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File: 1789261628233-1-0.mp4 (2.32 MB, 1232x786, skyborne.mp4)

File: 1789261628233-2-1.jpg (224.13 KB, 1600x900, undead paladin.jpg)

File: 1789261628233-1-2.png (605.39 KB, 694x498, toggle.png)

File: 1789261628233-3-3.jpg (690.07 KB, 1920x1080, wow cosmetics.jpg)

 

>here's your Classic+ bro
meow.
meow.
meow.
meow.
meow.
10 posts omitted.

>>48083
Until the lich King was defeated.
Still, one of the horsemen in naxxramas is an undead paladin.

File: 1789457496014-9.png (1.02 MB, 950x1499, skyborne origin.png)


>>48083
>foreskin
Freudian slip, my friend?

>>48095
That's their name. They died and became the foreskin.

No ogres makes me sad



 

>Get pinged in Another Millenia for new Rule #9 - No Ai slop
>See Rule #4 No politics, LGBT+ is a Cult
>See Rule #8 Trans Lives Matter
>Point how funny it is that it looks like someone wrote that in their edgy phase then wrote Rule 8 a couple years later
>"B- But saying lives matter isn't political! cus it had good intentions before all them protestors started chimping out"
>I have to mention that i'm trans so i say, verbatim: "I'm just a 🚂 🦵 with a dialectical degree in Hegel"
>erm, sweatie, don't call yourself that
>ask if they think "queer" is a compliment
>MOOOODS MOOOOODS
>!ban SabinyAK

Am i the detached commie beautiful lady😍🥰 here?

every modder is going out of their fucking way to step on each other toes

Post too long. Click here to view the full text.
10 posts omitted.

>>48094

it's a dialectical degree yuo see

>>48094
>vibecoded stuff instead of shit that was cobbled together by a total amateur in an afternoon
zero actual difference btw,and it is also mocked

>>48103
>zero actual difference btw
point being? these are toys!

>and it is also mocked

you should not care at all.

>>48104
Ah, so it was just a thinly veiled attempt at calling people who care about their creative spaces being flooded by garbage children, ok.

>>48106

i just move past either so.
yeah.



File: 1716920010275.jpg (Spoiler Image,3.63 MB, 3300x1844, VotP-WebHeader-21.jpg)

 

I'm pretty new to victoria 3, and I'm looking for some advice. What are some fun countries to play as while still being a beginner? Also, what are the best mods I should get?
211 posts and 68 image replies omitted.

>>45494
Larger countries entirely crash my system that's running an i9 CPU.

I just picked up the game, with it being the final map game from paradox I've tried
Every time I try to get my economy going, construction sends me towards bankruptcy. Every time I try to change to a Republic, I get boned by a coup. When I don't, I get boned by revolution.
I haven't tried a great power yet, which I assume would help with the construction economic death.

https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-188-the-abc-of-communism.1941011/
<Reworked Ideologies

<The stances of the Communist and Vanguardist ideologies have been reworked. Rather than desiring welfare, they would instead like to overthrow the government.


<To work out a clean line between the Communist and Vanguardist ideologies is not an easy task. The distinction between the two is largely a product of post-revolutionary historiography, rather than a clear distinction drawn within the period itself. One must contend with the question of intentionalism vs. circumstantialism – historians’ and political scientists’ attempts to define what is referred to as “Vanguardism” [“Leninism” and its descendents] are coloured by the analysis of an existing political regime, whilst “non-Vanguardism” is characterised largely by works of political theory and reactions to the Soviet political regime from outside a position of power.


<In the end, we decided to distinguish the two based on the conditions they must deal with – Vanguardists arise in countries with low labour productivity [as approximated by GDP per capita] and large peasant populations, where the question of pre-capitalist forms and land reform are immediately relevant, whilst Communists arises in countries with high labour productivity and small peasant populations.


<Vanguardists lack strict stances on Army Model and Bureaucracy, deferring to their Interest Groups on these issues. A Trade Unions Vanguardist will favour upholding Communal Administration and Revolutionary Guard, whilst an Armed Forces Vanguardist will favour abolishing the Revolutionary Guard in favour of a conventional army with Mass Conscription.


<The Social Democrat ideology has been removed, and replaced with the more period-appropriate State Socialist ideology. State Socialists represent the reformist, statist socialist current that historically remained affiliated with the Second International parties in the aftermath of World War I, and is defined by a desire to achieve a socialist economy through ref
Post too long. Click here to view the full text.

>>48036
Paradoxes took the position of mensheviks-trotskyists - that communism is impossible to build through one state, there needs to be a world revolution. I wonder how much nonsense about "forced inustrialization built on bones and blood" will they put in their game

>>48079
“Workers of of the world unite” is not exclusive to mensheviks-trotskyists.



File: 1789508454160-6.jpg (70.1 KB, 1024x576, Poopy.JPG)

 

Starcraft thread because there wasn’t one
Body short body short body short body short body short body short
https://youtu.be/9eQUtOQXYgQ?is=atZ7WQL5vnAULJJf
https://starcraft.blizzard.com/en-us



 

I feel like we need to discuss why MMOs as a genre were never good, but how they were also fucking amazing. This is all due to when MMOs became a thing.
Most if not all MMOs people actually care about were from the early 2000s. They were all pushing the boundaries of capitalism over video games with either a subscription or whatever the hell is wrong with the korean industry, but, and I must stress this, but…they came out during the ONLY MOMENT they would've been successful.
They were social spaces, social WORLDS in fact, they were by definition larping sims. In an era where that was still a new thing. From 2003-2012, MMOs had THIS as their main wow factor. This is also their only staying power in media ABOUT video games, their sense of community and ability to break barriers…of course, all those external pieces of media also made it about how MMO players were losers, but nontheless, that was why they became a genre.
After social media became a permanent staple of human life, MMOs had practically no point anymore. Most of them were already garbage gameplay wise. This is why we all want classic wow, or classic maple, or the return of wonderking (which, by the way, looks like actual garbage, to my dismay).
We didn't "grow out" of MMOs, that is what idiots with no argument say to shut you up, the WORLD outgrew MMOs, and sadly, we have been conditioned to not be impressed or enamoured.
>what the fuck are you saying OP??
I'm saying what I mean, anon. Maybe I was groomed by this industry to endure capitalism, but DAMN IT, there was a time talking to someone as your personal chibi avatar was cool and FUN! Now it's a fucking bore, I cannot understand why anyone would play an MMO in 2025, almost all of them are bad wow clones.
11 posts and 2 image replies omitted.

>>48066
I meant insult used against single player games with MMO-like gameplay.

File: 1789490819752-2.png (368 KB, 530x377, ClipboardImage.png)

I miss OG Tibia like you wouldn't believe.
BR? BR? Free items plz.
Magical.

>>48061
If a party of bots can beat molten core, then I do not care to play with real players.
The worst part about mmos ARE the players. There is nothing worst than waiting for 6 hours to finish a raid, and because one player has "wife agro", youre locked out for the rest of the week. And this isn't even a pug vs guild thing, it's just how end game content in mmos are.

Maybe I'm anti social, but I really forget I'm playing on a private server with 1500 bots running around when I'm just questing.

>>48099
>The worst part about mmos ARE the players
Hence why PvP MMOs are better than PvE focused ones. In both you meet annoying dipshits, but the former encourages you to kill them.

>>48100
there are still pvp oriented mmos that aren't pay2win for the chinese to flex their wealth ?



File: 1752206450418-0.png (1.29 MB, 1024x1024, cik2cw.png)

File: 1752206450418-1.png (360.74 KB, 960x960, cik1.png)

File: 1752206450418-2.png (28.79 KB, 307x307, ostalgie.png)

File: 1752206450418-3.png (1.56 MB, 2500x2500, mao's legacy.png)

File: 1752206450418-4.png (32.16 KB, 256x256, collapse.png)

 

Didn't see a thread on here so I am making one for the commie strategy and simulation games produced by the postsoviet developers nostalgames (formerly known as kremlingames) https://nostal.games/
In honor of the new game which is to be released in 9 hours after time of writing https://store.steampowered.com/app/1922740/Crisis_in_the_Kremlin_The_Cold_War/
48 posts and 18 image replies omitted.

>>43929
>>43931
>>43932
Essentials are kind of a secondary stat from what I understand, there is a hidden mechanism that improves it based on other stats. So, competitiveness improves it for sure. Market coverage, competitiveness from sliders are a trap, it means you are essentially subsidizing those, not developing industries to provide competitiveness and market coverage, if it makes sense
There's also probably a hidden mod of aggregate quality of workers, education multiplied by healthcare and something else, which should be improving industries

Okay, I found the "90s slowdown" effect. For me, it's solved by unifying Soviet bloc economy, it gives 2x money from trade compared to previous level, but the decision is locked behind 250 price Brezhnev policy. Also, decreasing 40 hours week to 48 is pretty good, but you need to offset it by something like UBIncome.

Attachment to factories gives a decision to force +5% income and +3 powers monthly at the cost of healthcare for a year and 100 political power. Lowest level immigration policy gives a decision to import workforce, where you can choose either +3 powers +competitiveness and something else, OR -3 corruption and -3 forgery monthly, or quick fix to radical opposition -3 monthly. These two decisions can save your run easily

Filling Aral sea with Russian rivers gives NOTHING. Very sad, you just get a malus forever, no transformation of nature ot make the land green, no decision to dig channel to the Caspian sea to connect Siberia to the Soviet navigable river network, no nothing. Very ahistorical realization of the 1948 idea!

And early game forgery + corruption solution is Soviet democracy law (opposite of personal dictatorship). It flatly gives 3 and 3 reduction to both

I have no fucking clue how to speed up the wars, though. Iran war is just stuck at 87% in favor of Iran, and that's it. Afghanistan has miraculously ended in 1991, despite me putting every decision on

Oh, and also, for the next run, I'll try to move breznev policy up once to unify SEZ for maximum profits, then two policies down by 1989 (or what was it when you can sign friendship treaty?) to befriend China and drag them into SEZ by the ear. And then hopefully force them to switch sides in all wars

And also France. Man, diplomacy in this game is stupid because it's event driven

>>43453
First game had disaster tied to ecology level, IIRC. In this one, it's probably either money getting put into research (160 accoridng to the guide) or modernizing reactors through science? In any case, reactor science is pretty great for speeding up other research

Okay, I think I get it now why there's such wonkiness with economics

When I switched from authoritarian parliament to soviet democracy, from +8 to -25 political power, Instead of losing 33 political power of a total income of like 150 per turn, instead I got into -100 range. Meaning that there are multipliers in play - pluses/minuses in budget screen are not +0.05 or something but rather +5%

Say, I had 400 state expenditures, meaning 80 pluses, meaning that if one plus is equal to 5%, +400% to political power, meaning instead of a 33 drop I got like 132 drop. There are other ++political power places to get to 250 total, but you get the idea. So, republics loyalties flipping from +1 to -3 political power randomly hits you quite hard on higher budgets

So, there are two questions for this kind of a system, if it indeed works like this: 0 base income or what happens when you go below 1 to -1, and going from 100% to 0% and 0% to -100%.

Depending on how it works, it might be actually beneficial to stack as much positive or negative base income, and then fix it with budget. Say, if you have +2 corruption and you get 20 minuses to corruption then it would be equivalent to -1 corruption base income without pluses or minuses. Essentially, 100 in state expenditures might be worth as much as a full -3 corruption base modifier. I'll need to try a full authoritarian and a full democratic runs to test this shit out, but it makes sense to me with how game behaves. Though, pluses probably get less than 5% effect when there's a lot of them and this malus gets listed as overgrowth effect (or whatever it's called in english) in the tooltip

Okay, my final AAR (i swear)

1990s slump is due to game having a hard limit on industrial output. It's probably around 100 for each industry, modified by "+25% to industry incomes" mods. You just won't get any improvement beyond that, and that's why there's a slump. When that happens, you can earn some pennies by fighting corruption, but better approach is to either unify SEZ, solidify republics with a law (requires high loyalties of everyone), or get into taking over Africa and South America for trade deals

Market share and competitiveness are really important. Dropping service industries to zero at the start like in the guide is a working strategy, but eventually you need to hike that back up to 100 to get a better market share

Beyond a certain market share threshold, you replace dollar with ruble as a world reserve currency, and you get a x3 modifier to every country's trade i.e. you get triple the income from trade. Maybe the amount of countries in SEZ matters also, but I doubt it. This is how you get to 4000+ GDP as USSR, too, the levels USA has at the start

The best economic strategy is to advance science. That's about it. You have hard caps on mechanical improvements, you have no way to improve meaningfully except for events and science decisions

500 reserve demand for better relations from policies doesn't matter for active help and world revolution foreign policies. It matters for sucking up to Westoids, though. You also CANNOT have both good relations with the West and have good influence on the rest of the world, even if you spend ~1000 on diplomacy, you STILL cannot win over Europeans without proper state policies. Without proactive diplomacy stance on world revolution, don't even bother influencing Mexico, you'll spend a lot of resources for nothing

Europeans do offer a good trade, but they are kind of unnecessary. I have no idea how to get them out of American sphere without destroying USA first, though. You'd need to support communists from the start of the game at the very least. France had a path with supporting gaullists/far-right that made them leave NATO in the first game, but here I dunno, decision's not shown from the start. It probably does still exist. It seems like France gets a USA military base if centrists win, or maybe at a certain date. They do this without an event, so I have no idea when this happens. French sphere of influence depends on influence points you give therm bPost too long. Click here to view the full text.

Wooh game got some nice updates this year



File: 1776517624412.jpeg (338.57 KB, 1457x1847, IMG_3401.jpeg)

 

Not sure if this is the right place, but since this is the gaming tab, I say why not?

Back then, GamerGate was the start of something fresh, something edgy, something that was actually rebellious against both the bourgeois moralisms stifling the internet and the feminist hegemony that no western male could escape from. It was an escape valve, in other words.

But of course, I was wrong as GamerGate later on mestatized into being another wing of the current right-wing hegemonic ChudIntern. Indeed, GamerGate was merely an exercise in online reactionary activism, but we should actually try to analyse it as opposed to dismissing it as chuds being chuds.

It’s won’t give you the kind of analysis that has probably been done to death here, such as the alienation of young men, the rise of white upper-class female idpol and the HR-style managerial culture that preceded online censorship and SJWs’ political correctness, journos forming email groups as part of a coordinated attack on the median gamer, the MSM’s double standards towards female-exclusive spaces vs treating male-only spaces (such as gaming) pathologically, etc…

This is a good summary of the event from a gamergater’s POV: https://wolfsheadonline.com/how-wikipedia-and-molly-white-rewrote-the-history-of-gamergate/

Instead, I’ll say this: The rise of the gooner chuds that you see today is a product of GamerGate, itself being downstream from the left’s rejection of sex-positivity and and pathologisation of any form of assertive male heterosexuality to heed the demands of the feminist bourgeoise that held a stranglehold on the left.

Obviously the online right isn’t really sex-positive as much as being pro-sexual hierarchy and has been the case within the western right since the days of the Nazis and even before then (e.g., Annunzio’s enterprise in Fiume). It’s just that their vision of sexuality makes enough space for male heterosexuality to attract young men (the most revolutionary demographic) into their fold. The left’s response? It’s either dumb Puritanism as shown by puriteens who think Euphoria (that show starring Sydney Sweeney) is rape culture, or bastardised “trad Marxism” about banning porn and prosties cuz muh exploitation even tho Chinese games nowadays are heavily gooned out + the Soviet bloc was lax on non-comPost too long. Click here to view the full text.
112 posts and 15 image replies omitted.

>>46635
>The anti-SJW thing made a certain bit of sense in the context of 2014 or 2016 where there style and their rhetoric were, admittedly, unappealing to a teenage boy on an imageboard.
Why do you guys keep inventing bullshit and ignore the core happening of the issue. Sex was exchanged for power and some nobody nerds made fun of it. It would have died down if no one joined in but feminists and other factions had to make a proxy idpol war out of it. SJWs keep making bigger things out of small conflicts because they identify social inequalities everywhere and start white knighting >>47950

SJW and idpol inception tier bs

>>48052
you'd have a much better life if you stopped making up people to get mad at
(hunting bluesky for one crazy person to validate your idea that "this person actually exists" is a form of making it up, just like we can already find your unwritten novel online in the library of babel if we look hard enough.)

>>48059
a much wider phenomenon is being discussed in that post, of SJWism and anti-SJWism as a whole, a conflict which predated and outlasted gamergate. it's replying to a post about the FBI distracting the occupy movement in 2011! learn to read!
>they identify social inequalities everywhere
sounds like a good trait to have! much better than ignoring them, handwaving them, and in the final result arguing they're natural and good.

maybe this is why SJWs realised all these inequalities were rooted in capitalism and became communists, while the anti-SJWs for the most part have pledged total fealty to god-emperor trump.

>>48062
>they identify social inequalities everywhere
>sounds like a good trait to have! much better than ignoring them, handwaving them, and in the final result arguing they're natural and good.
Imagine trying to problematize an inequality between someone who saved their money and invested it properly and someone who didn't do any of that, and being known for that bullshit because "fitness is fascism".

File: 1789307564360-6.png (321.93 KB, 576x566, the canny investor.png)

>>48063
I agree.

>>48064
I don't think any of the individuals involved wanted the publicity.



File: 1787700555958-1.jpg (49.22 KB, 460x215, Afterworld_logo.JPG)

 

https://youtu.be/9PU1e7kfkfs?is=pg2tYVlqczFkaQH_
What is the general consensus on this piece of interactive media that takes the form of a post apocalyptic grand strategy game? Hopes? Dreams? Thoughts?
9 posts and 4 image replies omitted.

I will not play the vanilla game at all and will possibly only get it when it gets some mods

>>47961
>I bet socialism and communism are going to be entirely absent from any of this of course
Probably but i am sure I read that they said this game will have their most advanced modding support yet, I bet some very interesting mods could come for this game, as someone who enjoys modding myself i am looking forward to it.
HOpe somebody does Europe, which i'd rather play in as a setting, but i'm not looking forward to a paradox-brained Europe mod, with the expected allusions to the Holy Roman Empire and a bunch of meme shit.


>>48037
anon that is a different game

>>47961
Maybe it will be like "christian socialism" since the game wants to do le epic schizo religious ideologies



File: 1742952389354.webp (841.47 KB, 1200x1200, piracy.webp)

 

So i dont have much money just the minimum wage, i gotta buy food, meds for both me and my sister and theres a lot of expenses. i like to achievment hunt on steam hence why i buy these games but they're getting more expensive each year. should i just start pirating ? i was thinking of buying red dead redemption remastered but its costly as fuck.

and i kinda wanted to know you guys opinions, is it worthless to 100% (platinum) games on pc since most people just use the achievment unlocker thing?
49 posts and 8 image replies omitted.

File: 1789153948690-0.jpg (69.64 KB, 750x750, 20251230_135420.jpg)

pirating is always correct

>>45796
pirate bay is boomercore
rutracker is zoomer shit

>>45796
I just download using the magnets from dodi or fitgirl, if it's a ROM then I'll use the myrient magnet that's already on my torrent client

>>45486
This is not an advertisement, I use proton VPN and they give you a single port per connection and up to 5 connections, but it is a dynamic port, so you either need to configure your shit with gluetun or script it or manually change it every new connection. AirVPN offers 5 ports per connection but I haven't tried that. Mullvad offers NOTHING it's not very good for torrenting.

Oh you said free VPN, a free VPN that offers port forwarding doesnt exist, I looked, you're better off paying upfront proton with crypto



File: 1783188893494-7.png (338.78 KB, 686x386, ClipboardImage.png)

 

What is to be done about all media moving toward a service model where you don't even have access to the game files? Streamed games never took off because there is too much latency, but it's only a matter of time before they figure out how to stream the data to your computer at load-time instead of at run-time. Other forms of media are already largely handled through full streaming at the point of access.

ITT let's keep up to date with developments in this area, including but not limited to
<DRM and loss of ownership rights
<Alternative means of distribution
<FOSS and open access models for games
<Developers and distributors who support genuine ownership
30 posts omitted.

>>47363
a capitalist is a person who owns means of production and exploits workers. people like being capitalist because it makes them a lot of money. a capitalist is not simply a worker who "believes capitalism is the best system". that's called false consciousness.

File: 1785012496942-2.jpg (82.57 KB, 540x540, jsh.jpg)

>>47324
>caring about physical media
This is childish discourse. DRM is what should be talked about. For fucking decades physical releases have meant jack shit. So many physical games require online authentification and in today's age with the normalizing of half-ass releases and "redemption-arcs" so many games on release will be updated coutless time, having a physical 1.0 copy just doesn't make much sense unless publishers just want to make some extra coin off collectionists via fomo.

Crack a final version of a game to make it drm free, put it on a disk or portable drive. There you go, physical media. Hell, for a little extra money pay someone on etsy to make you a replica or custom box/case. The outcry for physical media is the outcry for corporate handholding. We don't need the corpos to enjoy games.

sony just cancelled the kojima game physint and i'm starting to suspect that the ps6, if it ever gets released, will be a portable console.

like it makes perfect sense, people actually don't expect portable mini pcs to support physical media, i'd like to see the people currently protesting staying true to their cause when sony releases a AAA-gaming "hybrid" console, in fact many people protesting will perform incredible sony apologetics if that happens.

>>47501
Yes, DRM is the problem. Every game should just be a file that you run. No more launchers, no anti-cheat.

>>48053
The next step is making games in portable VM formats like Z-code. Electron apps don't count!



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