anyways

 No.24151

>>24146
you do realise the switch version has a lot of cuts (some models are litterally untextured) and massive drop in texture quality right ?

 No.24152

>>24151
So at least the switch version is actually fucking playable

 No.24153

>>24152
tbh,since the foliage wasn't changed,it would probably still not run on your potato,sorry to tell you.



 No.23608[Reply]

It’s not that I can’t find a game I like or that I don’t have fun with them. I’m having a blast at the moment with terraria and sekiro but right now it feels like every once in a while my urge to play just dies and I just don’t wanna play at all. Coincidentally I also don’t wanna watch anything or read anything that’s fictional either. The fuck causes this sudden climax
5 posts omitted. Click reply to view.

 No.23628

>>23627
Your brain is like a self righting system and if you get too much stimulation from x thing, then x thing will produce less stimulation. If you take goof care of your health then your baseline mood will improve and it will become easier to regain pleasure for tasks. A healthy life is it's own high ss it were.

 No.23630

>>23621
Normal
>>23622
>>23619
Gay post

 No.24076

>>23608
Man, what I would give for a sequel to Terraria or Sekiro. Enjoy those games theyre so good

 No.24086

It's called "Anhedonia" and it's a major symptom of depression.

 No.24088

i don't know, i haven't gamed for months (excluding the binding of isaac to pass time), but recently the urge to play came back and i've sunk tens of hours into warriors orochi 3 and smt v. these things just go in cycles sometimes, especially if you've got no one to play vidya with. i think a large part of my mental problems comes from the fact that i've got no friends



 No.23967[Reply]

Ranked apex, csgo, valorant, and r6 should make queuing into lobbies exclusive to invites between players

Losing is one thing but losing because of one or two players on your team that are really bad purely due to randomness dictated by an algorithm is complete shit to put up with and invitational matchups more than ensures no opportunities for rng to decide who wins and loses
2 posts omitted. Click reply to view.

 No.23985

>>23970
No
Elo based sbmm is better because if you based who matches with who off kd than everyone would just end up having a kd around 1 while one guy ends up dominating and destroying every lobby they’re in

 No.24013

>>23985
The whole point of basing it off K/D is exactly so you don't get that one guy obliterating the lobby. If everyone has a kd of 1 that means it's an equal playing field and no one can go on a 60 kill streak because they're fighting bots uygha do you even understand how sbmm works?
The problem with sbmm has never been that it is too strict but that it has a ton of exceptions (streamers are known to be placed in bot lobbies deliberately so they can frag out and advertise the game) and that the elo is never determined by K/D (example apex legends where if you place top 3 with 1 kill you will still get harder matches since it's based off placement even though it's because all the good players hot dropped and killed each other in the first 5 mins).

 No.24014

>>24013
Hahaha that almost never happens and if you’ve played one of the games mentioned or just looked at the state of sbmm in cod you’ll know how fucked up easy it is for some random dickhead to just reverse boost and go on to fuck up an entire lobby for shits and giggles

 No.24027

>>24014
Those people have to throw 20+ games in a row constantly dying before they get into a "bot" lobby and as soon as they do well in that one match they're kicked back up. The problem here is that SBMM does not set any hard skill floors that players cannot fall beneath. As soon as you achieve a certain level of skill, let's say 1.5 lifetime K/D, you should never ever be put in a lobby with players below idk 1.10 K/D let's say no matter how many games you throw. This is merely yet another example of how SBMM is too lenient and not too harsh because it's judging off recent performance instead of lifetime performance.

 No.24030

>>24027
Right as if people can’t just get better or worse at a game as they play it at any time🤨



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