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What is 6 - 2?

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ITT capitalist guilty pleasures

which tier is your favorite teir?
i leik little cup (lvl 5 only)
190 posts and 50 image replies omitted.


Are there anything with like, a pokemon boss rush mode? Like you just fight all [looks it up] #1025 pokemon in a gauntlet?

>>37628
pokerogue?

>>37616
>virgin Pokemon fan: "NOOOO YOU'VE RUINED MY FAVORITE POKEMON NOOOO!!!"
>chad SMT enjoyer: "All my servants are a bunch of creepy penis demons lol."

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https://erikhoudini.com/#post?id=023186&title=orre-colosseum-pok-mon-s-most-vicious-doubles-format

We are partnered with a few comp pokemon servers so there's going to be more comp pokemon coverage coming from our mag soon



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After 2 play throughs the cutscenes become a slog. You already know what happens. So you skip the cutscenes because at this point they are boring. This game often feels more like a movie than a game at times. They put so much time money and effort into all the cutscenes. Imagine if they instead used that for gameplay. I think I prefer DOS2 which felt more like an actual game than a movie and had more enjoyable gameplay. Another problem with BG3 is the lack of randomness. Every play through basically feels the same. The combat is always the same enemies every time. There is no interesting aspect of randomness to increase replay ability. Baldurs Gate 3 is only good for 2 or maybe 3 play throughs. Then it just becomes a game you only play once every several years. Baldurs Gate 3 would have been better if it had random loot and random enemies as well as less linearity. They should have also just ditched the endless Mass Effect cutscenes and instead put all that budget and energy into improving the actual gameplay.
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>>41976
You know is the truth

>>41976
Why exactly do you expect random battles?

>>41976
>dialogue choices
voice acting expensive

>>41976
>>41983
theres mods that make it like a rougelite

>>41999
do you mind sharing some you recommend? that sounds fun!



 

I get that they push the “logistical constraints warp thing” hard, but the entire premise of this episode is stupid. The guard is on a hive world that is clearly not abandoned as much as it is under siege. Those are like the one places where running out of bullets and guns just shouldn’t be possible given the sheer production rates. You cannot even give the “the munitions aren’t the right kind” excuse either given that autoguns exist and are used pretty regularly in the books for emergencies like this. Finally, the soldiers there are literally right next to a hive city. Literally everyone in the first five minutes should be strapped head to toes in weapons given how easy it is to find the gear. Coincidentally, the soldiers could also just take refuge there instead of losing even more soldiers pointlessly to orks—like fuck the authors explicitly go out of their way to clarify that the guard isn’t the Soviet-propaganda stereotype of an army throwing meat waves at technologically superior opponents. This episode pissed me off so badly man

>>42328
Given that the whole point of the episode is to show the imperium's (and more specifically, its' bureaucracy) mindbogglingly inefficiency and incompetence, i'd say the derpiness all alround is pretty fitting.

>>42331
Yeah, it’s also just badly written. I’m pretty sure situations like this are why the planetary defence forces are even present. Besides, whenever petty bureaucracy actually fucks over the guard, it’s usually when they’re already dealing with disaster situations like with a regiment already engaged in open combat in a sector known to be too hostile for safe delivery like what happened during the black crusades with like half the galaxy or anything near the eye of terror. Something like a generic ork invasion just isn’t something to fuck up logistics over and even then—the fucking dudes are stationed right next to a hive city. Just raid there for weapons and munitions.



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Borderlands 4 is going to be great just for that. I wasn’t able to tell if the game was good, but if they were able to implement that feature this early, it means that the game was polished.

There were barely any obnoxious jokes in their gameplay reveal presentation. I might consider it if the writing and tone's closer to 1 than the other games.

>>42280
Yeah. It looks like they took the criticism from the Tina spinoff to heart. The gameplay looked really polished

Ban on Skibidi Toilet references = coal.



 

The Nintendo Switch™ 2 version will cost full price with no upgrade path for Nintendo Switch™1 owners. The game will require a full download as there is no data on the cartridge.
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>>42098
Nintendo has been underproducing units during the release window since the NES to make their shit run out everywhere and make it seem like the hype cycle is substantially bigger.

>>42139
I would say the bigger issue is that early adopters don't always line up with the tastes of the average gamer. For example the Sega Saturn, Dreamcast, PS3 and PSP all had strong launch sales yes quickly lost momentum after early adopters got their systems and the average gamer didn't care that much.

Hell even for hugely successful system like the PS2 the bulk of its userbase came in after it first major price cut and modern Nintendo doesn't do price cuts.

>>42139
There's also scalpers making it worse than it otherwise would be.

>>42225
PS2 could play PS1 games fixing the texture warping + play newer more impressive games + play DVDs and was priced at launch like a regular DVD player.

>>42226
Scalpers matter less than ever because Nintendo is prioritizing people with accounts. (And also the hype isn't there compared to the Wii or first Switch.)

>>42263
>PS2 could play PS1 games fixing the texture warping + play newer more impressive games + play DVDs and was priced at launch like a regular DVD player.
True but the PS1 still hung onto the vast majority of its user base for another year after the PS2 launch till the PS2 price came down.



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Fun fact: the guys that made this game worked on horizon zero fucking dawn. That game is a masterclass in AI and expansive environments, and the devs just completely mess this game up in those departments exceptionally badly.

Seriously, it’s worth looking into how bad the movement, AI, and bugs are in this game because the people that developed this are the same people who are working on Sony’s next big titles. Remember the colossal failure that was concord? People hated it for being “woke” and generic. I hated it because it was poorly put together in general. You know what’s worse.

More bad games by Sony and its developers are set to come and one of them could be the last of us part 3.

What the fuck is going on with Sony? Why the fuck are they putting out so many bad games and why are their developers fucking up games with potential like this one?
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Is there any good extraction shooters? I don't know what they are or played one before but I hear they are popular nowadays

>>42193
Helldivers 2, deep rock galactic

>>42194
Oh those are extraction shooters? I played those before but I never knew they were part of that genre. Darktide is an extraction shooter too I presume, I've been playing that one a lot recently

>>42195
I’d consider darktide as more of a horde shooter

>>41631
>That’s preferable given that it has a lot of role playing mechanics like factions and NPCs
literally completely unrelated to player perspective. FPS is simply better for immersion.
But yeah, ofc actual gameplay experience is even more important

>>42194
those are coop horde shooters. extraction shooters have a lot more emphasis on looting, bringing back the loot, choosing when to leave (and are mostly pvp)



 

ahh, skyrim oblivion, it has came back new with newer glitches
some things just never die


hmm..body's too short and empty, there must be a killer about

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lel

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Will there still be a class system in RPG videogames after the revolution destroys capitalism?
>body too empty or short
>body too empty or short
>body too empty or short
>body too empty or short
>body too empty or short
>body too empty or short
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Are classless, skill-based systems a la Basic Roleplaying(Runequest, Call of Cthulhu, and derivitives like Mythras) the only way forward? Most video game RPG's use what they do solely because it's what D&D did first, but it's not like they're inherent to the genre.
>>40796
>>42074
Also these are right, they're rarely like actual classes and more different roles in an army

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>>40799
>Biology is a burguoise science.

>>39445
Yes but they will have have a single article of red clothing

>>42116
Classless systems definitely give you more freedom to make the characters how you want, but that's not necessarily what people want in a game. Class systems give you more structure which can speed up character creation and make it easier to remember what your character can do well. This is particularly relevant for games where you are likely to run multiple characters, like if you play with high lethality or something.

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>>42116
I think classless is the better option for tabletop rpgs and single player videogames but class systems do add a lot to multiplayer coop. It also depends on how the class system is done. I like how FFV and FFT do them.



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Was he really in the chess club? Or was it just another one of the sweet little lies?

The body was too short or empty.The body was too short or empty.

Sounds like classic 00's stolen "nerd" valor



 

Very late to the party, I know, but I just finished the game over the course of last two days. Never played any David Cage game, saw streamers playing most of them though. They seemed hilariously bad, like The Room of video games.

The premise of the game is basically "what if racism was real?". The entire game is extremely clique, with social commentary so heavy-handed it borders on parody, and crige inducing sense of self-importance.

Gameplay wise, its a glorified visual novel, but filled with quick time events for even the most mundane of task, such as sitting on a chair. You have dialogue choices that are described to you in a single vague word (Sincere, Regretful, Determined, etc.), so good luck guessing what you character is going to actually say.

The impressive thing about the game is sheer amount of potential story branches. Like I cant even find list of all the final endings, because they are combinations of various intertwined outcomes for each of the main characters, resulting together in dozens of distinct endings you can get.
Speaking of which, there are three main characters, two of them actually relevant to overarching plot of the game. One is putting together a revolution to liberate androids, while an autistic detective investigates why androids are going haywire. The third one might not actually be of any importance, but she does have one of the tensest segments I ever experienced in a video game, when you end up as a prisoner in a death camp, waiting in a line for a robot gas chamber. Certainly memorable, but personally I feel way to heavy for (unintentionally) rather silly game.

Anyway, on my playthough I went for violent revolution, wasting every human I could for shit and giggles. If I was playing seriously, as in doing what I personally think is moraly right and effective as if IRL, I would pick peaceful protest actually. In this world andoids are fully integrated into society, everybody own one, and they all act and look like people. Children are raised by androids, androids serve as companions to humans, it just seems unrealistic for there to be a widespread public opposition to android liberation. They are too human-like, humans would recognize them as people even if they actually were glorified toasters. I kept thinking how much more interesting the setting would be if the android did actually look and behave like machines. Sentient ones, acquiring their own will and desiring freedom, buPost too long. Click here to view the full text.
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>>36703
Devastated when I found out that David Cage isn't David Chase.

>>36651
> would pick peaceful protest actually
AAAAAHAHAHAHAHAHAAAAAAAA! ABSOLUTE LIBERAL!

>>36682
>So devoid of any subtlety that is gets silly when people in-universe dont see it as such.
We get it, you are super intelligent man, the game is as literal as it is because it's a fucking VIDEO GAME dealing with the subject of slavery. Could it have been done better and more respectfully and with more depth and interpretive elements? Absolutely. Should it have been, though? No, it presented it's themes and ideas as perfectly as it could considering the time it released. NOW you can have your slavery themes that aren't written for the bottom of the barrel autism score holder, I'm sure the indie market is oversaturated as fuck with. Also video games suck for stories and always will. They're the worst part of games as a whole, they should get rid of stories altogether.

>>36651
>peaceful protest during a literal genocide

LMFAO FUCK OFF LIBSHIT

> If I was playing seriously, as in doing what I personally think is moraly right and effective as if IRL, I would pick peaceful protest actually.



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