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every server i have to share with american players they're either cheating, trolling, immediately detaching themselves off the game whenever someone tries to take it serious, literally being too high off their fucking brains to even know where they are, or just downright begging for attention with racist rants or in the case of queers, just turning the whole server into ERP

and the most "hardcore oldfag" gamers spend more time complaining about videogames than playing them

so what is even going on with americans and videogames?

>>47796
In the context of the mp games I personally play, people of Russian nationality tend out to troll or cheat more.

>so what is even going on with americans and videogames?

Yuo are delusional if you think no one in millions of american video game players derive any joy from playing it.

>>47797

I thought we turned those into soyjaks



File: 1787012202883-4.png (214.82 KB, 600x455, 1742841843049.png)

 

From "Mud, Mud, Glorious Mud…", first printed in Micro Adventurer, Sept 1984

https://mud.co.uk/richard/masep84.htm

>ONE OF the features of MUD is that if you type LOG at it, it copies all output to a file so you can peruse it later at your leisure. Hours of endless amusement can be had by looking at other people's LOG files which they have left lying around.


>Consider the plight of two of our very first externals, who played from the USA back in 1980. One of them had been in before, but his friend hadn't, and fortunatdy for us thought you had to LOG into the game to play. This meant all his activities were recorded for posterity, unbeknown to him.


>Also in the game was Niatram, one of the system operators (who can't spell his name backwards). He decided to loom up on this second character, follow him around a bit, then kill him. This he repeated several times, gaining plenty of points in the process. Finally, the newcomer was at his wits' end.


>"Who's this Niatram character?" he asked his friend. "He keeps following me around and killing me!". "Yes, he's done that to me before", came the reply, "I think he may be dungeon generated!" At this point Niatram appeared, and out of despair his victim quit, rather than be killed yet again by this "artificial person".


Truly, a milestone of gamer history. Also

>And, of course, you WILL be able to play on your micro, although not the same way as you do at present. In the current arrangement, you buy (a likely story!) your cassette and run the software on your own machine; when MUD goes commercial you won't be able to get a copy anywhere in the shops. What you will be able to get is some sort of package explaining to you all you ever wanted to know about the game, and access details on how to contact the host computer over some network. You follow these instructions and there you are, in a game with 100 other people, who are also sitting at home playing on the mainframe via their own micros. The only cost is that for the network (telephone, cable or whatever) and around a pound an hour peak times for the game itself.

Post too long. Click here to view the full text.
3 posts and 1 image reply omitted.

>>47728
Let me know if you have other interesting links. I have this faggy kind of dream of finding and binging a wiki that just collects "history from below" stuff like this about particular games/genres/scenes. The site in the OP has some stuff like that but not as much as I'd like


>>47767
I think your idea for a site sounds really interesting, because as the number of entries grows, you would also have to sort them chronologically and establish different diverging and recombining strains of internet culture. Like something that quotes sources on arpanet-era university networks, usenet, 90s dialup, cracking culture, the pre-FANG internet and our favorite basket-weaving forums in a grand multi-narrative epic of the internet as we know it. Or you know it could be just another wikipedia clone.

The Real Origin of "Camping" in Video Games

>>47767
I think that's a cool idea



File: 1696386638034.png (Spoiler Image,372.52 KB, 737x738, 111684461_p0.png)

 

Thoughts on Arknights?
Kinda surprised there's not already a thread about this, there's so much politics crammed into this game's story I'd imagine people here would have interesting takes on.
57 posts and 36 image replies omitted.

Oh shit Kal knew about Elves back in chapter 7.




File: 1787498814058-8.mp4 (2.8 MB, 720x720, sarkaz_or_goy.mp4)

took a break from this game, but plan to get back into it now that I have more stamina to read lately.



 

What is it with remakes/remasters absolutely ruining the old artstyle?
meow.
meow.
meow.
15 posts and 3 image replies omitted.

>>47609
Temu halo

MGS3 delta did a good job thoughbeit


>>47663
Why not?

>>47667
just like, because, okay?



File: 1787129748535-6.jpeg (Spoiler Image,96.43 KB, 960x855, IMG_0279.jpeg)

 

A phenomenon I have witnessed

I don’t even have to explain how it weird for people like shartyfags to like a violently beautiful lady😍🥰ed out game like deltarune

Is this something that shartyfags just like to do? I’ve also seen it strangely with TADC as well, not that I care even a little for that shit

How ever so peculiar
13 posts and 1 image reply omitted.

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>>47658
>a violently beautiful lady😍🥰ed out game like deltarune
Was it really? I know how the fanbase is but if you play the game casually I don't remember it being that in your face. There was the gay guards. They wouldn't care about the fish/dino lesbian ship. The mew mew thing came later and was a secret. Maybe I forgot it's been awhile.

Anyway this reminds me of when people wondered how so many MLP fans could be right-wing ancaps/fascists when the show supposedly goes against that. It's funny because when it 1st came out some conservative media called it feminist propaganda, then some years later right-wing fans said it was based because it had monarchy and ethnostates. I also remember some lefty claiming it was conservative catnip because of the rural, semi-pre industrial setting. Lefties can ONLY love cities, industry, and pollution, okay?

>>47750
Oops nevermind for some reason my dumb brain read deltarune as undertale. Even then I don't see why they'd care about the susie/noelle thing either. I haven't played the latest chapter yet tho.

People on this site are so obsessed with looking clever that they'll twist themselves into pretzels trying to frame "why do queerphobes like a game stuffed with unambiguously queer characters" as a ridiculous question lmao.

>>47702
tbqh based on Mother 3 he seems like a vibes-based anticapitalist who wants to RETVRN to an imagined past where everything was simple, what Marx/Engels called "reactionary socialistm", looking backwards, not forwards

>>47752
A lot of anti-gay people don't tend to care about lesbian stuff tho unless they think the chars are ugly.



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<New Release
<Look inside
>Thinly veiled power fantasy treadmill
>Gameplay's trivial or an outright grindy chore but there's tons of UPGRADES and UNLOCKS
>Everytime you get an upgrade you feel you've gotten better and get a small dopamine hit motivating you to grind for the next upgrade which makes it easier to grind for the next tier
>Upgrades eventually trivialize key game mechanics
>Key content is locked behind unlock chores which don't add anything mechanically but create another impression of "progress" (no you can't just have fun and play the way you want you HAVE to do your chores first!)
>God fucking forbid devs stick to simple milestones and challenges
>Roleplaying in your Roleplaying Game? Wrong. The point's the power treadmill, roleplaying's secondary
>Only genres generally immune to this are engineering/puzzle and simulation games
Anyway post games that DON'T do this
20 posts and 1 image reply omitted.

>>47737
TLOU2 vastly improved on and fixed all that you're complaining about for TLOU1's gameplay btw. TLOU2 is probably the best third person shooter ever made gameplay-wise, but unfortunately the story shit the bed so it will never be as fondly remembered as the first.

>>47738
>TLOU2 is probably the best third person shooter ever made gameplay-wise
I haven't played the second one so I couldn't say, and I'm not going to shell out 50 burgerbucks just to find out. maybe if it ever goes on sale… 10 bucks max.

>>47737
But there are, I mentioned Mirror's Edge which was released almost 20 years ago. But I can think of a few others. But god damn I'm sick of crafting, leveling, grinding, "character progression" systems (number go up). I know a few recent games that avoid doing this, but they're either not very challenging or they're outright walking simulators.
Something I consider "good" game design is where a challenge is rewarded with an even bigger challenge. Or maybe I'm too puzzle-brained/oldschool for what gaming has become nowadays.

File: 1787418199754-8.jpg (1.27 MB, 3500x2085, 1740193018138985.jpg)

>>47741
When I think "modern game" I think something that was made in the last 5 years, tops. As you said, Mirror's Edge is something like 20 years old, thus it's not modern by any stretch of the imagination. At any rate, you say there are games like this in existence, but nothing comes to mind for me, aside from maybe Hollow Knight/Silksong or Blasphemous I and II, because those games require the player to "git gud" enough to defeat bosses and explore the environment by using upgrades and equipment to avoid certain death, but by the very nature of how "Metroidvanias" work, they still feature character progression in various forms, whether it's exp grind or the acquisition of new weapons and abilities. This is why I said you're not really going to find a game that doesn't feature these things, and you sort of have to narrow down your list of objections to in turn accept a larger list of games you might be interested in playing.

Here, five modern games I think you might be interested in, that are popular and at least 5 to 10 years old:
>Hitman World of Assassination
There's 47 flavors of murder, true, but 47's entire arsenal is more or less unnecessary, because 47 can kill his target with his bare hands, and all that variety exists primarily for variety's sake. Plus there are challenges you can do that make things interesting; One of the challenges I remember is that you have to equip your weapon at all times, and if you unequip it, you have like 20 seconds to equip it again or you automatically fail the mission. This is challenging because the guards and other NPCs will notice you carrying it and you could blow your cover or be forced into open combat, which ruins any stealthy approach. Obviously you can circumvent this challenge by wearing an appropriate disguise, but how about you try not to do that?

>The Forest

It's an open world survival game with crafting and collectibles, but for the most part you're as strong as you'll ever be from the outset. You need certain equipment to fight against certain enemies, and the acquisition of that equipment mostly requires exploration in a hostile world full of enemies that can appear at any time and murk you. Therefore, it pays to know when to engage and when to entire avoid combat. The learning curve at the outset, like most games, Post too long. Click here to view the full text.

>>47742
>Hitman WoA
Have looked it up and am interested in trying it out.
>The Forest
Played it and loved both the co-op experience and the inventory system which discourages hoarding and was a good indicator of what you actually needed.
>DOS2
Played that one too and enjoyed both singleplayer and co-op. Even if it still has the same issues I mentioned.



File: 1776517624412.jpeg (338.57 KB, 1457x1847, IMG_3401.jpeg)

 

Not sure if this is the right place, but since this is the gaming tab, I say why not?

Back then, GamerGate was the start of something fresh, something edgy, something that was actually rebellious against both the bourgeois moralisms stifling the internet and the feminist hegemony that no western male could escape from. It was an escape valve, in other words.

But of course, I was wrong as GamerGate later on mestatized into being another wing of the current right-wing hegemonic ChudIntern. Indeed, GamerGate was merely an exercise in online reactionary activism, but we should actually try to analyse it as opposed to dismissing it as chuds being chuds.

It’s won’t give you the kind of analysis that has probably been done to death here, such as the alienation of young men, the rise of white upper-class female idpol and the HR-style managerial culture that preceded online censorship and SJWs’ political correctness, journos forming email groups as part of a coordinated attack on the median gamer, the MSM’s double standards towards female-exclusive spaces vs treating male-only spaces (such as gaming) pathologically, etc…

This is a good summary of the event from a gamergater’s POV: https://wolfsheadonline.com/how-wikipedia-and-molly-white-rewrote-the-history-of-gamergate/

Instead, I’ll say this: The rise of the gooner chuds that you see today is a product of GamerGate, itself being downstream from the left’s rejection of sex-positivity and and pathologisation of any form of assertive male heterosexuality to heed the demands of the feminist bourgeoise that held a stranglehold on the left.

Obviously the online right isn’t really sex-positive as much as being pro-sexual hierarchy and has been the case within the western right since the days of the Nazis and even before then (e.g., Annunzio’s enterprise in Fiume). It’s just that their vision of sexuality makes enough space for male heterosexuality to attract young men (the most revolutionary demographic) into their fold. The left’s response? It’s either dumb Puritanism as shown by puriteens who think Euphoria (that show starring Sydney Sweeney) is rape culture, or bastardised “trad Marxism” about banning porn and prosties cuz muh exploitation even tho Chinese games nowadays are heavily gooned out + the Soviet bloc was lax on non-comPost too long. Click here to view the full text.
83 posts and 10 image replies omitted.

>>47612 like 80% of modern gamer discourse can just be boiled down to pure retardation, people who enjoy art either end up completely class conscious, total fucking normies, or the dumbest most hollowed out lumpenprole that could ever exist, and i believe lumpenprole barely exist, but in this situation, these types of gamers would be them

gamergate then: psyop to make the left look bad bcus they want to sanitize games, despite the fact it's clearly center-right corporations

gamergate now: rightoids are legitimate subhuman and emulate their own version of woke 1.0 but with themselves as the victims

Gamergate was a internet Imperial boomerang due to Bannon using the exact methods(SCL Group) that glowies used against MENA online users during Arab Spring. I wish I would've saved at least the info where early on in 2015 where some gamergate digger(gathering info to push a narrative that was a conspiracy against them) discovered Eron Gjoni whom blog posted about his ex being Zoe Quinn leading to this whole mess. Has a father who is a bureaucrat working/worked for NATO through the Kosovo gov. Which implied Eron used his connections to go after his ex for feeling sexually humiliated like some fucking Russian mobster's failson would do.

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File: 1787371722099-6-1.png (1.08 MB, 900x1200, ClipboardImage.png)

>>47730

stg americans have no memory
if you ask anyone about the "beta uprising" it was what sent 4chan into mainstream and made it so demonized which started GamerGate as it got filled with CIA Uyghurs who as you said, was 80% a psyop by Bannon

follow up to a couple years forward and you have all these closeted fags and trans girls hanging around neonazi groups til they all got outed by b00t in 2019

Didn't happen and if it did happen they deserved it
https://www.youtube.com/watch?v=EpjWh2SFTPE&t=2



 

I was kind of intending this thread to be a storehouse of replies for

<hurrr but who would work without profit motive???? you ever thought about that commie?


where fans have for one reason or another put in a great deal of time and effort to maintain or recreate digital experiences.

For example, I stumbled on some videos for a fan recreation of TIE fighter which, from the clips of it, looks really neat. It seems like video related is a mod based off of another mod for the million year old X-wing Alliance engine. I need to look further into it and see if it's built off of the original game, or its own standalone deal meant to mimic it.

Then there's also Tamriel Reborn that seems like it isn't just a remake of the original, but actually expands on the original Morrowind, I guess to add back in all of the content that had to be cut. Apparently they've been going at it since 2001.

https://www.youtube.com/watch?v=CKyrzZRo-O0

Then there's DOOM, which has just had an insane amount of work done on it and with it since it was released. It's actually pretty amazing to see what people are capable of doing with it after so long.

https://www.youtube.com/watch?v=t3bwKzHEpbA
66 posts and 13 image replies omitted.

>>44044
Been playing the LOD fan mod for pc called Severed Chains. It comes with lots of QOL improvements and makes it imo much more playable than classic.

>After 3 years of work, here's the "Metal Gear Solid Fan Remake" project to download! This remake is not intended to be a recreation of the entire game; rather, it is a tribute that includes a tutorial level, two levels from the original game, and all the boss fights from the original game.

>This project is intended for entertainement purpose only and is not endorsed by, or associated with Konami, or any of their affiliated companies. It is not for sale, distribution or online monetization. All characters and associated names and references are copyright and trademark of theur respective holders.


>This is my own vision, and I want to share this tribute with all Metal Gear Solid fans around the world. I hope you have as much fun playing it as I did creating it.


>This project will not be continued; it will remain a demo and will not become a full game.


LINKS TO THE GAME DOWNLOAD  :

https://mega.nz/folder/soFRzCiB#V5ENX_yC05KKLUd2oL7iKw

https://drive.google.com/file/d/1fUx6RS8CzwUzmaOPbuy3xoLbdcYF9RwU/view?usp=sharing

>>35934
it's worse because most of those games are also financial failures, so the effort is completely wasted. they see the insane RoI margins on fortnite and think they can just do their own fortnite. like technically they can but they also can't just manifest the paypigs from the ether. we can't have the financial flops that are also highly ambitious and niche concepts, unless it's from studios or auteurs that spent like a decade building goodwill and recognition with their audience.

>>47672
>it's worse because most of those games are also financial failures, so the effort is completely wasted.

Like concord

File: 1787341206893-0.png (468.81 KB, 720x718, ClipboardImage.png)




File: 1787078090651-4.png (33.68 KB, 447x447, crysis.png)

 

so i have a shitty intel integrated graphics office laptop, it can barely run csgo, minecraft and gta 5, but i somehow i managed to beat crysis on it at 120 fps at 1080p
5 posts omitted.

Good luck finding enough ram to make Crysis run in this economy

>>47673
the recommended specs are like 2GB of RAM lol

>>47675
The remastered ask for 12

>>47677
>Playing demasters
ngmi

>>47677
well then dont play that



 

Where find ? I have a dedicated slackware gaming sewtup.

please be nice 2 me

BODYTOOSHORT
BODYTOOSHORT
BODYTOOSHORT
BODYTOOSHORT
BODYTOOSHORT
BODYTOOSHORT
27 posts and 7 image replies omitted.

>>47642

a story that tied better to the black mesa incident, a much more darker atmosphere, iirc there was like a way bigger ravenholm section which has been bouncing around between remakes and episodes and idk if anyone's working on it atm, there was the whole Borealis section, a ton more weapons, you can see a lot of it on the 20th anniversary documentary but there were also a bunch of leaks around the time, concept art, scrapped content found around, alpha-beta footage from the Source 1.5 engine.

>>47643
>Discussion Forums
<hijacked circlejerking breeding grounds for corrupt moderators and scammers
>Guides
<we always had that, even before the internet
>Screenshots/Artwork sharing
<"Yay Facebook"
>Friends/social capability, friend group, and text and voice chat integration
<sure, whatever, it's like mid asf but whatever
>User Reviews
<which is usually mostly used by chinese players so whatever.
Post too long. Click here to view the full text.

>>47640
"Gabe jewell" real nice my dude

>>47643
For user reviews, I think it's more that they don't want them period, imagine having to pay for moderators, horrible

Just came back to say that i hope you get sexually assaulted

>>47681

with full penetration



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