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File: 1698976842425.jpg (Spoiler Image,350.54 KB, 1767x1346, Mount and Blade Warband 1.jpg)

 

A thread for discussing Mount & Blade series.
Which game do you play? Do you have favorite mods? Are you active in multiplayer? Do you roleplay? Tell us about your characters and their adventures!
136 posts and 87 image replies omitted.

Spend last week doing nothing but playing Bannerlord. War Sails changing map layout has been an improvement, but wish they were bolder with changes. For example Nord lands are Scandinavia-like peninsula north of Sturgia, which is a Scandinavia-like peninsula itself. Strangely vacant too, barring southern shore its all wast empty space, lacking even villages. They should be on separate island, or archipelago, to really make use of their naval focus. Also there needs to be more rivers across Caldaria, ships have either shallow or deep draft, would be nice if some smaller river would be added that allow only shallow draft vessels to pass (again strengthening Nord navy, as all their ships are shallow).

Naval combat somehow feels more clunky than in Viking Conquest. Ship physics occasionally spaz out, ships can get completely swallowed by waves but its but graphic effect that does nothing but obscure player vision, troops cant drown or get washed away from the deck. Performance is abysmal in them, I get crashes in large land battles, but in naval combat even couple hundred troops on handful of ships can bring the game down.

Stealth implementation is predictably a mess an undercooked. You have separate set of equipment for it, in addition to along standard combat and civilian clothes, and its only used when sneaking into bandit hideouts, and given how easy is it to be spotted, instantly giving you mission over, it is far easier to simply assault the place as before (a thing that appereantly was removed from War Sails, and only added after the launch due to player outcry about forced stealth sucking). Also if you want to sneak into town now you have to run around trying to reach your "contact" first, while avoiding guards who have suspicion meter, if it fills out you get instantly arrested, not even an option to escape. Sometimes the game spawns you right in front of multiple guards, basically instantly getting arrested.

Nords as a faction are Sturgia, but even more so. No cavalry whatsoever, ok archers, excellent infantry. All units get bonuses when fighting on ships. Aesthetically they dont really stand out from Sturgia either, you can even tell most of their troops apart. Both are infantry focused chainmail wearing vikings. Both in gameplay and look they should be more barbaric. They are bunch of nordic tribes who according to lore until recently didnt even have any towns, but somehow have industrial capacity to outfit their entire aPost too long. Click here to view the full text.

I like the LotR mod for Warband. Isengard is a historically progressive force bringing industrial civilization to the feudal kingdoms, largely immiserated peasants.

>>45447
true true

File: 1768130801427.gif (395.28 KB, 220x218, anime-angry-3244577729.gif)

I cant fucking believe this, 2500 days long Bannerlord campaign, defeat enemy outnumbering me almost 3:1 in a battle for my first city so I can finally make an independent kingdom, and I fucking died in that battle. Literally less than 1% chance of dying on knock-out, and it happens at this fucking point.
FUCK
FUUUUUCK
FFFFFUUUUUUUUUUUUUCK

>>31423
I have changed the game files so Battania would use all the very good looking battania armors and weapons in the game, which also are very good. Only the noble are archers, but everyone else can throw. The falxmen have small crosbow but are bad with it and the horsemen only have common horses so they are not really lvl5 cav but are much easier to make.
My units are basically equal to the next tier of any other unit.



 

Or was its release never happening?

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Post too long. Click here to view the full text.
12 posts and 2 image replies omitted.

Who's saying it's delisted? Still shows up for me.


>>45595
urgay still

File: 1769021894487.png (106.53 KB, 640x440, ClipboardImage.png)





File: 1716920010275.jpg (Spoiler Image,3.63 MB, 3300x1844, VotP-WebHeader-21.jpg)

 

I'm pretty new to victoria 3, and I'm looking for some advice. What are some fun countries to play as while still being a beginner? Also, what are the best mods I should get?
207 posts and 66 image replies omitted.

>>44555
it really is and becomes clear how bad it is when you get nice mods. i used the edwardian era map and its gorgeous. some horrific border gore on this playthru though

>>44529
dude, my pc can usually handle paradox games just fine, even ck3, but for some reason when i play victoria it starts having these weird ass glitches after 1-2 hours. on vic3 ive had pc crashes and my screen starts freaking out, glitching and stuttering even minutes after i close the tab. it happens with vic2 aswell

>>44723
For some reason my computer completely crashes when playing as at least Britain and East india Company. i'm hoping it's not a full scale issue. I remember having a similar one with CK3 until I switched to Vulkan renderer so I tried doing that with Victoria 3, but it didn't end up helping like it did with CK3. I might have to look more into it.

Is my PC old or is the game getting laggier?

>>45494
Larger countries entirely crash my system that's running an i9 CPU.



 

is this video game racist?
is this a racist video game?
in your opinion is the subject matter and or execution of this video game of a racialist/racist quality?
body was too short
https://store.steampowered.com/app/1662860/Trapper_Drug_Dealing_RPG/

I googled the dev and this looks like his blog https://lathongaming.com/blog-list so if thats anything to go by its apparently just a regular RPG

>Welcome to Lathon Gaming, a game development studio specializing in the creation of unique and immersive video games. Our current property, 'Trapper: Drug Dealing RPG', showcases our dedication to innovative storytelling and gameplay.


>At Lathon Gaming Studios, our mission transcends mere pixels and polygons. We’re not content with the status quo—the predictable churn of visually impressive yet mechanically hollow games. No, our vision extends far beyond the glossy sheen of graphics cards and shaders. Our goal? To liberate the gaming industry from its self-imposed shackles, those very chains forged by an overreliance on eye candy.


>Picture this: a vast digital canvas where gameplay reigns supreme, where every button press, every strategic move, and every narrative twist matters. Our gaming properties are more than just lines of code; they’re immersive worlds waiting to be explored. Robust gameplay mechanics form the bedrock—the heartbeat—of our creations. Imagine intricate skill trees, dynamic AI opponents, and quests that unravel like ancient scrolls, revealing hidden secrets and unexpected challenges.


>But wait, there’s more! Our content isn’t just engaging; it’s a feast for the senses. Picture sprawling landscapes, each blade of grass swaying in the breeze, beckoning you to explore. Dialogue choices ripple through the fabric of the story, allowing you—the player—to dictate your own fate. Will you be the noble hero, the cunning rogue, or the enigmatic wanderer? The choice is yours, and the consequences echo across our meticulously crafted universes.


>And let’s talk risk. The industry tiptoes around innovation, fearing the abyss of the unknown. But not us. We’re the trailblazers—the ones who dare to leap into uncharted territory. Our games aren’t afraid to challenge conventions. We’ll toss aside tired tropes, flip the script, and redefine what it means to be a gamer. Whether it’s a mind-bending puzzle mechanic, a genre-blending fusion, or an art style that defies categorization, we’re all in.


>So, fellow adven
Post too long. Click here to view the full text.


>>45505
I mean that's obviously AI slop, not like he's gonna say 'yeah it's racist lmao'.

>>45504
More important question is who the fuck cares? This game looks like it had a budget of $3.50, there's plenty of much more popular racist games on Steam



 

Does any anons have that full post where the Halo trilogy as a gnostic Biblical reversal of christianity? It certainly diminished Christianity's cultural influence
https://www.halopedia.org/List_of_references_to_religion_in_the_Halo_series#The_Covenant_and_the_Church
a few I recall from the post
> The Ark is a tool for genocide
> The Flood is a corrupts, not cleanses the lands
Other than biblical occultism, any other interesting takes on halo, anons?



File: 1749410353420.png (9.46 KB, 1211x215, deltarune.png)

 

it brings me no pleasure to announce this, but it's peak. the furry twink has done it again. total tumblr teen victory. i can't sleep at night and my life is irrevocably changed.
108 posts and 28 image replies omitted.

File: 1768628282361.png (457.57 KB, 640x1046, ClipboardImage.png)

>>45541
You're literally proving my point

Dess Knight has a dozen different plot holes and contradictions (i.e. no means or motive, how the hell would a teenager know how to free a Titan, the Organikks straight up calling the Knight a man, the lyrics of Big Shot and Raise Up Your Bat putting Dess and the Knight at odds, no one seeing Dess leave the Library during Chapter 2, how Dess and the Knight are in two places at once multiple times, why the Knight would endanger Noelle, etc.), but instead of actually addressing these issues you just shit on everyone who calls this out or doesn't like the story it would tell. You're going to learn the same lesson about hubris that the Kris Knighters had to, I guarantee it.

>>45542
Couldn't come up with a response? Sad!

>>45540
Fair enough. You're welcome to enjoy the character, I personally just don't like her very much outside the Weird Route.

>>45550
you know, the fact that the noelle fags on doe seem to agree with you is, quite interesting


>>45550
Post chains like this remind me why I only rarely visit /leftypol/ nowadays.
Do you base your world view on the latest news post you saw too? Also, by the logic in the cap Susie is an equal candidate (she was just pretending in the church bro).

You're also so close to a realization with how Noelle is treated by the narrative. Dig a little deeper.

>>45563
welcome to fandoms everyone is an illiterate perpetual 12 year old



 

Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
153 posts and 62 image replies omitted.

Microprose Risk II. It still has the best computer Risk ruleset. Try it out.

File: 1768547231954.png (3.87 MB, 2424x1080, 1737503557074898.png)

>Project Sekai
I've been playing this one for a few years, fun rhythm gacha game, but they just added Animal Crossing to it today.

Replayed some old Hitman games, namely Silent Assassin and Contracts. I wouldn't be able to play SA if this was my first time, that's for sure. The game has too many annoying mechanics, not that it doesn't have a lot of great things about it, of course.
Contracts, on the other hand, is still perfectly playable in 2026. I really like the nihilistic atmosphere in it, there aren't many games like it.

Currently playing Fran Bow. Pretty good, it gives off schizo vibes, all the way until you find your cat. Cats are my only friends irl…..!

>>45549
That reminded me that I have it on Steam even though I hate point'n'clicks. I really lack patience a lot of the time when it comes to puzzles.



File: 1762699050476.jpg (477.39 KB, 1680x1050, 12b234112b.jpg)

 

Primitive Society Simulator is a historical society-building game that lets players guide a prehistoric tribe from a simple communal existence to a stratified civilization. It begins in an egalitarian “primitive communist” stage, where resources, labor, and tools are shared, and there is little distinction between individuals. As the tribe develops agriculture, metalworking, and trade, it begins to produce surpluses, allowing some members to specialize as craftsmen, warriors, or leaders.

This specialization gradually introduces inequality: leaders accumulate authority, private property appears, and social ranks emerge. The game models this shift through systems like organization hierarchies, diplomacy, and class-based housing. Over time, patriarchal families, inheritance, and noble titles develop, solidifying class divisions. In this way, Primitive Society Simulator portrays the long historical transformation from communal, cooperative tribes into societies defined by hierarchy, property, and power.

https://store.steampowered.com/news/app/1876880/view/530981557607858282?l=english
22 posts and 8 image replies omitted.

File: 1768386532988.png (2.81 MB, 1680x1050, 345343535.png)

>>45495
>The recent update completely transformed the game's atmosphere—from a charming, cozy adventure into a dark, intense war management experience
Can confirm this. Especially with introduction of slavery and execution to keep them from rebelling. Warfare is much better than the original. But its still a work in progress. Just got a major update of nobles, different soldier classes, new household items, new storage system and house designations. Now villagers can own the house they sleep in and this is reserved for males only apparently.
>Is the game well optimized?
My 16-years-old PC could run it with no problems so probably yours too. Just replaced my processor and the villagers move hyper fast now. Check system requirements.

https://store.steampowered.com/news/app/1876880/view/538873641933211285

DOES THIS GAME HAVE DYNAMIC PRICES

>>45512
No. Goods are owned communally. Between tribes they barter or trade with seashells.

>>45529
i am dissapointed. makes sense though

>>44815
that's actually really interesting anon, thanks for sharing. I've always been interested in "historical materialist" type games.



 

I asked Chatgpt to help me with with modernising the concept art of the characters from Resident Evil Dead Aim.
Se we got Bruce McGivern, Fongling and Morpheus D. Duvall.



File: 1757685011549.png (2.51 MB, 2284x1292, ClipboardImage.png)

 

>Metroid Prime 4 is open world with a motorcycle
Literally everything is open world slop now. Even a series that named the genre where you explore intricate interconnected levels.
53 posts and 5 image replies omitted.

>>45174
There is a lot of bandwagoning happening. It’s really not the that bad. Mckenzie is about as annoying as Otacon from MGS to me. The desert portion feels tacked on a bit because it’s basically used to collect gems for a later part of the game. That might be annoying for some players but I collected them while traveling to different locations so it wasn’t a big deal. I think people were expecting more modern elements like an actual open world rather than a hub, but I knew that was never going to happen while the game was being held back by the switch 1. If your expectations aren’t that high and you like metroid it’s a good time. People are complaining about the story but I would still rank it higher than Other M despite it being paper thin.

>>45256
expectations seem to have been a bit overflown, but also there seems to be a general sense of bitterness towards nintendo because the switch 2 is a bit expensive and they still don't have a definite "killer game" that justifies the entry price

>>45256
>>45260
Also scathing reviews of other Nintendo sequels (TotK) have been doing number recently so some people are probably trying to bottle that lightning.


>>45256
Switch 1 had proper open world games like Xeno X and BotW/TotK though. How was it held back?



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