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What is 6 - 2?

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File: 1793122675920-1.png (1.34 MB, 1070x1164, ClipboardImage.png)

 

I found this web game that could interest the history nerds among us
https://red-autumn.itch.io/social-democracy
Didn't manage to win yet, the best I could manage was to lock myself in a burgerkrieg with KPD friends

>Social Democracy on the leftist board
classic

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obligatory



 

So, with Bioware officially dead, which of the two "spiritual sequels" do you think is more likely to carry its torch?

The Expanse: Osiris Reborn, which is being made by the independent "Cypriot" (Russian) RPG developer Owlcat Games (the same guys who made the Pathfinder and Rogue Trader games) and is based in the Expanse universe, which is a relatively near-future harder sci-fi setting.

or

Exodus, which is being made by Archetype Entertainment, an American development studio which was founded by three former Bioware devs and is a division of Wizards of the Coast (itself a subsidiary of Hasbro), based on an original setting which looks like its more far-future and soft sci-fi.
4 posts and 1 image reply omitted.

>>48502
>equally player-sexual
ur mom is equally player-sexual

>>48502
>Oh my god this fucking shit again.
>but what about romance
I'm tired, the writers are tired, even the woke execs are tired, who cares, just find a girlfriend

>>48502
>What if (and maybe this sounds like a crazy idea) romance options were based on the character in question
Why? If sexuality is not some integral part of their personal story, then making them playersexual is the best option.

>>48502
You sound exactly like the people who want more gay trans POC in media, except you want also straight people for diversity
This only matters if the worldbuilding touches on sexual and genders norms, if everyone is ok with gay and bi people, it has no impact

>>48506
>>48508
I don't think you understood my complaint. My complaint is that the only purpose for these romances existing is to deepen the idea of the characters in game being like real people. This was certainly the pitch with BG2.

There shouldn't be porn game mechanics in an RPG. Romance shouldn't exist purely for titillation. And when you do this, when you blatantly reduce romance to a fanservice mechanic, you obliterate any illusion you were trying to create that these characters you have created are something like real people instead of little soulless dolls created purely for the player's amusement.

Also, I'm not trying to do a culture war with this. I'm don't care about the ratio of gay to straight to whatever. What I care about is immersion and the artistic integrity of the RPG. If you're getting ready to be a culture warrior and support the dumb player-sexuality thing because you think not liking player-sexuality is some kind of chud opinion, consider that player-sexuality has also meant that gay characters are actually very, very rare in RPGs now. A romance-able character who is outright gay is downright anomalous.

>>48507
>Why? If sexuality is not some integral part of their personal story, then making them playersexual is the best option.
No, if sexuality is not some integral part of their personal story, then not having a romance at all is the best option. It should either be a part of their personal story, or it should not exist. None of this porn game fanservice nonsense. Shit like that is precisely what dissipates the whole illusion you were trying to set up to begin with with these personal quests. You might as well go back to the old system of companions having recruitment quests and then saying and doing nothing for the rest of the game after you've recruited them and basically just being an additional unit during combat.



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I've had this idea in my mind for a few years to make a strategy game about organizing labor unions and worker-owned cooperatives, but I'm not really sure how to make it FUN and RADICALIZING for both KIDS and ADULTS. thoughts?
22 posts and 13 image replies omitted.

organizing is a lot of socializing so pull the social links system from persona for the more important networks and pull the demon dialogue system for talking to new recruits

>>48290
yeah, you got the right idea. tbh it would be strikingly similar to any of the cozy management games, so it's not an appealing concept, at least not how i conceive it in my head.

>>39408
Make it a parody where the pesky proles are constantly trying to do total insurrection and your job as a union bigwig is to pacify them and keep a good level of accord with the bosses. When you win the game, you get to marry the bosses daughter.

OP you have a good idea and a lot of good suggestions in this thread as well. I'm looking forward to playing your game

>>48327
honestly … lmfao



 

New Gamedev thread. This is thread is only for people who have deved something. Don't post in this thread if you're just an idea bro who has never deved anything in their life.

The engines:
>Unreal
>Unity
>Godot
>Cocos
>etc.

Go pickup one of these engines and start deving. My advice is don't ever get too caught up with reinventing the wheel if your goal is gamedev. Even people who want to "develop their own engine" are using a million frameworks. If you're developing a 3D game, you're going to use a preexisting graphics engine instead of developing one yourself because that would be pointless. You are not going to improve on the graphics engines developed by 1000s of engineers smarter than yourself. It's a lot of advanced trigonometry, I foolishly bought a graphics programming book when I was young and dumb and overly ambitious. There's no point to it.

So basically every game engine works fundamentally in the exact same way. The only difference might be more in the realm of performance handling, but unless you're like a computer genius, that's not even relevant to you. Unreal gives you full access to the source code. If you're so smart you can decipher it and modify it to your heart's content. I recommend real. I'm no programming whiz, but what actually counts:GAMEPLAY PROGRAMMING is very intuitive. It's very easy. If you can write out the rules for a board game, you could easily write those same rules out in code. That's how simple and intuitive gameplay programming is.
50 posts and 30 image replies omitted.

Anyone got any good recommendations for free courses/resources on creating 3D assets? Have some base familiarity with modelling/texturing etc from ages ago, but want to get back up to speed so I can make my own assets

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>>48481
sounds interesting. it's hard to say whether anything that takes place in a highly optimistic future "holds up" politically. just make it and don't worry about that. quote kinda related.

>>48485
It's interesting, I was aware of this quote and I did think I agree with it, but by its logic videogames made for propaganda purposes to shape what gamers think about genocides in the middle east have not just been much of a custard pie sadly. So by the direct reading of that quote, yes a lot of art won't stop anything, but a lot of art over a lot of time will shape what people think is normal. I feel like that is important, and also in some ways a little hopeless

Here it is on an enchanted phone.

Last post from one of them.



 

I hate all of it. The fans, the retarded looking oversized armor. Most of all I hate that it’s heavily focused on the American military. You never get to play as the Russian orcs or anything. No you always play as the US marines. Because it’s meant to be pro us military propaganda. Just like Starship Troopers hides behind fake bullshit “anti war” veil that doesn’t mean anything because it’s still a pro us military movie. Do you get to play as the bugs in the Starship Troopers game? Nope. Yeah it’s all chinlet us military propaganda. Same with that gay Helldivers game.
161 posts and 33 image replies omitted.

>>48190
I want to go full heretic. Although from what I heard heretic includes the standard selfish evil choices, which I dont find very fun or interesting.

>>48195
wrong the tau are a parody of feudalism not slavery. it's a caste system not a slave system.

>>48217
>it's not feudalism because feudal lords didn't indoctrinate their subjects
aren't you forgetting about the whole divine right of kings, inherently noble bloodlines, and other wonderful lies that feudalism pushed on everyone?


>>48157
No, it wasn't. If you like the Company of Heroes (or Warhammer Dawn of War 2 ) style of RTS its pretty solid. The only problem was there wasn't enough long term support and content. What Ithink undid them is what happens to most RTS devs in the past decades - they decided to focus on competitive PVP tournament garbage first of all. This also doomed Stormgate and many others and that one actually had SC2 style Co-Op from the start but they let it rot etc…but I digress. Comp PVP is only of interest to a handful of hardcore players (and these usually are actively hostile to growing your userbase) whereas campaigns, co-op, custom games and the like are way more desirable, especially for a new game with a new setting

Iron Harvest's setting and story was a unique alt-history WW1 dieselpunk take, but they were working with small kickstarter resources and because they didn't keep growing the playerbase with the aforementioned it didn't get the kind of long term support it could have used. There's a reason that even the Age of Empires series for instance is adding more campaign and co-op stuff and they're doing much better. Iron Harvest isn't bad, but it would have benefited from more campaigns, co-op special missions and standard campaigns etc. Its still worth a play on sale for the campaigns if you like the mechanics/settings, its just a pity it didn't get more.

By comparison, DoW4 has a huge amount of buzz behind it given the interest in all DoW1 and 2, which both had significant DLC and modding expansions alike. We'll see where it goes but I hope for the best.




 

>Typical zionist projection slop on North Korea
>Punish kids for 3 generations because traitors or some shit
>Russia evil wants to destabilize poor South Korea
>Kim Jong Un secret good guy
>Russia destabilized Venezuela somehow?

Why don't Russia and China make games where you fight USA/NATO with cinematic campaigns?
I would love to play that.
Video games are the most efficient ways of delivering propaganda and you can tell just by how much controversy they generate and the youtube video essays rebuttals that come afterwards.
Only the west is taking advantage of this. Meanwhile China is trying to get on the west's good graces. Even Russia with its shitty philosophical Atomic Heart bullshit didn't cut it.

No. They must make Chinese COD where you do Black Ops shit like blow up Data Centers and Liberate an ICE facility, followed by a TNO The Fire Rises-style civil war missions. Trust me, American slop consumers would love that shit. I could write the campaign and in any decently run universe I would get an Oscar for it.

Anybody got any ideas how the anti-imperialist countries can make COD-like games?
Only based game developers out there are the ones that made Knights of Al-Aqsa.
52 posts and 15 image replies omitted.

>>48457
It is also easier to demonize and basically make up anything about the DPRK and people will believe it. The fact that people get executed for having the same cut as KJU AND you get executed for NOT having KJU cut in the same propaganda reel shows that you can say anything and people will believe it. China has too much of a diaspora abroad and is not sanctioned to the degree DPRK is and Chinas Markets make it much easier to dispute ridiculous claims.
The demonization has also made reunification less attainable to the point the DPRK gave up on reunification. If you hear what ROK say about Northerners it would make anyone afraid, literally talking about slave labor for Northerners because "they are all cultists for the Kim family" and are "too dumb unlike the prosperous South".

>>48431
Video games are more childish than TV and movies which were more childish than novels which were more childish than oral traditions.

>>48451
If China were a revolutionary socialist state it would be producing media about the yellow man's burden of spreading socialism across the world instead they make nationalist bullshit like everyone else.

>>48452 (reposted the comment with edits. also wtf i posted the remastered nuke scene, fixed that by posting the original)
>treyarch
>Treyarch was the more redpilled of the studios.
https://www.youtube.com/watch?v=jB-n_8zq9Qo
dont underestimate iw like this, iw back in the cod 4 days was willing to show the usa fucking things up so badly that the end result was a nuked middle east and a completely destroyed us invasion force.

Also there was zakhevs speech that talks about what the west did to russia and shit.
https://www.youtube.com/watch?v=mHNlia4SK0M

>ctrl+F The Defiant
>no results

It's the closest thing you're going to find that's coming out soonish from China. You guys do know about it right? I'm surprised no one mentioned it.
https://store.steampowered.com/app/3184960/The_Defiant/



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Legacy of the Chinareich Edition

The other one filled up again so I might as well recreate it. For all those interested this is the big thread for all your Hearts of Iron 4 and modding related content, mostly modding because let's be real nobody plays vanilla anymore. Specifically alternate history. From Kaiserreich to The Fire Rises, mods from this shoddy game set in alternate timelines seem to really do numbers. And create serial killers.

So most recently the latest update from vanilla broke every mod's nation selection screen. You simply hate to see it
59 posts and 26 image replies omitted.

>>48164
>Stalin Yes
<Ataturk No
Very based.

Today, Social Democracy is born

>>48271
This is the future Lassalleans want.

>>48271
We love to see it




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Fuck I hope the arabs find another developer to make mass effect. I love swtor even if the story is barebones now. being able to replay the original story and larp in the star wars universe is the best thing ever for me. I love the old republic and hope Casey Hudson can do Fate of the old republic justice.
https://www.ign.com/articles/bioware-shutting-down-next-mass-effect-canceled
11 posts and 1 image reply omitted.

>>48467
>This has downstream effects for everyone
it has a downstream effect on inflation, which in turn drives interest rate policy, which is what has been pinning the AAA gaming studio crisis since 100% of game development is strategic, thus driven by investment and liquidity is at an all time low

>>48471 (me)
like if you think about it, the downsizing started with biden, because AAA gaming was a zero interest rate phenomena all along, and now that money is expensive, it will never be a thing again.

>>48469
Veilguard is one of the biggest examples. Plenty of others to one degree or another. You have things like
>Baldur's Gate 3
>Spider-Man 2
>Wolverine
>Horizon series
>Ghost of Yotei
>Relooted
>Concord
>Dustborn
and many more as central to the whole thing, but many others like FFVII Remake trilogy that have negatively been affected by having to censor their content to develop in fear of social media outrage being bad PR for global sales (inaccurately assuming that these people were speaking for the majority of potential players; an issue that has gotten worse as Japan has become aware of the outrage but not its context). There's quite a bit more, sadly from AAA projects down to indies.

>>48471
>>48472
Like streaming there was a huge amount of game development going into the audience at home during lockdown and so the goal to capitalize on it was pushing money in. Now we'll see that's not sustainable in and of itself, among other things going on in the economy, much the same way that greenlighting every possible streaming show isn't viable either.

>>48475
>naming games that sold shitloads of copies like BG3 and Horizon series

????

>>48476
BG3 was one of the only ones that sold 'shitloads' of copies on its merits. The game overall was very good, the woke stuff was as I said before a debuff - putting eye rolling nonsense in a fantastic game makes it less fantastic but it still may be very good.

Horizon was made worse in Forbidden West (including the infamous redesigns for Aloy) but the copies sold were heavily bolstered by HZD / HFW both being pack-ins sold with consoles. It was a decent game made worse by demands to uglify the protagonist among other decisions.

Perhaps one of the best examples are games like the Marvel related sony games, particularly Spider Man 2 and Wolverine. Spider-Man 2 is mechanically, superior to its previous titles and having Venom show up will of course be a crowd pleaser. However, there was a lot of the often memed stuff that was directly resultant for letting consultants direct too much of development notably the infamous SweetBaby. Lots of the "woke" stuff brought down the title and would have been better without it (many, many, many examples), but it was still a spider-man game. Wolverine allowed the rot to get to critical levels to the point it affected core gameplay mechanics as well as aesthetics and story elements; a very troubled development hobbled game is made far worse by performative idpol nonsense as there isn't much else for people to say "Well aside from that, it was good". The well of "good" had run dry so the debuff of wokeness really ended up being a critical hit, leading to many of the responses to the title focusing on those aspects. Where with SM2 it was a "look at how much good stuff we could have had if the wokeness could have gotten out of the way" this game did't have that assurance



 

GTA VI TRAILER 2 JUST DROPPED!!!!!
309 posts and 66 image replies omitted.

>>48363
Yeah, its going to be one of those games you can watch cutscene compilation of on youtube and lose nothing compared to playing it.

>>48367
that's why it comes with online mode which has been r*'s main focus for years now

>>48367
Isn't that like every big game. FF7 ruined the industry.


>>48367
>Yeah, its going to be one of those games you can watch cutscene compilation of on youtube and lose nothing compared to playing it.
>>48480
>Isn't that like every big game. FF7 ruined the industry.
Rockstar games have a lot of in-gameplay story moments though, namely like conversations while driving, during missions and stuff, and some random context-sensitive stuff, so you might actually miss some stuff if you're only watching cutscenes instead of watching a full playthrough



 

>AI is singlehandedly porting the entire switch catalog to PC, something which was previously believed to be impossible
>theres literally nothing programmers or corporations can even do to stop it, software development has become totally obsolete
ironic how the "LERN 2 CODE BREHH" crowd will be the first to be replaced. artchads won so hard its not even funny….
35 posts and 3 image replies omitted.

>>48402
Wrong. The Twilight Realm is AES. KKKokiri Village are imperialist fascists.

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>>48402
deku tree is tree stalin, fr fr

>>48400
>Ganondorf and the Gerudo are oppressed third worldists, Link and Zelda are treatlerites.
some russian guy did a novelization of LOTR where mordor was the good guys in an anti imperialist struggle against the westerners

I was so confused because mods in siberia said this thread moved to tech then it turned out to be in games

>>48406
Yes, The Last Ringbearer, where Mordor is a bunch of scientists or something. Never read it tho. In the original Sauron was objectively progressive, introducing industry to Middle Earth, he wanted to rationalize the world but went "too far" which made him evil, sound familiar, also he was opposed by royals and God.



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