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/smt/ general #1 - Schwarzwelt edition

What's hidden at the South Pole is the Schwarzwelt, which is a world comprised of alternate dimensions inhabited my demons. The Schwarzwelt is connected to humanity's abuse of nature. As long as humans harm the environment, the Schwarzwelt can not be removed from reality.


https://smtgen.neocities.org/starter_guide

Thread question: Do you prefer the DS or 3DS version of Strange Journey? Why?
128 posts and 61 image replies omitted.

>>44736
Some people can take a joke, crazy, right?

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>>44736
>>44734
I think a big chunk of mainling SMT's fandom in Japan is women in their 30's too, and Persona was considered the younger and more male series
I think a selectable female protag would fit mainline even more since half the games are about a random ass normie going through wastelands

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>>45680
source if you want to read it for yourself

Is posting on here possible while 4chan is down? Has anyone played the translated patch for the Aegis First Mission game yet?

>>48342
The php shut down is over but I wanted to ask, is this translation part of the new AI vibe coding slop trend where everyone is putting out translation patches for various smt games? I haven't played this but do you know if anyone is working on translation patches for the other G-Mode phone games?



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I'm pretty new to victoria 3, and I'm looking for some advice. What are some fun countries to play as while still being a beginner? Also, what are the best mods I should get?
220 posts and 70 image replies omitted.

>>48349
Every single Paradox rip-off game I played ended up sucking, so I have very little expectation of this one.

>>48350
Eh, ad long as the core is okay I wont mind so much, modding can fix the rest.
Looking forward to adding in a successful John Brown with insurgency and breakaway Republic. Looking forward to adding the anarchist movement in detail. As long as its half decent at its core.
Vic3 is too sadly unfinished.

>>48356
If Vicky3 is unfinished, what makes you think this game, made by studio with far less resources, wont be?

>>48358
Because such a small studio cannot absorb the costs of the release unfinished shit and polish it over many years business model of Paradox.

>>48349
Little look in to some of the modding tools.



 

- Games about Horse Racing,
- actual Horse Racing,
- Your favorite horse,
- related media, etc…

## Links
https://en.wikipedia.org/wiki/Horse_racing
https://umamusu.wiki/Main_Page
Admittedly don't know much about horse racing myself so if you got more links feel free to share.
84 posts and 59 image replies omitted.


I tried playing Umamusume but the insane time commitment, multiple layers of RNG, and extreme reliance on pay to win made me drop it. Fuck Cygames for making a 2011 gacha in 2021.

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I love anges tachyon, I haven’t even played any of the games I just think she’s really cute, she reminds me of an autistic lady in her early thirties

>>45480
I like how the only thing that signifies that shes old are the laugh lines

sad



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so i have a shitty intel integrated graphics office laptop, it can barely run csgo, minecraft and gta 5, but i somehow i managed to beat crysis on it at 120 fps at 1080p
6 posts omitted.

>>47673
the recommended specs are like 2GB of RAM lol

>>47675
The remastered ask for 12

>>47677
>Playing demasters
ngmi

>>47677
well then dont play that

Jogo massa



 

Back in the PS2/Xbox/Gamecube days there was a Godfather game where you played as a random henchman, and it inserted you in all the iconic scenes from the movie, doing missions for the Corleones and so forth. I'd love a game revolving around the October Revolution where you're just some random Bolshevik functionary, taking missions from Lenin, Sverdlov, Trotsky, Stalin, and so on. Maybe you even get to be in the basement when the royal family gets shot. That would be cool. And the gameplay could have a similar feel to RDR2 with the horses, guns, trains, and so on.



 

Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
267 posts and 93 image replies omitted.



I cant explain this forever. The lightphone post single handedly destroyed this board and the kind of the entire gaming industry. You might want to click it.

See? Look closely. The endmins hair is inferior by default. Soycow. Everything you've ever known, soycow.

It basicly leads up to that.

I caved in and bought star wars galactic racer and it's pretty good. they really brought back burnout 3, in star wars form. it has the kinetic energy that was completely lacking in burnout paradise. and the rouge-lite stuff is really good, it makes the game exciting without it being super frustrating, more games should follow suite i think, just make the player endure a gauntlet of challenges before letting him progress to the next set of challenges. and like sound wise and presentation it's all very cinematic, very good stuff. the only sad thing is that they got rid of the twin stick controller scheme from episode I racer and racer revenge, but at least it's sort of justified I guess, and you can mod it in i suppose. probably the fastest pod racer game since, well, wipeout hd.



 

Imagine waiting 20 years for a new classicvania-style Castlevania game. The last one in this style, aside from the terrible Lords of Midnight game on the 3DS, was for the Nintendo Wii in, like, 2008: Castlevania: Adventure Rebirth. A series known for its extravagant art style, beautiful baroque-esque paintings and character designs with a wonderful gothic flavor. And instead of hiring Japanese artists to honor a Japanese series, they hire Western Tumblr-trained artists who completely desexualize and ruin all of the theming and have no soul whatsoever. I bought all of the recent Castlevania collections solely with the hope that by supporting the series, a new game would be made. Regretful purchases.
17 posts and 8 image replies omitted.

>>48335
And to text in OP
>Western Tumblr-trained artists who completely desexualize and ruin all of the theming

>>48280
The top pic looks like a playboy girl with batwings bolted on, something boomers would love I guess. Bottom looks more like a demon but it's drawn in a ugly way (not an artist not sure how to describe it aside from the "digital art" look that infested everything after photoshop and drawing tablets reached critical mass).

I think most people would prefer the top design because it's more memorable and iconic. Regardless of whether these designs are sexy or not, the top illustration just clearly has more work put into it. The bottom one is very flat and looks like every other style you would see on twitter. Western artists all derive their inspiration from cartoons whereas it's obvious Kojima derives their inspiration from a more serious study of real world subjects and painting. This is the problem with contemporary western art, it doesn't have any depth to it and people think that adding a million different accessories will make up for the fact that you're drawing a flat cartoon with no personality and no character to it.

On the topic of Eroticism, it works well when it has a level of verisimilitude. The succubus on the top has flesh that looks fleshy and soft, hair that looks textured and voluminous, and an erotic and suggestive expression. The bottom succubus only looks erotic if you're somebody who's only attracted to cartoons. It doesn't look like someone that could seduce you, it just looks like a circus clown. I know, I understand that some people are attracted to that, but it just doesn't speak to the primitive human sex drive.

> erik houdini
i wouldn't say the first one is more memorable but it's obviously more ambitious, it's wearing the yoshitaka amano inspiration on its sleeve and leverages the art nouveau style to communicate "goth" victorian decadence, the bottom one loses that context completely because it's going for something purely functional. i understand not liking what ultimately comes across as generic digital art but what does it need to relate to sexuality necessarily, do you need to masturbate to gustav klimt paintings before finding him appealing

>>48323
I like that your picture is like the exact opposite of OP



 

The Fans Do Sonic Team's Job Again Edition.

Previous thread: >>27867
59 posts and 23 image replies omitted.

>>41246
because you can adjust the scene anyway to move them in place.
the animations are correct,they're just displaced if you make someone very tall with a hmm "short person".
it's also the fault of unlocking the sliders with mods most of the time (in CM3D2 for exemple)

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We want the Meowscarada audience.

>>42613
NiGHTS bros we are so back

>>40837
Nuh uh, Colors is le bad now because it doesn't have an epic story like Sonic 06

Did you know that there is a Sonic 4chan general that is very popular called /sthg/? Don't go and brigade there, I'm just spreading facts.
They have their own culture and memes. There are also named anons there. Artists. And there is a lot of shitposting these days.
They are heavily intertwined with Sonic Twitter for whatever reason.



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Are there any modern games that actually get the cyberpunk aesthetic right?

Cyberpunk 2077 looks pretty great during the night cycle, but during the day it becomes clear and sunny and looks more like gritty Futurama than cyberpunk.
9 posts and 4 image replies omitted.

>>47814
mainly bc id like to see more work put into the game. its fun but the dialogue only lets you say so much it might as well be linear.

>>47814
>but i also know it would be a ton of work
seems like the ideal use case for an LLM, like just match an NPC with a dialogue and sent it to an LLM to pre-generate all lines lol, like they're meant to be throwaway lines for invalid options, who cares if they're a bit shitty

>>47835
couldnt you make an infinite loop of saved dialogue tho? although that could be a game over conditional where you get filled with so much ai slop you blue screen and cum and die

>>47889
>couldnt you make an infinite loop
why would it be infinite? the wrong dialogue options don't need to branch, you're launching what's effectively a non-sequitur, and it seems the characters already understand that you are an automaton unable of conversation, so a single refusal answer is kind of enough, just personalized enough for the situation where it seems organic. You don't even need to embed the LLM, just generate them beforehand.

CP2077's built environment reminds me very strongly of Idiocracy. Although you can only do so many things with a desert climate, loud colors and funny exaggerated advertising.
>>47361
Yeah so this came out. I've only seen bits of the original but it has the same insanely annoying dialogue and it's a restaurant management sim for some reason. The environment design really is class though.



 

i watched conhcarnages stream and i went in with limited expectations, But omg it blew me away with the atmosphere, sound design, And the story was intriguing as hell. cant wait to play sept 22.
6 posts omitted.

>>48142
Games with realistic graphics will never be scary. You need low poly low resolution smeared textures so you can't tell what the monster looks like and your imagination does work.

>>48224
so you hide your monsters as much as possible to make them super duper mysterious, what's the issue here

like i don't think mosters not being scary is the fault of advanced graphics, but the fault of game designers which lack enough imagination to give the vibe the needed oomph, because it would require inconveniencing the player

>>48226
Maybe we just got older.

What is there to get blown away by? It's just another Silent Hill aping part 2. Oh no I'm so guilty the game.



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