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What is 6 - 2?

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yall have any good general game recs? I feel like im stuck on cs2 nd cant find anything else that brings me joy and im in an empty loop of queuing and losing (currently on a 5 game loss streak)
1 post and 1 image reply omitted.

Rain World has the best gameplay out of any video game ever made

>>47511
>cutesy characte traversing desolate ruin environment
The definition of indieslop.

>>47506
Depends on what you want to play. But overall, it doesn't matter much what you decide to play next. What matters is whether you're capable of developing appreciation of games. As Matthew Matosis nicely put recently, some games are harder to enjoy than others, and that doesn't mean they're less fun, just that you need a different frame of mind and expectations when approaching them. You might need context and outside information as well.

>>47512
Obese /v/edditor

>>47508
>Timesplitters
I played Timesplitters 2 when it came out and I have no idea why people like it. Very arcady mid-tier shooter.
Let me remind you that in the same year came Battlefield 1942, Morrowind and Hitman 2, so it wasnt a technical issue. Some damn good games came out that year and Timesplitters 2 is just bleh.



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What is to be done about all media moving toward a service model where you don't even have access to the game files? Streamed games never took off because there is too much latency, but it's only a matter of time before they figure out how to stream the data to your computer at load-time instead of at run-time. Other forms of media are already largely handled through full streaming at the point of access.

ITT let's keep up to date with developments in this area, including but not limited to
<DRM and loss of ownership rights
<Alternative means of distribution
<FOSS and open access models for games
<Developers and distributors who support genuine ownership
27 posts omitted.

>>47352
piracy HAS to work because it's not only a means of obtaining stuff, it's literally a means of archival. clamping down piracy worries me more than digital distribution ever will, because that means losing access to shitton of movies, video games and music IP holders have 0 interest in distributing in my country

This shit is so annoying!
I have no idea how anyone can be a capitalist in 2026

>>47359
at the end of the day all games are 1s and 0s so as long as nerds have the time and energy to decompile and/or crack games, they cannot be gatekept. As long as we have access to portable storage devices, we can share media, even if it has to go offline.

>>47363
a capitalist is a person who owns means of production and exploits workers. people like being capitalist because it makes them a lot of money. a capitalist is not simply a worker who "believes capitalism is the best system". that's called false consciousness.

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>>47324
>caring about physical media
This is childish discourse. DRM is what should be talked about. For fucking decades physical releases have meant jack shit. So many physical games require online authentification and in today's age with the normalizing of half-ass releases and "redemption-arcs" so many games on release will be updated coutless time, having a physical 1.0 copy just doesn't make much sense unless publishers just want to make some extra coin off collectionists via fomo.

Crack a final version of a game to make it drm free, put it on a disk or portable drive. There you go, physical media. Hell, for a little extra money pay someone on etsy to make you a replica or custom box/case. The outcry for physical media is the outcry for corporate handholding. We don't need the corpos to enjoy games.



 

the staircase I am in goes on for 467 blocks deep or almost half a kilometer down. It takes minutes to get to the surface from bedrock level.
21 posts and 19 image replies omitted.

>>41208
>>41209
also better for resources. When you dig out a base you receive resources. When you build up a base you lose resources.

>>41398
I wish minecraft villagers were more interesting and autonomous life dwarf fortress dwarves. I wish they built their own structures, sought to fulfill their own needs, etc.

>>47409
unfortunately minecraft is entirely built around the player and their whims. Nothing is allowed to interfere with the way player subjugates the world to their will, that seems to the modern mojang game philosophy and even though players criticise them for this. It’s obvious that people don’t like it when creepers or endermans mess with their builds.

>>47441
if I weren't retarded I would make a minetest mod that works the way I want

>>41450
that 2nd pic makes it look really cool. I remember having a really big village that I spawned into after coming out of a nether portal that I built inside the nether. I built a giant brick wall around the village and terraformed it to be flat. I destroyed the houses and forced the villagers into underground barracks and we did barracks market socialism. I built a giant market square in the middle of the walled in field where their work blocks were so they could specialize in different stuff. Then I would sell them crops I picked from the fields and fill the chests with a public fund of emeralds that I would occasionally dig into to buy weapons and armor and crossbows from them.



 

Where find ? I have a dedicated slackware gaming sewtup.

please be nice 2 me

BODYTOOSHORT
BODYTOOSHORT
BODYTOOSHORT
BODYTOOSHORT
BODYTOOSHORT
BODYTOOSHORT

>>47492
If you want undetected atleast for matchmaking you'll need paid probably try aimware or inuria

how about you learn to play the fucking game like anyone who isn't a waste of oxygen?

idk but probably you will find it on cs.rin.ru

>>47494
don't be mean and anyway hacking is cool in cs since it ruins competitiveness which is good.

In all seriousness, what is the point? If you dont enjoy the game, why bother playing? Or if you want to dominate with odds heavily stacked in your favour, play against bots.

>>47495

GIVE ME A COUNTER-STRIKE WITH NO COUNTER-STRIKE!



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Legacy of the Chinareich Edition

The other one filled up again so I might as well recreate it. For all those interested this is the big thread for all your Hearts of Iron 4 and modding related content, mostly modding because let's be real nobody plays vanilla anymore. Specifically alternate history. From Kaiserreich to The Fire Rises, mods from this shoddy game set in alternate timelines seem to really do numbers. And create serial killers.

So most recently the latest update from vanilla broke every mod's nation selection screen. You simply hate to see it
11 posts and 10 image replies omitted.

>>47477
>>47476
what does that have to do with HoI4 modding thoughbeit

>>47478

idk…

how do i immediately become good at HOI4? i wanna play HOI4 mods but i'm bad at it

does anyone have the twilight struggle leaked version?


>>47479
Spam CAS



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stuff that you're working on that is game-related

can be mods, games themselves, translations, fanart, or even ideas etc

post about it here
6 posts and 1 image reply omitted.

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i remastered my M1912 originally meant to update my mod:

https://www.nexusmods.com/newvegas/mods/94026

but unfortunately the modder behind the framework i was using for the mod, has a lot of drama going on with some other chuds Xilandro and Hitman and they make compatibility with his weapon framework mod impossible for the stupidest reasons.

so i thought of porting it into PAYDAY 2, but it just got updated to the new 64bit engine

so we're gonna have to wait to see this anywhere because i'm also going through like trans menopause and i literally feel like i'm dying so.

>>47465
>I want to use a very light-weight LLM to provide very short but organic dialogue about the context they're in, such as the objects around them, what the player is doing and so forth.
maybe you could combine normal-ass decision trees with LLMs, i think a good approach to experiment with would be to procedurally assemble prompts, and then pass them to a tiny LLM and show the result to the player. it's basically dialog trees with extra steps, but maybe there's something cool there i dunno.

btw you wouldn't be the first to bundle an AI gen model, inzoi has stable diffusion built in to make custom assets. the results are horrible shit but it's there. dummies are trying to cancel inzoi for this for some reason

>>47471
>for some reason
>the results are horrible shit
sounds like a good reason

>>47473
ok i said "for some reason" but actually they are not mad at the lousy output but because they thought the stable diffusion model was an inhouse inzoi model and not, uh, stable diffusion, and they thought that was "more ethical". it is actually just a useless feature.



 

If you've been on youtube, there seems to be a recent trend of indie games getting smoke. It is always from fallout mega fans for some reason. I legitimately think that the Steve Bannon gayop division of the FBI is getting kind of spooked in that while AAA is chudding it up quite a bit, indie games are if anything getting more and more woke as shitty chud indie games get laughed at, so youtube (who is controlled by cryptobros) is trying to forcefeed anti-indie sentiment so that gamers will go back to playing more chud approved gacha/gaas bikini slop

damn i wish i cared about small sized youtube channel's quixotic crusade against whatever entertainment medium they feel has slighted their dumb politics, unfortunately i need to watch the vinny vinesauce weird cat games video instead because it's at the top of my frontpage

1) your brain is as poisoned by culture war as the guy who made this video
2) /v/tards are moved by nothing but spite for whoever they perceive to be the "normies" and will come up with any reason to hate anything associated with them. their words are insincere hot air and do not need any attention



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The government contracting a private military company, a PMC that is largely made up of 18 year olds who are fresh out of school, under immense crippling debt that they will likely never pay off, in order to send them off to liberate newly enemy occupied territories that have been seized from the state?

Morality is a spook or something.

i dont think they have crippling debt, if it's anything like the US military they were probably pretty posh to begin with: since piloting has a high barrier of entry, then pilots are usually people who come from well-off families who can afford to dedicate themselves to the entire process. so it is kind of an "art-imitates-life" thing – fox withdrew from corneria's army and even convinced slippy to do so as well, to start his own career in the private market, which is kind of what happens in the US: fighter jet pilots are extremely scarce because they often leave for PMCs or commercial airlines (which strained the US bombing operations in iran). this scarcity seems to be the case for corneria's army as well, since general pepper is desperate to fill in the ranks with extremely expensive mercenaries. if anything fox is a ruthless businessman, deliberately mooching off corneria's army after receiving training from them, and then double dipping by charging them for the favor of filling in corneria's ranks, fully knowing that corneria's defense army is lacking in fighter pilots. if pepper wasn't an imbecile, he would lock his ass up and then make it punishable to defect from the army.



 

Has anyone on here played S.T.A.L.K.E.R.?

It's set in post-soviet ukraine, about a cast of "stalkers" searched for artifacts in a mystical chernobyl exclusion zone.
17 posts omitted.

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Playing Stalker Anomaly because Stalker 2 is apparently anti-soviet and piece of shit in general

>>45195
I played it for the first time about 6 months ago. Got the "bad" ending and was then too lazy to go back and keep playing for the other endings. It felt like a weird cross between Half Life 1 and Fallout 3. It was very linear, but also kind of "open world." There's factions but it's super easy to permanently piss them off. Duty was on my ass every time I was in the Bar area and I had to save scum and keep killing them until there was a mountain of corpses outside the bar. I didn't like all the backtracking to do side quests, which for me is the main thing I usually do in games like this. I did like the realism of the firefights which was ahead of its time. Guns felt correctly inaccurate from a distance and taking out random unaligned stalkers in their little hideouts was riveting. The anomalies were sometimes interesting but usually really annoying. I found myself selling the artifacts instead of wearing them, because I preferred to have a lot of guns and health packs.

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>>47430
You probably might want to skip Clear Sky if you didn't totally fall in love with the first game, but Call of Pripyat improves upon SoC in almost every aspect, I swear. The basic idea of the game and mostly the engine is the same of course.

While I find your analysis of the game pretty much accurate, I don't even know why but I think STALKER is my favorite game series ever? I've spent 140 hours in SoC alone. I think it's the atmosphere. And mods make the games more open-world so you can waste away days playing

>>47412
Stalker 2 is just trying to ape Metro instead of actually embracing what was good about Stalker

no one knows about this indie game, OP



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what are some games that you think that insist upon themselves?
8 posts omitted.

Portal 2.

Portal had an ominous atmosphere with Aperture Science largely being a mystery, with it being uncertain whether they were as unethical as the test chambers would suggest or whether it's a result of GlaDOS taking over.
Portal 2 completely destroys that mystery by repeatedly insisting upon itself that Aperture Science was extremely unethical.. but only out of stupidity, then Valve makes Aperture Science a self-insert for their 9001 VR tech demos.

I get they weren't going to get through a much longer game without some kind of story that elaborates on Aperture Science, but the writers made every single aspect of Aperture Science goofy and wacky and lol robots ftw.

And then they had the barefaced cheek, the fucking bollocks, to complain that "the cake is a lie" was overdone, unfunny and had to be excluded from their wackiness.

>>47382
half life 2 no, but definitely the episodes and alyx

All Final Fantasy games. I haven't played a single one which ddn't have a totally ridiculous story. All Persona games too for that matter. 200 fucking hours of high school cringe dialogue simulaton stuffed with the most boring combat system ever made by any human being.
I demand total jap game dev death NOW

>>47378
>What does that mean?

VA-11HALLA, Logic Bombs, Underrail, Colony Ship, Age of decadence, anything made by a /v/irgin.



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