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Anyone else doesn't like the graphical remakes (like DS, Halo, Shadow of the Collosus, Spyro, etc)? Them graphics look good but it's also done by a completely different team. It's like if they took a movie and reshot it exactly the same but with different actors and new effects. Or if someone redrew mona lisa and now it's supposed to be considered the best version. It results in a different feel and fucked up art style. And yet gamers seem to eat this shit up and ask for more. Am I alone on this?
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But Hollywood remakes are considered terrible. No one wants to see Black Christmas remade like what, 3 times by now? Nobody's gonna do Citizen Kane with new actors and shit. And good movie remakes are usually entirely different. For example, John Carpenter's The Thing vs The Thing from Another World. Completely different movies with similar ideas. This is more akin to Resident evil remakes, where everything is redone, new gameplay mechanics introduced. I guess I should've mentioned that I don't mind Resident Evil style remakes. My problem is with the games that are the same games with a new skin applied on top. If I was to play Shadow of the Collosus, I'd be like "wow they made that fur work on ps2? Holy shit!" and I was playing Sotc PS4 i'd be like "wow average ps4 graphics, that's okay i guess".


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>But Hollywood remakes are considered terrible.
Not always, that's more of a recent development with how shitty hollywood is now. Off the top of my head, The Fly and Little Shop of Horrors are considered to be at least as good if not better then the originals.

>If I was to play Shadow of the Collosus, I'd be like "wow they made that fur work on ps2? Holy shit!" and I was playing Sotc PS4 i'd be like "wow average ps4 graphics, that's okay i guess".

I can see where you're coming from, especially when they do a graphical 'reimagining' of a game that's only 1 or 2 generations old- something like SotC already looked fantastic, it doesn't really need or benefit from any improvements and it only detracts from the original technological achievement the game represented. But the game in your examples that stood out to me was Spyro- that one was so massively transformed by the updated art style that it basically feels like an entirely new game, and I don't mind seeing other things from the PS1/N64 era or before given this sort of intensive face lift. You're still losing the perspective on technology, since the original was a technical beast for the time but the new one is only on par with every other AAA game, but the radically re-imagined art style justifies its existence to me.


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I've never actually played Spyro but I brought it up because I've heard people complain about art style changes like this https://old.reddit.com/r/Spyro/comments/c9shl4/i_know_im_going_to_sound_nitpicking_and_unpopular/

Personally, If I was to get into the Spyro games today I'd definitely go for the original ps1 games first and probably not even touch remakes (like I did with yakuza but then it died sadly).

And the movies you brought up are similar to my examples with The Thing, as in, completely remade movies. Imagine if The Fly was a shot for shot remake with every single line of dialog remaining the same, every camera angle the same and the new actors trying as hard as they can to mimic the way old actors talked. That's how I perceive remakes of Demon's Souls, Halo, Sotc etc


>The original still exists
I also wanted to make a point about this. The original doesn't always really exist. Like with Demon's souls. They remade it for the ps5 but only with new graphics. What if I want to play the original, I now have to go and get a console from 2006 and a copy of 12 year old game. And the digital store on ps3 won't always be available (they even shut it down earlier this year but restored it but it still means it could be gone at any time). And the servers for the game going to get shutdown at some point. Sure there's emulation but the answer to play the original version shouldn't be "like bro just acquire the copy somehow probably illegally and then an illegal copy of bios or dump it yourself". If they're doing these remake at least it would be great to have an original version as well (preferably patched to unlock fps and stuff too).


the definition of soul/soulless


The Sega System

DescriptionShinobi is a series of hack-and-slash action video games created by Sega. The ninja Joe Musashi is the protagonist of the original series of games. The first Shinobi game was released in 1987 for arcades and has since featured in a dozen other Shinobi titles


excellent game
SEGA was so good back then


the only games I had as a kid were phantasy star 4 (never heard of the other games) and battle toads with X-Men characteristics.

still hold up uh yup

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Why can't it be like Minecraft or GTA or Sims? I just wanted some sex mods


just watch porn lol


It just works, anon


Aren't there already Skyrim mods for that?


its not complicated, its annoying and a bit unstable so you have to plan your playthrough and make a modlist you'll stick to till the end. its generally a bad idea to remove a mod mid-playthrough.
as for minecraft yeah its kind of easier but it has the insufferable "mod is only compatable with one version" shit, which is why mod authors just can't keep up with the endless stream of new bullshit updates and a lot of good mods get abandoned.

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>The Market is unavailable for the following reason(s):
You must have a valid Steam purchase that is between 7 days and a year old with no recent chargebacks or payment disputes.

>To remove this restriction you must make a purchase in the steam store
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Trade your cards little by little until you have enough money


If you mean sell them, I can't since the market ban exists or that would be my goto

If you mean trade them, I don't understand
Where do I trade them to and with whom


>I can't since the market ban exists
Oh that's right I'm a dumbass
>Where do I trade them to and with whom
There's a trade forum, right? I've never done it because I don't wanna learn the complexities of it just to get digital cards


unironically based and cringe at the same time.


>buying games
But why though? I only have steam for TF 2.


New mechagamezilla/infinite review episode out lads
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I didn't know these guys, but I watched this video, and even though I laughed at most of the jokes shitting on the E3 and game companies, I don't like the fact that they're massive consoomers anyway.


How else do you distract yourself from the inevitable doom that awaits you? No ethical consumption, etc.


"There will be a fifteen minute Call of Duty demonstration."


<Thank You

>I have wanted to write this post for a little while, but kept putting it off. I will try to keep it brief.

>The viewing figures for The Infinite Review have been steadily declining for a while now. Maybe it's the algorithm, maybe it's the rise of tiktok or vtubers, maybe I am simply not as entertaining anymore. Whatever the reason, it is discouraging. I know it's unwise to judge the worth of ones work on Internet Numbers, but the rate of decline is stark enough to make me worry about reaching a point where I question if it's worth making these videos at all. Don't get me wrong, I never saw the channel as something that would grow to dizzying heights, but I did hope to at least maintain the modest audience I had - and lately it feels as though I've been failing to do that.

>And this is why I want to you all how much the patreon support means to me. It's so easy to sound disingenuous when you're a youtuber saying things like this, but honestly: there simply would not be any videos or podcasts without you. This patreon remains an anomaly. It frankly should not have this much support when you look at how small my channel is. And while the diminishing views on the videos can be disheartening, the patreon reminds me that even if my audience is small, it's a dedicated one that truly enjoys what I am doing, and that means the world to me.

>Even though I'm a little embarrassed writing all this, I would feel much worse about not saying it. So there you go, it's off my chest for now. Thank you all again so very much. There are lots more Infinite Reviews planned and hope you'll enjoy and share them with others.

>Owen x

Our boy deserves better.


This year's E3 was pretty rubbish, but Mecha always finds enough stuff to make fun of each year.

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We should make them join Near then


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Why yes, I don't like kiwifarms because the ammount of labels that overlap my identity have a pattern of having crazy people and it makes me weirded out

I don't personally knew the nes emulator creator but I'll prettend i care about them as long as I get the site that might target me out of the internet


Their userbase is full of obsessed furries, trans people, autists, Nazis, NEETs, creeps and every kind of person they hate. They even acknowlege that themselves, obviously they just bully and shit on certain individuals to feel superior in some way, like "I know I'm an autistic trans furry, but at least I'm not like those autistic trans furries!" Self-loathing definitely plays a role there, and they're fully aware of the fact that, if their identity and internet history was to be revealed, they too would be featured in their site.


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Your point stands strong, since that's quite literally what happens! It's so sad to see the hypocrisy at play, but it also goes to show how vulnerable they can be once you take that mask off.

For those not in the know "CIA uyghur" is the person who made the thread on byuu in the first place, essentially being the catalyst of this shitstorm, but now they have their own thread, and have had so since the beginning of the new year. Hilarious as it is tragic!! kiwi's are the oroboros of lolcows, like poetry, they play themselves. There are other examples like them,but this one should be enough.


Please stop being a faggot

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Why is it easily the best FPS game ever?


I'm more of a counter blox stan myself


ain’t the enemies flag ancom with a skull



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For years and years the debate has raged over whether video games qualify as art, and as ridiculous as that debate is there's one undeniable aspect of it: video games have ideological content.

For that reason this thread should be used to approach games from a political standpoint with their political content in mind. The only thing to keep in mind here is that YOU CANNOT TALK ABOUT GAMERGATE.

Here's a big list of video games with left wing content to help discussion get going:bolshevikBolshevik
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Oh yeah and Disco Elysium is an obvious one, plus TNO, Equestria at War, and so on…


Video games have great potential to radicalize people because unlike other art forms, they are based around teaching people mechanics and enforcing a working understanding of mechanical systems (at least, a lot of the time - walking simulators etc are another question). Not only is there the possibility in video games to teach people the mechanics of politics and economics (a very straightforward and vulgar example), the very process of learning and understanding game mechanics predisposes people to understanding materialism and learning how to analyze how systems function. Video games are already good but could be made even better with the right application of game design. Properly radical games should be integrated into education that communists engage in, and I will fight you to the death over this.


That rec chart is kind of old. It needs Tonight We Riot and a bunch of other stuff.
>Peace Walker
I didn't finish it, and I know that it has actual communists in the story, but doesn't MSF do some jobs for non-leftists as well? Or was that just in MGSV?
>Ladykiller in a Bind
A meme recommendation? As far as I know, that's just a lesbian bondage VN. Is it actually leftist in any way?

why not? Not that I want to. The thread subject didn't even make me think about it.

>Video games are designed to sell as many copies as possible and to be as addictive as possible
That doesn't apply to all video games, particularly indie/free games. In those cases they might actually be considered works of art.

Plus, there's a lot of people involved in the creation of games, so the writer, designer, programmer, lead artist, lead composer, etc. might not personally be trying to sell many copies but make a game out of creativity. In which case I guess you might be right about games being only "artistic" but not "art".


>videogames are for nerds
Not anymore. Corporations have realized this, that's why everyone who has at least a cellphone plays them. Even the military knew this before video games were popular. Video games have massive propagandistic and educational potential.


>Video games are designed to sell as many copies as possible and to be as addictive as possible
the exact same applies to music and television as well. doesnt make those any less "art".
many of the most popular video games are shit art, made for shit reasons, but again the exact same applies to music and television. youre either a massive pseud or havent engaged with the art form outside of fifa or cod.
go ahead and tell me with a straight face that something like pathologic is not a work of art.


Anybody experienced with Dungeons and Dragons that can help me with some worldbuilding?

I want to integrate Gnomes into my world, and the 5e (inb4) source book says they have very tight-knit communities, so I want to make them Communists, but I'm a brainlet and I don't know what a medieval-esque Communist society would look like.democratic_socialismDemocratic Socialism
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I think this thread was accidentally posted to /hobby/ then moved here.


unless you're using magic to replace industrial technology, it would be difficult to actually produce communism in a medieval setting. however, you can look at the peasant republics (https://de.m.wikipedia.org/wiki/Bauernrepublik hopefully you can read german, if not maybe you can find an english language source by googling peasant republic or Dithmarschen). Another possibility would be to work from tribal societies (for example, arabian peninsula before the saudis united it). In neither case are we talking about "communist societies" per se, but given the usual setting of medieval fantasy id say these two would be suitable stand-ins for communism, given some tweaking.


Good post. I'm making a marxist fantasy setting too and this is good advice.


One of the biggest hurdles to a medieval communist revolution I think is the fact that peasants are just about the opposite of a revolutionary class. There's something about rural life that does not produce revolutionaries and progressive, but rather reactionaries. Only when you have cities with massive populations, thus having created the proletariat, does it become more possible.

Examples like the European Peasant republics aren't really revolutionary in actuality, they merely lacked feudalism because they were too poor and small, but they weren't actively ideologically upholding this, which is clear from how over time even Dithmarschen developed its own nobility from the families of the people who kept increasingly more often getting elected to be judges.

Then again, maybe some maoist can teach me something I don't know about peasants and revolution.


halflings can be eco-anarchists, since they're tolkien's ideal society

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Anyone else play CRPGs because they don't have any IRL friends to play tabletop with?
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>Anyone else play CRPGs because they don't have any IRL friends to play tabletop with?
That's how I started out, but eventually I made friends with other people who also played cRPGs so we ended up trying out tabletop stuff too. I soon found out that it's a different beast entirely, with it's own pros (absolute freedom of choice, you're having fun with friends, makes you work your creative muscles) and cons (unless your GM is a savant, the story/characters can't really compare to something like PS:T or VTM:B).
Don't feel bad about playing cRPGs OP, as long as they're good ones. I'd much rather spend an afternoon playing decent vidya than being in the same room with grog autists who take all the fun out of tabletop roleplaying.


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imma be honest wit u guiz i just liek sea-ing cute characters doing cute stuff in RPGs :DarmchairArmchair


What game is this?


Baldur's Gate 3, currently in Early Access.


>unless your GM is a savant, the story/characters can't really compare to something like PS:T or VTM:B
That's your problem right there. The creativity should be collective, if only GM is in charge of your story and worldbuilding then all you get is either railroading or boring slog of sameness. Often both.

In my experience players aren't really trained to actually contribute anything to the story and instead trained by shitty GMs to just react. This is one of the reason why i dropped trpg, after experiencing the best, they ordinary was conpletely unacceptable.

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