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File: 1690947588798.jpg (Spoiler Image,104.28 KB, 616x353, terra invicta.jpg)

 

I really wish this game had been good but it isn't, the design is completely boring. I just want a good game where I can run a country (preferably in the modern day) that isn't yet another HOI mod. Any suggestions outside of the obvious Paradox fare?
54 posts and 3 image replies omitted.

File: 1730721610847.png (112.6 KB, 781x166, ClipboardImage.png)

Has anyone here given Imperator Rome a fair shake?
The Invictus mod is a godsend, and bless the developers for keeping this niche title alive.

What I dislike most about the game is the lack of real historical events. For instance, in EU4 as France, you get an event to have Napoleon as your leader. There are no Scipio or Cato events for Rome, but there are Barca events for Carthage.
I'm not sure for the other nations in the game, but it really seems like the game is less focused on Rome than it is on the Diadochi wars.

Anyone else here play Darkest Hour at all? Thinking about giving modding it a go in the future and maybe they'll end up good enough to share.

>>37905
I want to play as an Arab nation and form Umayyad borders. Is it hard?

I got you one of those grand strategy games that you like so much, anon!
https://indiegamerchick.com/2024/11/05/campaign-84-colecovision-review/




 

the mission from cod 2 where you hold a line and do a mass charge still pops in my head randomly with the music 20 years later

I would kill for another wwii fps game with a red army campaign



File: 1727493544904.jpeg (618.96 KB, 2214x3072, nMnfor6.jpeg)

 

So, i live with a minimum wage and sometimes barely make ends meet. in recent years since ive had some cash to spare i brought games on steam (sometimes at full price) the thing is. i feel like a moron being ripped off. these companies have been adding piles upon piles of dlcs and battlepasses even in singleplayer games. Silent hill 2 remake is 27% of my wage alone (i didnt and im never buying it cuz fuck konami) i hate these greedy companies and i dont want to support them. should i feel like scum for pirating games?
19 posts and 3 image replies omitted.

Wtf even is this thread?
Who cares?
Steal everything.

no idiot

>>37244
Fake illegalist.

Also, voting with your wallet is bs and most of the money goes to greedy businessmen anyway, although you can throw some spare money to indie developers for food. And buying old games is downright stupid, the authors aren't even getting any money. Like, why, WHY!!?

The only reason to buy a game is if there's no pirate version available and you can't go on living without playing the game and you can actually afford buying it.

I have never bought a single game in my life. When I was a kid my dad used to buy me a few pirated games on the black market, but that was before the internet become widely available in my country. Since then I just torrent whatever is worth checking out at all, which is not much in reality.

If I'm already wasting my time playing a game there's no need to waste my money too. Western gamers have a similar idea: they waste a lot of money buying games on steam but then only play a few them. Indirectly they finance our playtime, so it's a win-win cooperation.

>>37244
There's nothing wrong with pirating video games. Intellectual property is a spook.



 

If you haven't already. WITNESS! How enforcing veganism is necessary to tackle the climate crisis. Among other things. Can you save the great barrier reef though? Maybe by rushing solar radiation management you can. It's on Steam and it's free. It's not as buggy as it used to be either, you can no longer stack overflow wildlife protection and break the game.

I do wish you could play until the end of your term though even if you hit the victory conditions. I want the space colony.

(not putting on games yet so more people can see it)
54 posts and 5 image replies omitted.

>>37877
>>37853 was the strat i used to get off the ground, but it's definitely not optimal by any means, i ended up rushing technologies i learned get much cheaper.
Anything that gives you research points is good earlier (the one after ecofeminist gives a few) because they go a lot further than spending your normal points.
Also get allies asap because that makes things cheaper and also take stakhanovite workers.


>>37681
>https://ig.ft.com/climate-game/
this game is rather shallow tbh

Do you guys also get midgame shortages? Whats the fix?

>>37898
I don't think rushing space mining is possible, so it's a tradeoff between either a couple resource shortage events or extinction pressure from deep sea mining.



File: 1729185347465.png (204.45 KB, 452x448, fzzgqfmloavd1.png)

 

In what direction would you take Minecraft, were you able to miracleously buy it from the Corporation of Evil?
11 posts and 1 image reply omitted.

- Add create, farmer's delight, parcool, mouse tweaks, and this grid mod that went unmaintained recently: https://modrinth.com/mod/grid
- Make the combat like Zenless Zone Zero with parrying and dodging. Make mobs have certain effective ways of being defeated / weak points rather than just whacking them dead though numbers.
- Make zombies faster
- Add any weapons from Minecraft Dungeons that don't imply lore.
- self-hosted skin/player model CDN, federated via activitypub.
- fully open source, not just deobfuscation codes.

>>37570
Public multiplayer is basically casinos operating under several years of EULA technicalities. Friendgroup SMPs are where it's at.

>>37864
I mean in casinos you sometimes actually win money back.

>>37563
the jomny sun intentional misspellings shit is Very Gay

>>37863 (me)
thought of some more:
- Remove the combat protection aspects from armors and make them have unique utilites and certain enchantment synergies, such that parrying and movement (giting gud) are the primary means of not getting damaged in combat, but try not to change environmental protections like aqua affinity too much.
- Similar changes for weapons, such that combos, which enchantments can enable or enhance, are the primary form of dealing greater damage.
- Steal the 3 enchantment slots thing from Minecraft Dungeons.
- Give all weapons a bit of the mace gimmick of dealing more damage on falling longer distances, but let the mace remain excellent for that express purpose and surviving after.
- Black Ops 6 omni movement



File: 1730686025838.webp (19.99 KB, 640x357, IMG_1025.webp)

 

Let’s say that something within the empire just fails. The emperor simply gives out completely, but the astronomicon stays intact. Wars break out, but somewhere down the line, the inquisition and mechanicum find themselves to be in complete control over the wider imperium. Former planetary governors are replaced with members of the mechanicus or inquisition. Additionally, another war breaks out that makes these two factions merge into one single organization. Let’s just call this organization ‘the new inquisition’ or NI for short.

Unlike its predecessors, the NI does away with the dogma of the former imperium. Instead, this group hastily works to adopt all the technologies mankind currently has in mass. Surveillance and monitoring systems are so prevalent that any member of the NI can monitor the oxygen saturation levels of all its citizens at any time. The corpses of the fallen are used to nourish the embryos in vitae wombs until nearly the entire human population rebounds. However, this generation of man is equipped with sensors and connections to a wider internet that can be accessed by any of NI’s members. Information about the atrocities the soldiers and citizens under NI face is used to channel frustration and anger to all the forces of chaos, heretics, and aliens that roam the stars. Humanity’s history is taught again, but only to strengthen the interest of the organization. The age of strife is taught as a gift from NI to save humanity from alien caused extinction, the heresy is treated as a dark age caused by the emperor’s conquest over humanity, and the emergence of NI is taught as a gift to return to greatness. Within only a few years, nearly all of humanity is so heavily indoctrinated, monitored, and exploited that all signs of heresy is ultimately eradicated. Even the NI’s members aren’t able to develop any critical thought against the current progression of the new imperium. Naturally, the members of NI slowly but inevitably become fully proletarianized by the remaining members of the imperium. What drives the new imperium now is species-level hysteria and information systems dictating what the empire must accomplish. Man becomes totally enslaved to its own ideas.

Ultimately, the wars of the future become even more scary. Alien corpses are brought back to newly formed hives to be publicly mocked and shamed. Trillions of humans are spread out to new worlds to completely excavate and build new fortifications. Although technoPost too long. Click here to view the full text.



File: 1730407350569.png (180.56 KB, 421x328, Alexander.png)

 

(Halloween thread) What would be a perfect Amnesia game for you?
I would give the protagonist some limited weaponry (think about pickaxe and dynamite from first Penumbra game, and of a gun you have for one part of SOMA), but would both make them extremly limited and punishing to use offensively at the cost of protagonist's sanity (killing the monster looks and feels so gruesome it gives you sanity damage), so that it should be impossible (at least for an average player) to simply "kill everything in your path" and stealth gameplay is still the primary part of the game.
Add an ability to "lay down and pretend dead" that can be used to make the monsters ignore you, but can only be used for a short time (proportional to your sanity level).
Add more ranged enemies and enemies walking on ceilings, attacking you from above (Rebirth has both already, however its ranged enemies appear only at the end of the game, and ceiling-walking enemy is actually a fakeout who is only a harmless scripted cinematic)
Add a little bit of non-linearity (At minimum, there should have been multiple paths to progress forwards and the secret rooms you can miss on first playthrough, at maximum… look at the Dark Descent custom map "Fleeing Brennenburg" to see how the non-linear structure can potentially work well in an Amnesia game) at the cost of the game's story being a little bit shorter than Dark Descent (roughy comparable to "What if there were no Agrippa and instead you get to Alexander soon after the sewer level?")
Add at least one puzzle using the sanity mechanic (e.g. there is a mystic object you can see only on low sanity and thus you need to lower your sanity by… eating a psychedelic mushroom or something)

…and graphics can be still on the level of Dark Descent (although I would prefer if they were just a little bit better than Dark Descent) as long as the engine is meachanically interesting and supports easy custom map and mod creation
If any part of the Dark Descent engine needed improvement, it is non-hostile NPC (I get that you are SUPPOSED to be alone and surrounded by enemies and darkness for majority of the game), but lack of even primitive dialogue interface severely limits an amount of plots the custom map maker can tell
Oh, I almost forgot the most important part…

Multiple lanterns. With each one potentially having its own fuel source (e.g. you can have a modern flashlight that consumes batteries, an old lantern that consumes oil, and a lighting stick that doesn't consume any fuel, all on different stages of the same game)

Bumping the thread for the last time

>>37831
Sorry I never really played it.

>>37828
Ok I have an idea for it. I think with where the games have been going the ultimate one will have to be set during the holocaust. But this is my idea for the most disgusting and scary horror game ever.
Nazis are murdering Jews and Gypsies in this massive disgusting horror factory where people are tortured to death through long processing machines and you are the only survivor as a 10 year old child. The soundscape will be this terrifying industrial clanging and screetching so you don't know what is metal and what is someone being crushed in the machine. There are three monsters. The most numerous are the nazis who are meant to be running the facility. They have guns and will oneshot you with their rifles if you fuck up and get spotted. Either they joke and laugh and try to talk to you or are dead silent and all you can hear are their footsteps. You start at the outside (but escape is impossible because of some reason) and here the nazis are your only enemy. It's not too hard to escape them though because its a new facility built on an old one and there are lots of places to hide. There should be many ways to approach problems at first, maybe it can even be like an immersive sim kind of thing. You can find a pistol and even kill the nazis but it takes several bullets to kill them and you struggle to even hold the gun and it shakes around a lot because you're a child so it's not a good option, and the nazis will oneshot you so you can't tank and spank. There will be several portions where you have to enter the machine to escape them and you are forced further in. You find some stuff about an elite SS nazi unit who had been sent to protect the 'ritual site'. If it isn't obvious the nazis are doing mass human sacrifice.
So you go further in and now there is not a hint of sunlight. The support facility becomes less important and the machine is bigger, and now the nazis have to walk through it all the time. The nazis themselves seem to have let themselves go, they hardly look like the ubermensch and are starting to degrade with scabby skin and dirty uniforms. The talking ones have struggle speaking but the silent ones stay completely silent. They are more sluggish and have worse aim. Here you start to see lobotomized people walking around doing menial tasks. They also attack you when ordered, they are the second enemy type and they are like the zombies Post too long. Click here to view the full text.



File: 1730442013125.png (532.59 KB, 544x544, 1451230380976.png)

 

when I checked out the VTM tabletop years ago (it was still Old WoD) after playing Bloodlines I expected the same grungy punk sort of tone and it was all weepy goth bullshit, very gay and disappointing



 

any
15 posts and 4 image replies omitted.

>>37799
Project Zomboid today.

>>37688
Finally got around to Neke Atsume 2, basically the same game with some new music, much needed QoL features, and some system for visiting other people's yards. I'm gonna assume more cats and furnature too. Quite nice.

File: 1730320406768.jpg (555.12 KB, 1920x1080, 20170426164655_1.jpg)

Finished with Expeditions: Viking (go play it, its great). Immediately installed its predecessor Expeditions: Conquistador. Its clunky as shit, looks like ass, big stretches of boring nothing as you traverse the map collecting randomly scattered pickups, completely different feel from Viking, not fun experience at all. Would have started Expeditions: Rome already, its the newest and the the most well received in the series, but there is an update coming out soon, so waiting for that.

Also for like an hour tried Knights of Honor II: Sovereign. Its basically Crusader Kings 2 with Total War battles, but lacking the depth of either of those.

Crusader Kings 2, the After the End mod. I'm playing as the 7 year old Tycoon Eugene Murrough of Alleghenia. Tycoon Eugene took the Steel Throne as a newborn after his mother, Tycoon Phillippa, died from cancer.

File: 1730334059664.jpg (808.83 KB, 1920x1080, 20241030201252_1.jpg)

>>37820
Forgot pic



File: 1687418426449.jpg (Spoiler Image,48.55 KB, 460x215, header.jpg)

 

>game made by 3 people
>has features at launch that battlefield added months after release
What isn't there to love?
15 posts omitted.

>>28946
>cant strafe sideways

File: 1689434469457.png (Spoiler Image,267 KB, 958x359, ClipboardImage.png)

Its fun but seems kinda grindy? I suck even after 8 hours of gameplay so Im kinda burnt out at this point. Finally pepole play the same 3 maps over and over even tho theres like 20 to choose from

>>29280
damn uygha you suck
skill issue

that they will permaban you for civil queer discourse and the lead dev is a turkish Israel loving cockroach

>>37803
>SabinyAK
That is a namefag I haven't heard in a long time.
>that they will permaban you for civil queer discourse and the lead dev is a turkish Israel loving cockroach
Bear in mind, I haven't played since the hype of it's release, but from what I understand is they will ban anyone using derogatory language.
And it's unfortunate the lead dev is a zioncuck.



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