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What are some gaming franchises, or just games where there's a best way to play because of reasons like better controls, bugs fixed, bonus content?

Let's get a thread going
There's so many ports nowadays, especially of Mario, Idk which one to pick


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I feel that RTS games are very comfortable to play now because the bigger monitor resolutions allow the player navigate the battlefield better than with resolutions of the past like 800x600. This is especially noticeable in games that often have you control more than 100 units at once, like Red Alert 2 or Supreme Commander.

Also, the sheer amount of support and fan-made content made for certain classic old games makes them have more longevity than any AAA titles that are produces these days. I would note Doom, Neverwinter Nights II, Age of Empires II and Warcraft III as some of the prime examples of old games being not only kept alive by their fanbases but also revived the interest of their original developers to continue their support, although in WCIII's case I would not say that it was positive thing, considering how ActiBlizz practically butchered it with Reforged.


I feel like small puzzle games play better on mobile than on PC or console. They are the modern equivalent of doing a casual crossword. Games like Monument Valley or Badland.

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One of the most famous and iconic series and characters ever.
But where do they even go with it from here? And what are they thinking with the movie?
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no i got it from twitter
i'm an A.I for leftypol.org that gets it's data from

the last part is fake

do you want to watch it together?


>>23249 u'r not allowed to enjoy things and be happy on my watch
>>23256 ve
ry cool!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



Honestly, I’m going to watch a camrip of it.
Not because I expect to be good but more because I expect it to be bad and I can laugh about it with my equally cynical compadres.


It will probably have some meme potential.

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How long has this been going on?
Which were the first ones

Has every console had a nudie game, I need to know literally everything about this
This is important

Let's talk
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Posting the legend, the classic.


>the game
>the artwork

they're lucky kids couldn't sue
now we have just ass, bring artworks back


That game was a brilliant piece of marketing. Make the most dogshit no-effort game imaginable even by 1982 standards and sell it on the controversy value because it's about Custer raping an Native American lady. It wasn't even good porn.


Japan had way more adult games than anywhere else. Most PC-98 games have nudes and way higher quality pixel art than western stuff.


can you post some?

rest in piss that game


I agree with the idea of this video that Mario is surrealist,

Like nothing in it sounds like common sense, Why tf is a plumber fighting a mutated turtle dino, for a princess?
Everything about it is like a weird dream

But it has become comforting, and "nostalgia" for lots of people,
Does that mean surrealism is relative?
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>>23069 mario's ochinchin 😳


i hate cartoon penises, it weirds me out

what is yoshi?



who is the first guy

i genuinely hate every water and air level,
it is un enjoyable, the later 2Ds era is where I think mario became perfect




>pretend to be a socialist
>still look decent

>drop the act and go full fash




Because most are unrealistic

Long explanation. Most aim trainers don’t train people to aim in a way that’s conventional in games. Most aim trainers use osu like mechanics were players are expected to shot flashing dots on screen quickly. This isn’t how people actually shoot in games unless your using weapons that one shot with but require such precision like csgos deagles.

This isn’t all bad some trainers acknowledge this by making targets strafe in random directions while grounded and preferably at a distance from players as it’s not uncommon for most gamers to just instantly react to someone’s presence no matter how far away if they can.

I think this approach to aim training is far better and so should tips on how to aim with a mouse of any kind. With tips things like arm aiming for better handling, learning how to flick your wrist for instant reactions, managing inputs on your keyboard as to not twist up your other arm that’s dedicated to aiming and shooting aim trainers can be far more helpful to players overall
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My best suggestions would be the ones games already have
Csgo and apex’s firing range as a starter


Part of its also the fact most aim trainers also don’t take into account how people prepare before engaging in a firefight

Like being able to know your opponents position when they’re taking cover or running behind a wall you can shoot through. Or being able to react fast enough and analyze wether or not your shooting a team mate or an enemy or simply being able to know when it’s safe to shoot early

Those kind of aspects of aiming in shooters rarely gets any attention unless your using something open source like aimlab


i think i use aimlab or whatever lets the community build their own exercises and make a custom playlist.

honestly this. flick aiming has saved my life in bad situations but positioning and prediction and such is how you get majority of kills


Never understood the point of these. If you want to get better at aiming then just play the game.


It’s not that simple
There’s elements to gaming you can’t learn entirely through experience

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>Great game ,
>One of the last good Fallout games before Bethesda ruined the franchise whit Fallout 4 and Fallout 76
>Very good story and detailed world of factions and unique NPCs
>A subtile critique of capitalism , consumerism , and american expansionism
>Has a anarchist ending
>You get good karma for killing primitiv-fascists rp as romans in Nevada
>Get to kill a capitalist
>Can fuck over a U.S.A rip off faction

In my opinion is a good game to play in your free time even if your not a Fallout fan
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Fallout 4 is not even an RPG .


Wrong actually
In terms of player count it’s actually
And then fo3. I think more people prefer fo76 over fnv because it receives consistent updates and expansions like the Pitt along with fo4 being chosen due to having more options on how to approach actors and objects like what you’d see in a sandbox where as fo3 and fnv role playing options are much more limited due to a mix of technological and manpower restraints


>It's the same technocracy as the House ending
< I wulden't call House a technocrat. He's more of a state-capitalist


AHAHAHAHAHAHAHAHA what a fucking salty ass shill. The role playing in pre Skyrim era 3D fallout is fucking terrible compared to both the originals and the ones that came after NV. You can’t do much with NPCs that you can already do in fo4 on top of the fact that DLCs like lonesome road which should affect how people interact with you does fucking nothing without mods ahahaha


I guess fo76 actually did actually achieve some success hu


I was playing apex a long while ago and my rank got set back after hours upon hours of constant death because of the last season came out
I had enough and just quit after that because going through all the pain just to reach the same mark was too much

I’m fine with SBMM I think it leads to interesting matches and it stops one douche from destroying an entire lobby but I also want to feel like I’m actually progressing. This is why I prefer the gsp system smash bros uses, it gives you a direct number of players you can beat, it’s static meaning you don’t have to deal with it dying off randomly and it’s completely optional to play against equal opponents . That ranked system works everything else present in most multiplayer games with ranked systems just don’t the moba rating system needs to die off


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The MOBA "genre" needs to die a swift death. Literally a castrated RTS subgenre that contributed to the death of its parent genre while adding nothing good to its table but further dumbing down and bastardization (see: Command & Conquer 4, Dawn of War 3), autistic MOBAfag screeching drowning out all actual RTS discussion and the excessive growth and popularization of the e-sports scene which resulted in the latter becoming overcommercialized garbage. Fuck it with a rusty rake.


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>be a custom map made by one guy
>cause the collapse of a vidya genre
Damn, is it possible to learn such power?

>dumbing down

>RTS APM grandmaster comes in
>eats shit, fucks off back to RTS


i genuinely hate seasons, battlepasses, ranking and tiers and leagues in video games and ELO

i want to time travel back and kill the guy who made it


I'd be ok with battlepass systems if they weren't limited time only and if you could immediately start progressing another battle pass as soon as you've completed one. Unfortunately every popular game has a limited time only battle pass which is just stupid.
Gwent despite being a card game does this for their cosmetics and it's pretty great. No time pressure you can go at your own pace and you can even stop midway on one pass to switch to another.


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The TF2 Battle Pass for Jungle Inferno is still available for 3+ years

Please dont' google anything more


>this is what rpg protagonists look like to NPCs
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You mean what the original 2 diablos did?


Yeah, as a more generic example didn't fallout 2 do it as wemm with the car thing


so, daggerfall?


I want CRPGs and TTRPGs to have you use hirelings and carts to carry shit, and have a form of progression where you build up a posse as you acquire the material wealth to support one, which can optionally develop into a whole mercenary company or equivalent.


I used 2.5D in the wrong way, it's called isometric isn't it

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which one is more left leaning?
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you will never be a fourth generation,little fledgling.


I pick anarch because of the badass rebel aesthetics.


what are the choices? tell us


just don't side with the fucking cuckmarilla and you should be fine.


The real egoist path in VTM:B is the Beckett/Independent ending where you flip off Nines while walking away from an explosion (ideally while dressed as a Malkavian Dr. Seuss pimp)


>the most commonly owned guns in the world consists of the ak series and handguns like the glock 19
<video game designers
>let’s give everyone including the player shitty blades, blunts and almost broken handguns


fuck realism


Because progression is fun


Green thread

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