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File: 1622964593655.mp4 (16.12 MB, 1440x720, Warplane inc.mp4)

 No.9792[Reply]

Once I was in highschool (around 2016-2018), I played a game that had sophisticated music & vibe like this Warplane inc. But I forgot the name.

The game was just flying & entering circles. Like a casual game. The era was set in WW1. So the protagonist (he's a young commoner Anglo) has a crush with a Kraut lady (she's a part of royal family in Fritz empire).

They both wrote & sent a letter each others until the war is started, they begin to stay away each others. The protagonist then been drafted into airforce to fight the Fritz.

Any similar warplane mobile game story like this?
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 No.9793

The size game is approximately about 500 MB - 1 GB. I completely forgot the name. It's maybe premium in Play Store, but I played the cracked game.
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 No.9823

No clue


File: 1623062991543.jpg (129.82 KB, 1024x768, 53883b46d940883698fe68182f….jpg)

 No.9813[Reply]

What are some comfy GBA games to play on your phone?

I don't have controllers or anything, so something like mario or sonic are hard to play with touchscreen

Slower games
Things like Hamtaro: Ham Ham or Pokemon and Pokemon rom hacks are easier
Recommend some
https://www.youtube.com/watch?v=K-aggzr_fqQ
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 No.9815

File: 1623066818978.png (1.93 MB, 1700x941, screen_shot_2392.png)

Advance Wars maybe? It's turn-based strategy so you don't have to worry about speed or precision. Great game too
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 No.9816

Pokémon Gen 3?
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 No.9817

>>9815
looks nice

>>9816
I enjoyed emerald and firered
rec any rom hacks?


File: 1622898222482.png (543.64 KB, 426x600, soy bandicoot.png)

 No.9777[Reply]

Improvements of the N-Sane Trilogy as per Crashmania:
>All games have auto-saving now. You don't need to beat Tawna's bonus rounds in the first game to save, since the game unobtrusively does that for you every time you beat a level or reach a checkpoint.
>The Dynamic Difficulty Adjustment from Crash 2 and WARPED was added to the first game. Taking notes from the sequels, the first game now gives you extra masks if you die too many times before reaching a checkpoint, then replaces certain crates with checkpoints if you're still having trouble. Boulders will also slow down if you're having trouble outrunning them, like in the second game.
>The floor in Toxic Waste now has marks where the bouncing barrels will hit, making it much easier to position yourself accordingly.
>Chase levels in the second game have a trail of green squares before each dash pad so you'll know when you're approaching them.
>A bird can be seen flying into the alien sign post in Road Crash. This is a hint on how to reach the level Hot Coco.
>Some bosses get cartoony symbols over them when they're vulnerable to let you know it's safe to attack them.
>An aiming reticle was added to biplane levels.
>Biplanes no longer snap back to a position parallel to the ground. You can also slow down using the Circle button.
>Extra fruits have been added as hints above invisible platforms in the first game and after you hit the switch in Up The Creek.
>TNTs always explode nearby crates regardless of Crash's distance.
>Many precarious platforms now telegraph when they're about to fall down.
>The bounce crate behavior from WARPED was applied to the first two games, so you always get two fruits per bounce.
>It's easier to spin an enemy into a specific direction.
>The second island in Crash 1 is horizontally inverted to make the navigation consistent.
Post too long. Click here to view the full text.
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 No.9782

I mean it does kinda sound like they fucked it up if jumping is bad. Like, it's a platformer. Nobody cares about some minor UI changes compared to that.
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 No.9802

Have you actually played the game or are you just shitting on >le games journalists? They rounded the edges off the player's collision box, making it more like a pill then a box, such that he'll slide right off a ledge if he only just barely makes it on. It's not much of a problem in 2 or 3 but some of the jumps in 1 are set up so that you only can only just barely make it from the edge of one platform to the edge of another, and the pill shaped collision box makes those jumps twenty times harder then they should be.

Not being able to complete a level because a jump is now nearly impossible more then compensates for all the signposts they put on optional secrets or QOL fixes like TNT crates exploding predictably.


File: 1622864489168.jpg (8.95 MB, 4032x3024, IMG_20210605_133451.jpg)

 No.9759[Reply]

Old Wii U my beloved
3 posts omitted. Click reply to view.
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 No.9764

I can already emulate wii and gc on my computer, are there any actuually good wii u games?
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 No.9765

>>9764
I was going to say Bayo 2 and ZombiU but those have already been ported to other platforms.
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 No.9770

>>9764
Pikmin 3
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 No.9789

>>9770
What if I haven't played the other 2?
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 No.9790

File: 1622949813462.jpg (54.81 KB, 340x486, DKCTF.jpg)



File: 1608527929616.jpg (80.42 KB, 1200x800, Chess.jpg)

 No.3291[Reply]

I'm making this thread here, because the other boards are practically dead. If a mod chooses to move it to /hobby/, that's cool, I just wanted some exposure on /leftypol/.

As you might now, chess played a large role in the Soviet Union. They outright dominated the game for decades and it was commonly played ever since the inception of the union.

I think chess does possess the potential to develop and train the strategic thinking skills of players, if they abstract from the game and attempt to apply it to the real world.

But it's also a fun game. Because of that I made a /leftypol/ club on chess.com, which is a great website with a nice UI and plenty of resources to learn and improve at chess. I've been using it for months now and got far better at chess and I even do the puzzles on it for fun every day. The way the website is designed makes learning chess and improving really, really easy. Making an account is free and would be quick. I know this sounded like an ad, lol.

So, I'm inviting you comrades to start learning chess or improve whatever skill level you are at and join the /leftypol/ chess club. We could play against each other. Perhaps even organize tournaments. I think it would be really cool if we could get something like this going and make it the community wide hobby. If only 3 people join that would be good enough honestly.

[b]Link[/b]
https://www.chess.com/club/leftypol
73 posts and 12 image replies omitted. Click reply to view.
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 No.9164

>>9163
Neat article, thanks anon.
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 No.9168

File: 1621339550332.png (66.55 KB, 1107x694, ClipboardImage.png)

>>9163
this is another cool position engines won't understand. Stockfish will evaluate it at -6 despite being an obvious draw to a human that realizes that black has no way of making progress.

https://lichess.org/analysis/standard/q7/8/2p5/3p2pp/6pk/4B1p1/6P1/7K_w_-_-_0_1#0
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 No.9169

>>9168
I suck at chess and I realized it :D
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 No.9786

>>9169
Deutscher detektiert


File: 1622867168399.jpg (75.92 KB, 585x585, 1619635077319.jpg)

 No.9761[Reply]

How do you game for long ass hours, I wanna play all day but I cant muster up the energy as I feel so fucking tired
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 No.9769

I guess it depends on what kind of games you're playing


File: 1621990617660.png (1.24 MB, 1280x1024, Mindustry-Overgrowth-rekt.png)

 No.9461[Reply]

Finally got around to playing this recently and I love it. It's basically a cross between tower defense (in singleplayer anyway) and a management game. It basically addresses all the disappointments and frustrations I've had with Factorio over the years in its failure to progress its game development. PvP is a unique sort of RTS where the emphasis is on who can manufacture the best defenses and armies to overwhelm the other player. What does anon think about Mindustry?
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 No.9463

>>9461
I wish I could enjoy these kind of games, because I'm pretty autistic, but also a perfectionist and not autistic enough so I will be annoyed by them. I prefer games where you manage people to managing machines.
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 No.9467

>>9463
The advantage to machines is that they can be automated.
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 No.9475

Speaking of which, should leftypol set-up a Factorio sever?
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 No.9477

>>9475
Factorio is old news. We Mindustry Game Night now.
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 No.9744

Leftypol Mindustry tournament when?!


File: 1622672232744.jpg (55.86 KB, 680x680, f2c.jpg)

 No.9708[Reply]

Why in the historical dialectics does this dude still have a career?


File: 1620309568486.png (508.72 KB, 556x700, E0sq9ArXsAAlj1U.png)

 No.8975[Reply]

Halo doesn't have enough ammo pouches, with the absurd amount of bullets he carries around, he even has ammo for guns he's not currently using. Come on. I'm not playing infinite if the combat doesn't actually evolve. Increasing polycount and raytracing isn't important, this isn't a movie.

Source on picrel : https://twitter.com/TangShogun/status/1390252816049086466?s=20
31 posts and 11 image replies omitted. Click reply to view.
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 No.9027

>>9026
acknowledges*
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 No.9029

>>9007
>>9008
>>9009
So it turns out quad stack magazines do exist so I guess it's reasonable to assume that they could be made reliable in 500 years.
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 No.9035

>>9022
This just shows what a terrible fucking map Hang Em High is.
All the classic Halo fans never stop jerking off to CE maps but they're SHIT. For Hang Em High specifically everyone stays on the upper levels because the rocks at the bottom don't provide any cover and there's no reason to go there unless you want to pick up active camo. Literally a shitty map where 95% of the playspace is never used and people never stop COOMING over these horrible asymmetrical maps that need to die.
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 No.9695

>>8978
>captain king
heh
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 No.9696

>>9029
Yeah it's just two mags in one with a separator in the middle feeding into the same top as a standard one


File: 1608527889503.png (876.33 KB, 1280x646, L197L_sDsoo.png)

 No.3003[Reply]

!
58 posts and 33 image replies omitted. Click reply to view.
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 No.9644

>>6140
house may suck ass but at least hes better than the NCR/LARPgion. yesman is good too.
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 No.9649

File: 1622568905609.jpg (61.73 KB, 720x900, 1620956327516.jpg)

>>3388
Gamergate was the last beacon of leftism in the internet
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 No.9650

>>4812
This
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 No.9651

>>9649
sauce on the top picture?
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 No.9652

>>9651
not cuming to my posts


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