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What is 6 - 2?

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File: 1754515219970.png (47.93 KB, 250x217, low poly chihuahua.png)

 

what are some great old games that you think still feel good to play?!?!?
what are some great old games that you think are too janky for you to recommend?!?!!

by old I mean at least 20 years old
25 posts and 3 image replies omitted.

>>43938
I just picked up SotN. It's pretty good but I need to get good so that I'm not constantly taking damage just from touching enemies

>>43908
San Andreas
Sims 2 (including ps2 versions)
OG resident evil 4

chess :)

File: 1757050107206.png (1.57 MB, 1920x1080, ClipboardImage.png)

>>43991
This

Mercy main here btw

>>44194
I was forced into the tank chair lol



File: 1752616806746.jpeg (7.9 KB, 348x145, ttw.jpeg)

 

A thread where we can talk freely about the Total War Saga and CA, historical, non-historical, classics, new titles, all the way from Shogun 1 to Pharaoh or whatever you want.
Mods, Historical accuracy, game mechanics, critique of newer titles, etc.

Interesting YouTube channels:
< Volound; he makes videos about game mechanics, he is pretty controversial within the community for his critiques of CA and post-Shogun 2 titles (https://m.youtube.com/@Volound)
< Legend of Total War; mostly gameplay videos about various TTW titles (https://m.youtube.com/@LegendofTotalWar/videos)
< To Nerd is To Human; another gameplay channel, although they have also made modding tutorials in the past for Rome and Medieval 2 (https://m.youtube.com/@ToNerdistoHumanTNH/videos)
7 posts omitted.

I’ve only played the napoleon one which is fun but after a while i just end up creating “meat grinders” (positioning troops in a line and waiting) and picking off generals with my cannons

Anybody have any advice on how to play the game properly?

>>44131
I used to play this realism mod with my friend online. I remember it was hard as shit. You'll find your troops getting wasted potentially in a few volleys.

I think it was Darthmod and I played it a few times with the creator. You got to be good or you get stomped in online.

>>44131
>>44132
Oh, but they still had to have a "no general sniping" rule in MP because it's so easy to cheese the game like that.

>>44130
It's would be fun without the shit UI

>>44129
this is what i posted in the other TW thread

idk i always come back to TW but it never holds my attention for too long. the problem for me hasnt ever necessarily been the particular problems title to title but the overall gameplay loop. the strategic campaign/tactical combat is a massive draw and has so much potential, but it always ends up feeling kind of clunky and unsatisfying. like its strangely rare to actually feel like the tactical combat is a hig stakes, pivotal battle. if youre playing the campaign right youre moving around with a couple big stacks and not overextending yourself, and then the most challenging battles are playing as a garrison fighting off a small enemy army that snuck behind your borders. even if its a fun combat, it ends up feeling tedious. ultimately everything is just about managing a very linear economy to maintain enough garrisons to go on the offensive. which doesnt sound terrible in theory, but in practice youre constantly jumping between relatively inconsequential economic decisions (upgrade building now or later) and relatively inconsequential battles (need to spend 30 minutes defending a location peripheral to the main action). and halfway optimal play means you need to micromanage all of it, which means spending a few hours jumping between decisions that rarely feel like they tie together and payoff.

then they add in this half-baked dynastic politics that isnt important enough to be satisfying but is too important to ignore completely.

i think Total War might benefit from leaning in to the more focused premises, and adjusting the priorities of campaign strategy so that attrition/training of your armies is more of a priority than managing country economy. in Napolean youre either trying to defeat Napolean or conquer Europe as Napolean. in Attila youre either trying to survive the hordes or you are the hordes. even with the other flaws present, at least when the campaign has this clear context it feels like what youre doing has some stakes and narrative so that its easier to enjoy the process



File: 1756516769131.jpg (126.48 KB, 1650x1275, 61pETE6v4vL-2153248495.jpg)

 

REJECT MODERN GAMING

REJECT ALL DIGITAL DISTRIBUTION

REJECT STANDARDIZED GAME MECHANICS

REJECT $90 GAMES

REJECT GACHA TRASH

REJECT IN GAME PURCHASES

REJECT NOT SHARING GAMES WITH FRIENDS

EMBRACE HOMEBREW
8 posts omitted.

>>44140
>jrpgs
trve. the success of octoslop nothingburger says all there is to say about the state of the genre

>>44171
Gta San Andreas is the best game of all times and was released in mid 2000s
The Sims series had its peak (The Sims 2) in this time too

>>44165
Rollslop, gachaslop, multiplayer shooters (horde shooters and Battle royale mostly) and boomer shooters.

>>44163
I miss vehicular combat games so much

Have they made any games like Blast Corps where you wreck shit.



File: 1749410353420.png (9.46 KB, 1211x215, deltarune.png)

 

it brings me no pleasure to announce this, but it's peak. the furry twink has done it again. total tumblr teen victory. i can't sleep at night and my life is irrevocably changed.
78 posts and 18 image replies omitted.

>>43419
I thought that the save/reset stuff worked well. Because we were determined to get the best ending, even if we died/got hurt/failed, we came back and tried again. Just like how real life endeavors might not be easy, but we stay determined and keep trying or something idk

File: 1754876386626.png (254.79 KB, 701x397, GwFXQFjWIAAaqt5.png)

toby foxs style of making video games is specifically tailored to drive the exact kind of fanbase hes cultivated completely insane


File: 1755996220727.jpeg (419.8 KB, 998x750, IMG_2506.jpeg)

Deltarune chapter 1 is set in the UK

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File: 1756619399544-1.jpg (361.87 KB, 2048x1469, Gzpw6rUbsAEi-4k.jpg)

#krusie agenda



File: 1756292061126.png (Spoiler Image,37.97 KB, 512x512, IMG_3654.png)

 

>gets trapped inside of a computer game
>gets corrupted to the point his speech is constantly glitched out
>"destroy the game or something"
>literally forces the player to play the game

what



 

Why aren't there any Persona clones? It takes fucking years for a new Persona game to come out so there's free money to make one for those who likes these kind of games. Is the social links system patented or something?
9 posts omitted.

>>43683
Persona, and SMT games in general, are like Pokemon. There are plenty of Pokemon clones, no?

>>44115
There aren't many Pokemon clones if at all and SMT games aren't like Pokemon insofar as you aren't encouraged to collect demons or whatever, rather use them as fodder for more powerful demons

>>44115
>>44117 (me)
And when people say they want a Persona clone, they mean an RPG tacked to a Tokimeki Memorial style dating sim

There's a game called demonschool that does a similar school life/relationship thing to persona but it's a tactics rpg and the sprite aesthetics look closer to p1/p2 than the other games in the series, but according the the devs they never played persona and the similarities are just a coincidence. It's not out yet though (and got delayed because of silksong)

>>44106
>I want to fully exploit the very very slight implication or interpretation that the persona 3 protagonist is sociopathic and "fakes" personalities through his personas to build his social links,
That's basically what its like to be a subject of neoliberal ideology. The ideal entrepreneurial subject is when you have like three part time jobs ("gigs") who instrumentalizes people for their rational self interest



 

Legitimately, who does this trailer appeal to? Who is their target audience? I know that there's rightoids who are mad at it, but I saw the trailer and the biggest thing that hit me is that I have no idea who was supposed to see this trailer about a plain, bald lady in a Porche RV spaceship with anime playing in it being kind of annoying and rude to another lady while insisting that she wants to go to some planet to look for some guy that you've never heard of.

I can accept when I'm not the target demographic. Like, I tried the demo of Life is Strange and it really hit me while I was playing it that it wasn't really a bad game, I just wasn't the target demographic. I look at this and I really don't know who they're trying to sell this to.
34 posts and 4 image replies omitted.

>>44069
>people play-acting as tortured geniuses on the promise that their work will be worth millions
That problem has more to do with producing art as a commodity. I see all art in the way Scaruffi talks about music: Things that manage to express specific emotions are more interesting than those that are technically impressive for whatever reason. The latter is how exchange value is assigned, while the former has, despite appearances, little to do with speculative pricing, which is an entirely different can of worms.
<The Velvet Underground were among the first bands to conceive rock music as creative art, not as a commercial product to sell in this or that format. As a consequence, they were also among the first bands to show total disregard for the charts. The aim of their music was to transmit emotions, to express uneasiness, to communicate within their environment. The early albums are first and foremost examples of creative freedom: the band wrote what it felt like, arranged it as it pleased, and played it how it wanted. The only rule was not to play blues, because too many bands were already doing it.

>>44074
speak for yourself

>>44070
Of course, it was an exaggeration. But I find it fascinating how much of the buzz around new releases seems to be drama bullshit. Makea one wonder how much of it is manufactured by advertisers.

>>44083
I dont think it is actively astrosurfed, more of a symbiothic relationship between corporate product marketing and right wing outrage media.

>>44077
I know that's what art people like to say, but high modern art fails even in that regard. Most modern art doesn't make you feel anything, it's just incomprehensible nonsense. It's incomprehensible nonsense made by people essentially LARPing as tortured geniuses on the model of Van Gogh because his works sold for cheap and are now worth millions, which caught the attention of rich people. The point isn't to evoke emotions. The point is to appear avant garde for the sake of appearing avant garde.



File: 1678199302704.jpg (Spoiler Image,111.4 KB, 600x800, 1_0rtcr-D9i7yoYNKpoBO-rQ.jpg)

 

I just beat this game, I remember seeing another discussion thread about this game but I can't find it, but I want to talk about the game, full spoilers.
244 posts and 63 image replies omitted.

>>44057
idk, i dont really care about the drama around this and never watched the entirety of the original video, but im glad this channel was self-critical about their framing of the circumstances being too apologetic to the companies involved. it is really crazy how quickly "guy acts arrogant" and "kind of an asshole" gets so easily spun into treating someone like an abuser and threat to society who gets whats coming to him.


>>44057
watch for urself
first part gay in mi oprions

>>44033
wow big allegation. the author of untitled 12 is saying robert kurwitz is the original author

>>44057
jesus what a clusterfuck. i'm just left with the feeling that IP sucks and should be abolished and lawyers and money people (investors, share holders, middle managers) are parasites.

i love this game so much



File: 1755446580631.webp (32.37 KB, 370x596, IMG_2586.webp)

 

Wizards: elemental spells, summons, soul manipulation, portal creation, shape shifting, conjuring, necromancy, healing, and regeneration powers (maybe silent casting).
Superheroes: usually one signature ability (flight may be included as a secondary ability) followed by generally high base physical prowess
Espers: teleportation, telekinesis, telepathy, mind control, barrier creation, force blasts, flight, reality manipulation, extra dimensional attacks and movement options, instant reflexes, full battlefield awareness, intelligence usually at or just slightly shy of a wizard/magic user at base or functionally boundless at best, future sight

>>44062
Sorry, the title of this thread was supposed to say “are espers too powerful for gaming”

Seems like everything esper can do wizard can do as well, but not vice versa.

>>44064
Not quite. Wizards are restricted to mana and soul based spells meaning no reality manipulation, casual defiance of physics, or spells capable of bypassing real space. Espers don’t have the regenerative abilities that wizards have, but barrier creation and instantaneous reflexes more than make up for that. Plus espers don’t need mana, chi, stamina or “energy”, their power is all raw willpower which depending on the esper can be unlimited. Balancing something like that in a game would be very difficult



File: 1696912184109.jpeg (Spoiler Image,79.24 KB, 828x444, IMG_0368.jpeg)

 

I’m playing far cry 2 with redux+ realism and I’m amazed by the level of immersion and sense of control I have over my time with it. The mod fully disables all in-game features to assist the players availing to navigate the map meaning your paper map and some screens showcasing your location is all you get to figure out where to go. I’ve navigated my way through several missions off my own accord, having to learn to be patient with outposts, run the fuck away from anything that looks like trouble and fight with barely any ammo is such a unique experience you can’t create in so many games. The world itself even without mods is beautiful and every hour I spend playing makes me feel like I’m genuinely apart of it, something you wouldn’t typically get from a non roleplaying game.
107 posts and 132 image replies omitted.

The way you're playing it, OP, turns FC2 from 6.5/7 to a 10, maybe an 11/10. Turn the in game music off for even more kino.

File: 1754242534499.jpg (421.52 KB, 1920x1080, celluloid-shot0001.jpg)

Guess whos back. Since my last attempt I did some shopping so now I can dress like this IRL.

>>41961
I do play with music turned off. I actually like the soundtrack a lot, but because it changes depending on what is going on in the game, it keeps alerting you to hostile presence.

>>43860
Killed myself by miscalculating explosion radius of objective I was supposed to destroy. Fuck. I am temped to just reload this time because it didnt do shit when I attempted to blow the thing up with grenade and explosive barrel, but when I shot it through window it exploded. Damn it, I cleaned the area (automobile depo) like a pro, despite being the most difficult place for mission in map 1, in a middle of a jungle so you cant see anything through foliage (a disadvantage AI does not share), filled with debris, no good sniper position around. Had to circle the entire place, pick mercs one by one, run away the moment I made noise before enemy manages to close in on my location and approach from different angle. I mean look at this shit. Bullshit.


File: 1755287813071.mp4 (53.29 MB, 1920x1080, Untitled Project.mp4)

>tried and failed again award



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