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>It's fantasy
>Except it's also sci-fi
>Except its also superhero shit
>Except there's also modern military guns
>And also there's MMO mounts for some reason
Could they have just picked a theme and stuck with it? This feels like if you asked an AI to make a popular AAA video game concept with no further instructions.
21 posts and 2 image replies omitted.

>>45689
Once again, these games that blend genres usually have a central main genre that all the other influences from other genres are subordinated to. As an example, Final Fantasy games are clearly fantasy above all else, and themes from other genres that they might be mixing in are subordinated and made to conform the the overarching fantasy genre.

>>45364
What is up with that haircut?

I played like 4 matches before I got sick of it. The aesthetic and characters are bland as fuck and the game has forced upscaling that looks like blurry shit. The game feels like 3-4 different game modes mashed into one that doesn't work at all. You have to reinforce walls at the start of the round but walls are so easy to destroy it barely matters. You have to collect resources and you can tell the game was probably going to be a moba because you're riding around large empty space perfectly divided into 3 lanes you'd expect mooks to be walking in a line through. TTK is short and respawns are long so it's not uncommon for one time to wipe the other during the reverse CTF phase of the game and be able to plant it by the time they're back. Baffling this made it past playtesting.

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>>45379
i suspect that the latest crop of live service shooters were original concepts that got stuck in development limbo during covid, it's just insane to me to keep pushing what has the skeleton of a hero shooter 5 years after it stopped being relevant, so they probably had a dead concept lying around, spruced it up with some redundant loot to sell it as an extraction shooter and hoped they could fortnite it into relevance

>>45727
>forced upscaling that looks like blurry shit
that's the new standard for the new "generation" of games,it's all DLSS and AI upscaling to make the game able to run even with the worst optimized textures in existence
so if you don't have 8GB VRAM ? enjoy putting it in potato mode
I'm glad I'm not the one who bought monster hunter wilds in our steam family holy shit



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Now that the dust has settled, who were the good guys here?

The Global Liberation Army or the People's Republic of China?

The body was too short or empty, but China will grow larger



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It took me a while to realize why raid content and PvP in wow isn’t fun, and these reasons extend to why PvP isn’t fun in other mmos including the supposedly good ones like RuneScape. The problem is that there’s very little room for reactivity and reactive play in these games.
For starters, stat scaling is really bad. Blizzard keeps attaching percents and stackable elements not just into player progression but also enemy progression too. Why this is worse than linear progression is that it removes predictability from progression because stats can be multiplied and stacked on top of each other with effects, potions, auras, and more. This creates a lot of easy openings gameplay wise to casual one shotting and that becomes apparent in legendary and mythic plus raids where the “raid” becomes a dozen man sized dance ritual where even one failure in the plan leads to immediate squad wipes. That isn’t fun, it’s stressful. It’s even worse in PvP where retail combat has gotten so saturated with stackable effects and procs that it’s functionally dead.
I don’t want to be reading stat spreads and constantly reconfiguring build over relatively minor meta tweaks. It hasn’t gone better in the newest expansion.

I'm only bumping cuz I accidentally bumped off your thread off page 1 after bumping other threads, and this board is slow so people will forget this thread without giving it a chance :)
never played an MMO in my life

>>45690
Thanks I guess, but you’re wrong. A lot of people here have played mmos

I really wish we would get a new WoW or FFXIV or something of the like.
I dabbled in a bunch of MMOs as a teen in the early 2010s but never got into the endgame, and it feels too late to rejoin any old MMO now…

>>45732
You’re not imagining it
It is

PvP in wow retail is dead over issues with over complexity and addon reliance. Pve is substantially way too difficult since raids function like dance rituals where a single member out of sync could jeapordize the plan of an entire raid group. Blizzard hasn’t done a lot to fix the issue and likely won’t. The only way to play wow these days is by having DBM/bigwigs, cooldown managers, community guided keybind configurations, damage indicators, and weakauras present to figure out at least 30% of what the fuck happens in endgame.



 

i need good psp and ps1 games recommendations, i haven't played much ps1 games tho so. yeah














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>>45684

who keeps bumping old threads?

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>>45694
It's either make a new thread or use an older one that already exists, both will "clog" the board in view or the other
The conundrum of using a slower board

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>>45699

can i bump my displaced thread?

Xenogears is peak of you're into philosophy.

>>45729
Can you? You're obligated to. All threads deserve a second chance.



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I hate the Anti-Woke gamer-bro culture

At least Anti-Woke alpha males like Andrew Tate are at least somewhat muscular but these Gamers are all fat slobs, people like Asmongold have no right to talks about masculinity. And their entire political views are based on what will make video games better, that is bourgeois as fuck. Though I’m starting to wonder how much longer this movement will last because they seem to be at odds with Christian nationalists because Anti-Woke gamer are usually Atheists and also Pro-Gooning.
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I've been seeing people call Alien Earth "woke" and the main character a "Mary Sue" and I have to wonder how much of it is just that these stupid people don't have any other vocabulary to express their criticisms.

>>44382
Nah that's how live action slop and AAA ganes market themselve:
>get youtuber to complain it's cringe and woke
>chuds hate watch, pretend they see what's woke about it so they can complain for clout.
>contrarians force themselves to sit through it so they can own the chuds, it's mid and overall enjoyable.
or:
>get youtuber to claim it's based and anti-woke
>chuds force themselves to sit through it even if it's bad so they can be based too, or lie and say they did. They pretend to agree with the youtuber and make up shit to prove it's anti-woke.
>contrarians hate watch, it's mid and they end up overall enjoying it.
The former is more common, but the later is effective too, that's what the Sun Wukong soulslike did. Overall decent game, got nothing to do with chudshit other than one "dev" that didn't actually contribute and just took credit for other devs work. Made their whole marketing about how based and anti-woke it is, now it's recognized as mid-overall good with high SEO and people barely remember.

>>44368
>>44367
Since these posts were made, the Vice President of the United $nakkkes of Amerikkka has retweeted Assmold
By the time these posts were made, it was indeed already known that a HUGE chunk of the roach's twitch stream views were botted. His popularity is fake and forced, but this also means that he's being forced by powerful baby eaters like the Heritage Foundation and JD Vance
so both of you are right

>>45733
They'll either say that it's not actually woke because the doctrine demands "woke=broke", or will just come up with a conspiracy theory to deny it
It does expose and exterminate a lot of the people who try to hold up a "apolitical" "moderate" normie act though, they say they want good games and say that "woke" goes against good games, and then the actual normies just disprove them
Related, how they'll blame every flop on "woke", you're forced to dig deep and find actual issues that actual people who play a flop talk about

>>44366
i cant find a bigger waste of time than being a "fan" and getting invested in pointless online discussions like the ones OP brought up



 

Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
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>Project Sekai
I've been playing this one for a few years, fun rhythm gacha game, but they just added Animal Crossing to it today.

Replayed some old Hitman games, namely Silent Assassin and Contracts. I wouldn't be able to play SA if this was my first time, that's for sure. The game has too many annoying mechanics, not that it doesn't have a lot of great things about it, of course.
Contracts, on the other hand, is still perfectly playable in 2026. I really like the nihilistic atmosphere in it, there aren't many games like it.

Currently playing Fran Bow. Pretty good, it gives off schizo vibes, all the way until you find your cat. Cats are my only friends irl…..!

>>45549
That reminded me that I have it on Steam even though I hate point'n'clicks. I really lack patience a lot of the time when it comes to puzzles.

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I tried Drova and Elex, two spiritual successors of Gothic series. Elex I quit after two hours, the biggest strength of Gothic was its tight detailed map design, Elex got infected by modern open world disease of vast emptiness.
Drova as isometric game obviously does not follow same world design as Gothic, I mean it literally cant do verticality, but it does retain that exciting feeling of exploration. I have to commendate the visuals, usually indie games trying to pull off old-school pixelated graphics end up looking like ass, but Drova is so beautiful and atmospheric. It is the best Gothic-like game I played since Gothic 2, better than Risen or Archolos.



 

Why aren't there any Persona clones? It takes fucking years for a new Persona game to come out so there's free money to make one for those who likes these kind of games. Is the social links system patented or something?
14 posts omitted.

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These two I've seen compared to Persona in the past, never played them though, I think Conception has stuff like social links

>>44125
>That's basically what its like to be a subject of neoliberal ideology.
yeah i want a persona game where the protagonist is like a hellish herbalife distributor, you get it

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>>44118
There was an interesting point in time after Tokimeki Memorial got huge in Japan and every developer wanted to mash random genres with dating sims
The most interesting one to me is Rival Schools. A Capcom fighting game in the Street Fighter universe(Sakura appears in it). We got it in English, but in Japan it came with a second disc where you can make your own character who you can use in the fighting sections, go through a life/dating sim, grow closer to another character and they would fight with you against others.

It's mostly a fighting game bu if you know Japanese maybe that can scratch your Persona itch.

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One that IS in English and I have played a bit is Kowloon Highschool Chronicles. Dungeon crawler RPG(with some SRPG esque bits but in first person) with social sim aspects, you're an Indiana Jones(looter btw) type adventurer kid who transfers to Japanese high school with ancient ruins underneath(it's a little bit more light hearted), and the characters you get along with join your party.
If it's a Persona rip off, it's gotta be of the earlier games since it came out before P3, but don't know if can be called that since it was originally published by Atlus in Japan.
It has a really annoying system though, a character says something to you and a wheel shows up with unreadable fonts, and you have to press the right response at the right time and I think it even depends on how hard you press it.
>>44120
>but it's a tactics rpg and the sprite aesthetics look closer to p1/p2 than the other games in the series, but according the the devs they never played persona and the similarities are just a coincidence.
That's funny because this game is also part of series that also started out like that, and released almost around the same time as the first Persona but it was Japan only

I think it's the closest thing to persona, including the mythological motifs

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>>43904
SMT clones, on the other hand, are harder to find
The one that closest fits the description, I think, is the Lost Child, a spin off El Shaddai if anyone else remembers that one. The spin off is a DRPG with recruitable monsters who are weird takes on myth and religion, though not as interesting as ones by Kaneko's. The main character even has a weird GUMP looking device
Strangely enough >>43684 is more right than they know. People call Digimon a Pokemon clone a lot, but a big influence on it was SMT. Kenji Watanabe said so himself in an old interview, probably why Digimon really likes angels. Both sometimes lean towards cyberpunk, and modern Digimon tries to enforce the idea that Digimon are primordial beings. Time Stranger even has its own GUMP looking thing.
>>44115
>>44117
I could mention that there are some Pokemon clones, mostly indie, but I know less about them and I've already talked enough.



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/smt/ general #1 - Schwarzwelt edition

What's hidden at the South Pole is the Schwarzwelt, which is a world comprised of alternate dimensions inhabited my demons. The Schwarzwelt is connected to humanity's abuse of nature. As long as humans harm the environment, the Schwarzwelt can not be removed from reality.


https://smtgen.neocities.org/starter_guide

Thread question: Do you prefer the DS or 3DS version of Strange Journey? Why?
126 posts and 60 image replies omitted.

>>41385
>>41386
Persona would be good if it didn't have the most libcuck politics imaginable and didn't appeal to the lowest common denominator.
But at least the girls are hot lol.
>>43998
Untrue, a large majority of the Japanese audience that bought Persona 5 were female.
https://personacentral.com/persona-magazine-survey-results/
It absolutely would sell, Atlus is just predominantly ran by old fart Japanese businessmen.
Pokemon is the most successful IP of all time and it added a female protagonist in Gen 2. Hell, I'd even go far as to say that Pokemon's longevity as a brand is due to it being a fairly gender neutral IP.

>>44734
>a large majority
my bad, I should have said nearly half.
still, 43.5% is pretty insane for a series that makes a shit ton of "haha the girl can't cook" jokes.

>>44736
Some people can take a joke, crazy, right?

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>>44736
>>44734
I think a big chunk of mainling SMT's fandom in Japan is women in their 30's too, and Persona was considered the younger and more male series
I think a selectable female protag would fit mainline even more since half the games are about a random ass normie going through wastelands

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>>45680
source if you want to read it for yourself



 

So does anyone know why exactly every Phantasy Star related forum is full of AI bullshit now? I swear, at first I thought it was just the subreddit (because of course it would), but other places like the pscave forums have AI art bullshit plastered everywhere, and even searching for youtube remixes leads me to AI music.
I'd talk about the irony of so much AI garbage being made by the community, when Phantasy Star 2 especially is so anti-AI, but it just leaves a bad taste in my mouth. Like is everyone who plays these now just utterly, creatively bankrupt?
…Later, ace!

noticing a lot of "retro" game stuff on youtube, facebook, etc. tends to fall into this trap of just pumping out AI slop (be it through remixes, goonbait, video thumbnails, etc.) I think in part it's the same thought process of "this makes me happy just cause it exists/reminds me of better times" that also creates things like fanart, fangames, remakes, challenge runs, etc. (and if the audience doesn't care about quality, they'll surely click your shitty Suno-genned city pop remixes), partly also that the lower technological/financial requirement for say, playing Mega Man X on an emulator means you reach plenty of people that don't really care about having anti-AI sentiment, partly also that it's very rare to find anyone that cares about games beyond immediate gratification or nostalgia value and will also write or make interesting stuff from them. Also, after 20-30 years, i imagine the "novelty" of genning slop makes them feel like they're sparking light on a thing that is otherwise dead, lol.

I only go on imageboards(bad)
>>45661
and I only watch youtubers who I already know pre-AI(good)
It's the sloppiest of gamer tubers who adopted AI shit



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*beats you at Sonic Racing: CrossWorlds*

losing condition: you have to suck her toes

I suck at racing games anyway

*one broken controller later*



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