[ home / rules / faq / search ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / lgbt / latam / hobby / tech / games / anime / music / draw / AKM / ufo ] [ meta ] [ wiki / shop / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]

/games/ - Games

Name
Options
Subject
Comment
Flag
File
Embed
Password(For file deletion.)
What is 6 - 2?

Check out our new store at shop.leftypol.org!

| Catalog | Home
|

File: 1763174998561.png (182.61 KB, 861x435, vic3.png)

 

so is vic 3 finally dead. Looking at the player count, things aint looking good

The body was too short The body was too shortThe body was too shortThe body was too shortThe body was too shortThe body was too shortThe body was too shortThe body was too shortThe body was too shortThe body was too shortThe body was too short

if the body was too short why not take that as a hint you're making a dogshit thread?

game runs like shit. when it first came out i could barely run it on my 10 year old shitbox. with every update the performance has gotten worse.

I am guessing EU5 release is the final nail in the coffin.

>5k players is dead
most fighting games would kill to have that amount of players daily

It crashes my computer when I play as the UK/India because it's doing too much at once and I have an i9 CPU with 32GB RAM.



 

I did not care for it.

The gameplay loop is fun and the graphics are cool enough; the story and Borderlands-tier dialogue aren't.

Body is still too short or empty, are you kidding me? What more do you want me to write here? I don't have anything else to say. Is this long enough? Can I just submit this post already? Come on, man.
8 posts and 1 image reply omitted.


Blue pill me on this, do your choices really matter besides the romance?

Well I liked it… But also been shitposting on /v/ like I used to because of it.
>>44882
I'm a blonde blazer glazer.


another reason the narrative didn't really work for me is the way the game presents the workplace environment. i comes off as if the writers genuinely believe some corporate propaganda. maybe one of the head writers held management position once and genuinely bought into all that team building corpo babble bullshit those types are trained to spout. solidarity might form between workers of teams like the zteam but would never include the middle manager. matter of fact animosity towards the manager is a big reason solidarity is formed between workers. so i just couldn't buy when robert would give inspirational speeches to the zteam and he wouldn't just be met with anger and eye rolling. if robert wanted to make himself one of the team he shouldn't have bought into the philosophy of 'the weak get culled' that his bosses convinced him to buy into.

but i don't know i'm making complaints about realism about a video game about super heroes



File: 1762961577885.png (23.4 KB, 480x270, ClipboardImage.png)

 

Can anyone give me advice on how to programme a game? For my entire life I have been completely repulsed by anything STEM and I could not learn Python even when I was in a programmer friend group growing up. I am autistic in a way where I can't really understand this stuff at all. On top of this, I am completely incapable of being an artist, I tried at school but I could never learn things like perspective.

Is there any way I could try making a game? I have done modding before but I only had to mess with a little bit of code there which the community basically told me what to do, I didn't understand the code I just changed it (slightly). I am 100% sure I could make a great game and I have the perseverence to see it through, I just can't actually do the technical parts of it.

Tbh I don't understand why so many people make video games instead of books, because its so much easier to write a book, all you have to do is sit down and write, while for a video game you have to learn all this weird shit basically that I am too retarded for.
12 posts and 1 image reply omitted.

File: 1762976833758.pdf (18.62 MB, 193x255, Land_of_Lisp.pdf)

>>44853
It's written to be easy to grasp so even kids can understand it, but the theoretical concepts it tries to teach are by no means simple. You can look at Land of Lisp for something a bit more pratical and game-oriented.
>>44859
>maybe a first person exploration / boomer shooter / horror where the enemies could be 2D.
For anything 3D you would either need an icky behemoth of a framework like Unity, or roll your own with a substantial amount of computer graphics and linear algebra knowledge as a prerequisite. 2D and especially tile-based games are far easier though. SDL2 has bindings for a lot of different languages, so if you can wrap your head around how the rendering pipeline works, you can use it from pretty much any programming environment.
>>44855
Sir, this is an MLM transfem board. We don't support femboys or other any other form of homofascism.

>>44864
I think I'll try Unreal or Unity for now but I will read these books as well in order to give me a theoretical understanding of the field.

>>44864
The Little Schemer was not written for kids, it was written for adults:
> In fact , The Little Schemer is based on lecture notes from a two-week "quickie" introduction to Scheme for students with no previous programming experience and an admitted dislike for anything mathematical . Many of these students were preparing for careers in public affairs.

>>44866
>students with no previous programming experience and an admitted dislike for anything mathematical
Maybe the two aren't as different as you would think. Let's say a sufficiently smart kid (12-18) would probably get it, lest we summon newgene.

File: 1763069990448.jpg (26.47 KB, 567x505, images.jpg)

If you know how programming works but not the language use ChatGPT and tutorials to code shitty scripts but by god DO READ THE CODE
If you ask, it will also comment the code and tell you with detail how it reads
Give it any error log you find and how to fix it manually
After a week or so of doing this you'll more or less be able to read/write some code.
Beware vibe coding tho (not reading the code) if you start falling asleep and realize you're just copying and pasting code stop and try again when you're more focused and can get a better grasp of the code

That's what has worked for me at least.
Easiest way I've found for me to start with Python and C#, for Godot and Unity respectively.



File: 1762830488280-0.jpeg (428.6 KB, 828x811, IMG_2992.jpeg)

File: 1762830488280-1.jpeg (24.67 KB, 828x120, IMG_2993.jpeg)

File: 1762830488280-2.jpeg (174.16 KB, 546x569, IMG_2994.jpeg)

 

I can’t even blame blizzards retail team for ts no more man. Gear scaling in wow since burning crusade has always been pretty bad given that unlike morrowind or RuneScape 2 there aren’t character build restrictions (like class, stats, or race) preventing you from equipping certain gear. That mechanic exists to make sure that players prioritize getting an actual build and playstyle rather than trying to do everything. It’s not like the devs haven’t tried to make the gear scaling more like what’s in morrowind and less like what’s in diablo (not diablo 1, but 2 and up), but most attempts failed.
What sucks is that TWW and dragon flight have absurdly fast levelling meaning players can expect to run into issues with how dry the base games roleplaying feel is way earlier if they’re new or returning and get rushed into the convoluted mess that is modern gear scaling way earlier. Is this blizzards fault? No. Ignoring endgame content, the base game since classic has never been roleplaying heavy. Early wow relied mostly on the social aspect of the game and still does for classic to keep players engaged. The actual questing and exploration mechanics have been shallow for the longest time unlike in morrowind or ocarina of time, and fixing those aspects of gameplay would mean having to completely rebuild the game plus every expansion.



 

hahahahahaha, what the fuck is this

https://xcancel.com/mattshumer_/status/1981406315693187430#m

this is what's responsible for 90% of GDP growth in the US economy right now
7 posts and 1 image reply omitted.

>>44717
I mean it's easier to just slap together an agario clone with a big red £99.99 purchase button in the corner than to bother with AI stuff.

Kinda amazing how AIfags have torpedoed their chances of AI mass adoption for some clout and internet likes so they can call themselves the first movers. Who the fuck looks at those slop videos and thinks that this is a product that can be presented to any type of audience? It looks like fucking ass, the piss filter AI pictures look like ass, and the Chat GPT text reads like ass, its all fucking shit. Next time shut the fuck up and only show your cards when you've actually got a good hand.

When the AI bubble bursts Im going to laugh until I give myself an ulcer

its kinda trippy

this must be what lucid dreams look like when put into real visuals



 

I feel like we need to discuss why MMOs as a genre were never good, but how they were also fucking amazing. This is all due to when MMOs became a thing.
Most if not all MMOs people actually care about were from the early 2000s. They were all pushing the boundaries of capitalism over video games with either a subscription or whatever the hell is wrong with the korean industry, but, and I must stress this, but…they came out during the ONLY MOMENT they would've been successful.
They were social spaces, social WORLDS in fact, they were by definition larping sims. In an era where that was still a new thing. From 2003-2012, MMOs had THIS as their main wow factor. This is also their only staying power in media ABOUT video games, their sense of community and ability to break barriers…of course, all those external pieces of media also made it about how MMO players were losers, but nontheless, that was why they became a genre.
After social media became a permanent staple of human life, MMOs had practically no point anymore. Most of them were already garbage gameplay wise. This is why we all want classic wow, or classic maple, or the return of wonderking (which, by the way, looks like actual garbage, to my dismay).
We didn't "grow out" of MMOs, that is what idiots with no argument say to shut you up, the WORLD outgrew MMOs, and sadly, we have been conditioned to not be impressed or enamoured.
>what the fuck are you saying OP??
I'm saying what I mean, anon. Maybe I was groomed by this industry to endure capitalism, but DAMN IT, there was a time talking to someone as your personal chibi avatar was cool and FUN! Now it's a fucking bore, I cannot understand why anyone would play an MMO in 2025, almost all of them are bad wow clones.
1 post omitted.

I used to play Mabinogi when I was a broke ass kid hopping from f2p mmo to f2p. It grabbed at the time due to how different it felt from everything else. The setting being based on irish mythology, the combat being a weird offshoot of typical mmo combat where now individual hits cause hitstun and knock back and skills having a rps relationship where certain ones can counter and stop others (though nowadays this aspect of the game is getting sanded off), your character aging overtime, all the sandbox elements like there not being any set classes or an entire system to creating custom music, I could go on. However the game is a massive grindfest and those who're willing to open up the wallets will always be ahead of you in it. I heard it's getting remade in UE5 or something but I don't think I have the time or patience to play it (or any other mmo) whenever that happens. Regardless, it was a fun experience even if I managed to not make friends in an mmo because I was scared of people thinking I was ass at the game.

>bad wow clone
funny considering wow is probably the worst of the currently popular ones in terms of gameplay

>>44755
Honestly discord in particular did a lot to gut the social aspect and accelerate the breaking up of the community into cliques. Either way it's probably just my autism but Maplestory is the only one that ever grabbed me. I still play it. The upcoming winter update looks really promising.
Also, like war, capitalism is fun when it's a video game, i figured mmos were more like closely regulated market economies via a central body (the corp running it), not necessarily a free one. Or is there a difference?

Anyone ever play the goat, OG Tibia?

File: 1762542232621.jpeg (571.33 KB, 828x1466, IMG_2978.jpeg)

>>44755
Miss? OP mmos are doing better than ever tf you on?



File: 1756836632426.png (288.03 KB, 600x776, new vegas jam.png)

 

Hosting a New Vegas Themed game jam this month. Going to be hosting a new game jam every month going forward, so this thread is for that!

Come join: https://itch.io/jam/new-vegas-jam
5 posts omitted.

Well this is an interesting thread. To anyone here that still plays new Vegas, a bunch of cool mods came up.

There’s a new mod that adds the freelooking mechanic from ARMA:
https://www.nexusmods.com/newvegas/mods/93490

There’s another mod that allows you to actually aim properly, as in the exact position that your in game firearm model is in is where bullets will shoot out of—also like in arma but also in games like insurgency:
https://www.nexusmods.com/newvegas/mods/92443

Finally there’s a more recent mod that adds a climbing mechanic that also works the same it does in ARMA:
https://www.nexusmods.com/newvegas/mods/92898

>>44240
unironically true

>>44250
arma has a lot of great mods, its a chudcoded game but the mod scene is pretty cool

>>44250

I made a mod with a bunch of cool unorthodox weapons tho i've been stalling the update because i expected more traction and i got sadge

https://www.nexusmods.com/newvegas/mods/94026

>>44783

i'll admit i was too burnt out after making all the guns and i didn't spent much in the modpage design

screenshots and designs are more than welcome



File: 1758745348075.webp (24.17 KB, 360x360, IMG_9033.webp)

 

Watching a playthrough of MGS Delta reminded me what a poor writer Hideo Kojima is.

>uhm acktually he wasn‘t involved in making the gaym

It‘s a remake that kept the same story.

Kojima‘s shortcomings as a story writer are that he uses way too much exposition. Scene after scene of giving explicit and longwinded speeches about what is happening in the world. It’s laborious to pay attention to everything and you forget the shit anyways. Which leads me to the next problem.

His endless world building. He keeps introducing new layers, groups, conflicts and conspiracies that simply overwhelm the audience. More world building is only desired if it‘s actually interesting but Kojima seems to simply assume that it makes his stories more intriguing when in actuality he is just confusing his audience and makes them frustrated if they even cared to pay attention.

Another problem is that he adds plot twist after plot twist after plot twist, seemingly for the same reason that he believes it makes his stories more intriguing. In retrospect it‘s funny how unphased every plot twist has left me. There was no built up to make me invested in whatever has been overturned.
>Oh, the shaggy dogs weren‘t actually double spies but tripple spies for the cyber homolords? Damn.. anyways

It‘s odd to me he has gotten so successful. Don‘t get me wrong I actually like the MGS series, but it‘s selling points for me have been Kojima‘s creativity and the gameplay being somewhat unique. It has character. But the writing is awful.
15 posts and 2 image replies omitted.

>>44424
He wanted out of metal gear since 2

>>44489
Do you mean Solid 2 or Metal Gear 2 Solid Snake? Both are likely true

My biggest complaint so far is that you can’t do CQC while crouch walking

>>44517
Solid 2 at least. I remember reading about how hec wanted to make other stuff. 3 was supposed to be the last one he worked on, and iirc he experimented with other stuff after that, like the weird solar powered boktai game or zone of the enders. Imo it just ended up being him wanting to do stuff outside of metal gear, but mgs was the price tag for his ambitions.

Tbh I miss mgs because whatever happened between mgs and ds, just seems like the magic is gone. DS just seems so fucking poe faced for how ridiculous it is, though it seems like mgs was drifting that way too if 5 was any indication.

Like, I dunno, can norman reedus crack a smile or joke or something? How about a little levity now and then, for fucks sake.

Anyone playing Fox Hunt? It’s fun but it needs more than two game modes and 4 maps



 

i need good psp and ps1 games recommendations, i haven't played much ps1 games tho so. yeah














Post too long. Click here to view the full text.
13 posts and 1 image reply omitted.

Monster Hunter Freedom Unite is also great, but nowadays I prefer playing the FUComplete version on PC.

File: 1761690568151.jpg (6.83 KB, 238x300, transfem pol pot.jpg)

>>44252

why is Alunya drinking piss?

>>44697
Why not? It's a refreshing drink you can enjoy pretty much for free.

Playing through RE1 director's cut (not dualshock) just to see what it was like after playing through REmake like 3 times. It's weird how little zombies there are (at least so far) and how some of the puzzles changed. Weirdly enough I find dodging zombies harder in this version. It doesn't seem like they really lunge at you like in REmake? Also no quick turn.

>PS1
Wip3out
Legend of Mana
G-Police
Syphon Filter 1/2
Nuclear Strike
Twisted Metal (2 is my favorite)



File: 1744736027301.png (595.16 KB, 2334x1453, ClipboardImage.png)

 

/smt/ general #1 - Schwarzwelt edition

What's hidden at the South Pole is the Schwarzwelt, which is a world comprised of alternate dimensions inhabited my demons. The Schwarzwelt is connected to humanity's abuse of nature. As long as humans harm the environment, the Schwarzwelt can not be removed from reality.


https://smtgen.neocities.org/starter_guide

Thread question: Do you prefer the DS or 3DS version of Strange Journey? Why?
124 posts and 59 image replies omitted.

>>43914
Doesn't make money unfortunately

File: 1757360826093.png (68.53 KB, 346x296, oh hell naw.png)

>open /smtg/
>see an argument on race and culture
why is 4chan like this?

>>41385
>>41386
Persona would be good if it didn't have the most libcuck politics imaginable and didn't appeal to the lowest common denominator.
But at least the girls are hot lol.
>>43998
Untrue, a large majority of the Japanese audience that bought Persona 5 were female.
https://personacentral.com/persona-magazine-survey-results/
It absolutely would sell, Atlus is just predominantly ran by old fart Japanese businessmen.
Pokemon is the most successful IP of all time and it added a female protagonist in Gen 2. Hell, I'd even go far as to say that Pokemon's longevity as a brand is due to it being a fairly gender neutral IP.

>>44734
>a large majority
my bad, I should have said nearly half.
still, 43.5% is pretty insane for a series that makes a shit ton of "haha the girl can't cook" jokes.

>>44736
Some people can take a joke, crazy, right?



Delete Post [ ]
[ home / rules / faq / search ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / lgbt / latam / hobby / tech / games / anime / music / draw / AKM / ufo ] [ meta ] [ wiki / shop / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]
[ 1 /2 /3 /4 /5 /6 /7 /8 /9 /10 /11 /12 /13 /14 /15 /16 /17 /18 /19 /20 /21 /22 /23 /24 /25 /26 /27 /28 /29 /30 /31 /32 /33 /34 /35 /36 ]
| Catalog | Home