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GTA VI TRAILER 2 JUST DROPPED!!!!!
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>>48017
It's when women look like they're balding and trying to hide it.

>>47893
trvth nvke
>>42992
TRVTN NVKE

am I the only one that finds the modern setting boring? they made the right choice with vice city and san andreas by setting the games in the recent past. san andreas for example was made in 2004 but set in 1994

the surveillance state is even more pervasive now, so any piece of media that deals with crime has to be self-serious because the era of amateur criminals is over, the only people that can rob a bank and get away with it nowadays are either cia agents or fbi informants

maybe I'm too disconnected from the general public, but whenever media starts referencing THE NEWS my eyes start rolling. it feels dry and sterile, uninspired even. and they should bring back silliness and whimsy, like, compare the plot of gta v to the plot of san andreas, one is trying to emulate prestige tv, the other is a shitpost. I guess writers now are too educated to write meandering nonsense? oh, and maybe they should set it not just in the past, but also outside amerikkka

>>48166
San Andreas was set in 1992. Also I hope they bring back the jet pack that was pretty cool.

>>48166
These games take so long to make that all the music, humor and pop culture references in GTAVI makes it feel like a mid 2010s period piece despite it supposedly being set in 2026.



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Starcraft thread because there wasn’t one
Body short body short body short body short body short body short
https://youtu.be/9eQUtOQXYgQ?is=atZ7WQL5vnAULJJf
https://starcraft.blizzard.com/en-us
6 posts omitted.

>>48158
Nah, they do display fear in books and games.

No gameplay vids? It's a worse version of the StarCaft Ghost trailer but people will drool because graphics.

>>48160
Its actually good cinematic trailer. Blizzard used to have reputation for those, I guess people are pleasantly suprised they managed to make something nice after over a decade of garbage that looks straight out of Korean MMO.

>>48160
I learned long ago not to trust blizzard with anything that isn't out yet

>>48161
Blizzard is a sick social experiment in a studio trying to stay alive on their trailer game alone



 

I was kind of intending this thread to be a storehouse of replies for

<hurrr but who would work without profit motive???? you ever thought about that commie?


where fans have for one reason or another put in a great deal of time and effort to maintain or recreate digital experiences.

For example, I stumbled on some videos for a fan recreation of TIE fighter which, from the clips of it, looks really neat. It seems like video related is a mod based off of another mod for the million year old X-wing Alliance engine. I need to look further into it and see if it's built off of the original game, or its own standalone deal meant to mimic it.

Then there's also Tamriel Reborn that seems like it isn't just a remake of the original, but actually expands on the original Morrowind, I guess to add back in all of the content that had to be cut. Apparently they've been going at it since 2001.

https://www.youtube.com/watch?v=CKyrzZRo-O0

Then there's DOOM, which has just had an insane amount of work done on it and with it since it was released. It's actually pretty amazing to see what people are capable of doing with it after so long.

https://www.youtube.com/watch?v=t3bwKzHEpbA
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https://en.wikipedia.org/wiki/Ship_of_Harkinian

>Ship of Harkinian is an unofficial source-available port of the 1998 Nintendo 64 video game The Legend of Zelda: Ocarina of Time that runs on Microsoft Windows, Linux, macOS, Wii U, Android, and Nintendo Switch.


>The port was developed by a group of community developers named Harbour Masters. It was first released in March 2022 for Windows, four months after Ocarina of Time's source code was decompiled and released. Since then, Ship of Harkinian has received ports to Linux and macOS, and homebrew ports to Wii U and Nintendo Switch. The title of the project is an allusion to the philosophical thought experiment Ship of Theseus, as well as the name of the King from The Legend of Zelda CD-i games, who was the subject of internet memes.


>Ship of Harkinian received positive attention from games media thanks to its quality of life improvements compared to the original release of Ocarina of Time. Harbour Masters have subsequently ported other Nintendo 64 and GameCube games to Windows.


>>11168
Yes nerdy hobbyists will spend hours making video games in their free time, but will they go tile roofs or work in a slaughterhouse for fun?

>>48137
>work in a slaughterhouse
dont wanna come across as vEgAn but lowkey no one should be doing that

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uh oh



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Legacy of the Chinareich Edition

The other one filled up again so I might as well recreate it. For all those interested this is the big thread for all your Hearts of Iron 4 and modding related content, mostly modding because let's be real nobody plays vanilla anymore. Specifically alternate history. From Kaiserreich to The Fire Rises, mods from this shoddy game set in alternate timelines seem to really do numbers. And create serial killers.

So most recently the latest update from vanilla broke every mod's nation selection screen. You simply hate to see it
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>>47367
Some recent Devlogs. Gotta say i'm looking foraward to this game:
https://store.steampowered.com/news/app/1670650/view/711157251640918615

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TFR is the best purely because it has a Maoist AI and also Caleb Maupin becoming President of a Communist America is so fucking stupid I have to love it.

>>48150
If only it was fun

Error Log

>>48164
>Stalin pfp's
Based



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Vic 3 is making a communism dlc, lead dev is reading Marx, engels, Lenin, and even bordiga for research.

Will this be enough to redeem paraslop for creating HOI4?



 

I hate all of it. The fans, the retarded looking oversized armor. Most of all I hate that it’s heavily focused on the American military. You never get to play as the Russian orcs or anything. No you always play as the US marines. Because it’s meant to be pro us military propaganda. Just like Starship Troopers hides behind fake bullshit “anti war” veil that doesn’t mean anything because it’s still a pro us military movie. Do you get to play as the bugs in the Starship Troopers game? Nope. Yeah it’s all chinlet us military propaganda. Same with that gay Helldivers game.
154 posts and 33 image replies omitted.

>>48148
I think chaos really sucks and I don't like the "oh, that thing you were doing? It was a chaos plan all along" thing that keeps fucking happening. Like, I was excited in SM2 to be fighting the tyranids, and was really disappointed that they were just a splinter fleet/opening act for chaos shit heads AGAIN.

Sorry if you love CSM, but imo they're losers, and after 10,000 years of being losers I think it's stupid and shitty that they're treated like a real threat, and I'm sick of seeing them.

>>48149
Just for the record, I dont want them to be antagonists, I want to play as them.

>>48146
Don't worry, judging by previous entries in the series Total Warhammer40k is going to drip feed every other faction into the game as DLC.

Dawn of War 4 on the other hand is much more shaky on whether it will eventually have all the factions. It's being made by the devs of Iron Harvest and if you don't know anything about Iron Harvest basically it was a kickstarter RTS that was extremely disappointing and quickly abandoned after like 2 DLCs so I'm not expecting much from those devs. I expect DOW4 to get 1 year of post-launch support before development stops and I would strongly encourage all fans to stay away from Dawn of War 4 based solely off the track record of the dev team since it's not the same team that did DOW 1 and 2.

The Total Warhammer guys on the other hand love milking players with DLC so it's pretty much guaranteed that Chaos, Tau, Tyranids, and everyone else is eventually coming to TW40k the only question is in what order and how long it will take before all the DLC has been added.

>>48153
>iron harvest
Oh yeah, the reactionary anti communist game

>>48153
Was Iron Harvest that bad, I heard good things about its campaign. Thats my main hope for DoW4, I dont care for skirmish or multiplayer, I just want an interesting campaign for Chaos.



 

i watched conhcarnages stream and i went in with limited expectations, But omg it blew me away with the atmosphere, sound design, And the story was intriguing as hell. cant wait to play sept 22.

oh shit it's first person! The vibes are indeed viby. many graphics too



 

I feel like we need to discuss why MMOs as a genre were never good, but how they were also fucking amazing. This is all due to when MMOs became a thing.
Most if not all MMOs people actually care about were from the early 2000s. They were all pushing the boundaries of capitalism over video games with either a subscription or whatever the hell is wrong with the korean industry, but, and I must stress this, but…they came out during the ONLY MOMENT they would've been successful.
They were social spaces, social WORLDS in fact, they were by definition larping sims. In an era where that was still a new thing. From 2003-2012, MMOs had THIS as their main wow factor. This is also their only staying power in media ABOUT video games, their sense of community and ability to break barriers…of course, all those external pieces of media also made it about how MMO players were losers, but nontheless, that was why they became a genre.
After social media became a permanent staple of human life, MMOs had practically no point anymore. Most of them were already garbage gameplay wise. This is why we all want classic wow, or classic maple, or the return of wonderking (which, by the way, looks like actual garbage, to my dismay).
We didn't "grow out" of MMOs, that is what idiots with no argument say to shut you up, the WORLD outgrew MMOs, and sadly, we have been conditioned to not be impressed or enamoured.
>what the fuck are you saying OP??
I'm saying what I mean, anon. Maybe I was groomed by this industry to endure capitalism, but DAMN IT, there was a time talking to someone as your personal chibi avatar was cool and FUN! Now it's a fucking bore, I cannot understand why anyone would play an MMO in 2025, almost all of them are bad wow clones.
16 posts and 3 image replies omitted.

>>48102
Idk, I play Albion Online, which is pay2win but in a way that only meaningfully affects guild competition, so as a solo player I dont concern myself with it.

>>45955

Based. Best pvp mmo.

>>48117
Carried by its atmosphere imho. The WoW-style gameplay feels very outdated. Do I really need entire hotbar filled with abilities that boil down to "deal X damage"?

I miss wonderking. The reboot is just a soulless cash grab which breaks my heart. Finally back after so long and its… That
Hell I also loved lost saga.

i want to play la tale s1 again



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>here's your Classic+ bro
meow.
meow.
meow.
meow.
meow.
14 posts and 1 image reply omitted.

No ogres makes me sad

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>>48109
They've got Kul Tiran humans in Retail which are pretty close to ogres tbh

>>48060
I've always wanted to get into an mmo, so I'm somewhat excited to try it. The blue elves are cute, but I'm not paying $30 plus subscription just to play one.

>>48136
Play Guild Wars instead. All the fun of MMOs. None of the goyslop subscription tiers.

>>48136
WoW Forever is actually free with a subscription when it comes out. You just won't be able to play the bluesky elves



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What happened to call of duty, it kinda became opposite of what it used to be. The games feel completely bloated now and they completely lost that original, classic identity that made the older titles so good.
17 posts omitted.

>>47986
>Did you miss the part where the mission opens with the us military rolling in in an overwhelming show of technological military force, where it effortlessly brushes aside all resistance and the
which can be seen as building up the foundations for later deconstruction. The beginning is meant to build up all the common tropes of america might and technological domination.
Then later missions of the campaign deconstruct it by having such military might be wiped away to a pointless nothing. To become ash. (nuke)

>The reason you get nuked in the first place is because you voluntarily stay behind on some retarded "No one gets left behind" suicide mission.

Which is the game deconstructing the america saves the day trope. With your player character doing america military "hero" shit and then shortly after getting punished for that. (NUKED)

>You getting nuked isn't meant to show the consequences of us military hubris, it's an example of the barbaric brutality of America's enemies,

But the main reason why the enemy does the nuke is because the invasion happened. The only reason why things escalated to that point was because of the invasion.

>that bullshit with you wandering around after initially surviving a nuclear blast is only underscores that

I disagree. I think that scene was meant to show that despite how powerful the usa is, in the end the usa still achieves nothing. That despite how much miltiary strength the usa brought in the beginning of the campaign, in the end all there was is just ash. With your player character being a witness to it as he crawls out of the destroyed helicopter and sees not usa glory but just destruction

>>47988
>which can be seen as building up the foundations for later deconstruction

There isn't any deconstruction. The narrative intention you're imagining doesn't exist. The entire game only reinforces the perception of western military power. That's the point. You're playing the yankee propaganda game. It's the narrative equivalent of Rocky Balboa getting knocked down. It makes him getting back up and overcoming the challenge even more heroic.

>But the main reason why the enemy does the nuke is because the invasion happened.


No, the main reason the nuke happened is because the sas kill squad botched their assassination job and failed to murder Zakhaev, the insane Russian villain that orchestrated the entire sequence of events. The middle east nuke isn't there to "deconstruct" American power but to underscore the need for its use, an intention which is underscored by the Russian madman attempting to nuke the US, which is only narrowly averted by nato superheroes.

There isn't a single moment in this game where the use of force by nato or its military dominance is ever in question. From start to finish its justified by its opponents being insane murderers who if left to their own devices will gladly kill millions. From start to finish it is shouting WE ARE THE GOOD GUYS AND YOU HAVE TO KILL THE BAD GUYS AND YOU ARE RIGHT AND JUSTIFIED AND A BADASS AND AWESOME FOR DOING SO at the very top of its lungs.

>>47998 (last time I edit and then repost this)
>It's the narrative equivalent of Rocky Balboa getting knocked down
https://www.youtube.com/watch?v=PNaTy5K4Pr0
But in the rocky example you yourself stated that rocky gets back up and overcomes the challenge. Therefore making the getting back up heroic.
Meanwhile, In the usa campaign this does not happen at all. The mc you play as and the overall us invasion force is annihlated.

After that, theres no heroic overcoming in the us campaign. As shown by the usa campaign ending with your mc dying slowly while he's surrounded by the dead bodies of his comrades. Dying in a ruined city
Its as if rocky was knocked down and then slowly died due to his physical injuries.

>There isn't a single moment in this game where the use of force by nato or its military dominance is ever in question.


the villians speeches do question the intentions of nato and the west
https://www.youtube.com/watch?v=mHNlia4SK0M
https://www.youtube.com/watch?v=NpY82vSFMUU
Zakhaev talks about how the west destroyed their economies, destroyed their culture, and just overall destroyed their nations (zakhaev)
Post too long. Click here to view the full text.

>>47757
Shit opinion, The Modern Warfare games have some of the best-written stories in FPS games you’ll ever get and they offer a better critique of the military-industrial complex than any modern activist game.

>>47854
>>48002
The ideology of CoD, at least, the message in Modern Warfare and even World at War is that everyone believes they are in the right. They justify themselves through their ideology. They aren’t mustache-twirling supervillains, they sincerely believe they’re in the right, even when they betray their own ideals through hypocrisy. They wage war not only because of ideology, but also because of material and strategic interests.
There is never a single refutation of Zakhaev’s arguments. No one says that his claims are bullshit or that he’s simply lying. Instead, he is portrayed as being genuinely convinced that he is in the right, acting in accordance with his own nationalist interests, just as the Americans and British are acting in accordance with theirs.

>His truth will be the truth. But only if he lives, and we die

That's the ideology of CoD



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