>>45663it seems like this guy is trying use a false dichotomy between expansion and revising old content to explain why tno and tgwr aren't good. although he tries to say that kaiserreich doesn't fit into his definition of "revisionism" because there are still core component like the second american civil war that have been left unchanged, the past 5 years of kaiserreich development have almost exclusively been reworks and revisions of existing content, which has included the removal of certain paths that people liked. the reason people still like kaiserreich though, is because these reworks add new content, and are more often than not better than what they're replacing. in the case of TNO however, the reworks swap out already existing focus trees with skeleton content and leave the game emptier than it was before.
the same problem applies to the great war mod. the problem isn't that stuff like backstabbing austria was removed, its that what replaces it is a pretty bloated focus tree that tries to disguise the fact that there's only really one path you can go down, assuming you don't lose the war. that and the reichstag and bundesrat mechanics which don't really add anything.
as for political issues with the dev team, it's inevitable that any hearts of iron 4 mod is going to come with some kind of political statement, as hearts of iron 4 is by nature an inherently political game. the issue isn't even that they're le toonkies or whatever, since red dusk is a mod that's pretty openly run by MLs (especially obvious when playing as a conservative USSR) and doesn't have the same problem. its moreso the mass bans and other inane drama that seems to be the issue.