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>wake up
>wavedash out of bed
>wavedash past sister
>"kisama ka…"
>wavedash to bathroom
>crouch cancel shit animation
>wavedash outside
>see bully by the bus stop
>"kisama wo koko de owaraseru!"
>wavedash toward bully
>he ducked
>big punish, leaving me in rage
>"Koko ga kisama no hakaba da!"
>wavedash ontop of his corpse


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It's pretty good but the size on disc for a fighting game is beyond a joke man


look here, stage reskins take up a lot of space


I remember when even 20gb was a lot for a single game and now devs are shitting out 100gb+ non-compressed files that are mostly audio like what the fuck man this sucks


Storage space is cheap now so they don't give a shit.

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 No.9267[Reply][Last 50 Posts]


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New dev diary dropped yesterday, a few dozens screenshots, looking sexy


Magna mundi was the true EUIV but they had to kill Ubik ….


Urgh, mods will have to fix it


it doesnt look like anything like that will be implemented


The closest thing to Mana is the authority capacity or whatever it's called, which seems to be the replacement for National Focuses from V2.


>Shadowrun is a cyberpunk visual novel role-playing video game for the Sega Mega-CD adapted from the Japanese version of the pen and paper RPG Shadowrun by FASA (which was created by Group SNE). It was developed by Japanese company Compile and released on February 23, 1996 in Japan only as both the last Mega-CD game released in Japan and the last game released anywhere on the Mega-CD/Sega CD.
Is there an English (fan)translation for this somewhere?


There is one that's dead at barely 20% of the game because they got C&D by who knows who.


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Never ever.

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Is anyone interested at playing Minecraft with a thrdie shitskin 25 years old NEET literal faggot?
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Server's up.


Don't play minecraft but bump for wholesomenessinternational_brigadeInternational Brigade


Bump for lonely anon. I might join too if I can manage to login properly.


I did join a certian leftypol server, made some changes and gathered some food for others, can someone post IP adress?


What is the materialist explanation of esports cheating?
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You don't know how smart these guys are man it's something as simple as installing a cheat engine on their cell phone and plugging it into the usb drive for 1 second and then unplugging it. People are paying thousands of dollars to compsci devs to make them custom cheats so they can go undetected it's insane (my friend literally made money custom making cheats for CS).

These assholes ruined an entire game and Valve does nothing about it.

CSGO more like Counter-Cheats: Global Aimbots




Valve was content to see TF2 ravaged by cheats and later as they saw what juicy cake Overwatch ad taken from them…
They relaunched TF2 without spectator mode for "competitive reasons", didn't they?

I'm more worried about things like a company rigging the game to condition players or extract microtransactions TBH


They shouldn't be able to bring a phone in either. Look I get your point but I'm saying, these big tourneys are making hundreds of thousands of dollars. If they really wanted to stop the cheating they have the resources to try harder.


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Just email yourself your program (why would you use anticheat on a lan computer? muh fps!) and delete all the evidence

in my opinion, these big tournament organizers are all corrupt in one way or another, be it in collaborating with or allowing cheating, or sucking the players dry

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What the fuck is going on with the localization for this game? Have any of these writers even actually read early modern English? You can't just stick "thee" or "thou" anywhere in a sentence. They have actual, specific grammatical functions and can't be interchanged randomly. "Thou" is always the subject of a sentence. "Thee" is always the object. "Thine" is possessive. It's honestly really embarrassing that this dumb brain shit is present in a game this big. I know you don't play the game for the dialogue but this is incredibly simple basic shit.
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I grinned, I admit it.


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I think it's going for King James Bible, not Shakespeare.

Dark Souls dialogue is much more
>The Lord is my shepherd; I shall not want.
>He maketh me to lie down in green pastures: he leadeth me beside the still waters.
>He restoreth my soul: he leadeth me in the paths of righteousness for his name's sake.
>Yea, though I walk through the valley of the shadow of death, I will fear no evil: for thou art with me; thy rod and thy staff they comfort me.
>Thou preparest a table before me in the presence of mine enemies: thou anointest my head with oil; my cup runneth over.
>Surely goodness and mercy shall follow me all the days of my life: and I will dwell in the house of the Lord for ever.
>In the beginning God created the heaven and the earth.
>And the earth was without form, and void; and darkness was upon the face of the deep. And the Spirit of God moved upon the face of the waters.
>And God said, Let there be light: and there was light.
>And God saw the light, that it was good: and God divided the light from the darkness.
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haveth sex


Get thee to a nunnery.


The problem isn't the style, but the grammar itself. Surely somebody who knew how that kind of english works should have proofed it.spurdoSpurdo

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This game is absolutely brutal and I'm playing all the levels on easy.
It almost seems like every stage has different timings for each button. Considering also you're not allowed to press buttons late.

Is the trick FPS or something? How do you fix it on linux? All builds that do only work on windows and wont work with wine.

Also general thread I guess


Unmodded Friday Night Funkin has inconsistent tracks that do get better in the later weeks. Also mods give better feedback and even remove the penalty for early button press where it simply won't count.



When I played Stepmania I would always set the speed to constant across all tracks.


the game is a buggy mess but it's still easy as fuck. no idea how you can have trouble with it at all, let alone on fuckin easy


I'm op, I figured it out, stare at the buttons and use peripheral vision to check for new inputs.

Because I didn't think of skipping week 2, didn't know it was the final boss.


newgrounds propaganda

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Anyone here plays DotA2 and queues up in USE?
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I had the a similar experience to counter strike. Nothing can ever top the mechanics the game allows players to execute, but holy fuck does valve give less than half a shit about the fucking game. I can't stop now though, a new map is out.


It's the same story for all multiplayer games that have a 'competitive' aspect to them. If you stop treating them like your full time job, you will eventually stop having fun after you learn most of the game's basic mechanics.
Because single player games don't have the incentives of money, fame, validation, etc. associated with them, unless the game has replay value in which case you can make some vids on topics if you're good/invested into them.


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It's really funny, people who play Valve's games (Dota, CS, TF2, etc.) actually know them and that fat fuck Gaben for the greedy hacks they really are. They literally invented some of the worst practices in the industry to date, and give less of a shit about these games now and run them as cash grabs with the occasional scam tournament to keep the scene going.

I personally stopped playing CS since it got too boring for me.
Further now, the latest revelation is to stop playing team games which have factors outside my control (being a tard wrangler for 4 smoothbrains).

I just uninstalled Steam and every single game on my machine a few days ago. I hope I can keep at it bros.


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You have two paths infront of you


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I wish, mediocrity is hell.

And now that you mention it, if you really want to play skill based games, I would say even Chess would be a better way to spend your time considering it's mostly factored on individual skill, even fighting games.
A lot of being good/successful in team based games relies on… a team. A good player with 4 non cooperating randoms will almost surely lose to a stack of mediocre but well coordinated players (essentially what the talk about 'forced 50' is about, matchmaking expecting you to carry lower rated players with loss streaks on your back).

Or even better, just quit vidya and make something out of your life, the normie way. Best option of all.

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Halo doesn't have enough ammo pouches, with the absurd amount of bullets he carries around, he even has ammo for guns he's not currently using. Come on. I'm not playing infinite if the combat doesn't actually evolve. Increasing polycount and raytracing isn't important, this isn't a movie.

Source on picrel : https://twitter.com/TangShogun/status/1390252816049086466?s=20transhumanismTranshumanism
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So it turns out quad stack magazines do exist so I guess it's reasonable to assume that they could be made reliable in 500 years.


This just shows what a terrible fucking map Hang Em High is.
All the classic Halo fans never stop jerking off to CE maps but they're SHIT. For Hang Em High specifically everyone stays on the upper levels because the rocks at the bottom don't provide any cover and there's no reason to go there unless you want to pick up active camo. Literally a shitty map where 95% of the playspace is never used and people never stop COOMING over these horrible asymmetrical maps that need to die.


>captain king


Yeah it's just two mags in one with a separator in the middle feeding into the same top as a standard one

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What in the fuck is this shit?
Looks like i won't be trying to afford a PS5 after all:

>In an interview with Axios Gaming included in its latest newsletter, Kanda said Village’s development team didn’t want to frighten off players, after some feedback suggested the game’s predecessor was too scary.

>When we develop a new Resident Evil game, our goal is not always to make it scarier than the previous title, but find a balance to deliver a scary but fun experience for players, he said.

>Some of the feedback we received regarding [RE7 was] that it was too scary to play,” Kanda added. “In one regard, that’s exactly what we were striving for, so it’s a huge compliment for us.

>But at the same time, it’s always our goal to create something that anybody can feel comfortable jumping in and playing, so we eased up on the tension curve [in RE Village] relative to Resident Evil 7: Biohazard, so that players aren’t in constant fear.

I'll just keep spending my money on cheap booze then, no thanks.
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Jump scares aren't scary


there aren't any of those in this game though


literally only people that are scared by jumpscares feel the need to constantly remind everyone that jumpscares aren't scary and that they're cheap no-good bad bad not scary i don't need mommy to hold my hand


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You wanna know what fear looks like?


RE7 was filled with jumpscares
really pissed me off, I turned it off and played re4 again

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