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What is 6 - 3?

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File: 1742330333355.jpg (228.98 KB, 1380x776, over.jpg)

 

such and amazing game having to end like this, why and how did this happen what in the actual fuck. whats going on at za/um i heard the devs got fired but this is just necromancy at this point
6 posts and 2 image replies omitted.

File: 1742494731068.mp4 (1.29 MB, 360x640, 1.mp4)

Will short-video fast-food consumers enjoy this kind of philosophical content?

快餐的短视频用户会喜欢这种哲学性的东西吗?

>>40735
People love bite-sized philosophical shit dude.

>>40720
nah, this is zizek tier cope
>no guys this piece of reactionary media has a progressive message actually
you don't have to do this to yourself

>>40738
bruh you are the leftist the game makes fun of lmao, the whole point was not to fall into despair or dogmatism, because it leads you to stupid personal outcomes never mind revolutionary ones. its "ruthless criticism of all that exists" the game, you just need to be able to actually take the criticism

>>40718
perfectly composed outrage bait. you are an artist.



File: 1742256107154.jpg (68.12 KB, 500x562, ps5 games library.jpg)

 

any of you own a current gen console? Are you disappointed with your console? This gen is so sad to me


the playstation 5 games list is too short or empty
the playstation 5 games list is too short or empty
the playstation 5 games list is too short or empty
9 posts and 1 image reply omitted.

>>40722
Resistance was a little colorful depending on the level
Chicago in 2 was super fun, I love going to Chicago in games

>>40724
Yeah, but it's best to never return to the era of military shooters or the plague of generic shooters in general. It's hilarious to see the United States soft power in video games and everything else being completely destroyed while China wins without doing anything.
My self from 13 years ago would have wished to live in a today like this.

File: 1742459490197.png (30.44 MB, 4000x4000, ClipboardImage.png)

>>40722
RE5 was pretty damn fun and I thought it looked good. The piss filter might've been a little excessive but it worked.

>>40727
True RE5 is kino

>>40727
Nah it sucked

After RE4 the series went to shit and only started to be good again from RE8 onwards



File: 1741734449811.png (295.27 KB, 480x270, ClipboardImage.png)

 

The plethora of choices not only story wise but the way you build your character, the exploration and amount of stuff you can colect, how sexually shameless and naughty it is, the emotional bound you make with your companions… I have never felt this way about a game since Dragon Age Origins
15 posts and 1 image reply omitted.

>>40699
>Why are PC gamers like this?
Bro, it's a joke. There was an anon who was defending consoles so much they unironically thought the mods make the games worse. So insufferable.

>>40699
you're the one asking if you should buy a 500 dollar brick for "1" game,that is just worse on it,the answer was always going to be no

>>40702
Consoles cost exponentally less than PCs

>>40711
>Consoles cost exponentally less than PCs
Steam Deck.

>>40725
I am talking about building a pc compared to equivalent consoles

Only firstoids pc game



 

The other day I was wearing a t-shirt with funky kong on it and realized I was getting a lot weird looks from black people, which prompted me to google this question. Apparently there have been internet debates about this topic for a long time. I’m starting to think there might be a point but I’m also conflicted since all the supposedly black traits are depicted in a heroic context. Funky Kong just always seemed like a chill dude who could be your friend.
6 posts omitted.

>>39989
She was probably rolling her eyes because you're wearing a video game shirt in public.

HE

>>39980
donkey kong country nation is third worldist. it's about anti colonialist struggle against KKKing KKKrool. it just uses racist semiotics as window dressing because it was made by brits employed by japanese

Diddy Kong is clearly a monkey, but I have always thought of Donkey Kong as a hairy Irish guy. The reddish-brown hair color, the face etc.

>>40170
beggorah



File: 1742230404030.jpeg (87.74 KB, 686x386, IMG_1826.jpeg)

 

Hi everyone. Fallout addict here. I was modding a bunch of deserts in the Mojave when I came across a bunch of nif files. As I was scrolling through these files and playing around with them in the GECK, I discovered a really neat feature that the devs overlooked in fallout 4.

Basically, a lot of the buildings in new Vegas are actually nifbashed creations off smaller pieces of models. Making buildings in new Vegas is like assembling Lego blocks. You cannot put buildings together in one piece, but you can put together their pieces to create a variety of interesting sets.

Going back to fallout 5, I really hope Bethesda does what Fundog did with the forever winter. I hope they use some sort of NifBashing algorithm to quickly create massive urban environments to have shootouts in. Kind of like what they already did with the dungeon algorithm from daggerfall. If they did, fallout 5 could have massive cities, underground complexes, field fortifications, and outposts that feel more post apocalyptic than the disappointing outposts and levels from 4.

Can you like keep your stuff to a single thread

>>40695
Ugh fine



File: 1742174018390.jpg (118.24 KB, 862x1200, GmBM7x6bcAE90CL.jpg)

 

mfw retards are still whining about "trigger warnings" in 2025. the horror genre (including, as it happens, past silent hill games) has a long tradition of using "trigger warnings". but it's more to whet appetite for spooks than legitimately expecting people to be warded off. like, these idiots are literally falling for a gimmick right now. authors like william castle would have loved rubes like them

>but it's more to whet appetite for spooks than legitimately expecting people to be warded off
That's how people treat content warnings on fedi, it's not just a warning for those not into it, but a headline for those that are into it.

I think people should be warned about such things before buying the game since what's the point of these warnings? So people can refund the game immediately? If a person is sensitive to such topics they shouldn't be playing this game in the first place, it's like parents expecting every game to be appropriate for their children but then getting outraged because they bought them GTA V or whatever. Same shit.

File: 1742220195151.jpg (188.51 KB, 800x1200, GmInU_6XcAAmxgg.jpg)

OMFG WOKE

>>40685
Good point, I would assome maybe the box and/or trailers would have something along the same lines, but maybe not since I only ever notice them on boot.



 

Someone added a cable car system to new Vegas haha
4 posts omitted.

Last thing: although the nuke is cool by itself, there’s something more important to this video than the nuke. The fact that the bomb could even load and cause devastation that far away implies that the modder broke creation in a way that allows things to load past the game’s uGrids constraints.

This also means that it might be possible to load distant battles in the Mojave

If you want to know what this looks like in game, imagine being Paul in this scene from the film adaptation of dune: https://m.youtube.com/watch?v=JrDdYY1dLAo&pp=ygURSGFya29ubmVuIGFzc2F1bHQ%3D

You would be hearing explosions and gun shots between factions kilometres away

can they add queen of spades tat

>>40571
Calm down Shay

>>40568
Why are they using a P80 though, that is basically a ww2 plane.

>>40654
They also added ww2 era artillery. It’s just an art choice reflective of the time period much of the game was based on



File: 1741935658003.jpg (398.1 KB, 1920x1080, literally me.jpg)

 

when games have crazy boob jiggle physics, something that i think is very unnecessary and maybe even a bit eye rolling, i give my character the smallest chest possible, because im just so above that kind of thing….
6 posts omitted.

Thank you for your valuable insight into this issue DSP

>>40609
This is that f2p Armored Core knock off right? I was playing that the other day. Pretty cool. But why would you give a fuck about what your avatar looks like?

>>40627
Can we mod all the radlibs too? Or is it too much to ask?

Daily reminder that the topic of sexualization in videogames and media is a zombie debate and psychoanalysis will never be a science.

>>40609
Cute thigh gap



File: 1741875146807-0.webp (404.69 KB, 1600x900, IMG_1795.webp)

File: 1741875146807-1.jpeg (97.2 KB, 1192x670, IMG_1796.jpeg)

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File: 1741875146807-4.webp (12.22 KB, 645x340, IMG_1799.webp)

 

I now understand why mega cities in fiction are so interesting, why I love darktide and necromunda, why the chalice dungeons from blood borne were so uniquely appealing, why the original doom games always hit different level design wise than the newer instalments, and why I love blame!.

Let’s be honest. There’s nothing more fun in gaming than navigating your way through a massive underground tunnel system where you solve puzzles, walk through impossibly large geofronts, and learn the mysteries of a subterranean structure made of nothing but raw stone and steel. Labyrinths are what people really want out of dungeon crawlers. No one cares about the loot. No one really enters Skyrim’s caves for the armour or weapons. They all want to see the dwarves artifacts and unique locations. They want to explore everything the dungeon offers.

Labyrinths are what make the forever winter fun. The mech trenches wouldn’t stick out as some one of the most fun levels in all of gaming were not for the massive complexes hidden within the trench walls. The original LoZ games are like 99% dungeon crawling and 1% horseback riding until you find Ganon. The entirety of rain worlds map is really just one massive labyrinth.
22 posts and 5 image replies omitted.

File: 1741965675612.gif (494.73 KB, 400x170, it's all for you.gif)

>>40637
>Hyperconsumers are in the end still experts in consuming a specific thing. Ideally game developers should consult some of them on specific aspects of the gameplay and there are genres like shooting games that couldn't sustain themselves without a tight relationship between devs and players.
No I don't discount the voice of the consumer at all. The consumer is king. It's all for the consumer. I'm just saying when these critics get "critic syndrome" and think they're actually experts on the production process. When they start talking out their ass about technical things.

>>40638
Armchair generals in another analogy.

'minds me an anecdote of Steven King talking about rock critics. He said he was organizing some event with top rock critics from Rolling Stone and etc. and he had an idea where they would play some tune on kazoo, and none of these people could hold a tune to save their life. Imagine trying to claim you're an expert on music and you're tone deaf kek. That's what I mean by critic syndrome. My teacher used to always say "opinions are like feet, we all have them and they all stink."

>>40640
So if you can't do, the depth of your opinion is truly:
>I like
<I don't like
And that is certainly valid. People put works out into the world to be liked or disliked. But your opinion is as deep as the million other consumers. Consumer opinions only matter as a collective, each individual consumer opinion is worthless.

>>40581
I disagree



File: 1740795381693.jpg (143.53 KB, 1043x800, gatinho corona.jpg)

 

give me your videogaming trvth nvkes
I'll start: graphics can actually be very important
68 posts and 17 image replies omitted.

VTMB is abysmal dogshit even if you ignore every single bug and all the gameplay issues. The writing is simply not even close to the level people claim it is.

>>40557
This is exactly what made me disagree with >>40389
The writing is good at creating intrigue, but the overarching plot being a liberals idea of a political conflict holds it back. Classes have good variety with serviceable combat, yet later levels are just lazily designed combat slogs (or repetitive stealth with some mandatory combat).

Ultimately the game excels at presenting bioware-style c&c, which make you feel like they matter. While in the end they rarely do, together with some distinctive character designs and the overall atmosphere it creates a player-driven scenario with a very hand-crafted feel to it (if you can get over having to replay levels with new characters). This vibe is something neither bethesda-style compilations of what might as well be radiant quests, nor cinematic-heavy rpgs like baldurs gate 3, where the highest variety comes through a few major decisions or companions locked behind some alignment system, can replicate.

Ray traced reflections are based. Ray traced global illumination is giga-based, but not ready yet. Ray tracing haters deserve the gulag.

>>40342
just saying that "a game plays like shit" or "looks like shit" isnt enough. there are people out there (me) who will gadly play visual novels with sprinkles of gameplay in them. those fallout games are just not for you, they arent (((objectively))) bad

Anime based arena fighters aren't that bad and people overreact to them for not being trve fighters.



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