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What is 6 - 3?

Not reporting is bourgeois

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I got good news and bad news, good news is this 15 year old cowboy shay Daniels game is coming to PC after so long in 29 October, bad news is, you're gonna "have" to pay 50 dollars for steam to play it. So contact your local piratebay smuggler, tell him fitgirl repacks has a new target.
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>>39149
Dutch was either pic related or he was just using the money as an excuse and simply lived to fight. I lean toward the latter given his dialogue in RDR1.

>>37513
Impeccable taste, we need a remaster of that game

>>39149
Dutch didn't want to leave behind the life of being an outlaw even though he knew it would catch up to him in the end. He loved the life of leading an outlaw group too much to actually act on his plans of moving to Australia or Tahiti.

>>39149
The funny thing is that if you exploit the odriscoll camp in the early chapters, running away after looting and killing all but 1 guy, and coming back so they respawn, you can have hundreds of thousands of dollars yourself from selling their endless loot. It was funny because I did this on my first playthrough and gave most of it to the ledger, so the ledger would just be like everyone donating a few bucks here and there and HERE COMES ARTHUR DONATING ENOUGH FOR THE GANG TO LIVE THE REST OF THEIR LIVES IN COMFORT and the game still acts like we a bunch of broke ass bitches on the verge of starvation

>>37646
this is meant to make arthur look muslim for laffs but plausibly an amish dude would look like that too



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I want to talk about an idea that’s been on my mind. A lot of people came into part 2 waiting for wish fulfillment. I don’t want to get into the debate over Joel’s, but from what I understand about the western gaming community and the last of us’ fan base, a lot of people were expecting another game dedicated to Joel and Ellie running around.

I’m glad that the developers took a strong stance away from this idea, but there’s another thought that’s been on my mind. The authors can recognize that pain is permanent.

For context, a lot of games, shows, and movies tend to feature tragedies, traumas, and other events that cause pain as reversible. Hell, physical regeneration from immediate injuries or even resurrection is commonplace throughout franchises like deadpool, warhammer, and other mainstream slop.

The last of us’ developers treat pain as permanent. Even if the forces that caused the suffering are removed, the effects and the legacy of the pain itself never go away or fully leave one’s life.

In part 3, Ellie isn’t going to come out any less broken than she did by the end of part two. If her ending is retconned, it’ll feel completely half assed. How the fuck do you even approach such an idea. So many people in her life are dead, so many hopes were crushed, and so much hasn’t changed. Even if her physical condition improves, what am I saying, it won’t.

The third game is going to be intense. I don’t think anyone is going to be ready for the loneliness in it.
4 posts omitted.

>>38897
Both things are good actually. Fuck mankind. Blew its chance in 1991.

>>38897
The Fireflies were a bunch of morons willing to kill maybe the only person on the planet with immunity on the first attempt to create a never before tried vaccines. Realistically, it was never going to work. Joel was right to kill them all, if humanity had any chance left at rebuilding, it wasn't gonna be due to a miraculous vaccine.

>>39815
>>38897
These games were written by a moron to have forced drama and they fall apart under basic scrutiny which completely devalues any sort of dilemma they try to pose.

>The last of us’ developers treat pain as permanent. Even if the forces that caused the suffering are removed, the effects and the legacy of the pain itself never go away or fully leave one’s life.

https://www.vice.com/en/article/the-not-so-hidden-israeli-politics-of-the-last-of-us-part-ii/

I hated Joel in TLOU1 and disagreed with his choice and supported Marlene and the Fireflies' desperate gambit over Joel's selfish desire to LARP Sarah 2.0 with Ellie. I am literally the perfect audience for TLOU2 but I still hated TLOU2 since Neil didn't bother to write a good story and just went straight for shock value. I'm fine with Joel dying but even as someone who hates Joel Neil did him so dirty and killed him in the most retarded way possible. Dina was also not a good character just a walking plot device to throw more unnecessary drama into Ellie's life. When she admitted she was pregnant I actually cringed IRL it's like Neil spent his entire time watching soap operas rather than thinking of a good storyline. The Scars and WLF were also insane caricatures rather than realistic post-apocalyptic factions. There was so much wrong with TLOU2 but unfortunately in terms of gameplay it's probably the best single player third person action zombie shooter on the market and will be remembered fondly for that reason alone.



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Why is there none hoi4 mods that are set in the 90s and you have to try and save the soviet union. The 90s are completely untapped and it would cool to do shit with the IRA or the gulf war. As well the Yugoslav wars would also be fun.

There was the canceled East vs West Cold War game by Paradox, check out the amazing OST btw
Not many details available, but must’ve been planned to have a game continue even after 1991 into the 21st century, I mean the OST sounds kinda ambient, so very modernish.

Continuing with your train in thought OP, where are the military simulators and FPS set in the 90s? Modern military, future, Cold War and WW2, but wheres the 90s??



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I HATE MAP PAINTERS
I HATE GACHA MECHANICS
I HATE "UPGRADES" AND POWER FANTASY CENTRIC DESIGN
I JUST WANT SOME CO-OP ADVENTURE GAMES TO PLAY WITH FRIENDS

I'll even settle for more singleplayer puzzle games.​​​​​
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>>39758
OP IS CLEARLY A GIRL so don't be so mean. she wants to play sims 2 and roblox puzzles, and that's valid ok?

>>39827
you fucked up. you're dead kiddo

>>39827
>Lawl, Sims 2 is so cringe, guys, amirite? Only fake gamer girls play them!
Listen here, cuck. One more negative word about The Sims franchise and I'll force you to drop the soup in a shower. These games are literally better than crack. Have you ever tried roleplaying as Vladimir Lenin?

>>39829
>I'll force you to drop the soup in a shower.
Who would be eating soup in the shower to begin with!?
>Have you ever tried roleplaying as Vladimir Lenin?
Yes, this is precisely why I play grand strategy games to begin with.

>>39855
>Who would be eating soup in the shower to begin with!?
I will force you to eat the soup.
>this is precisely why I play grand strategy games
Apples and oranges, The Sims is a social simulator series. It's like comparing Victoria 3 to XCOM. Like, you can do that but these are strategy games of different scale. In Sims games you have to micromanage one or few characters down to their basic needs like food and sleep, it's part a survival game, part an RTS, part a sandbox, part an RPG and part a character and architecture creator. Which is sort of like Garry's Mod but it's restricted enough while giving you hundreds of options without addons or mods to be more like your grand strategy games on a very tiny scale.



 

Has Oneyplays fell off. Cause all the new videos are kinda mid to the old videos. The old ding dong and Julian videos are timeless while the new stuff is barely remember-able. They don't even have Zack. And i know he's busy with smiling friends but he's kinda of a big part of Oneyplays. Chris also hasn't made any new animations in a while. Also i know about Bolwbo and i heard it's cancelled but i might be wrong so yeah idk. But it just starting to feel alot more worse. Do you guys also feel like this?
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>>39215
Too "self-hating redditor" for me lately. Cory and Lyle can be an antidote to this somewhat but anything without them is just detached complaining and jokes about soy.

>>39405
Yeah they're leaning too hard on bashing "woke" games lately. Forspoken and Avengers and the like were fun series, but the shtick is wearing thin. I wish they just had goofy fun. The Sonic vids are better about this.

Oh well, LPs are a waste of time anyway.

>>39488
They can bash woke games all they want for all I care, it's funny. My issue is that there's a sincere nastiness and cynical bent to their personalities recently that wasn't present even in the sleepycast days.

>>39501
that's what happens when people become fabulously wealthy and famous, they just see everyone else beneath them

>>39501
I've been watching their LP of Dustborn and I like that they praised the atlernative history aspect of it, while still shitting on the parts of it that suck.



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Why has no one made a thread about this game, yet? Hello?? It's a Soviet city builder game. Has anyone here played this?

https://store.steampowered.com/app/784150/Workers__Resources_Soviet_Republic/
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>>39014
make hentai so your people become incels and dont reproduce

>>38885
Is it even playable at this point? Was completely broken when it came out.

>>39009
Bud the Spud was just made a hero of socialist labour for delivering a record number of potatoes in a single day.

It's hard

>>38885
I have it, although i haven't played it in like a year



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The Zerg, the tyranids, and well… the bugs from helldivers 2 (I can’t take how uncreative the naming was) are too strong in all their games. The biggest design flaw is the lack of armour all these creatures have. The second biggest flaw is the lack of regeneration.
There’s no way to justify how much ammunition is thrown at these creatures given how easily a single bullet can kill a bug. A single hit should canonically be able to immobilize a bug.

Factoring addressed this problem pretty well by well… giving nearly all the biters armour and healing properties. Even if the protection isn’t much, by giving the biters healing properties and plating, there’s at least some way to justify why killing these beings should be difficult. Even starship troopers got this right just by making the skin of the warrior arachnids super thick and keeping each bug completely covered in that protection.
4 posts and 2 image replies omitted.

>>39471
I don't remember, but honestly I don't see how it would matter. A giant flapping insect shouldn't be able to compete with a jet powered plane.

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>>39480
Check out George Horesh. Although his bug designs are for starship troopers, they provide solutions to what the tyranids should have been. These aliens shouldn’t really be bugs, but more like insects with tendrils and armoured appendages.

Each bug can withstand multiple rounds of ammunition, carry some form of biochemical ranged weapons, and organize themselves to minimize their casualties.

>>39480
>A giant fapping insect shouldn't be able to compete with a jeet powered plane.
Sorry?


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>>39480
The big ones should lose against jets, but the smaller gargoyles would win by forming dense clouds for the jets to crash into or by attaching themselves to the jet en masse and bringing it down through their combined weight.



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The Helghast are the antagonists of the Killzone series. They are a race of mutated humans who were exiled to the planet Helghan, after a war with the ISA (Future Space NATO).
Although the creators used a mishmash of both Fascist and Soviet imagery for them, their ideology is never expanded beyond "militaristic authoritarianism". But many people always ended up sympathizing with them, and the official party is portrayed as a workers' party
https://www.youtube.com/watch?v=ZXAugWfVb0E
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>>39556
>Want strong pale bald fash gf tbh
You want her to read you ᴉuᴉlossnW or Dugin before bed or something? I wouldn't withstand such torture.

>>39600
But then I get rid of her fascism by showing her love and we live happily after that

>>39602
>But then I get rid of her fascism by showing her love and we live happily after that
Literally an "I can fix her" fantasy.

>>39603
Exactly

>>39533
>nazbol
>right-wing
Well aren't you supposed to be doing acrobatics to be nazbol?

OP
The last game in series really helped toning down the deadly antagonist aspect of the Helghast.
It made a lot of people feel nervous for finding themselves sympathizing towards a group which thus far had been presented in a largely monochromatic way.



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I think the biggest problem with the game is scenery. The combat isn’t really immersive and neither are the NPC fights. I think that if the maps were even half as large as a normal arma map and that if the projectiles had semi or fully realistic physics, the game would have been much more immersive and much scarier. Instead, the forever winter almost feels like a glorification of what modern combat is like due to how much action and explosions it features.

>>39490
>would have
<the forever winter almost feels like
What are you talking about? Isn't this game in pre alpha?

>>39671
Yeah. The maps for me feel too small given how large the world building is



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Most of the fighting games still played today were developed in the 90s and as a result, their characters reflect the cultural contexts of that era as they were largely inspired by martial arts films and combat sports, Paul Phoenix is a perfect example, He embodies the early American full-contact karate, which is a mishmash of certain elements from basic karate that American servicemen in Japan picked up with Army boxing. His style features basic boxing techniques combined with backfists and karate-type lunge punches, reminiscent of legends such as Bill Wallace and Joe Lewis.
3 posts and 1 image reply omitted.

>>34057
Street Fighter is the better game and that's all that matters to me

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fighting manga are filled with this. Pretty much the entire case of early Baki and Kengan were based on real MMA fighters or pro-wrestlers.

>Andreas Regan - He is based on the real-life professional wrestler, André the Giant and El Gigante.

>Zulu - He is based on the real-life fighter Rei Zulu.
>Dentoranee Sitpika - The character is based on the real-life Muay Thai fighter named Changpuek Kiatsongrit.
>Kanji Igari - Kanji Igari is based on the real-life professional wrestler Antonio Inoki
>Kinryuuzan - He is based on former sumo wrestler Takanohana Kouji.
>Izou Motobe - The character is based on the real-life Japanese martial artist Seishi Horibe.
>Kaiou Retsu - Kaiou Retsu is based on the real-life Chiinese martial artist Bruce Lee.
>Sergei Taktarov - He is based on the Russian fighter Oleg Taktarov.
>Raberto Gueran - The character is based on the real-life Panamanian former professional boxer Raberto Durán.
>Kiyosumi Katou - The character is based on the real-life karateka named Kiyotaka Katou.
>Kaoru Hanayama - The character is based on the real-life yakuza, Kei Hanagata.
>Roland Istaz - He is based on the real-life Belgian professional wrestler Karl Charles Istaz.
>Iron Michael - He is based on the real-life American former professional boxer, Iron Mike Tyson.
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>>34056
Well, both Street Fighter and Tekken are supposed to be semi-realistic, with all real martial arts represented that aren't bullshido (granted, you can claim that Chinese martial arts are bullshido too but let's not start a flame war here). So of course you're gonna see karate and boxing. And what do you mean "anachronistic?" The tournaments featuring these martial arts are still being organized. Do you mean "old?" Most effective martial arts techniques were invented centuries ago (muay thai's history literally spans for more than a millenia), you're not gonna see a new martial art pop up every year if it's not bullshido.

>>34059
W00T!



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