>>30075>>30066I felt a pang of both happiness and sadness having finished the mod but more due to the content of the mod, it's story and themes. I've played Skyrim and beat it over and over so many times over the years that i don't think I feel anything much regarding vanilla. Besides im not done yet beating the game on this character/playthrough since before trying Beyond Reach again I'd been playing through Vigilant (for the nth time) and Glenmoril (for the first time) and now will try Unslaad for the first time, all mods that inspire feelings of sadness, loss, melancholy, etc.
>>30075Beyond Reach is a new lands mod which adds an additional world space to the west of Skyrim in the province of High Rock, specifically it's east which consists of the Kingdom of Evermore which lies across the Western Reach (coressponding to Markarth's eastern Reach) and part of the High Rock lowlands running along the Bjoulsae river. It's large and full of content at a level comparable to base Skyrim though the content quality is certainly above vanilla level.
The world-space is meticulously designed to a very high standard and polished to a good level (maybe short of mods like Beyond Skyrim: Bruma but that's a very high bar), with beautiful and distinct environments, music, NPCs, custom armours and weapons, spells and enchantments, building models and so on.
The mod contains 3 major settlements plus numerous smaller hamlets, dozens of varied dungeons to explore and dozens of quests, alongside a very well-written main questline. The mod is almost full voiced with 80% of the voice acting being of a good quality and the remaining being acceptable. There are some unvoiced character and lines that are still being worked on as I understand but it doesn't affect the enjoyment much for me.
The mod's writing and worldbuilding is excellent and the standout feature of an already very well-rounded project. If you're familiar and interested in elder scrolls lore, it's metaphysics and cosmology then i recommend the mod all the more as it engages with it at length, but while keeping itself grounded to gritty reality throughout. It is for the most part lore-friendly with the except
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