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What is 6 - 4?

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File: 1716608148369.jpg (Spoiler Image,151.46 KB, 1214x933, 3593316-playstation-vs-xbo….jpg)

 

It seems like these platforms have been tripping up a lot in recent years. And recently Microsoft shuttered a bunch of indie studios because of cost cutting or whatever. It seems like the future of gaming now is PC, mobile and the Nintendo platforms.

>>35640
The problem with PC is DRM and shitty ports so even if the consoles die it'll be some time before we get a good and fast PS4 emulator. Preservation my ass.


>>35694
I said "shitty ports." Just look at Arkham Knight, oh, God.



File: 1684433693112.png (Spoiler Image,104.79 KB, 366x273, LBP_Stacked_Logo_500x373.png)

 

Does anyone remember this gem?
6 posts omitted.

File: 1688800623302.jpg (170.29 KB, 615x644, 1653591101563.jpg)

>>27819
The music was mint and it was honestly a very fun platformer with plenty of customization options.
The music, the atmosphere, the lot. It was also some of the best couch co-op I ever played.

I miss that game and the memories it brought me as a kid

>>29184
I miss it as well….it was genuinely a fun and amazing game


>>27820
>but at least it died off loved
This. If it was still around it would be run into the ground and you'd have sackboy in fortnite.

>>27819
yeah i played it constantly and spent hours building a functional sportscar and a course to drive it through



File: 1679167508253.png (Spoiler Image,493.28 KB, 600x662, pain.png)

 

>Create the Disco scenes of your dreams.
>Introducing Collage Mode: the new functionality that gives you the creative freedom to stage just about anything in-game.
lmao ZA/UM usurpers come up with worst possible choices for the franchise now that they kicked out the creators and have become just an Amazon subsidiary now, expecting to see Disco Elysium NFTs soon
73 posts and 15 image replies omitted.

>>35326
I mean yeah the protags from DE are definitely different from typical police in stories but at the same time I can understand why the Hardie boys treat you like an asshole, but as the player I still feel kind of pissed off at them.

>>35327
I think is mostly an act, they are trying to look dangerous and look like people that would hang a man. They are not like that, complete assholes, at least most of the time.

Auckshully, the makers of the game have an elegant solution to their own as well as the intended audience's natural hatred of police forces under bourg regimes: the RCM isn't one. It is a citizens militia with an unbroken revolutionary lineage; the Moralintern allowed to remain (if restructured and reigned in) under the occupation as a pragmatic policing solution. Their mistake.


>>35208
That is neat. Thanks for sharing. That 4th pic must be a few years before the nuke drops



File: 1692227561431.png (Spoiler Image,1.23 MB, 600x900, ClipboardImage.png)

 

Is it any good? I haven't played it myself
Also do I have to play the previous games to understand what's going on?
200 posts and 67 image replies omitted.

>>33822
>>33833
most sales come from the first month or so, and all the streamers showing people what the game is like will mostly be playing the earliest parts. way less incentive to make the game not a piece of shit past that point.

the raphael song is cringe. i've seen some cope on reddit saying that it's supposed to be cringe and that in the context of d&d it's okay if it's cringe. but that's not true. the song is cringe because it's badly written. the rhyme scheme is doctor seuss level and the analogies/metaphors are are the most basic 1:1 simplistic shit. i get the impression that it was written by some person in the dev team whose actual job was some technical shit and they were unqualified for the task

>>34261
it came off as cheesy boss fight stuff and that is one the reasons i liked it though, that and the singing was competent.

>>34261
idk man i thought it was fun. plenty of the writing in the game is mid on its own but fun in context, personally i really appreciate the looser tone of the game in general compared to so many self serious rpgs, especially since it does it without resorting to 'well THAT happened' type audience glances

that said i did turn off the music for that battle after losing the 3rd time or so

>>33840
>>33833
do you actually think the game is bad? i agree it falls off in quality mid way through but i still love it. do you like similar crpgs from the last decade? i love pillars of eternity 2 as well and felt like it was by far more consistent and polished, but i enjoy bg3 combat, exploration and social encounters more



File: 1716141425253.jpeg (Spoiler Image,183.72 KB, 1920x1080, Cuphead_The_Delicious_Las….jpeg)

 

Chef Saltbaker the petite bourgeois, after exploiting the labor of Cuphead and co., has his bakery (private mean of production) destroyed and is put to justice. The judge, instead of encarceraring the Chef, sentences him to obligatory community service, where he is resocialized through labor. Then, after arduous work in service of his community (Isle IV), he is forgiven, rebuilds his bakery (productive force) with his own labor and becomes a respected member.
2 posts and 1 image reply omitted.

>>35419
>recording without audio so they added in static
why

>>35420
cuphead is an indie game
>>35419
Leftist thought processes present in art prime proles toward thinking as leftists, just as neoliberal thought processes present in art does the same thIng–especially in kids, which I assume is the target audience of cuphead as I've never played it, but it gives mascot horror vibes.
Revolution requires both basic and superstructural material conditions. Anti-intellectualism is bourgois.
>>35421
For that sovlfvl vintigage-core look

>>35419
The ultimate /thread.

>>35419
The only based anon on this board.

>>35421
>added in static

sorry but the static is included anyway no matter what



File: 1716165124980.png (Spoiler Image,1.04 MB, 1920x1080, ClipboardImage.png)

 

frick zodiac signs
what's your MGSV custom mixtape?

for me it's Kino, molchat doma and Musics from the Afghan-Soviet War
1 post and 1 image reply omitted.

yeah, can't say I ever played music while running missions outside of the ones that help calm the MSF crew when grabbing 'em… I should visit my base

File: 1716213293347-0.png (7.99 MB, 3840x2156, ClipboardImage.png)

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File: 1716213293347-2.png (178.15 KB, 590x644, ClipboardImage.png)

>>35431
>the Boss
same voice actor btw

>>35430
I just listen to Joan Baez do Sacco and Vanzetti on loop.
That was seriously cool they added it into the pre-game set in GITMO, shame they took it out for the game proper. :(

>>35457
Oh, also, i make hte helicopter play 'we are the kids of america wo-oah!' and call it in whenever i attack any larger soviet facilites just because in my head that situation is just really really funny imho.

>>35458
neat, i used to make the heli play america Fuck yeah on loudspeaker or i make it play pakistani nasheeds because in my head cannon that's the perfect false flag attack, no one will look for a mercenary company that plays nashheds, and might even think the mujahideen suddenly have an airforce and go look for them instead



File: 1715395685694.png (Spoiler Image,1.68 MB, 1920x1080, image.png)

 

New Cave Story-like has dropped.
So far I am enjoying it a lot. Sound design is really good. The animals are either really cute or really uncanny. There's a spooky atmosphere. I don't know whats going on but I think the animals are ghosts because they disappear in light sources. It's really open ended and you just sort of wander around until you get stuck. Upgrades are REALLY fun so far (not in that they change much about how you traverse the world or anything just that they are fun to use and funny). The game is like looking at an animal at night and they make a growling noise and you think its a wild boar when its just a goat.
2 posts omitted.

It's a metroidvania but where you don't have to do the levels in a specific order. You might have to come back later to get some hidden stuff. I think some of the secrets require items you don't get in that level. I got the bubble wand first and it trivialized a couple platforming puzzles in other areas.

IDK what to do about the frisbee cat so I just decided to come back later, which is nice to be able to do.

I beat the manticore, its a really fun game. I think its one of those games where there are a million secrets though and the boss is only the beginning of the real game. I was going blind but I think I'm going to have to pull up a guide.

It's good you get the tools to draw on the map, helps you remember where things are.

there's already a speedrun under 5 min lmfao

>>35393
That uses an exploit where some flag doesn't get checked right if there's fuckery with collisions. Non-glitch WR is about 15 minutes currently.

vidrel is the current official WR with glitches (will probably be outdated by the time people see the post lol) - 3:36.033



 

Is this the end of anti-woke? Or at least a deep wound in it?
98 posts and 8 image replies omitted.

>>35264
>"teenagers are hormonal and horny" is a stereotype
The stereotype is that edgy/horny stuff is liked by teenagers or those who have the same level of mental maturity, not the Captain Obvious biology stuff you just said. Just because a person enjoys a certain fanservice-heavy work does not mean they are a teenager or a manchild and vice-versa.

Please, stop coping and being extremely close-minded, you're no different than the teenagers you loathe so much.

>>35265 (me)
>the same level of mental maturity
Replace with "hormones" if you want, it all comes down to "People enjoy it 'cause they're stoopid" regardless.

File: 1715543619509.png (375.25 KB, 1280x720, minecraftwithgadget.png)

i hate it when people label all media with sex in them "pornographic", but i might actually hate even more when people respond along the lines of "it's not porn! it has artistic value!", as if porn can't have artistic value. like films like corruption and bacchanale don't exist

They are now mad at nakedy in Hades 2

LOL

>>35310
Aphrodite?



File: 1715511475473.jpg (Spoiler Image,215.1 KB, 956x1200, 47b5c61e-977d-4a3d-a177-47….jpg)

 

Is it good or bad? On one hand it's such a corporate thing to do that goes against the authors' vision just so people don't turn away from something outside of their comfort zone and prevents people from experiencing the work the way the authors intended. But on the other hand the adaptation may contribute some nifty ideas in return like that funny Crash's dance.

In my opinion all countries should be allowed to contribute ideas while not substituting them, like in an open-source project. I don't think the author is some 300 IQ big brain who knows better than everyone else, death of the author still applies. Plus, it doesn't mean that the ideas contributed aren't something the author doesn't find interesting. In fact, authors listen to feedback and borrow ideas all the time.
20 posts and 3 image replies omitted.

>>35294
Mario games barely have any plot compared to Sonic so whatever plotholes that are here are negligible (still, it's good to know whether he's from Brooklyn or New Donk City, especially since the movie chooses the first version). Sonic had more complex plots since Sonic Adventure and that baggage never left him ever since. And Sonic Team insists on putting references to these plots also which makes the matters worse.

>>35295
No I completely understand the point about Sonic. It feels like after Sonic Unleashed they only have a semblance of a plot, but no actual substance or overall vision, and dogshit gameplay most of the time. And the problem has only gotten worse, with only Frontiers at least trying to rectify that but still falling short because Sega refuses to give their most iconic series resources and time.

>>35296
Oh also shoutout to Sonic Mania (does it count as a Sega game?) for telling a cool story without words just like the original games.

>>35296
>dogshit gameplay most of the time
>after Sonic Unleashed
That stuff started after Generations I think, not Unleashed. Sonic died after Generations for me. Mania and Frontiers are fine but I don't think it's enough to repair the damage. Even those new Generations and Heroes remakes leave nothing but dread in me.

>>35297
>does it count as a Sega game?
SEGA is the publisher so I guess it does.
>for telling a cool story without words just like the original games
I mean, Sonic telepurting to random locations with a MacGuffin imported from the second worst game since Generations doesn't even compare to the sheer perfection that is Sonic 3 & Knuckles. Don't even tell me otherwise, that game's narrative is fucking perfect and I love S3&K so much, even if I like the boost formula.



File: 1715509968844.jpg (Spoiler Image,31.6 KB, 400x300, c77d6af8-02eb-4382-91fc-ed….jpg)

 

I'm starting to think that nostalgia isn't a delusion but a form of false consciousness. Nostalgic people can point out that certain things were better in the past but they cannot figure out why. Take "Games were better back then" for example. It's clear that people say this because of modern AAA gaming but they just don't understand that the worsening of quality of AAA games is due to the gaming business becoming mainstream and "too big to fail" rather than some innate special qualities to these older games that cannot be replicated today. And when it comes to certain games that people remember fondly, it's often not because it's their childhood but rather that these are genuinely good games or at least games that had potential. Therefore using the word "nostalgia" muddies the waters, it's a term that obfuscates discourse and makes people attached to superficial brands and appearances devoid of the content they represented. Nintendo's games were and are good because their developers are talented and pixel art is charming because it looks pretty and stylish, simple as. There was no pixel art in the 80s anyway, your shitty CRT screen turned everything into a blended goop.

In conclusion, we should stop using such a word as "nostalgia" and just say that the AAA games were just simply superior back then because capitalism, deal with it, zoom-zooms. And Sonic was always good… kinda… not really.



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