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What is 6 - 2?

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What is it with remakes/remasters absolutely ruining the old artstyle?
meow.
meow.
meow.
1 post omitted.

>>47387
Because nobody making them gives a fuck

>2010
This was the peak "gritty" hype era where every game tried to be hardcore and realistic aka throw a brown filter on everything. Billions of shooter games were made during this time so the Xenoblade devs tried to go for a more grounded art style.
>2020
Anime has become so mainstream and popular that the Xenoblade devs can happily go back to making anime slop art like every jap game dev aspires to.

remakes/remasters are generally made by different people who don't have access to original project files like concept art, series bible, etc

My take is that remasters revolve around the assumption that people will re-buy games they’ve already played for full price because they’re dumb slop consumers who are easily pleased with the phrase “updated graphics” as tru gam3rz are.

Therefore the art style must be discarded in favour of some generic bloom shader (probably out of the box with Unreal engine) that is *technically* superior and can provide a description listing off all the graphics tech acronyms it provides.

If you used modern rendering technology to provide the same art style, the game would just look the same, you’d genuinely have to care what the graphics tech acronyms actually mean and try to have an appreciation for the resulting minor differences. Whereas “woah holy shit I can see Las Venturas from Los Santos! We’ve come so far lil bro” genuinely does shift units.

>>47387
thats why



File: 1762316193372.jpg (290.83 KB, 1307x732, free as the wind.jpg)

 

Welcome, comrades! Here we discuss everything Sonic the Hedgehog.

/lsthg/ #1 - Free as the Wind Edition

NEWS
>Sonic Racing: CrossWorlds - Accolades Trailer
https://youtu.be/C6BSu_x0gcE

>Sonic Rumble arrives this November

https://x.com/Sonic_Rumble/status/1978491359452364988

>Sonic the Hedgehog 4 to release on March 19, 2027

https://variety.com/2025/film/news/sonic-4-release-date-march-2027-1236280697/

RECENT SEGASONIC GAMES
Post too long. Click here to view the full text.
16 posts and 3 image replies omitted.

>>45171
Sally was a princess but at the same time Archie had a lot more context around it, especially with the state of the world (the mobians were mostly fresh out of their version of the stone age), Sally and Elias' opposition and resentment to their own roles and the concept of being royalty.

A lot of nu sonic fans (especially the ones who have cropped up around 'that' twitter circle) I don't consider real fans. They have no appreciation for the subtle writing and themes in the early sonic games or the overt themes of Archie. They're parasites who have no place in the fandom

Luckily they are the extreme minority and it seems a lot of the younger alpha/gen z fans are intelligent enough to understand and agree with the environmentalist/anti-technofascism themes of Sonic. The fandom is probably one of the only worthwhile ones in terms of cultural output and personal beliefs.

>>45171
two things come to mind: speaking strictly on environmentalism, it was all the rage during the late 80s and throughout the 90s, likely because we had reached "the end of history" and everyone was convinced that all it took to save the planet from moneygrubbing industrialists was conscious liberalism. not a single soul believes that today unless you're particularly retarded or an atlanticist (but i repeat myself), so environmentalism was dropped out of everything once the link between capital and environmental destruction became obvious to everyone, no more captain planet, no more x-men or gi joe PSAs at the end of every episode telling you not to litter, and no sonic that speaks for the trees.

second, the early games worked because it relied on narrative simplicity. this guy is the evil industrialist, and then sonic is a real rebel, tuned to what's cool and what's cool is environmentalism. if you squint he looks like he wears air jordans, that's how cool he is. he's like the lorax if the lorax wasn't a preachy fuck. very easy to parse. the minute you have like the president or three later agencies trying to add political nuance, everything becomes shit. it doesnt work and it has never worked (unless you completely rework the universe but i argue the comics arent really sonic anymore but something else entirely) i cant even fault it for it having monarchy apologia. 06 reached lows so remarkably low that it was unable to even deliver a coherent story, let alone an understandable subtext, i mean it feels like the story was more interested in sonic wanting wanting to fuck, and what represents libidinous fantasies more than wanting to fuck a virginally pure holy madonna, you think it's a coincidence that all the sonic fetish stuff balooned after that? no! everyone's unconscious understood the message, sonic is a fuck beast, he fucked even the virgin mary. there's nothing holy anymore.

>>45183 (me)
this is just to say, sonic, being a marketable company mascot, it's not its own entity. it's always been a figure designed by council, emerging from the zeitgeist like some swamp creature. sonic was an environmentalist because it was cool at the time, and he became an enemy/collaborator of a literal deep state because in 2001 the american mind had melted after 9/11. now sonic persists in its eternal twilight, past its intended demise, vacillating between imaginary sexual object for the absolutely deranged, and nostalgia bait. it is what it is.

>>45182
Sonic nazis know their favorite franchise is woke and they hate it. Just like UT/DR (Chuddy Fox copers) nazis or even TADC nazis (Trans Jax deniers). They hate the fact they enjoy something woke and they hate themselves for it, so they actively try to deny the franchise is woke and gaslight everyone into ignoring it's themes. That's why we have people in that Sonic Would Love Us group formed by people like Krack, Richard "Diaper Boy" Kuta, Psyco the Coon or the Homophobe duo (AwesomeTime and PurpDerp) harrassing and stalking every LGBT person in the fandom while playing the victim card, when they get called out for it, only to resort to shittier tactics than any of the people they claim are "attacking" them. It's clear just calling them out doesn't work because it just ends with good people getting doxxed and harrassed. If we really want to keep the fandom clean we need to make them shit their pants. Just saying.

>>45125
Archie is a mixed big, the general consensus is that the comic was mostly shit until Ian Flynn picked up the pencil, and there's more diehard fans who think the comic went to shit when Ian Flynn picked up the pencil. I however thing that Archie, just like the games, is a mixed bag throughout. There's good Penders/Bollers stories and there's bad Flynn stories, but there's also good Flynn stories and shitty Penders/Bollers stories. Though lumping Pneders and Bollers is unfair because Bollers is a better writter and person than Penders. Fleetway clears Archie, though.



File: 1749410353420.png (9.46 KB, 1211x215, deltarune.png)

 

it brings me no pleasure to announce this, but it's peak. the furry twink has done it again. total tumblr teen victory. i can't sleep at night and my life is irrevocably changed.
171 posts and 41 image replies omitted.

File: 1783281213780-4.bmp (900.05 KB, 640x480, castaway night.bmp)

I loved Undertale back in the day but I can't bring myself to care about this. I don't even doubt that it's good. Ship just sailed. Right time right place yadda yadda

<we're gonna need Moses if it keeps flooding like this

>>47333
as someone who was huge into homestuck when i was a teen (that's the only age you're allowed to read homestuck at) but has never played undertale/deltarune i feel like how magic johnson must feel in that i caught that infection pretty early on and by all means i should've succumbed to the disease but, by the grace of god, i didn't…

>>47326
He would never

Baffled by the positive reception of chapter 5.
(Almost) nothing of note happened. Dialogue was cringeworthy. Jokes were more misses than hits. References for references sake. Flat characters incorporated as round characters. Waaay too long.
Seen some buzz around this or that being unexpected, but something being unexpected is not itself a good thing. The secret boss seems a good example of this (regardless of the character or fight itself).

What do chapter 5 enjoyers see what I am missing?

>>47281
>saw this image in a certain 4chan thread
wait wtf are the threads more connected than i thought



File: 1783437460930-6-0.png (292.1 KB, 720x480, blade runner.png)

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File: 1783437460930-1-4.jpg (966.67 KB, 1500x1785, concept art.jpg)

 

Are there any modern games that actually get the cyberpunk aesthetic right?

Cyberpunk 2077 looks pretty great during the night cycle, but during the day it becomes clear and sunny and looks more like gritty Futurama than cyberpunk.
1 post omitted.

I think Cyberpunk 2077 looks better at day than it does at night

there's a LUT mod for cyberpunk 2077 or whatever that lets you tone down saturation which makes it look a lot like your third image and less like los angeles. in fact cyberpunk 2077 is hands down the best rendering of a cyberpunk city ever made for a video game, too bad the game itself is so fucking shit.

File: 1783468852424-2-2.jpg (295.2 KB, 1920x1080, cloudpunk.jpg)

Cloudpunk is really the only game i've seen capture cyberpunk urban sprawl/arcology at anywhere near the correct scale. The sequel is going to be a lifesim, and largely ditch the voxel graphics, so it could either turn out great or completely disappointing in that aspect.

>>47361
pure kino

low bit depth retro colour palette in this game, very grey and concrete levels but they also had these sunny dirty grassy areas in syndicate (1993), doesn't have the neon design and 3d lighting aesthetic of cloudpunk.



 

Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
203 posts and 75 image replies omitted.

of the devil

Detective visual novel set in cyberpunk future.

its not chudded out like Val-hall-a and gameplay mechanics are pretty good. p sure the author is lefty sympathetic bc they explicitly mention gentrification, neoliberalism, anarchists, communists, and the whole cyberpunk shebang in the lore tidbits that integrate with the story. No the plot is not some revolutionary but a criminal(youll find out when you go through it what type of criminal she is) who masquerades as a lawyer. also i love the art style. spritzes(light mist) you with common themes in cyberpunk and sci-fi like autonomy of inorganic(read AI/clankers) beings, gender, and stuff and of course capitalism but it doesnt really distract from the game or the characters itself. i think its the brain fog or maybe im just stupid but its quite a brain teaser if you cant remember details that well.

>>47370
oops forgot to write the rest.

like when you do make mistakes, its like oh duh of course. that makes sense. Logically sound. You cant really fail the lawyer sequences unless you run out of chips, which serves as the currency/pseudo-health bar which is pretty neat just typing it out. The main way of gaining chips is by selecting the correct dialogue chains and you can gamble them in key moments to up your chips even more.

Although I myself do not mind this, characters are written to be more contemporary and thus in line with fandom culture. You wont get a lot of depth from each character as it is drip-fed and often played for jokes/funny moments. But they are enjoyable characters to get you through the story. Although ive never played the game, its supposedly inspired by Phoenix Wright with zany characters you slowly unravel that has been satisfying for all three cases(there are going to be 5 in total but only the first two have been released as the prologue does not "count" as a case) .Cases are usually murder cases but the world itself is the character as various people in the world and their roles, beliefs, motivations, and political views unravel and entangle themselves neatly as each case progresses. Exchanges of dialogue centered around determining if the cybernetic of a working class mechanic was utilized for self-expression or if it was because it was produced by companies as necessary for on the site jobs are key moments in the trials, and the neat part is either scenario could be plausible so you have to really think before you lay down you cards.

the music is mostly open source but they made sure to emphasize their game is indie and individually produced. Not like multi-millionaire company produces indie aesthetic, but small team of friends producing bits and pieces of the game. There are original soundtracks composed for the game. If you're not familiar with Visual novel games, this would definitely be a linear visual novel with variants of static images for different character emotions and 3D rendered environments for that cyberpunk flare with neon colors. personally all the open source music is pretty good and i already mentioned it but I ADORE THE ARTSTYLE. first time an artstyle clicked for me in a way that i didnt know until i saw it that I wanted it.

File: 1783708572583-5.mp4 (1.59 MB, 480x270, cat_japan.mp4)

>>47370
>>47371
I played the first episode and i'm both intrigued and somewhat disappointed.

The story didn't strictly impress me, yet it's a very solid set up. Morgan seems like both a fun character and someone you rarely see as a protagonist, so i would really like to see how she is utilized and plays off the future suspects. Gameplay was a mixed bag, because everything was so easy and tempting to savescum. Still i can see future episodes making more creative use of the gambling mechanic and thus making it harder to savescum without genuinely minmaxing.

>I ADORE THE ARTSTYLE

This is where i need to disagree the hardest. The 3d environment mixed with 2d characters invites comparisons to Danganronpa, which i see as extremely unfavorable. The smooth, washed-out environments feel non-specific and lifeless, like an empty Garry's Mod map, clashing with the decent character art. I don't know if this a generational thing, but i absolutely cannot stand the plasticy blender look of many modern indie games.

On a side note, camera movement is extremely jarring and a lot of other individual ui elements feel super scuffed. Why would i want to look at the diegetic navigation device phone from the side instead of the front like a normal menu! Again Spike Chunsoft did all of this right from the very start. The last i played was V3, so i'm probably going to start playing the fangames now.

>its not chudded out like Val-hall-a

Could you elaborate in what way it's chudcoded specifically. I was getting more of a strong lolbert current, because of the way it glorified living in literal Night City – Chiba, Japan.

>>47375

unfortunately i dont think the base formula will change. in fact it might even get easier especially in high rolling mode which doesnt really prevent savescumming. you get lots and lots of chips from winning. Of course they could balance this by making the stakes even higher but for the first two episodes if you've accumulated a lot of chips, even if you dont save scum you're basically god mode. I think high roller mode should not allow a "save file" at all unless you fully complete the episode.
oh i havent played danganronpa . i think that waS one of the games they are inspired by it. agree w your critiques tho.

>lolbert current

yeah its apologetic because of all the tech and stuff and its implied benefits. Maybe i was a bit heavy handed with non-chudded out but i think thats just a problem with cyberpunk in general, the glorification of night city. at best it takes on an attitude "sigh thats horrible but what can you do right?". I wouldnt say its a strong lolbert current, I think the writing, especially in news articles gives it a decent lefty spin. Not in depth of course but communism, anarchism etc does exist.

I assume you're done with the prologue right? Although dont expect too much, the first two episodes should shake off a little of that lolbert flavor I'd hope/if i remember correctly. At worst it makes the capitalist adjacent characters into quirky fun villains.

>>47383
>Maybe i was a bit heavy handed with non-chudded out but i think thats just a problem with cyberpunk in general
I was asking about valhalla. If anything the presentation seems liberal in the "sigh thats horrible but…" way you mentioned.
>thats just a problem with cyberpunk
The game seems somewhat atypical to cyberpunk, with the government reportedly "spending a lot of money" and running the justice system you interact with. It's even made me start doubting, if the megacorporations are really the ones in charge!
>I assume you're done with the prologue right?
I am. I think it would actually fit if they made Morgan a total liberal machiavellian wet blanket, who constantly gets dunked on by others. I'm probably going to wait for them to finish all of the episodes until i get a copy.



File: 1783188893494-7.png (338.78 KB, 686x386, ClipboardImage.png)

 

What is to be done about all media moving toward a service model where you don't even have access to the game files? Streamed games never took off because there is too much latency, but it's only a matter of time before they figure out how to stream the data to your computer at load-time instead of at run-time. Other forms of media are already largely handled through full streaming at the point of access.

ITT let's keep up to date with developments in this area, including but not limited to
<DRM and loss of ownership rights
<Alternative means of distribution
<FOSS and open access models for games
<Developers and distributors who support genuine ownership
26 posts omitted.


>>47352
piracy HAS to work because it's not only a means of obtaining stuff, it's literally a means of archival. clamping down piracy worries me more than digital distribution ever will, because that means losing access to shitton of movies, video games and music IP holders have 0 interest in distributing in my country

This shit is so annoying!
I have no idea how anyone can be a capitalist in 2026

>>47359
at the end of the day all games are 1s and 0s so as long as nerds have the time and energy to decompile and/or crack games, they cannot be gatekept. As long as we have access to portable storage devices, we can share media, even if it has to go offline.

>>47363
a capitalist is a person who owns means of production and exploits workers. people like being capitalist because it makes them a lot of money. a capitalist is not simply a worker who "believes capitalism is the best system". that's called false consciousness.



File: 1782888017768-1.jpg (36.05 KB, 960x540, underpants.jpg)

 

I think Undertale's routes perfectly encapsulate the left/right political axis, and I don't just mean the surface level "good = left, evil = right".

The Pacifist Route embodies leftism at it's core: doing what's right even while the world around you basks in indifference. Sticking to your values even when you could make things easier by ignoring them. Working hard to make things better for everyone even while they punish you for it at every turn.

Conversely, the Genocide Route embodies the right wing: going out of your way to make things worse for everyone, far beyond what benefits you. Being willing to make yourself miserable just to bring others down with you. Fighting endlessly to snuff out a resistance to your own eradication.

And the Neutral Route of course represents liberals, centrists. Indifferent to everything around them, they simply do whatever benefits them. No values, no purpose, simply cruising through life without a thought. Sure, they might *try* not to do wrong at first, but once it starts to be an inconvenience it stops being worth the trouble; the lives and happiness of people you barely know don't really matter that much one way or the other.

Truly a masterclass of political commentary, bravo Toby.
4 posts omitted.

>and I don't just mean the surface level "good = left, evil = right"
<The Pacifist Route embodies leftism at it's core: doing what's right
<Conversely, the Genocide Route embodies the right wing: going out of your way to make things worse for everyone
uyghur, I don't know why I believed you

File: 1783205997315-2.jpg (47.74 KB, 1080x296, 1.jpg)

play another game

>I don't just mean the surface level "good = left, evil = right"

<leftism is when good values and rightism is when making things worse
fucking retarded pseud

>>47320
>leftism is when good values and rightism is when making things worse
Thats pretty much correct.

>>47340
But much of the "historically progressive" things have been declared evil: slavery, genocide of natives, enclosure, child labor, the early industrial system, Manifest Destiny, and the British conquest of India.

>>47345
Capitalism is progressive vis a vis feudalism, doesn't mean that it is right now



File: 1783182420705-3.jpg (905.46 KB, 1536x2048, HMPAK-ea4AA-Wqr.jpg)

 

with the ever more dire state of things in gaming im surprised nobody bothers to make complete copies of physical video games including packaging, guides, etc. you have some chinese mass producing retro cartridges but no more than that



 

GTA VI TRAILER 2 JUST DROPPED!!!!!
137 posts and 35 image replies omitted.

>>47305
>Maybe its going to be like decision whether to escape and abandon your partner, or both of you going to prison or something like that. But there is no way in hell Rockstar will give player option to murder their girlfriend.
the game literally ends in the game theory prisoner dilemma lol

>>47307
If I can't murder by girlfriend then what's the point?

>>47307
how is that supposed to work in a single player game?

>>47309
it looks at who you have played as the most and you make the choice for them while the game makes the choice for the other character based on like relationship or karma or whatever.

>>47301
>>47302
the sad thing is that i think the special edition is vastly outselling which shows despie all the people complaninig rockstar won fleecing their fans.



File: 1698976842425.jpg (Spoiler Image,350.54 KB, 1767x1346, Mount and Blade Warband 1.jpg)

 

A thread for discussing Mount & Blade series.
Which game do you play? Do you have favorite mods? Are you active in multiplayer? Do you roleplay? Tell us about your characters and their adventures!
141 posts and 90 image replies omitted.

anyone here play napoleonic wars
if you see a faggot by the name of rice lord, thats me. And no i dont feel bad smacking you with dragoons

File: 1782944918937-6.png (2.92 MB, 1642x827, ClipboardImage.png)

why does everyone in this mod's loading screen looks like they want to die?

>>47298
No anime

>>47298
This is either a painting of the middle ages or something heavily inspired by this, and European medieval painters were not good at faces in general. It's a question for art historians really.

I wish I could play even bigger battles in this.



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