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 No.28001[Reply]

A new Marathon game by Bungie has been announced… but it's a PVP extraction shooter. Who even wants this shit? With Bungie's experience they surely could have made a Doom 2016 or Wolfenstein New Order style re-imagining and pulled it off, but instead it's a cashgrab. Honestly what was I expecting considering all they've been making for the last decade is a franchise so shit it makes me want to blow my brains out playing it. It's a shame because the original Marathon games were great. Porky is going to be porky.
1 post omitted. Click reply to view.

 No.28003

>>28001
I want to know the reasoning behind this. Usually you take old dead IPs and "reimagine" them because the name recognition can boost sales, but how many people know about the Apple exclusive sci-fi shooter from the 90s that "the Halo/Destiny guys" made before Halo/Destiny beyond people who are already deep into video games?

 No.28004

File: 1684988798345.jpg (77.84 KB, 720x450, 602821250.jpg)

It really sucks it won't have a singleplayer campaign. Still, I like the aesthetic in this one, it kinda reminds me of the second game.

 No.28005

File: 1684999031705.jpeg (115.54 KB, 1200x1080, security here.jpeg)

DON'T CALL IT A MAZE
IT IS THE PATH THAT YOU CHOSE

>>28001
More seriously though, it'll probably be a prospective airing of the title to garner public interest in it, since Bungie is more widely known for their MP stuff now. We'll probably see Marathon SP stuff in the future.

 No.28020

>watch MandaloreGaming's reviews of Marathon games
>and Pathways into Darkness
>Halo is mentioned, themes are repeated throughout the games
>comments are baffled by how similar it is to Destiny games
Are these the game version of someone's Time Cube-tier worldview?

 No.28159

To be fair, if they did something like Doom 2019 or the new Wolfenstein games, then it's just going to end up being similar and compared to Halo, specifically Bungie's Halo games.

Personally I think they should have just called it something else even if it's set in the Marathon universe, I know they've stuck with the name Marathon because
>the players are called "Runners" hahahagedit?
But it's not a sequel or even really a reimagining of the previous games and the UESC Marathon doesn't look like it's going to appear, there must be so many names they could have come up with to link it to the Marathon universe that people who know will know, while not begging one-to-one comparisons with the old series.



File: 1662021880740.jpg (133.51 KB, 616x353, capsule_616x353.jpg)

 No.21766[Reply]

Check this out. An erotic visual novel set in a Soviet pioneer camp. WTF.
https://store.steampowered.com/app/331470/Everlasting_Summer/
19 posts and 3 image replies omitted. Click reply to view.

 No.28133

>>23154
Average Michel Foucault enjoyer.

 No.28135


 No.28136

>>28135
"I smell a spooked conservative," - average Michel Foucault enjoyer.

 No.28145

I want to fuck the nurse.

 No.28148

>>28145
Now this is the goal I can admire.



 No.28006[Reply]

A place to talk about Atari2600 games
4 posts omitted. Click reply to view.

 No.28016

>>28015
Stfu, we gonna install wood panelling in your damn house now boy

 No.28069

SNOOOOOORE MIMIMIMIMIMI SNOOOOOOOOORE MIMIMIMIMI

 No.28140

Here are decent Atari 2600 games:
1. Dragonfire
2. Fishing Derby
3. Centipede
4. Joust
5. Stampede
6. Yar's Revenge
7. Berzerk
8. Frogger
9. Asteroids
10. Space Invaders
11. Donkey Kong & Donkey Kong Jr
12. River Raider
13. Adventure
14. HERO
Post too long. Click here to view the full text.

 No.28141

You can get a Stella emulator to play Atari 2600 games.

 No.28144

>>28141
Alternatively, you can play something good instead lol



File: 1667969988669.png (197.78 KB, 400x225, ClipboardImage.png)

 No.24257[Reply]

The game has now come out, what are your thoughts on this comrades
37 posts and 5 image replies omitted. Click reply to view.

 No.24772

File: 1670512521305.jpg (123.34 KB, 800x800, domestic2.jpg)


 No.28131

>>24611
>"Sonic is a kid's franchise"
>proceeds to complain about it not meeting Sonic fans' standards
Why do you care? Kids are just a target demographic for out-of-touch bougies and their marketing dogs to market their products to. If it doesn't suit your tastes that's fine but treating the demographic appeal as something sacred when you're not even a part of the target audience (and even when you are) is kinda spooked.

>>24257
I cannot give a comment on a quality of a game I haven't played unfortunately. But it seems badass with the Hedgehog May Cry mod installed and the OST is amuzingly similar to that of Metal Gear Rising of all fucking things.

>>24368
>Thoughts on Robo Blast 2 ?
Me and the egoist telekommunist council approve its GPL-licensed source code. And it using Doom's engine is awesome.

 No.28137

>>24611
Sonic has always been edgy, but more playfully rebellious and not full shadow-with-a-gun edgy.
However I agree round sonic is superior.

 No.28138

>>28137
>Sonic has always been edgy, but more playfully rebellious and not full shadow-with-a-gun edgy
Fleetway's Sonic is actually edgier than regular Sonic, ranging from a snarky sarcastic brat to a homicidal maniac. Albeit he's more like Dante and Carnage rather than being grim all the time and having no sense of humor like Cable or Punisher, he's more eccentri. And Sonic the Comic was being printed starting from the 90s, no less. It's a fairly old trend. Whether it helps with making people treat Sonic seriously is a different question.

 No.28139

>>28138
There are, like, a bajillion interpretations of Sonic.

Sonic is the Goddamn Batman confirmed.



 No.26399[Reply]

So how bad are they going to butcher this?

 No.26403

ussr bad capitalism good now buy the latest tetris game

 No.28124

https://github.com/26F-Studio/Techmino

is this a good tetris clone? it's open source and i heard about it

 No.28125

File: 1685625220783.jpg (9.1 KB, 700x403, tetris-bsd.jpg)

>>28124
Bsdgames is a pretty good tetris clone.



File: 1632466434284.png (33.04 KB, 1024x1346, z5vz4asbyny31.png)

 No.12574[Reply]

Are Undertale and Deltarune leftist games?
68 posts and 16 image replies omitted. Click reply to view.

 No.25814

>>21877
Ralsei is an even bigger doormat than his Light World counterpart smh.

 No.25894

I'm fully aware this is jumping full into speculation-tier, but honestly I'd love an infodump on how monsters construct their food so we could analyze the political economy of monsterkind. Their society seems to resemble capitalism, but we have no idea how their nourishment translates to how many magical goods they can produce. I suppose those are just arbitrary variables and the fundamental points of Marxism would still stand though, even if valued in monster-food units instead of human-food units.

 No.26195

I didn't see Undertale making a political point. The protagonist is a kid. How many kids become killers? It was more a critique on RPGs and grinding mechanics than anything about violence being good or bad.

 No.26648

Vaguely /leftypol/ related AU:

A post-Pacifist world where Muffet dominated the world through her business prowess, and her descendants dominate a cyberpunk world 80 years after monsterkind left the underground. Main character starts as a libertarian type, the best of their political analysis being that if we get rid of the state and the "cronies", the market will set itself well again.

Good ending: Main character, through allying with those either struggling under and/or fighting against the capitalist system, realizes that a society run by the market cannot stand and joins the communist revolution, understanding that ArachCorp is not the end, and never could be, not until capitalism worldwide is destroyed.

Bad ending: The character joins in with the corps and their ideology goes to full-on ancapism. After getting promoted for their ruthlessness, they are pushed to the conclusion that relying on the idea of "property rights" to make sure that no one takes from you is nothing but a show of weakness, becomes a full-on egoist, slaughtering their porky allies and taking their wealth(and perhaps literal power through some soul-harvesting mechanic), only for it to be implied that they too will fall to the revolution eventually.

Neutral Ending: They get blackpilled and become a shitposter like us I guess

 No.28123

File: 1685610303436.png (30.07 KB, 452x413, ClipboardImage.png)

kris is a great friend



 No.27992[Reply]

For bethesdas first real shooter this actually turned out to be a pretty good game on a such a “dated” engine. Yet things like real time shadowing for objects, actors and items is fully possible, the team did have cinematic camera animations(admittedly for first person but there’s some rare 3rd person ones aswell). They even got a pseudo train by attaching a train to an NPCs head which just makes me ask, how much of the constraints behind this engine really a victim of its age and how much of this was to avoid save bloat and wasting time before release?
5 posts omitted. Click reply to view.

 No.28050

>>28047
They upgraded the graphics and animations I’ll give them that but the physics and ai is cartoonishly bad.

I think the physics will improve from starfield due to flight mechanics and new updates but the ai for me is expected to stay the same ignoring scripted encounters

 No.28075

File: 1685390015001.png (495.59 KB, 964x690, ClipboardImage.png)

My brother in Atom, I…

 No.28097

>>28075
Honestly that’s just impressive to me. Really shows how much the team for 3 understood their own engine to pull off shit like that

 No.28098

>>28075
Why hat thought? Would it not be simpler to make train its own creature? Like changing model of dog to train.

 No.28106

>>28098
making a whole new creature would probably take longer than this



 No.28048[Reply]

the game cube world apparently is getting an update on it called cube world omega which has been shown recently in a blogpost from the game's creator

so if anyone is interested in talking about the game then this thread is here
3 posts omitted. Click reply to view.

 No.28056

>>28048
It's weird seeing that this game actually got released. I remember being in 8th grade and people were calling this vaporware online a little over a decade ago. Is it good?

 No.28060

Last I checked this was vaporware from 13 years ago, and I don't have high hopes

 No.28062

>>28056
it was released 10 years ago, I remember playing it with my high-school friends
it wasn't bad, I played it for like 30 minutes before getting bored
there is a similar open source game, veloren, which can also be entertaining for 30 minutes and it runs better and has native linux support

 No.28063

>>28062
>>28060
>>28056

i remember seeing comparisons between this game and trove back around 10-8 or a little less years ago, but i never really played it until 2019 which is when a version of it released on steam

there was an official steam release in 2019 but it was controversial and people didn't like it very much. basically the creators made it so that levelling was removed from the game and progress was reset when you move out of regions, so your progress is locked inside of a region, if you move your character out of a region in the game you lose your items and stuff and have to restart from zero but if you go back in that region your stuff that you got inside of that region comes back. i personally played it and i think it wasn't that bad despite its flaws but the original alpha version was obviously much better, and it is repetitive to constantly have to restart from zero in the game after completing the content in a region

the creator got bullied off the internet from the backlash of the update, and only came back a few days ago to post this update to the game which we don't know much about yet

>>28053

no i am not

 No.28064

Oh my Woolay has been fast with that update.



File: 1685129183301.jpg (835.48 KB, 1200x675, mhouse.jpg)

 No.28812[Reply]

So what's our opinion on myhouse.wad?
7 posts omitted. Click reply to view.

 No.28820

>>28818
Just watch the docuvideo by Power Pak on YouTube

 No.28821

>>28819 thank u ❤
>>28820 wouldn't just watching it kinda ruin the experience?

 No.28822

better love story then twilight.

 No.28823

Childish escapism dressed up as mysterious e-art

 No.28824

>>28823
you can say that about all forms of art Though



 No.28019[Reply]

I’ve been walking out more often and coming back to some of my pc games and found that a lot of them look fake, granted a lot of my favourites are games like oblivion, fc2 and fallout 3 which are old but some are also new games. I took some images of nature and my city and came to the conclusion that video game graphics still look fake because they’re fake in nature

In real life, materials are never consistent. Similar in qualities yes but multifarious when observed on a larger scale. Grass is constantly deviating in colours, types and scale, cracks and bumps on alloys always come in different patterns and frequencies of their appearance. Same goes for objects, you can work around this but it’s really taxing on computers to implement a sort of procedural/splatting technique for modeling 3d objects and texturing everything to make games feel a lot more believable than solely rely on rearranging meshes and cover ground textures with instances grass

 No.28030

The problem with procedurally generating textures in order to make them more distinct is the same problem as just having a lot of unique textures hand-crafted or sourced from photography or something. You still end up needing to store a large amount of texture files to keep things consistent. You might be able to get around this is you use a random seed type of system, so that you don't have to store the textures in the game files, but you still have to store them in system memory when you load a scene unless you have a way to instantiate the procedural textures at render time.

 No.28031

>>28030
Good point.

 No.28033

>>28030
This would never work. There’s a reason for why tlou2 and mw2 had such freakishly large file sizes. Just look at the textures for objects not related to the terrain



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