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 No.27302[Reply]

I can’t get over these games years after release they’re just really that well put together. Nearly every single action of these games is animated and with a noticeable amount of detail.

These animations can include limb specific hit reactions when an npc gets burnt in a specific section of their body, transitions from gameplay to cutscenes being seem less, weapon upgrades, looting animations, or simply just having NPCs and the player have their foot properly match up to the terrain they’re standing on the list of small details that build up to provide a super immersive experience for the player just goes on and on. It’s so so easy to pass by these qualities when you’re used to playing games made with this much love. Oh man I really truly do hope the technology that goes into engines like euphoria physics, or proprietary or even just the things both studios have made with havoc directly become more available for smaller studios. These games show a better direction for games overall and what they can be
12 posts and 3 image replies omitted. Click reply to view.

 No.29131

>>29104
>boolean
My juicy tushy. Temperature calculations are expensive. That's why all these games run like piss. I bet they use a (terrible) inhouse compiler too.

 No.29132

>>29131
we need to store the temperature data for our open world map in a single, un-chunked bitmap file that uses red to map the high, blue to map the low, and green to map how rapidly it changes

 No.29133

Jokes aside it's still pretty incredible knowing that even at the highest stage of capitalist development in gaming, AAA publishers and developers still hold each other to a standard to push for the most advancements in gaming tech from time to time even if it creates zero profits or details anyone is gonna care about

 No.29146

>>29132
Jenkins, promote this man!

 No.29147

>>29133
Read Dead 2 as an alpha test for a Sword Art Online style full dive VR world that the government is developing and they need it to be realistic like having horse balls shrink or people would find out its VR. NPCs are so believable because they are actually brainwashed prisoners who are killed IRL if they die in the game. SCREENCAP THIS.



 No.29059[Reply]

This is E3. You know it. You love it. Come and get your slop, gamers.
17 posts and 1 image reply omitted. Click reply to view.

 No.29101

>>29084
what's it like being massively gay

 No.29130

>>29086
>>29101
its just fucking commom sense, im not wasting my time watching some white dude's video about some failed video games event. stop watching trash

 No.29134


 No.29137

>>29134
i am gay, what does it have to do with trash youtubers?

 No.29144

>>29137
I'm also gay



File: 1687818394743.png (1.03 MB, 1024x554, ClipboardImage.png)

 No.28982[Reply]

/games/ does anyone want to start an online tabletop RPG group with other anons? what games would you want to play? What games would you want to run?

 No.28983

>>28982
I think that would be fun, I am too lazy to DM it tho. I vote for something scifi or modern (preferably with furries)

 No.28985

File: 1687827390776-0.jpg (99.44 KB, 700x423, uplift-octopus.jpg)

File: 1687827390776-1.png (993.58 KB, 1000x1400, Templeton.png)

>>28983
Eclipse Phase might be a good idea then. By default there are some pre-written animal-like character morphs like Takko (uplifted octopi) and Pigmorphs, but nothing prevents you from writing your own homebrew morphs and playing as them.

 No.28987

>>28985
Sure why not. Sounds good.

 No.29087

So when we playing son?? Maybe try post in the matrix chats/siberia for more exposure

 No.29090

bump



File: 1687465977814.jpeg (136.01 KB, 1000x710, IMG_1187.jpeg)

 No.28911[Reply]

Is it possible for this type of game to have a good playerbase? The concept is amazing but it has possibly the worst online community I’ve seen in a game. I just want a comfy co-op space outpost autism simulator without dealing with uncreative griefers or admin abuse.

Goonstation was the closest thing to this back I the glory days

 No.28912

>>28911
Not nowadays, half the people who play this kind of game are addicted to gmod trolling videos where grown men bully little kids

 No.28914

>>28912
because they're funny, fuckin nerd

 No.28921

>>28912
Nah, the best gmod trolling videos are the ones that go on "Nazi dark rp" servers and gets banned

But yeah, some ss13 servers (the strict ones) are fine but the rest are edgy trash

 No.29083

for online autism milsims are your best option



 No.29039[Reply]

AI will be good for games, actually.

It will allow games like Morrowind to have fully voiced characters without needing to have either the hours put into voicing or the many audio files. Voice work will no longer consist of doing hours and hours of reading lines. It will instead consist of creating a distinct voice characterization with the most important lines and for the AI to read the rest (including procedurally generated ones). That is good news for voice actors because it will make it easier to voice characters, especially the more demanding ones. The actor will only need to read a small percentage of lines where the character screams and shouts for example, and the AI voice model will be able to use that for a wide variety of lines in the game. Since voiced characters has become standard (and creates bottlenecks with games like Skyrim), meaning that with similar amounts of effort from actors, there can be much more content in the game. If you combine that with chatbot-like systems to flesh out the dialogue, it means the writers can create more content with the same effort. It will allow much bigger and richer games with a much more efficient use of people's labor.

The same will also apply to all other assets once dynamic generation is good enough. There will be better dynamic models and textures, lighting systems, etc.
3 posts omitted. Click reply to view.

 No.29043

>>29042
>bidibidibidi, animalese or espeak can do just fine.
It's not at all the same as actually reading the line, especially for accessibility purposes.
>that many sevenfold playtesting to see if the AI fucked up the line
People are going to be playtesting those parts anyway, including to ensure the dialogue system works. Just another thing to make note of and doesn't require special testing since that system is relatively isolated from the rest of the game. The AI fucking up a line is a minor bug at worst, too. Where you'd have problems with procedural AI generation is things that affect other game mechanics, like dynamic level design making sense or meshes matching hitboxes.

 No.29047

>>29042
AI tts is already doing a much better job than basic tts, try using one. Plus VA requires many hours of paying money, recording, editing, fitting it in, and repeating this a couple of times.

 No.29050

>>29047
Lol no plenty of vas get paid barely anything

What matters is the quality of voice acting and if it even works to communicate the emotions wanted by the game developer or studio, something that requires so much to time and planning that you might as well hire an ordinary va anyways to do due to the consistency and diversity of results possible


Maybe ai in this recieves enough funding that it's valorized to the point where it can be conventionally used along with real actors but for now it's gonna remain a, although very powerful tool for modders

 No.29053

>>29050
>you might as well hire an ordinary va anyways to do due to the consistency and diversity of results possible
Like I said you would still want actual actors to build the model for a character and to do the most important lines, but you could extend the character beyond what is reasonable to have an actor perform. Especially for the parts that matter the least and that you'd want to avoid repeating. Any amount of audio you record is finite, but if you are having the AI do the voice in real time can be reading newly generated lines. You could record 10 greetings and 10 farewells and then have the AI improvise 100 more if the player keeps talking to the same character so you don't keep hearing repeats. You could even have it adjust the lines when they have to be repeated so it doesn't sound too samey.

>Maybe ai in this recieves enough funding that it's valorized to the point where it can be conventionally used along with real actors but for now it's gonna remain a, although very powerful tool for modders

Considering that people accept solutions that don't really sound like speech at all, extremely compressed audio, or a mix of voiced and non-voiced lines it's probably a pretty low threshold to acceptance. If anything bigger games would have more use for it, to create more content on less budget. Games like GTA for example are extremely expensive, and you could save a lot of time and money if you can flesh out the dialogue (especially the random, least important parts) you can get a lot more bang for your buck.

 No.29077

>>29050
Didn't you hear that it is possible to set different intonations for different parts of sentences now?



File: 1687733676747.jpg (448.35 KB, 2048x1405, scam.jpg)

 No.28958[Reply]

Once you find out that the same people own both the grading houses, and the auction houses, it all just clicks into place.
17 posts and 4 image replies omitted. Click reply to view.

 No.29023

>>29020
hard to believe things are actually worse now than they were then

 No.29036

>>29004
>>29005
In that case they are making a future investment. By collecting the product and keeping it in mint condition, they, or their of spring, can sell it for gangbusters. That's the real reason people were collecting stamps (aside from the hobby factor).
It's a very bourgeois mindset.

 No.29037

>>29036
This relies on other dipshits valuing the product enough to buy it later though.

 No.29038

>>29036
the irony is that they will

1) never reproduce
2) hand off a bunch of crap that will be worthless when they die and is only inflated right now to capture idiots like them

its a ponzi scheme

 No.29049

>>29037
>>29038
Oh totally, but look at NFTs. That really exposed how many dumb cunts have way too much money.



 No.29046[Reply]

What are the geopolitical implications of elite gamers from China, France, and America competing for the fastest Only Up! speedrun?
https://www.speedrun.com/only_up?h=Any-No_Major_Glitches


 No.29009[Reply]

The FNAF trailer just dropped. Need it or keep it?

 No.29011

>>29009
Never thought FNAF of all games would get a movie, not that i'm complaining

 No.29013

>>29011
It already has a movie in my heart, featuring Nic Cage

 No.29029

Fnaf series is a great example of how under capitalism art slowly degrades and turns into a parody of itself. (Fnaf was not that good to begin but it did somehow get worse and damage an entire genre of video games.)

 No.29030

I just watched the entire film, through the trailer.
What even is the point, I know now the main character gets turned into a robot and the ending will be him going back into the fast food place as a half robot/half human with the child character.

 No.29031

it looks like it could be worse
never played a fnaf game



File: 1687886957918.jpg (200.54 KB, 1200x675, cyber1.jpg)

 No.29003[Reply]

The story will make V a federal agent of a corrupt government and that NUSA will try to annex night city, i think it will be a battle between who's worse the corporations or the NUSA

 No.29007

>>29003
i mean yeah probably, what else would you expect?

 No.29014

Did they fix the janky movement and weapon animations yet? Playing it on release feels like playing fallout 3 due to how weird the player movement is

 No.29015

>>29014
i didnt see any problems with the weapon animations, but they said they're revamping everything with this dlc, from talent trees to npc AI



File: 1687887705995.jpg (418.85 KB, 1536x1102, wells.jpg)

 No.29261[Reply]

I just found out that H. G. Wells was the original manchild
I was looking for his "russia in the shadows" book on libgen when I found this book he wrote about a tabletop strategy game he was inventing
there it goes, the only science fiction author I didn't consider cringe
https://www.gutenberg.org/files/3691/3691-h/3691-h.htm
1 post and 1 image reply omitted. Click reply to view.

 No.29263

>>29261
>the only science fiction author I didn't consider cringe
<It was the British author, H.G. Wells, that coined the expression: "The war that will end war" to describe World War One, which had broken out in Europe in September 1914. Wells believed the conflict would create a new world order that would make future conflict impossible.
also he was racist even tho he changed his mind later

 No.29264

Tabletop strategy is actually proletarian though cuz it's a hobby that used to be reserved only for aristocrats playing chess

 No.29265

>>29263
eventually I found his "russia in the shadows", which gave me actual secondhand embarrassment whenever we mentioned his personal political fantasies. but I don't know, I prefer to live under the illusion that his disagreements with marxism were a facade to protect his career
I read most of his fiction works on high school a long time ago and I assumed he was a marxist because all of them were basically historical materialism projected into fictional futures

 No.29266


 No.29267

>>29262
thanks for sharing this book anon



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