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What is 6 - 2?

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Post games! Post videos of you playing game everytime you visit this site. This a thread for video games being played! No hacking just post extorordinary game moments!

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Heres a map of the islands of figi.

Playing Cuphead. I bought it years ago but only got to the second island. This time I will be doing everything in the base game and the DLC.



 

Alright so hi hows everyone doing today, I hope youre doing well. I came here to write a mile-long post bitching about the state of Team Fortress 2, its design, and how commentary around its design has rapidly changed over the past few months.

To introduce people who don't know a shit about TF2; it's basically the game that set in stone the genre of "hero shooter" [Class Shooter] and how it should generally work. Prequels to Team Fortress 2, such as Team Fortress Classic, or Team Fortress [Quake Mod] do exist and show more barebones gameplay, but Team Fortress 2 did the concept so well that it's been solidified as the OG of the genre. The game has been subject to 9 years of pre-release closed-house development [1998 to 2007], 9 years of post-release open-house development in the form of regular updates [2008 to 2017], and then a further 8 going on 9 years of ignorance where there was basically no development and no novel… anything… in the TF2 community [2018 to present].

The biggest implication for (You), random passerby, is that TF2 is a game witha whole bunch of concepts and jargon that are thrown around within the community of TF2 that means something far more specific than what it does outside the TF2 community. For example, when discussing the game's design, "Competitive" is used not just to describe a moment in TF2 where player-versus-player competition is generally increased; be it the Valve-designed mechanic of Dominations [getting 4 kills on a player without said player killing you back, which puts a literal target over your head plus other aesthetics to encourage that player to target you and vice-versa], or the outright existence of organized competitive leagues. In TF2, "Competitive" is used as a shorthand for the rulesets generally used by competitive TF2 leagues. "Valve Competitive" is used as a shorthand for the "competitive TF2 que" that Valve had added in its ill-fated 2016 Meet-Your-Match update. The "Competitive Community" is a semi-existing strata of players who agree that competitive TF2 is good, and its implied at least some of them want "Competitive" to be TF2's main ruleset.

I'm not going to write the whole history, so if you ever have four fucking hours to yourself, I'd recommend watching this video by a local chud of the TF2 community: https://youtu.be/JNxg5stxlhk

This video was announced months hitherto its Post too long. Click here to view the full text.
7 posts and 4 image replies omitted.

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lol tf2 fans are gettin excited over some fucking community update, like ok

>>42725
why?

the majority of the people that play tf2 today wouldn't be able to do it unless it was f2p

>>43169
nou
it cool

sometimes i see TF2 videos from like 2010 or whatever before they completely ruined the lighting and aesthetic and weep for hours

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>>42719
good write-up, comrade. i will admit that for the longest time, i grew to not care about the matchmaking (though this was prior to the bots absolutely face-fucking the game) but playing the game now - it is unnecessarily annoying to always wait to get into a game at peak hours only to be thrown into a steamroll, a half-filled lobby, or at the end of an entire match. the e-celebs i see nowadays for the game being chuds or at the very least chud-adjecent doesn't help either.
at least the game is still fun when it works.



 

I hope you people will start uploading your game clips, or at least those of a player that knows what they're doing! Don't worry! I'll make you!

Repost because of the body was epic nonsensense!!

VTW I wouldn't even suggest anyone try watching that upload on account of rednecks making sure there were a few distinct pauses during its absurdity. Oh well, really funny let down and a good thumbtag. Just wanted to warn anyone before they were onset frustrated. Anyway



 

So does anyone know why exactly every Phantasy Star related forum is full of AI bullshit now? I swear, at first I thought it was just the subreddit (because of course it would), but other places like the pscave forums have AI art bullshit plastered everywhere, and even searching for youtube remixes leads me to AI music.
I'd talk about the irony of so much AI garbage being made by the community, when Phantasy Star 2 especially is so anti-AI, but it just leaves a bad taste in my mouth. Like is everyone who plays these now just utterly, creatively bankrupt?
…Later, ace!

noticing a lot of "retro" game stuff on youtube, facebook, etc. tends to fall into this trap of just pumping out AI slop (be it through remixes, goonbait, video thumbnails, etc.) I think in part it's the same thought process of "this makes me happy just cause it exists/reminds me of better times" that also creates things like fanart, fangames, remakes, challenge runs, etc. (and if the audience doesn't care about quality, they'll surely click your shitty Suno-genned city pop remixes), partly also that the lower technological/financial requirement for say, playing Mega Man X on an emulator means you reach plenty of people that don't really care about having anti-AI sentiment, partly also that it's very rare to find anyone that cares about games beyond immediate gratification or nostalgia value and will also write or make interesting stuff from them. Also, after 20-30 years, i imagine the "novelty" of genning slop makes them feel like they're sparking light on a thing that is otherwise dead, lol.

I only go on imageboards(bad)
>>45661
and I only watch youtubers who I already know pre-AI(good)
It's the sloppiest of gamer tubers who adopted AI shit

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>>45661
It's just really sad to me since this series had such a nice community back in the day. They were out here doing like 3D animations before PSO came out, actual fanart (pic related), fanfiction, it all looks so much more human than what it is now.
Like I can't in good will look at some douchebags praising some AI slop bullshit recreation of the PS2 title screen, which actively takes away from the original art (because AI prompts are specifically coded to draw women a certain way), as anything other than sheer irony.
They literally exemplify everything the original game warned us about, but they can't see that because they literally don't value old games, they only like them BECAUSE they're old. If they came out today they'd probably never even glance at them.

>>45661
Maybe because it's all hot garbage
Battletoads? Cucked platform beatemup where the floor itself is a texture or hit box when it feels like it.

Fire Emblem? Convoluted gooner slop and the gooning is behind seven proxies of requirements anyway.

FF Legends/SaGa? Nonsensical resource management and non coherent threat levels proportional to level or assumed level. (But still turn based because easier coding)

Earthbound? Take the worst elements of FF Legends and now make it insufferable. Reddit of course praises it.

If you like any of this shit you should be dragged out of your home by ice and beaten

I don't wanna hear your excuses either. You're supposedly a communist and hear your are doing monkey tricks for the bourgeois who couldn't even bother to program a decent game and still expected to make money off it because millenials were even more retarded than zoomers.

>Is it fun and whimsical?

Post too long. Click here to view the full text.

>>45896
>retro games le bad
What about
>STGs
>Arcade fighters
>Adventure games
>CRPGs
>RPG platformers
>2D Metroid
>2D Sonic
>Pokemon ROM hacks
>Katamari
though?



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Going to save Shaundi while fighting soldiers and gangsters on foot in Saints Row 3 was the most cathartic experience I had in a game
>body too short or empty

For me it was avenging Carlos in Saints Row 2. In hindsight, killing him seems like it was kind of unnecessary. You, the MC, survived worse to set up the sequel in the first place. It really hit me in the gut putting him down after that torture at the time, but I'm pretty sure we could've dropped him off at a hospital and busted him out of prison after he got convicted for being a gangster. I'm coming around to this theory I heard a while ago that saint's row was never good.

>>45892
Carlos couldn't even speak he was well beyond saving, tech at the time couldn't show it but I bet all muscles and skin from his face and ripped apart his guts was probably all over the asphalt


The worst boss survived was the boat explosing in sr2, besides that I don't think they had any worse than carlos

Speaking of, the boss in sr2 is such an evil, vile, loathsome unapologetic psychopath it pisses me off sometimes



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He would 100% be a light based ninja with a crystal rapier as his weapon of choice:

Signature Moves:

Photokinetic Blast (Beam Attack): Floyd fires a concentrated, translucent beam from his palms, causing damage and burn damage over time against the opponent.
The Twist: If the beam passes through one of his "Crystal Walls," it splits into three separate beams (refraction), hitting a wider area for increased chip damage.

Prismatic Barrier (Defensive): He summons a crystalized, translucent wall glowing hardened light.
Effect: It doesn't just block projectiles; it reflects them back at the opponent with 1.5x speed and 1x5 damage.

Prism Pillar (Defensive) Floyd summons a massive, translucent crystal from the ground. It acts as a physical wall, but when light hits it, it casts a rainbow-tinted "safe zone" behind it where Floyd can recover health.

Shimmering Shield (Buff/DoT): Floyd’s body begins to vibrate at a high frequency, emitting a blinding neon glow.
Defensive: Reduces damage taken by 20%.
Offensive: Opponents standing in "sweep distance" take ticking fire/burn damage as the light literally cooks the air around them.
Post too long. Click here to view the full text.



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what is ur favorite single player fps franchise!?!?!?!??!?!?!?!?!?!

I just started playing the Halo games for the first time and they're my new favorite shooty single player games!!! I was SHOCKED with how much better Halo 2 is compared with the first one, and I was SHOCKED once again with the generational leap on Halo 3. I'm still in the beginning of Halo 3, and I'm excited to see how the next ones stack up. they better not disappoint!!!!!!!!!
28 posts and 6 image replies omitted.

>>45877
Go play with your friends then, kid.

>>45879
I play Overwatch with my friends but meta characters ruined that game

>>45883

i stopped playing after we got spawncamped by a fucking retard who didn't even had to aim with some magic balls was getting pocketed by a Mercy

it's the ecquivalent of getting spawn camped by a phlog pyro with infinite MMPH and a medic with the vaccinator.

except in that case at least you can count with someone eventually getting the duo.

here there was no such thing.

>>45885
>>45885
>magic balls
Kek was that Sigma?




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One of the reasons I don't play any of the Souls clones is that they never have supporting characters (think of the summons that help us with the boss fights) like Solaire that gives us a small respite from the solitary nature of these games with their own stories and personal quest.
5 posts omitted.

>>45855
I like what FromSoft did with souls games, as I said, it had a unique sensitivity that no other game had, especially Demon's Souls. I don't mind that it had no story, because the whole point was to form a ludonarrative around it (and indeed, if you read the "manga", it tries to recreate the internal monologue of *the player*), and I like that the world is both, hermetic to you, but also is not arbitrary at all. It makes the experience personal, even claustrophobic at times. Where I agree with you is that I think it's a mistake for other games to pick up these design elements because they feel too arbitrary and counter to what they're going for, like Lies of P which is clearly trying to deliver a more grand story but it's constrained by the souls like elements.

>but it is what I would like the genre to become

I'm slightly curious about what stuff like The Witcher 4 will go for, I think souls combat is more or less expected to some degree, but it's not like CDPR can abandon what they're know for: their emphasis on narrative. As far as FromSoft games go, I think Elden Ring was the pinnacle of everything Miyazaki had been going for, for the last 2 decades, and it's time to move on from it. I really liked how subtle Sekiro was narrative-wise, so I'm lowkey positive about what they'll deliver in the future

>>45856
I dont mind it either, and do enjoy solitary atmosphere of those games, but could had and should had more to do in gameplay department. Exploration, puzzles, buildcrafting would enhance the game without taking anything from it. Like you are in a dying world, having areas that are devoid of even enemies, where challenge is environmental, would fit right in.

As for Witcher 4, I have no hope for it. Last two CDProject games have been a massive commercial success despite their utter mediocrity, so they have no reason to course correct.

>>45860
Oh, I'm not interested in Witcher 4 the game itself, I haven't even played Witcher 3, I'm interested in seeing if it embraces souls combat more, less, or what, because for better or worse, it will be a trend setter.

You play that one souls game with all the shit?



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Anyone still playing the game? For me swiftplay kinda saved it. Only fun mode to play right now, wish they would just return twisted treeline.
What champs and modes do you guys prefer?

Anyway, alk about the game
18 posts and 3 image replies omitted.

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Out of my way, Faker

i like playing it, i wanted to try playing dota but i don't like playing monsterchuds

>>45830
Speaking of monsterchuds anyone know what happened to arena of valor? That and original dota were the only one of these absent of this character. Also my record is at least 50 wins in a row no losses because if these

>>45831
i assume it got replaced by wild rift since that's arguably more popular than normal league
also anon monsterchuds are any monster champs, there's no way dota didn't have any

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Amumu support is freelo. He's a squishier Leona but the extra range on his hook and ult are nice. With the two charges on Q you can win most level 1 all-ins.
How goes your climb?



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I'm pretty new to victoria 3, and I'm looking for some advice. What are some fun countries to play as while still being a beginner? Also, what are the best mods I should get?
208 posts and 68 image replies omitted.

>>44529
dude, my pc can usually handle paradox games just fine, even ck3, but for some reason when i play victoria it starts having these weird ass glitches after 1-2 hours. on vic3 ive had pc crashes and my screen starts freaking out, glitching and stuttering even minutes after i close the tab. it happens with vic2 aswell

>>44723
For some reason my computer completely crashes when playing as at least Britain and East india Company. i'm hoping it's not a full scale issue. I remember having a similar one with CK3 until I switched to Vulkan renderer so I tried doing that with Victoria 3, but it didn't end up helping like it did with CK3. I might have to look more into it.

Is my PC old or is the game getting laggier?

>>45494
Larger countries entirely crash my system that's running an i9 CPU.

I just picked up the game, with it being the final map game from paradox I've tried
Every time I try to get my economy going, construction sends me towards bankruptcy. Every time I try to change to a Republic, I get boned by a coup. When I don't, I get boned by revolution.
I haven't tried a great power yet, which I assume would help with the construction economic death.



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