[ home / rules / faq / search ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / lgbt / latam / hobby / tech / games / anime / music / draw / AKM / ufo / 420 ] [ meta ] [ wiki / shop / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]

/games/ - Games

Name
Options
Subject
Comment
Flag
File
Embed
Password(For file deletion.)
What is 6 - 2?

Check out our new store at shop.leftypol.org!

| Catalog | Home
|

 

What is it with remakes/remasters absolutely ruining the old artstyle?
meow.
meow.
meow.
12 posts and 3 image replies omitted.

>>47596
>>47599
It's super generic animu.

>>47623
Which is a good thing.

>>47609
I usually support workers but everyone working for 343 Industries or Microsoft needs to be shot immediately post-revolution without any trial or time wasting procedures. Microsoft for the abomination that they call the Windows operating system, and 343 for blowing through billions of dollars over 15 years making shitty games.

>>47609
Temu halo

MGS3 delta did a good job thoughbeit



File: 1787078090651-4.png (33.68 KB, 447x447, crysis.png)

 

so i have a shitty intel integrated graphics office laptop, it can barely run csgo, minecraft and gta 5, but i somehow i managed to beat crysis on it at 120 fps at 1080p

>>47645
Crysis was released in 2007 anon. It was demanding at the time, no forever.

Yes, but the GPUs released in that era are actually stronger than mine current GPU.

>>47659
yours is probably a lot more efficient though. and better CPU most likely.



File: 1787129748535-6.jpeg (Spoiler Image,96.43 KB, 960x855, IMG_0279.jpeg)

 

A phenomenon I have witnessed

I don’t even have to explain how it weird for people like shartyfags to like a violently beautiful lady😍🥰ed out game like deltarune

Is this something that shartyfags just like to do? I’ve also seen it strangely with TADC as well, not that I care even a little for that shit

How ever so peculiar



 

Where find ? I have a dedicated slackware gaming sewtup.

please be nice 2 me

BODYTOOSHORT
BODYTOOSHORT
BODYTOOSHORT
BODYTOOSHORT
BODYTOOSHORT
BODYTOOSHORT
25 posts and 7 image replies omitted.

>>47640
>the project was going to be originally so much more
like what?

>>47640
>their storefront is boosted, backed and dragging years of disgusting practices, collosal fuckups and poor implementation
No matter how much you hate Valve you should still be honest: every other storefront is complete dogshit. No other gaymer storefront has:
>Discussion Forums
>Guides
>Screenshots/Artwork sharing
>Mod Downloading
>Friends/social capability, friend group, and text and voice chat integration
>User Reviews
etc.
built in. If EA, Ubisoft, Microsoft, Amazon, GOG, and Epic Games could at least MATCH every one of those basic features then Steam's monopoly would collapse but the sad fact is the other storefronts are even greedier than Valve and have even less features. I mean for fuck's sake storefronts like EA Origin and Epic Games Store doesn't even have a basic user review system. What a fucking joke. All the whining about Gabe's greed and these companies still can't catch up with BASIC features that Valve put barely any thought into implementing. The vidya industry is a dictatorship of the mediocre and somehow Valve of all companies manages to win by sheer fact of being the least mediocre.

>>47642

a story that tied better to the black mesa incident, a much more darker atmosphere, iirc there was like a way bigger ravenholm section which has been bouncing around between remakes and episodes and idk if anyone's working on it atm, there was the whole Borealis section, a ton more weapons, you can see a lot of it on the 20th anniversary documentary but there were also a bunch of leaks around the time, concept art, scrapped content found around, alpha-beta footage from the Source 1.5 engine.

>>47643
>Discussion Forums
<hijacked circlejerking breeding grounds for corrupt moderators and scammers
>Guides
<we always had that, even before the internet
>Screenshots/Artwork sharing
<"Yay Facebook"
>Friends/social capability, friend group, and text and voice chat integration
<sure, whatever, it's like mid asf but whatever
>User Reviews
<which is usually mostly used by chinese players so whatever.
Post too long. Click here to view the full text.

>>47640
"Gabe jewell" real nice my dude

>>47643
For user reviews, I think it's more that they don't want them period, imagine having to pay for moderators, horrible



 

I was kind of intending this thread to be a storehouse of replies for

<hurrr but who would work without profit motive???? you ever thought about that commie?


where fans have for one reason or another put in a great deal of time and effort to maintain or recreate digital experiences.

For example, I stumbled on some videos for a fan recreation of TIE fighter which, from the clips of it, looks really neat. It seems like video related is a mod based off of another mod for the million year old X-wing Alliance engine. I need to look further into it and see if it's built off of the original game, or its own standalone deal meant to mimic it.

Then there's also Tamriel Reborn that seems like it isn't just a remake of the original, but actually expands on the original Morrowind, I guess to add back in all of the content that had to be cut. Apparently they've been going at it since 2001.

https://www.youtube.com/watch?v=CKyrzZRo-O0

Then there's DOOM, which has just had an insane amount of work done on it and with it since it was released. It's actually pretty amazing to see what people are capable of doing with it after so long.

https://www.youtube.com/watch?v=t3bwKzHEpbA
63 posts and 13 image replies omitted.

RE 2 Akuma Mode

Fanmade ocarina of time roguelike

Bump

>>44044
Been playing the LOD fan mod for pc called Severed Chains. It comes with lots of QOL improvements and makes it imo much more playable than classic.

>After 3 years of work, here's the "Metal Gear Solid Fan Remake" project to download! This remake is not intended to be a recreation of the entire game; rather, it is a tribute that includes a tutorial level, two levels from the original game, and all the boss fights from the original game.

>This project is intended for entertainement purpose only and is not endorsed by, or associated with Konami, or any of their affiliated companies. It is not for sale, distribution or online monetization. All characters and associated names and references are copyright and trademark of theur respective holders.


>This is my own vision, and I want to share this tribute with all Metal Gear Solid fans around the world. I hope you have as much fun playing it as I did creating it.


>This project will not be continued; it will remain a demo and will not become a full game.


LINKS TO THE GAME DOWNLOAD  :

https://mega.nz/folder/soFRzCiB#V5ENX_yC05KKLUd2oL7iKw

https://drive.google.com/file/d/1fUx6RS8CzwUzmaOPbuy3xoLbdcYF9RwU/view?usp=sharing



File: 1787059663228-0.png (7.96 KB, 186x271, cod4.png)

 

What happened to call of duty, it kinda became opposite of what it used to be. The games feel completely bloated now and they completely lost that original, classic identity that made the older titles so good.

Lol, good thread op

4 was the last one I'd consider 'good', but they've functioned as US military propaganda since its inception as well as acting as a simulacra of the war films that influenced them like Saving Private Ryan and Black Hawk Down.

>>47650
Saving Private Dicklicker came out and every military shooter for the next 10 years had to have a fucking Normandy Beach scene



 

New Gamedev thread. This is thread is only for people who have deved something. Don't post in this thread if you're just an idea bro who has never deved anything in their life.

The engines:
>Unreal
>Unity
>Godot
>Cocos
>etc.

Go pickup one of these engines and start deving. My advice is don't ever get too caught up with reinventing the wheel if your goal is gamedev. Even people who want to "develop their own engine" are using a million frameworks. If you're developing a 3D game, you're going to use a preexisting graphics engine instead of developing one yourself because that would be pointless. You are not going to improve on the graphics engines developed by 1000s of engineers smarter than yourself. It's a lot of advanced trigonometry, I foolishly bought a graphics programming book when I was young and dumb and overly ambitious. There's no point to it.

So basically every game engine works fundamentally in the exact same way. The only difference might be more in the realm of performance handling, but unless you're like a computer genius, that's not even relevant to you. Unreal gives you full access to the source code. If you're so smart you can decipher it and modify it to your heart's content. I recommend real. I'm no programming whiz, but what actually counts:GAMEPLAY PROGRAMMING is very intuitive. It's very easy. If you can write out the rules for a board game, you could easily write those same rules out in code. That's how simple and intuitive gameplay programming is.
43 posts and 26 image replies omitted.

>>46636
I too can't wait to get off bad screen and work on good screen. Having a demanding tech job ruined the joy of coding for me. I miss my low paying IT job where I'd just code away on personal projects and play roguelikes until I got an email about the printer being down.

File: 1786916277453-6.png (1.19 MB, 1879x967, ClipboardImage.png)

First time posting, just found this board, I'm making a coop shooter about shooting an occupying state yay.
Can anyone educate me on this board? I read the history but is it growing? should it be? Will normal people think I'm based or cringe for posting here?

>>47625
It's a tiny board. If you post good work in progress, it's not cringe, no matter where you post it. If you post shitty work in progress you can cancel the cringe simply by acknowledging the shitty state it is in.

File: 1787078687692-5.png (903.49 KB, 1451x938, ClipboardImage.png)

>>47626
I mean my initial reaction, or rather, expectation would be it's a board where no one is a loser and everyone has girlfriends or whatever but if you think there is some cringe particle here I'd like to know more.
Today I worked on POM bullet holes

>>47625
board has been stagnant for a while but it should be growing because you can actually talk to sane people about politics here unlike basicaly anywhere else. plus we have some side boards like this one.

>>44989
voxels are largely an overhyped meme. they definitely have use cases, especially for stuff like what minecraft does, but replacing entity models with voxels is wildly non-performant



 

Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
215 posts and 79 image replies omitted.

anyway it's clear that GTA's game design is now painfully outdated, it's been 20 years and it has barely changed

I recently played through Mirror's Edge, thought it was kinda cool and was wondering if parkour would be useful for the coming world revolution. We could have a gang of communists and we would call ourselves "The Lenin runners", how cool is that?

>>47594
yeah aerobic condition in general would be really useful for the near future, if only because being fit makes you less likely to get sick, but being able to outrun pursuers and stuff would come in handy i suppose.

>>47567
Over 10 years with no new release does that lol

i just finished cod 5 and it was kinda better than i expected, i thought it would be like every other cod



File: 1779981944907.jpg (159.27 KB, 1179x837, 1779980736066803.jpg)

 

the new call of duty for example, why do people keep buying these capitalist garbage that glorifies war and paints the US as the good guys and everyone else as ~the bad ones~
https://www.youtube.com/watch?v=jLbst85USN8
16 posts and 1 image reply omitted.

>>46979 cod has been slop since fucking black ops 2, but at least games up until cold war had a spine to them and criticized the industrial complex and warmongering, now it's just "hurr hurr let's fight the commies" without a hint of irony or anything, it's mind-numbing garbage made for people like tectone

File: 1786851390773-2.gif (802.45 KB, 240x220, 011.gif)

>>46979
CoD has been abysmal dogshit post BO2 and its "narrative" took a straight nose dive after Cod 4. I mean, the campaigns for the most part are just over the top schlock and literally is the 1/3rd of the game literally no one cares about. Its like watching porn for the story. Its literally "operator culture" capshit that won't even last a few years of relevance due to being an online only game for the 2/3rds ppl actually give a shit about multiplayer and zombies.

>>47620
COD 4 had a shit campaign as well.
>DURR WE MUST INVADE THE MIDDLE EAST BECAUSE…ONE OF THOSE COUNTRIES IS ALLIED TO RUSSIA
>WE NEED TO INFILTRATE INTO RUSSIA AND INTERVENE IN THEIR CIVIL WAR BECAUSE…WE JUST DO OK????
in retrospect everything to do with ukraine was predicted by cod4 in the sense that westoids are retarded and incapable of stopping their governments and special forces from constantly fucking up other countries

File: 1787033959481-6.png (1.08 MB, 1024x575, ClipboardImage.png)

>>47572
>Also every single CoD villain is basically in the right. Their grievances against the US and NATO are more than justified, but the writers always throw in some “let’s nuke New York” plot point to make them irredeemable.
yes this is the standard trick with all liberal fiction.

File: 1787060096534-3.png (66.25 KB, 962x495, daisy.png)

>>47635
Ken Levine lost a Twitter argument to the woke crowd and tried to fix Daisy with retcons through the Burial At Sea DLCs. After Israel is destroyed we'll spare him for being one of the good ones willing to accept constructive criticism. Also his next game (Judas) seems like a spiritual successor to his Bioshock stuff but on a much more expansive/immersive sim scale like Prey, so I'm rooting for it to succeed.



File: 1787012202883-4.png (214.82 KB, 600x455, 1742841843049.png)

 

From "Mud, Mud, Glorious Mud…", first printed in Micro Adventurer, Sept 1984

https://mud.co.uk/richard/masep84.htm

>ONE OF the features of MUD is that if you type LOG at it, it copies all output to a file so you can peruse it later at your leisure. Hours of endless amusement can be had by looking at other people's LOG files which they have left lying around.


>Consider the plight of two of our very first externals, who played from the USA back in 1980. One of them had been in before, but his friend hadn't, and fortunatdy for us thought you had to LOG into the game to play. This meant all his activities were recorded for posterity, unbeknown to him.


>Also in the game was Niatram, one of the system operators (who can't spell his name backwards). He decided to loom up on this second character, follow him around a bit, then kill him. This he repeated several times, gaining plenty of points in the process. Finally, the newcomer was at his wits' end.


>"Who's this Niatram character?" he asked his friend. "He keeps following me around and killing me!". "Yes, he's done that to me before", came the reply, "I think he may be dungeon generated!" At this point Niatram appeared, and out of despair his victim quit, rather than be killed yet again by this "artificial person".


Truly, a milestone of gamer history. Also

>And, of course, you WILL be able to play on your micro, although not the same way as you do at present. In the current arrangement, you buy (a likely story!) your cassette and run the software on your own machine; when MUD goes commercial you won't be able to get a copy anywhere in the shops. What you will be able to get is some sort of package explaining to you all you ever wanted to know about the game, and access details on how to contact the host computer over some network. You follow these instructions and there you are, in a game with 100 other people, who are also sitting at home playing on the mainframe via their own micros. The only cost is that for the network (telephone, cable or whatever) and around a pound an hour peak times for the game itself.

Post too long. Click here to view the full text.



Delete Post [ ]
[ home / rules / faq / search ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / lgbt / latam / hobby / tech / games / anime / music / draw / AKM / ufo / 420 ] [ meta ] [ wiki / shop / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]
Previous[ 1 /2 /3 /4 /5 /6 /7 /8 /9 /10 /11 /12 /13 /14 /15 /16 /17 /18 /19 /20 /21 /22 /23 /24 /25 /26 /27 /28 /29 /30 /31 /32 /33 /34 /35 /36 ]
| Catalog | Home