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File: 1608525598739.jpg (23.56 KB, 268x188, smash 64.jpg)

 No.1956[Reply]

Thread for discussing general Super Smash Bros topics

- casual play

-competitive scene

-cool combos & more
15 posts and 2 image replies omitted. Click reply to view.
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 No.2593

Is anyone here interested in any of the competitive aspects of smash or is it all just fun and games?
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 No.2604

>>2593
For funsies, plus patting myself on the back for spotting references and remembering where a song is from.
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 No.2686

I haven't played for hundreds of hours (yet), but I just got murdered, saw my opponent grabbing the Smash Ball and a Blue Shell while I respawned, and I got murdered right again, so here are my unsolicited opinions about improving Ultimate:

1. There should be more mobility when you respawn, like flying around in a UFO for a bit and then jumping out of it or something like that.

2. Item spawning should be balanced around character speed and position. For the basic idea, picture a flat stage with two characters standing there. A single item can spawn in the middle between the characters, meaning when both characters start running towards it simultaneously, the faster one will grab it. A more fair reference point for spawning is wherever both characters would meet when they started running towards each other simultaneously. Of course, items only ever spawning exactly at that reference point would be pretty dull. Instead, this could be used together with some randomization and a tracker checking whether there is a strong trend of being particularly fair or unfair towards a player in how the items have spawned and this potentially triggering a different spawn point to make up for that. You also need to take verticality into account, but that's the idea basically. (Perhaps something like that is already in the game; if so it's too subtle for me to notice.)

3. The Final Smash Meter as an alternative to the Smash Ball seems like a really half-baked idea. I think it should take longer to get the F Smash from this (especially with characters that have a very strong F Smash) and when the bar is full, I think it would be more interesting if the character pulsated in and out of the state where you can do the F Smash, like 1 second in, 2 seconds out, 1 second in or something like that.

4. Attacks by slow characters should have more hitstun.

5. There should be an automatic slow-mo replay of the kills after a fight because I often have no idea what just happened. I feel like I'm Joe Biden driving a car. Where am I? Who just got killed and how? When somebody got killed by stage hazard or an item, a little line of text explaining what it was would be helpful. Oh my God, I really sound like I'm getting senile :(
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 No.2699

6. Items are really overpowered. They should modify your character's abilities, but it feels rather like your character vanishes for a while behind the awesome power of the item. EITHER Items should get a big nerf across the board, from how long gust of wind, the hammer, the invincibility star etc. are active to how often you can swing the big baseball bats and swords OR a kill with an item should count for half as much as a non-item kill. Or maybe both.
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 No.3210

/v/ is now the roulette board, please go there for your video game related discussions.
>>>/roulette/


File: 1608525586839.jpg (21.47 KB, 250x293, Agat computer.jpg)

 No.1812[Reply]

Do you have an emulator for NES, anon?

[b]Mine Shaft[/b]: A very simple game, just push left or right as you descend. What's your score?
https://www.romhacking.net/homebrew/34/

[b]Nova the Squirrel[/b]: Don't be put off by the picture of the lame title screen. This is a full-blown side-scrolling platform adventure that would haven been worthy of official publishing back in the day.
https://www.romhacking.net/homebrew/114/

[b]Star Evil[/b]: I don't even.
https://www.romhacking.net/homebrew/101/
12 posts omitted. Click reply to view.
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 No.2206

[b]Get It![/b] is a very old-school game (the level = the screen). Catch items, avoid the baddies. http://www.gravelstudios.com/getit/ What I found very unusual about is that the speed of the player is the same as the speed of the items and enemies bouncing around. So my initial reaction was that it's "objectively" a design mistake, but a few minutes later I got into the flow of things. You just have to anticipate a bit how the things are bouncing. Also has a two-player mode!

Remember those dubious cartridges promising to contain a truckload of games? The promised number of games turned out to be a very postmodern way of counting, with different modes or levels of the same game being presented as two or three different games. Graphic assets and sound was also shared between the titles. In this wonderful tradition is [b]31 in 1 Real Game![/b] by, once again, the Mojon Twins, featuring utterly pointless low-res nudity (I'm not complaining) and parodies.
Download is right at the top of this list: http://www.nesworld.com/article.php?system=nes&data=neshomebrew I found Rendezvous and Zombie Calavera Prologue the most interesting.

One little thing that irks me about many homebrew titles is how moving diagonally works. They often just add together the movement of each axis, so you move faster diagonally. I'm pretty sure that's not how it works in real life… I also believe that the programmers of the old games back in the day usually took care to avoid that counter-intuitive issue. For example, your spaceship in R-Type does not move faster diagonally and the player can make more precise movements by hugging the left edge of the screen and pressing diagonally.
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 No.2220

>>2205
>It's just larping
We're talking about video games here, so I don't see why that's a problem, but I've got other points to make. Another thing I've noticed is that higher resolution makes the game a lot laggier. playing the game with the original resolution completely gets rid of the lag (but then the screen is tiny). it's not like the game looks any better, we still use the exact same sprite the only difference the higher resolution make is showing more of the map than you should actually be able to see, at time it even results in you being able to see a black void on the screen which you wouldn't be able to see in the original game.
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 No.2229

http://www.nesworld.com/article.php?system=nes&data=neshomebrew
I had a look at some other titles on there. [b]What Remains[/b] is a short 2019 "adventure" (or rather walking sim) set in 1986 with a plot like Captain Planet on cocaine. They did not try for a very authentic 1986 feel (for example, I don't think "paywalled" was a term in use back then). Got a few sensible chuckles out of me and the same number of eyeroll moments. This is really an actual piece of software that one could unironically label Cultural Marxism.
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 No.2650

>>2205
You are thinking about polygonal games. Original Fallout doesn't use polygons and isn't a first-person shooter. (And even with polygons it isn't always sensible to increase the framerate, since the shoddy programming practice of tying mechanics/physics to framerate which often happens with console games when there is no thinking ahead about potentially porting that to other platforms.)

Anyway, here's a new NES game: In [b]Böbl[/b], you play [i]fighting[/i] er trying to survive despite the [i]attacks[/i] existence of your enemies, which are all very hard edge, know what I'm saying. While playing, I often said out loud when dying: Ow, the edge! http://forums.nesdev.com/viewtopic.php?f=35&t=19718
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 No.3211

/v/ is now the roulette board, please go there for your video game related discussions.
>>>/roulette/


File: 1608525549645.jpg (54.64 KB, 720x538, anne.jpg)

 No.1389[Reply]

Thoughts on Hypernormalisation
5 posts and 1 image reply omitted. Click reply to view.
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 No.2940

>>1844
Bad takes like what it? Interested in watching it. But stuck in the living room so tell if there are any adult situations please
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 No.3072

>>1389
It's appropriately Lynchian for our horrific post-modern fascist world. The book that coined the term is worth looking into:

https://en.wikipedia.org/wiki/Alexei_Yurchak

an interesting talk of his (in English): https://www.youtube.com/watch?v=eg6Vq0cXvSc

the book: https://libgen.is/search.php?req=Everything+was+Forever%2C+Until+it+was+No+More
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 No.3107

Anne frank is really cute why did the nazis have to kill off so many qt jews omg
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 No.3145

>>1389
Why was she so cute bros? She didn't deserve to die so early.
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 No.3146

>>3107
Nazis were really autistic. Fuck them.


File: 1608525628474-0.jpg (1.14 MB, 1110x1208, 20200219_011609.jpg)

File: 1608525628474-1.jpg (276.53 KB, 1600x1200, img_4103-1.jpg)

File: 1608525628474-2.jpg (295.16 KB, 795x1024, 9a-flame-lily-gloriosa-sup….jpg)

 No.2268[Reply]

You planting flowers this spring, if so tell me about it!
18 posts and 1 image reply omitted. Click reply to view.
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 No.3013

Got poison oak all over my body and face clearing land in a think thorny area. Id it for a trees and shade favoring flower garden.
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 No.3020

>>2291
I'd like to do this but I don't even know what plants are native to my area.
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 No.3070

>>2285
Some flowering plants are edible (fruits come from flowers), and lots of flowers will attract pollinators for any fruiting plants you have.
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 No.3071

File: 1608525703322.png (535.12 KB, 511x2475, Rapunzel.png)

Does anyone know the "language" of flowers and flower arrangements? I don't remember much about it, but it sounds intriguing.

Also if I remember correctly certain flowers are used for different kinds of medical toxins/poisons used by people in the past (such as Belladona).

Pic related
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 No.3082

>>3020
Depending on where you are you may have a government department that catalogs that information.


File: 1608525687435.jpg (27.26 KB, 400x400, Bf2Yij9b_400x400.jpg)

 No.2887[Reply]

Did Kojima predict the coronavirus outbreak?


File: 1608525680092.jpg (39.9 KB, 500x678, film socialism.jpg)

 No.2808[Reply]

Do you like Godard movies? Probably most famous leftist director. Do you think he doing disservice to socialist ideas by obscuring them? I love his 60s movies: Pierrot le fou, Weekend, but i must admit i dont understand his latest movies, maybe because i dont understand historical context. I watched Film Socialisme today but i dont know what to think about that, can anyone explain what does he want to achieve?
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 No.2818

Can't really help you with his later stuff, but I've enjoyed all of his early New Wave works from the 60s as well. Contempt, My Life to Live, and Alphaville are personal favorites.
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 No.2825

File: 1608525681622.jpg (40.88 KB, 400x302, chinoise.jpg)

I'm not a film enthusiast (far from it) but I watched La Chinoise on a weed edible. It was great.


File: 1608525668836.jpg (39.17 KB, 640x480, FM63wBsGzdgsd.jpg)

 No.2673[Reply]

Anyone watch this series?
https://www.youtube.com/watch?v=42XISWiH7jc

It chronicles from 1920s to 1960s and then various other americana stuff.
I watched the 1930s one and it seemed pretty relevant now

>Economic crash because of nature

>Democratic candidate proposing a new deal
>1 term US president
>authoritarian regimes emerged in several countries in Europe and South America
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 No.2674

File: 1608525668917.jpg (81.78 KB, 535x600, 1567878168904.jpg)

>This video contains content from CBS, who has blocked it in your country on copyright grounds.
also we have a history board >>>/roulette/
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 No.2676

File: 1608525669060.jpg (98.53 KB, 700x700, 2e1d7186b11df271884f2e96f9….jpg)

>>2674
yeah but I though this was entertainment-ish more than historical knowledgey

also fuck geo-blocks! VPN ftw


File: 1608525665340.jpg (413.74 KB, 1650x2531, 81p6JZ3gZ0L.jpg)

 No.2636[Reply]

You have read it right?
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 No.2642

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 No.2643

there was a pretty convincing trot takedown of this book, but I forgot where I read it.
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 No.2644

https://www.wsws.org/en/articles/2015/06/01/kot1-j01.html

it was in the first place I looked. also this should be on history


File: 1608525599603.jpg (61.92 KB, 638x479, the-economics-of-star-trek….jpg)

 No.1968[Reply]

I would like to hear some song like this:

https://youtu.be/B7-0ULhk4w0

But talking about a communist sociaty.

Ignora cringy image I just found on google.
1 post omitted. Click reply to view.
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 No.2041

"Imagine" by John Lennon
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 No.2119

File: 1608525613700.webm (8.42 MB, 320x180, the only way to go is out.webm)

One Way to Go - Julia Ecklar
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 No.2122

Hilly Fields - Nick Nicely
(Proto Post-scarcity)
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 No.2126

File: 1608525614324.png (113.9 KB, 610x510, scatman larkinism.png)

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 No.2127

File: 1608525614436.jpg (39.33 KB, 500x530, Kevin Gilbert Kevin.jpg)



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