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File: 1768346250768.png (928.93 KB, 1600x900, ClipboardImage.png)

 

i'm thinking of buying it, looks very nice and stuff

what ya'll think about the game, has anyone tried it already?
any cool mods you've seen yet? personally i want to make a mod about weapons

but i'd love to see a mod with realistic terrain + a mod to make ships
30 posts and 22 image replies omitted.

>>45776
i have played both of the most popular games on luanti and they suck
hytale has had 8 years of financed full-time gamedevs working on it

>>45774
It's on the aur.
There's the zip linked in this json:
https://launcher.hytale.com/version/release/launcher.json
Can't figure out from my browser history how I found this, but that should work.
I ended up resorting to using the flatpak on NixOS though since steam-run wasn't getting the right GTK stuff.
>>45776
Luanti is fun too, but I like hytale for different reasons. It's more of a 3D starbound than a minecraft.

>>45779
>https://launcher.hytale.com/version/release/launcher.json
Thanks you very much for that link, I am on xbps so the AUR is out of the question
I wonder why they don't let linux users whi are quite techy on average download that. I hope they don't remove this json

>>45774
you vill run zhe appimage launcher

anyone wanna make a mod? my team is busy or wants to go each on their own so they don't have to split the prize even if they have lower chances to win it.



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With the amount of shill threads about Stellar Blade I kept seeing on 4chan /v/ saying it was a "decent action game" I ended up buying it along with some other games for my brother's birthday last year (at great expense as it's a modern video game and all). He never touched it so I finally gave the demo a go myself to see if it was worth the hype.

It was a Sekiro-like. and not even that great a one. It almost seems like it was hyped to shit because it had attractive girls in skintight suits and almost only because of that. I had more fun with Devil's Third of all games.
39 posts and 8 image replies omitted.

>>45759

at this point prostitutes have more freedom than the average vtoober

The concept of the male gaze comes from Laura Mulvey in her 1975 essay “Visual Pleasure and Narrative Cinema.” Mulvey's work was based on the psychoanalytic theories of Jean-Paul Sartre and Jacques Lacan (pseudoscience). You are wasting your time on idpol baizuo garbage.

>>45769
So what specifically is your issue with her essay?

>>45754
This picture is inherently flawed because the only people who watch Gura and her current persona Saba are literal pedophiles who prefer the one on the right. Saba even got in trouble because she pandered to them with an exposed stomach emote and had to remove it after people rightfully pushed back.

>>45771

idk i stay away from vtoobers as much as i can



 

Do you play fg's? What are your favorites? I'm grinding SF6 currently. I'm still shit, slowly getting better. Overall I appreciate the genre, because it's a rare case of 1v1 multiplayer experience, I never liked team games where everyone is just blaming the other players.
18 posts and 15 image replies omitted.

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>>38771
>>38772
I was just thinking how there should be more mecha fighting games
I know there's Cyberbots though I never touched that game

File: 1769582104525.png (1.82 MB, 1200x1600, ClipboardImage.png)

Do you guys use arcade sticks? Thinking of getting a leverless.

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>>45742
After my hands started going out from using pad in Tekken, I looked into stick. Every lever stick I used I couldn't get a hang of. Eventually I got a leverless, but its essentially just a mechanical keyboard in a nice layout

>>43719
You can only play as Chinese characters
I was going to include Russians but Zangief worships Gorbachev

>>45742
I moved from stick to leverless and the adjustment period (a few days) was way faster than when I went from controller to stick (like 2 weeks). Leverless just feels like the best of playing on controller and stick to me but ymmv.



 

>Elden ring and Nightreign
>Lies of P
>Nioh
>Code Vein
>The Surge
> All the new games announced in the genre and the rest of the Souls games from From Software

All this Slop and similar ones go to this thread.
10 posts and 3 image replies omitted.

I'm pretty fond of enemies in Hytale being able to parry. Like a lot of games have parrying but I rarely see the enemies do it.
They do have a roll animation that's used for evading light fall damage, they could probably make a button to do that as a dodging option.

>>45617
But you cant trust the snakes.

>>45617
there's no good endings in dark souls because miyazaki was in his emo, misanthropic era in dark souls. humanity is an incomplete pile of curse that cant help but be burned to a crisp. the counterpart is the age of stars in elden ring, which is miyazaki in his happy optimist era, and that's like the dark ending if humanity wasn't a pile of misery. the only exception is usurpation of the fire which is humanity steals the fire for themselves, prometheus style.

>>43012
elden ring is not slop bro

>>45635
>for themselves
lol,more like under new management
I'm sure a protag that sacrificed Anri just because som lady gave him promises of great power is a VERY benevolent lord



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>It's fantasy
>Except it's also sci-fi
>Except its also superhero shit
>Except there's also modern military guns
>And also there's MMO mounts for some reason
Could they have just picked a theme and stuck with it? This feels like if you asked an AI to make a popular AAA video game concept with no further instructions.
21 posts and 2 image replies omitted.

>>45689
Once again, these games that blend genres usually have a central main genre that all the other influences from other genres are subordinated to. As an example, Final Fantasy games are clearly fantasy above all else, and themes from other genres that they might be mixing in are subordinated and made to conform the the overarching fantasy genre.

>>45364
What is up with that haircut?

I played like 4 matches before I got sick of it. The aesthetic and characters are bland as fuck and the game has forced upscaling that looks like blurry shit. The game feels like 3-4 different game modes mashed into one that doesn't work at all. You have to reinforce walls at the start of the round but walls are so easy to destroy it barely matters. You have to collect resources and you can tell the game was probably going to be a moba because you're riding around large empty space perfectly divided into 3 lanes you'd expect mooks to be walking in a line through. TTK is short and respawns are long so it's not uncommon for one time to wipe the other during the reverse CTF phase of the game and be able to plant it by the time they're back. Baffling this made it past playtesting.

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>>45379
i suspect that the latest crop of live service shooters were original concepts that got stuck in development limbo during covid, it's just insane to me to keep pushing what has the skeleton of a hero shooter 5 years after it stopped being relevant, so they probably had a dead concept lying around, spruced it up with some redundant loot to sell it as an extraction shooter and hoped they could fortnite it into relevance

>>45727
>forced upscaling that looks like blurry shit
that's the new standard for the new "generation" of games,it's all DLSS and AI upscaling to make the game able to run even with the worst optimized textures in existence
so if you don't have 8GB VRAM ? enjoy putting it in potato mode
I'm glad I'm not the one who bought monster hunter wilds in our steam family holy shit



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File: 1769633454253-1.png (252.3 KB, 400x400, ClipboardImage.png)

 

Now that the dust has settled, who were the good guys here?

The Global Liberation Army or the People's Republic of China?

The body was too short or empty, but China will grow larger



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It took me a while to realize why raid content and PvP in wow isn’t fun, and these reasons extend to why PvP isn’t fun in other mmos including the supposedly good ones like RuneScape. The problem is that there’s very little room for reactivity and reactive play in these games.
For starters, stat scaling is really bad. Blizzard keeps attaching percents and stackable elements not just into player progression but also enemy progression too. Why this is worse than linear progression is that it removes predictability from progression because stats can be multiplied and stacked on top of each other with effects, potions, auras, and more. This creates a lot of easy openings gameplay wise to casual one shotting and that becomes apparent in legendary and mythic plus raids where the “raid” becomes a dozen man sized dance ritual where even one failure in the plan leads to immediate squad wipes. That isn’t fun, it’s stressful. It’s even worse in PvP where retail combat has gotten so saturated with stackable effects and procs that it’s functionally dead.
I don’t want to be reading stat spreads and constantly reconfiguring build over relatively minor meta tweaks. It hasn’t gone better in the newest expansion.

I'm only bumping cuz I accidentally bumped off your thread off page 1 after bumping other threads, and this board is slow so people will forget this thread without giving it a chance :)
never played an MMO in my life

>>45690
Thanks I guess, but you’re wrong. A lot of people here have played mmos

I really wish we would get a new WoW or FFXIV or something of the like.
I dabbled in a bunch of MMOs as a teen in the early 2010s but never got into the endgame, and it feels too late to rejoin any old MMO now…

>>45732
You’re not imagining it
It is

PvP in wow retail is dead over issues with over complexity and addon reliance. Pve is substantially way too difficult since raids function like dance rituals where a single member out of sync could jeapordize the plan of an entire raid group. Blizzard hasn’t done a lot to fix the issue and likely won’t. The only way to play wow these days is by having DBM/bigwigs, cooldown managers, community guided keybind configurations, damage indicators, and weakauras present to figure out at least 30% of what the fuck happens in endgame.



 

i need good psp and ps1 games recommendations, i haven't played much ps1 games tho so. yeah














Post too long. Click here to view the full text.
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>>45684

who keeps bumping old threads?

File: 1769491534651.png (248.7 KB, 724x422, ClipboardImage.png)

>>45694
It's either make a new thread or use an older one that already exists, both will "clog" the board in view or the other
The conundrum of using a slower board

File: 1769564560412.jpg (20.09 KB, 680x680, happi catto.jpg)

>>45699

can i bump my displaced thread?

Xenogears is peak of you're into philosophy.

>>45729
Can you? You're obligated to. All threads deserve a second chance.



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I hate the Anti-Woke gamer-bro culture

At least Anti-Woke alpha males like Andrew Tate are at least somewhat muscular but these Gamers are all fat slobs, people like Asmongold have no right to talks about masculinity. And their entire political views are based on what will make video games better, that is bourgeois as fuck. Though I’m starting to wonder how much longer this movement will last because they seem to be at odds with Christian nationalists because Anti-Woke gamer are usually Atheists and also Pro-Gooning.
7 posts and 1 image reply omitted.

I've been seeing people call Alien Earth "woke" and the main character a "Mary Sue" and I have to wonder how much of it is just that these stupid people don't have any other vocabulary to express their criticisms.

>>44382
Nah that's how live action slop and AAA ganes market themselve:
>get youtuber to complain it's cringe and woke
>chuds hate watch, pretend they see what's woke about it so they can complain for clout.
>contrarians force themselves to sit through it so they can own the chuds, it's mid and overall enjoyable.
or:
>get youtuber to claim it's based and anti-woke
>chuds force themselves to sit through it even if it's bad so they can be based too, or lie and say they did. They pretend to agree with the youtuber and make up shit to prove it's anti-woke.
>contrarians hate watch, it's mid and they end up overall enjoying it.
The former is more common, but the later is effective too, that's what the Sun Wukong soulslike did. Overall decent game, got nothing to do with chudshit other than one "dev" that didn't actually contribute and just took credit for other devs work. Made their whole marketing about how based and anti-woke it is, now it's recognized as mid-overall good with high SEO and people barely remember.

>>44368
>>44367
Since these posts were made, the Vice President of the United $nakkkes of Amerikkka has retweeted Assmold
By the time these posts were made, it was indeed already known that a HUGE chunk of the roach's twitch stream views were botted. His popularity is fake and forced, but this also means that he's being forced by powerful baby eaters like the Heritage Foundation and JD Vance
so both of you are right

>>45733
They'll either say that it's not actually woke because the doctrine demands "woke=broke", or will just come up with a conspiracy theory to deny it
It does expose and exterminate a lot of the people who try to hold up a "apolitical" "moderate" normie act though, they say they want good games and say that "woke" goes against good games, and then the actual normies just disprove them
Related, how they'll blame every flop on "woke", you're forced to dig deep and find actual issues that actual people who play a flop talk about

>>44366
i cant find a bigger waste of time than being a "fan" and getting invested in pointless online discussions like the ones OP brought up



 

Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
155 posts and 63 image replies omitted.

Replayed some old Hitman games, namely Silent Assassin and Contracts. I wouldn't be able to play SA if this was my first time, that's for sure. The game has too many annoying mechanics, not that it doesn't have a lot of great things about it, of course.
Contracts, on the other hand, is still perfectly playable in 2026. I really like the nihilistic atmosphere in it, there aren't many games like it.

Currently playing Fran Bow. Pretty good, it gives off schizo vibes, all the way until you find your cat. Cats are my only friends irl…..!

>>45549
That reminded me that I have it on Steam even though I hate point'n'clicks. I really lack patience a lot of the time when it comes to puzzles.

File: 1769535608792.jpeg (682.92 KB, 2560x1440, AA1UphoH-693774078.jpeg)

I tried Drova and Elex, two spiritual successors of Gothic series. Elex I quit after two hours, the biggest strength of Gothic was its tight detailed map design, Elex got infected by modern open world disease of vast emptiness.
Drova as isometric game obviously does not follow same world design as Gothic, I mean it literally cant do verticality, but it does retain that exciting feeling of exploration. I have to commendate the visuals, usually indie games trying to pull off old-school pixelated graphics end up looking like ass, but Drova is so beautiful and atmospheric. It is the best Gothic-like game I played since Gothic 2, better than Risen or Archolos.

bounced off zomboid last year but i tried again and it's really fun now, even though I suck so much



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